misc_controls_transform.html 5.2 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - transform controls</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. "W" translate | "E" rotate | "R" scale | "+/-" adjust size<br />
  12. "Q" toggle world/local space | "Shift" snap to grid<br />
  13. "X" toggle X | "Y" toggle Y | "Z" toggle Z | "Spacebar" toggle enabled<br />
  14. "C" toggle camera | "V" random zoom
  15. </div>
  16. <script type="module">
  17. import * as THREE from '../build/three.module.js';
  18. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  19. import { TransformControls } from './jsm/controls/TransformControls.js';
  20. let cameraPersp, cameraOrtho, currentCamera;
  21. let scene, renderer, control, orbit;
  22. init();
  23. render();
  24. function init() {
  25. renderer = new THREE.WebGLRenderer();
  26. renderer.setPixelRatio( window.devicePixelRatio );
  27. renderer.setSize( window.innerWidth, window.innerHeight );
  28. document.body.appendChild( renderer.domElement );
  29. const aspect = window.innerWidth / window.innerHeight;
  30. cameraPersp = new THREE.PerspectiveCamera( 50, aspect, 0.01, 30000 );
  31. cameraOrtho = new THREE.OrthographicCamera( - 600 * aspect, 600 * aspect, 600, - 600, 0.01, 30000 );
  32. currentCamera = cameraPersp;
  33. currentCamera.position.set( 1000, 500, 1000 );
  34. currentCamera.lookAt( 0, 200, 0 );
  35. scene = new THREE.Scene();
  36. scene.add( new THREE.GridHelper( 1000, 10, 0x888888, 0x444444 ) );
  37. const light = new THREE.DirectionalLight( 0xffffff, 2 );
  38. light.position.set( 1, 1, 1 );
  39. scene.add( light );
  40. const texture = new THREE.TextureLoader().load( 'textures/crate.gif', render );
  41. texture.anisotropy = renderer.capabilities.getMaxAnisotropy();
  42. const geometry = new THREE.BoxGeometry( 200, 200, 200 );
  43. const material = new THREE.MeshLambertMaterial( { map: texture, transparent: true } );
  44. orbit = new OrbitControls( currentCamera, renderer.domElement );
  45. orbit.update();
  46. orbit.addEventListener( 'change', render );
  47. control = new TransformControls( currentCamera, renderer.domElement );
  48. control.addEventListener( 'change', render );
  49. control.addEventListener( 'dragging-changed', function ( event ) {
  50. orbit.enabled = ! event.value;
  51. } );
  52. const mesh = new THREE.Mesh( geometry, material );
  53. scene.add( mesh );
  54. control.attach( mesh );
  55. scene.add( control );
  56. window.addEventListener( 'resize', onWindowResize );
  57. window.addEventListener( 'keydown', function ( event ) {
  58. switch ( event.keyCode ) {
  59. case 81: // Q
  60. control.setSpace( control.space === "local" ? "world" : "local" );
  61. break;
  62. case 16: // Shift
  63. control.setTranslationSnap( 100 );
  64. control.setRotationSnap( THREE.MathUtils.degToRad( 15 ) );
  65. control.setScaleSnap( 0.25 );
  66. break;
  67. case 87: // W
  68. control.setMode( "translate" );
  69. break;
  70. case 69: // E
  71. control.setMode( "rotate" );
  72. break;
  73. case 82: // R
  74. control.setMode( "scale" );
  75. break;
  76. case 67: // C
  77. const position = currentCamera.position.clone();
  78. currentCamera = currentCamera.isPerspectiveCamera ? cameraOrtho : cameraPersp;
  79. currentCamera.position.copy( position );
  80. orbit.object = currentCamera;
  81. control.camera = currentCamera;
  82. currentCamera.lookAt( orbit.target.x, orbit.target.y, orbit.target.z );
  83. onWindowResize();
  84. break;
  85. case 86: // V
  86. const randomFoV = Math.random() + 0.1;
  87. const randomZoom = Math.random() + 0.1;
  88. cameraPersp.fov = randomFoV * 160;
  89. cameraOrtho.bottom = - randomFoV * 500;
  90. cameraOrtho.top = randomFoV * 500;
  91. cameraPersp.zoom = randomZoom * 5;
  92. cameraOrtho.zoom = randomZoom * 5;
  93. onWindowResize();
  94. break;
  95. case 187:
  96. case 107: // +, =, num+
  97. control.setSize( control.size + 0.1 );
  98. break;
  99. case 189:
  100. case 109: // -, _, num-
  101. control.setSize( Math.max( control.size - 0.1, 0.1 ) );
  102. break;
  103. case 88: // X
  104. control.showX = ! control.showX;
  105. break;
  106. case 89: // Y
  107. control.showY = ! control.showY;
  108. break;
  109. case 90: // Z
  110. control.showZ = ! control.showZ;
  111. break;
  112. case 32: // Spacebar
  113. control.enabled = ! control.enabled;
  114. break;
  115. }
  116. } );
  117. window.addEventListener( 'keyup', function ( event ) {
  118. switch ( event.keyCode ) {
  119. case 16: // Shift
  120. control.setTranslationSnap( null );
  121. control.setRotationSnap( null );
  122. control.setScaleSnap( null );
  123. break;
  124. }
  125. } );
  126. }
  127. function onWindowResize() {
  128. const aspect = window.innerWidth / window.innerHeight;
  129. cameraPersp.aspect = aspect;
  130. cameraPersp.updateProjectionMatrix();
  131. cameraOrtho.left = cameraOrtho.bottom * aspect;
  132. cameraOrtho.right = cameraOrtho.top * aspect;
  133. cameraOrtho.updateProjectionMatrix();
  134. renderer.setSize( window.innerWidth, window.innerHeight );
  135. render();
  136. }
  137. function render() {
  138. renderer.render( scene, currentCamera );
  139. }
  140. </script>
  141. </body>
  142. </html>