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webgl_materials_envmaps_hdr.html 7.5 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="container"></div>
  11. <div id="info">
  12. <a href="https://threejs.org" target="_blank" rel="noopener">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  13. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.
  14. </div>
  15. <script type="module">
  16. import * as THREE from '../build/three.module.js';
  17. import Stats from './jsm/libs/stats.module.js';
  18. import { GUI } from './jsm/libs/dat.gui.module.js';
  19. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  20. import { HDRCubeTextureLoader } from './jsm/loaders/HDRCubeTextureLoader.js';
  21. import { RGBMLoader } from './jsm/loaders/RGBMLoader.js';
  22. const params = {
  23. envMap: 'HDR',
  24. roughness: 0.0,
  25. metalness: 0.0,
  26. exposure: 1.0,
  27. debug: false
  28. };
  29. let container, stats;
  30. let camera, scene, renderer, controls;
  31. let torusMesh, planeMesh;
  32. let generatedCubeRenderTarget, ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  33. let ldrCubeMap, hdrCubeMap, rgbmCubeMap;
  34. init();
  35. animate();
  36. function getEnvScene() {
  37. const envScene = new THREE.Scene();
  38. const geometry = new THREE.BoxGeometry();
  39. geometry.deleteAttribute( 'uv' );
  40. const roomMaterial = new THREE.MeshStandardMaterial( { metalness: 0, side: THREE.BackSide } );
  41. const room = new THREE.Mesh( geometry, roomMaterial );
  42. room.scale.setScalar( 10 );
  43. envScene.add( room );
  44. const mainLight = new THREE.PointLight( 0xffffff, 50, 0, 2 );
  45. envScene.add( mainLight );
  46. const lightMaterial = new THREE.MeshLambertMaterial( { color: 0x000000, emissive: 0xffffff, emissiveIntensity: 10 } );
  47. const light1 = new THREE.Mesh( geometry, lightMaterial );
  48. light1.material.color.setHex( 0xff0000 );
  49. light1.position.set( - 5, 2, 0 );
  50. light1.scale.set( 0.1, 1, 1 );
  51. envScene.add( light1 );
  52. const light2 = new THREE.Mesh( geometry, lightMaterial.clone() );
  53. light2.material.color.setHex( 0x00ff00 );
  54. light2.position.set( 0, 5, 0 );
  55. light2.scale.set( 1, 0.1, 1 );
  56. envScene.add( light2 );
  57. const light3 = new THREE.Mesh( geometry, lightMaterial.clone() );
  58. light3.material.color.setHex( 0x0000ff );
  59. light3.position.set( 2, 1, 5 );
  60. light3.scale.set( 1.5, 2, 0.1 );
  61. envScene.add( light3 );
  62. return envScene;
  63. }
  64. function init() {
  65. container = document.createElement( 'div' );
  66. document.body.appendChild( container );
  67. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  68. camera.position.set( 0, 0, 120 );
  69. scene = new THREE.Scene();
  70. scene.background = new THREE.Color( 0x000000 );
  71. renderer = new THREE.WebGLRenderer();
  72. renderer.physicallyCorrectLights = true;
  73. renderer.toneMapping = THREE.ACESFilmicToneMapping;
  74. //
  75. let geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 );
  76. // let geometry = new THREE.SphereGeometry( 26, 64, 32 );
  77. let material = new THREE.MeshStandardMaterial( {
  78. color: 0xffffff,
  79. metalness: params.metalness,
  80. roughness: params.roughness
  81. } );
  82. torusMesh = new THREE.Mesh( geometry, material );
  83. scene.add( torusMesh );
  84. geometry = new THREE.PlaneGeometry( 200, 200 );
  85. material = new THREE.MeshBasicMaterial();
  86. planeMesh = new THREE.Mesh( geometry, material );
  87. planeMesh.position.y = - 50;
  88. planeMesh.rotation.x = - Math.PI * 0.5;
  89. scene.add( planeMesh );
  90. THREE.DefaultLoadingManager.onLoad = function ( ) {
  91. pmremGenerator.dispose();
  92. };
  93. const hdrUrls = [ 'px.hdr', 'nx.hdr', 'py.hdr', 'ny.hdr', 'pz.hdr', 'nz.hdr' ];
  94. hdrCubeMap = new HDRCubeTextureLoader()
  95. .setPath( './textures/cube/pisaHDR/' )
  96. .setDataType( THREE.UnsignedByteType )
  97. .load( hdrUrls, function () {
  98. hdrCubeRenderTarget = pmremGenerator.fromCubemap( hdrCubeMap );
  99. hdrCubeMap.magFilter = THREE.LinearFilter;
  100. hdrCubeMap.needsUpdate = true;
  101. } );
  102. const ldrUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ];
  103. ldrCubeMap = new THREE.CubeTextureLoader()
  104. .setPath( './textures/cube/pisa/' )
  105. .load( ldrUrls, function () {
  106. ldrCubeMap.encoding = THREE.sRGBEncoding;
  107. ldrCubeRenderTarget = pmremGenerator.fromCubemap( ldrCubeMap );
  108. } );
  109. const rgbmUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ];
  110. rgbmCubeMap = new RGBMLoader()
  111. .setPath( './textures/cube/pisaRGBM16/' )
  112. .loadCubemap( rgbmUrls, function () {
  113. rgbmCubeMap.encoding = THREE.RGBM16Encoding;
  114. rgbmCubeRenderTarget = pmremGenerator.fromCubemap( rgbmCubeMap );
  115. } );
  116. const pmremGenerator = new THREE.PMREMGenerator( renderer );
  117. pmremGenerator.compileCubemapShader();
  118. const envScene = getEnvScene();
  119. generatedCubeRenderTarget = pmremGenerator.fromScene( envScene, 0.04 );
  120. renderer.setPixelRatio( window.devicePixelRatio );
  121. renderer.setSize( window.innerWidth, window.innerHeight );
  122. container.appendChild( renderer.domElement );
  123. //renderer.toneMapping = ReinhardToneMapping;
  124. renderer.outputEncoding = THREE.sRGBEncoding;
  125. stats = new Stats();
  126. container.appendChild( stats.dom );
  127. controls = new OrbitControls( camera, renderer.domElement );
  128. controls.minDistance = 50;
  129. controls.maxDistance = 300;
  130. window.addEventListener( 'resize', onWindowResize );
  131. const gui = new GUI();
  132. gui.add( params, 'envMap', [ 'Generated', 'LDR', 'HDR', 'RGBM16' ] );
  133. gui.add( params, 'roughness', 0, 1, 0.01 );
  134. gui.add( params, 'metalness', 0, 1, 0.01 );
  135. gui.add( params, 'exposure', 0, 2, 0.01 );
  136. gui.add( params, 'debug', false );
  137. gui.open();
  138. }
  139. function onWindowResize() {
  140. const width = window.innerWidth;
  141. const height = window.innerHeight;
  142. camera.aspect = width / height;
  143. camera.updateProjectionMatrix();
  144. renderer.setSize( width, height );
  145. }
  146. function animate() {
  147. requestAnimationFrame( animate );
  148. stats.begin();
  149. render();
  150. stats.end();
  151. }
  152. function render() {
  153. torusMesh.material.roughness = params.roughness;
  154. torusMesh.material.metalness = params.metalness;
  155. let renderTarget, cubeMap;
  156. switch ( params.envMap ) {
  157. case 'Generated':
  158. renderTarget = generatedCubeRenderTarget;
  159. cubeMap = generatedCubeRenderTarget.texture;
  160. break;
  161. case 'LDR':
  162. renderTarget = ldrCubeRenderTarget;
  163. cubeMap = ldrCubeMap;
  164. break;
  165. case 'HDR':
  166. renderTarget = hdrCubeRenderTarget;
  167. cubeMap = hdrCubeMap;
  168. break;
  169. case 'RGBM16':
  170. renderTarget = rgbmCubeRenderTarget;
  171. cubeMap = rgbmCubeMap;
  172. break;
  173. }
  174. const newEnvMap = renderTarget ? renderTarget.texture : null;
  175. if ( newEnvMap && newEnvMap !== torusMesh.material.envMap ) {
  176. torusMesh.material.envMap = newEnvMap;
  177. torusMesh.material.needsUpdate = true;
  178. planeMesh.material.map = newEnvMap;
  179. planeMesh.material.needsUpdate = true;
  180. }
  181. torusMesh.rotation.y += 0.005;
  182. planeMesh.visible = params.debug;
  183. scene.background = cubeMap;
  184. renderer.toneMappingExposure = params.exposure;
  185. renderer.render( scene, camera );
  186. }
  187. </script>
  188. </body>
  189. </html>