Renaud Rohlinger 97412298fd WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling (#28753) 1 ano atrás
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AccessorsUtils.js d369861653 WebGPURenderer: Anisotropy (#28106) 1 ano atrás
BatchNode.js 97412298fd WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling (#28753) 1 ano atrás
BitangentNode.js e811420109 TSL: UVNode - Move to TSL approach (#28511) 1 ano atrás
BufferAttributeNode.js eac2954d5a TSL: BufferAttributeNode - Fix setUsage on non-InterleavedBuffer (#28742) 1 ano atrás
BufferNode.js 114f0ad78f TSL: Node - Introduce `getElementType()` (#28437) 1 ano atrás
CameraNode.js 4b9c621ff3 WebGPURenderer: Introduce Bind Groups (#28705) 1 ano atrás
ClippingNode.js 31b2f94b0d Nodes: clean up (#28185) 1 ano atrás
CubeTextureNode.js 7a12ec3c1d WebGPURenderer: Support WebGLCubeRenderTarget (#27071) 1 ano atrás
InstanceNode.js ee522dd393 instancenode: support non-dynamic matrices update (#28716) 1 ano atrás
InstancedPointsMaterialNode.js 280b907208 Clean up (#27047) 1 ano atrás
MaterialNode.js 7a2ccef359 WebGPURenderer: Introduce `dispersion` (#28439) 1 ano atrás
MaterialReferenceNode.js 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) 1 ano atrás
ModelNode.js 79e7f8796d TSL: Introduce `modelWorldMatrixInverse` (#28433) 1 ano atrás
ModelViewProjectionNode.js 549a2e347d WebGPURenderer: Depth Pixel & Logarithmic Depth Buffer (#27243) 1 ano atrás
MorphNode.js 30a4123e3d WebGPURenderer: Remove `.isInstancedMesh` needs (#28683) 1 ano atrás
NormalNode.js e811420109 TSL: UVNode - Move to TSL approach (#28511) 1 ano atrás
Object3DNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 ano atrás
PointUVNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 ano atrás
PositionNode.js 66e1aa2abf TSL: PositionNode/ReflectVectorNode - Move to TSL approach (#28510) 1 ano atrás
ReferenceNode.js b38ef166c7 WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418) 1 ano atrás
ReflectVectorNode.js 66e1aa2abf TSL: PositionNode/ReflectVectorNode - Move to TSL approach (#28510) 1 ano atrás
RendererReferenceNode.js 66f7aa8137 Node: Rename `.setReference()` -> `.updateReference()` and use reference in `renderMap`/`frameMap` (#28010) 1 ano atrás
SceneNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 ano atrás
SkinningNode.js 319e3144cd WebGPURenderer: Better skinning performance (#27753) 1 ano atrás
StorageBufferNode.js 0d5e6d6852 WebGPURenderer: Read/Write Only Storage Buffer Creation (#28435) 1 ano atrás
StorageTextureNode.js 0d5e6d6852 WebGPURenderer: Read/Write Only Storage Buffer Creation (#28435) 1 ano atrás
TangentNode.js e811420109 TSL: UVNode - Move to TSL approach (#28511) 1 ano atrás
Texture3DNode.js b38ef166c7 WebGPURenderer: support using 3d textures in shaders with texture3d() and add VolumeNodeMaterial() and examples. (#28418) 1 ano atrás
TextureBicubicNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 ano atrás
TextureNode.js 97412298fd WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling (#28753) 1 ano atrás
TextureSizeNode.js 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 ano atrás
UVNode.js e811420109 TSL: UVNode - Move to TSL approach (#28511) 1 ano atrás
UniformsNode.js 7bc5aae1f9 TSL: UniformsNode use correct Int/Uint Arrays (#28723) 1 ano atrás
UserDataNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) 1 ano atrás
VertexColorNode.js c337d03062 MaterialX: add normal, tangent, texcoord, geomcolor, position space support (#27456) 1 ano atrás