Renaud Rohlinger 97412298fd WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling (#28753) il y a 1 an
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AssignNode.js 499d3139ef TSL: Fix duplicate assignments (#27798) il y a 1 an
AttributeNode.js 133da7c0a3 TSL: Introduces cache hierarchy (#28585) il y a 1 an
BypassNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) il y a 1 an
CacheNode.js 133da7c0a3 TSL: Introduces cache hierarchy (#28585) il y a 1 an
ConstNode.js a091faa512 WebGPURenderer: Texture2D Array (#27190) il y a 1 an
ContextNode.js d2a7e15762 TSL: Analyze lights and auto generate cache (#28509) il y a 1 an
IndexNode.js 97412298fd WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling (#28753) il y a 1 an
InputNode.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) il y a 1 an
LightingModel.js 2f335437df WebGPURenderer: RectAreaLight support (#28580) il y a 1 an
Node.js 133da7c0a3 TSL: Introduces cache hierarchy (#28585) il y a 1 an
NodeAttribute.js 9c1c302c45 WebGPURenderer: Added BufferAttributeNode (#26016) il y a 2 ans
NodeBuilder.js 97412298fd WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling (#28753) il y a 1 an
NodeCache.js 133da7c0a3 TSL: Introduces cache hierarchy (#28585) il y a 1 an
NodeCode.js 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) il y a 3 ans
NodeFrame.js f805325738 WebGPURenderer: Introduce `Node.updateAfter` (#28552) il y a 1 an
NodeFunction.js 7c75d69b11 presicion -> precision (#28717) il y a 1 an
NodeFunctionInput.js 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) il y a 3 ans
NodeKeywords.js b846f12132 TSL: NodeKeywords - Cleanup (#28476) il y a 1 an
NodeParser.js 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) il y a 3 ans
NodeUniform.js 4b9c621ff3 WebGPURenderer: Introduce Bind Groups (#28705) il y a 1 an
NodeUtils.js 4736375b48 Nodes: Introduce `Node.needsUpdate=true` (#27904) il y a 1 an
NodeVar.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) il y a 3 ans
NodeVarying.js 0f89c6c4f5 Nodes: Optional varying interpolation (#24821) il y a 2 ans
OutputStructNode.js 71f8579e56 WebGPURenderer: fix rendering to depth textures with multiple color attachments (MRT - WGSL) (#28523) il y a 1 an
ParameterNode.js 328ec21f59 TSL Transpiler: GLSL -> TSL (#26982) il y a 1 an
PropertyNode.js 7a2ccef359 WebGPURenderer: Introduce `dispersion` (#28439) il y a 1 an
StackNode.js 328ec21f59 TSL Transpiler: GLSL -> TSL (#26982) il y a 1 an
StructTypeNode.js 2a50f4b1a4 WebGPURenderer: cleanup (#27090) il y a 1 an
TempNode.js 133da7c0a3 TSL: Introduces cache hierarchy (#28585) il y a 1 an
UniformGroup.js 025b563b67 WebGPURenderer: Uniform Group (#27134) il y a 1 an
UniformGroupNode.js 025b563b67 WebGPURenderer: Uniform Group (#27134) il y a 1 an
UniformNode.js 0305d6358a TSL: Fix `label()` usage in `uniform()` (#28548) il y a 1 an
VarNode.js 133da7c0a3 TSL: Introduces cache hierarchy (#28585) il y a 1 an
VaryingNode.js b508f36fe7 TSL: Fix analyze in `varying()` (#28746) il y a 1 an
constants.js 59ceca26a0 WebGPURenderer: support mat2() and extend RotateNode to support vec2 rotation. (#27612) il y a 1 an