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- import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
- import PhongLightingModel from '../functions/PhongLightingModel.js';
- import { MeshLambertMaterial } from 'three';
- const defaultValues = new MeshLambertMaterial();
- class MeshLambertNodeMaterial extends NodeMaterial {
- constructor( parameters ) {
- super();
- this.isMeshLambertNodeMaterial = true;
- this.lights = true;
- this.setDefaultValues( defaultValues );
- this.setValues( parameters );
- }
- setupLightingModel( /*builder*/ ) {
- return new PhongLightingModel( false ); // ( specular ) -> force lambert
- }
- }
- export default MeshLambertNodeMaterial;
- addNodeMaterial( 'MeshLambertNodeMaterial', MeshLambertNodeMaterial );
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