Mugen87 ca0bf1e97b VRMLLoader: Only create vertex color data when "colorIndex" is defined. %!s(int64=6) %!d(string=hai) anos
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ctm 5ecdacd6e8 Examples: Clean up %!s(int64=7) %!d(string=hai) anos
deprecated 3f4ddd9c5f LegacyGLTFLoader: Clean up %!s(int64=6) %!d(string=hai) anos
sea3d 6e89f675ab SEA3DLoader: Fixed breakage after removing Geometry support in SkinnedMesh. %!s(int64=6) %!d(string=hai) anos
3MFLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
AMFLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
AWDLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
AssimpJSONLoader.js 15f3ed536a add emissive map support to AssimpJSONLoader %!s(int64=6) %!d(string=hai) anos
AssimpLoader.js e5e96df8c5 AssimpLoader: SkinnedMesh no longer calls normalizeSkinWeights() in constructor. %!s(int64=6) %!d(string=hai) anos
BVHLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
BabylonLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
ColladaLoader.js 4f50a9dbc5 Editor: Added animation support for dae files. %!s(int64=6) %!d(string=hai) anos
DDSLoader.js 5f2c272bd2 Loaders: Ensure consistent ctor of CompressedTextureLoaders. %!s(int64=7) %!d(string=hai) anos
DRACOLoader.js 28606a29d9 GLTFLoader+DRACOLoader: Fix attribute ID resolution, and primitive-related bugs. %!s(int64=6) %!d(string=hai) anos
EXRLoader.js 5f85016762 Make thrown exceptions more informative %!s(int64=6) %!d(string=hai) anos
EquirectangularToCubeGenerator.js 50d05fc234 WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget() %!s(int64=6) %!d(string=hai) anos
FBXLoader.js 6e125dfa7e FBXLoader: Return empty animations array by default. %!s(int64=6) %!d(string=hai) anos
GCodeLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
GLTFLoader.js b4ac5c5ef3 Merge pull request #15431 from nextbitlabs/feature/#15321-improve-gtlf-loader-cache %!s(int64=6) %!d(string=hai) anos
HDRCubeTextureLoader.js 6c5c5744c3 HDRCubeTextureLoader: Fixed scope. %!s(int64=6) %!d(string=hai) anos
KMZLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
KTXLoader.js d399bb63a7 fix typo %!s(int64=6) %!d(string=hai) anos
LDrawLoader.js 2bcb326175 Examples: Clean up %!s(int64=6) %!d(string=hai) anos
LoaderSupport.js 502f5816cc #15060 Updated documentation %!s(int64=6) %!d(string=hai) anos
MD2Loader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
MMDLoader.js e7cf9bd7b8 Merge pull request #15067 from Mugen87/dev19 %!s(int64=6) %!d(string=hai) anos
MTLLoader.js 1bb18eb508 MTLLoader: Clean up. %!s(int64=6) %!d(string=hai) anos
NRRDLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
NodeMaterialLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
OBJLoader.js a8f888812f OBJLoader: Fix material copy for lines and point clouds %!s(int64=6) %!d(string=hai) anos
OBJLoader2.js 502f5816cc #15060 Updated documentation %!s(int64=6) %!d(string=hai) anos
PCDLoader.js 6f41c43af2 Fix for PCD Loader to display proper RGB values %!s(int64=6) %!d(string=hai) anos
PDBLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
PLYLoader.js 3ccce0ec39 Allow for the ascii header to end with CRLF %!s(int64=6) %!d(string=hai) anos
PRWMLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
PVRLoader.js 5f2c272bd2 Loaders: Ensure consistent ctor of CompressedTextureLoaders. %!s(int64=7) %!d(string=hai) anos
PlayCanvasLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
RGBELoader.js c34c1d0684 Support FloatType output %!s(int64=6) %!d(string=hai) anos
STLLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
SVGLoader.js 638d04e5ce SVGLoader: Clean up. %!s(int64=6) %!d(string=hai) anos
TDSLoader.js bdd189e1ce TDSLoader: Refactor setPath() usage and introduced setResourcePath(). %!s(int64=6) %!d(string=hai) anos
TGALoader.js 679d564dc5 TGALoader: Clean up. %!s(int64=6) %!d(string=hai) anos
TTFLoader.js e12b7a25f2 Examples: More usage of setPath() and setResourcePath() in loaders. %!s(int64=6) %!d(string=hai) anos
VRMLLoader.js ca0bf1e97b VRMLLoader: Only create vertex color data when "colorIndex" is defined. %!s(int64=6) %!d(string=hai) anos
VRMLoader.js 132c15a128 Examples: Adjusted path handling in VRMLoader and LegacyGLTFLoader. %!s(int64=6) %!d(string=hai) anos
VTKLoader.js baa7bec6fd remove unnecessary checks %!s(int64=6) %!d(string=hai) anos
XLoader.js 1b8c23d274 Xloader: Fixed SkinnedMesh creation %!s(int64=6) %!d(string=hai) anos