webgl_materials_envmaps_exr.html 6.5 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - equirectangular exr image based lighting</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. color: #fff;
  10. font-family:Monospace;
  11. font-size:13px;
  12. text-align:center;
  13. background-color: #000;
  14. margin: 0px;
  15. overflow: hidden;
  16. }
  17. a { color: #00f }
  18. #info {
  19. position: absolute;
  20. top: 0px; width: 100%;
  21. padding: 5px;
  22. }
  23. </style>
  24. </head>
  25. <body>
  26. <div id="container"></div>
  27. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">threejs</a> - Example of an IBL (Image based lighting) pipeline based around<br> equirectangular EXR lightprobe data. Created by <a href="https://github.com/richardmonette" target="_blank" rel="noopener">Richard Monette</a></div>
  28. <script src="../build/three.js"></script>
  29. <script src="js/controls/OrbitControls.js"></script>
  30. <script src="js/loaders/EXRLoader.js"></script>
  31. <script src="js/loaders/EquirectangularToCubeGenerator.js"></script>
  32. <script src="js/WebGL.js"></script>
  33. <script src="js/libs/stats.min.js"></script>
  34. <script src="js/pmrem/PMREMGenerator.js"></script>
  35. <script src="js/pmrem/PMREMCubeUVPacker.js"></script>
  36. <script src="js/libs/dat.gui.min.js"></script>
  37. <script>
  38. if ( WEBGL.isWebGLAvailable() === false ) {
  39. document.body.appendChild( WEBGL.getWebGLErrorMessage() );
  40. }
  41. var params = {
  42. envMap: 'EXR',
  43. roughness: 0.0,
  44. metalness: 0.0,
  45. exposure: 1.0,
  46. debug: false,
  47. };
  48. var container, stats;
  49. var camera, scene, renderer, controls;
  50. var torusMesh, planeMesh;
  51. var standardMaterial, floorMaterial;
  52. var pngCubeRenderTarget, exrCubeRenderTarget;
  53. var pngBackground, exrBackground;
  54. init();
  55. animate();
  56. function init() {
  57. container = document.createElement( 'div' );
  58. document.body.appendChild( container );
  59. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  60. camera.position.set( 0, 0, 120 );
  61. scene = new THREE.Scene();
  62. renderer = new THREE.WebGLRenderer();
  63. renderer.toneMapping = THREE.LinearToneMapping;
  64. //
  65. var geometry = new THREE.TorusKnotBufferGeometry( 18, 8, 150, 20 );
  66. var material = new THREE.MeshStandardMaterial( {
  67. metalness: params.roughness,
  68. roughness: params.metalness,
  69. envMapIntensity: 1.0
  70. } );
  71. torusMesh = new THREE.Mesh( geometry, material );
  72. scene.add( torusMesh );
  73. var geometry = new THREE.PlaneBufferGeometry( 200, 200 );
  74. var material = new THREE.MeshBasicMaterial();
  75. planeMesh = new THREE.Mesh( geometry, material );
  76. planeMesh.position.y = - 50;
  77. planeMesh.rotation.x = - Math.PI * 0.5;
  78. scene.add( planeMesh );
  79. new THREE.EXRLoader().load( 'textures/piz_compressed.exr', function ( texture ) {
  80. texture.minFilter = THREE.NearestFilter;
  81. // texture.magFilter = THREE.NearestFilter;
  82. texture.encoding = THREE.LinearEncoding;
  83. var cubemapGenerator = new THREE.EquirectangularToCubeGenerator( texture, { resolution: 512, type: THREE.HalfFloatType } );
  84. exrBackground = cubemapGenerator.renderTarget;
  85. var cubeMapTexture = cubemapGenerator.update( renderer );
  86. var pmremGenerator = new THREE.PMREMGenerator( cubeMapTexture );
  87. pmremGenerator.update( renderer );
  88. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  89. pmremCubeUVPacker.update( renderer );
  90. exrCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  91. texture.dispose();
  92. pmremGenerator.dispose();
  93. pmremCubeUVPacker.dispose();
  94. } );
  95. new THREE.TextureLoader().load( 'textures/equirectangular.png', function ( texture ) {
  96. texture.encoding = THREE.sRGBEncoding;
  97. var cubemapGenerator = new THREE.EquirectangularToCubeGenerator( texture, { resolution: 512 } );
  98. pngBackground = cubemapGenerator.renderTarget;
  99. var cubeMapTexture = cubemapGenerator.update( renderer );
  100. var pmremGenerator = new THREE.PMREMGenerator( cubeMapTexture );
  101. pmremGenerator.update( renderer );
  102. var pmremCubeUVPacker = new THREE.PMREMCubeUVPacker( pmremGenerator.cubeLods );
  103. pmremCubeUVPacker.update( renderer );
  104. pngCubeRenderTarget = pmremCubeUVPacker.CubeUVRenderTarget;
  105. texture.dispose();
  106. pmremGenerator.dispose();
  107. pmremCubeUVPacker.dispose();
  108. } );
  109. renderer.setPixelRatio( window.devicePixelRatio );
  110. renderer.setSize( window.innerWidth, window.innerHeight );
  111. container.appendChild( renderer.domElement );
  112. renderer.gammaInput = false;
  113. renderer.gammaOutput = true;
  114. stats = new Stats();
  115. container.appendChild( stats.dom );
  116. controls = new THREE.OrbitControls( camera, renderer.domElement );
  117. controls.minDistance = 50;
  118. controls.maxDistance = 300;
  119. window.addEventListener( 'resize', onWindowResize, false );
  120. var gui = new dat.GUI();
  121. gui.add( params, 'envMap', [ 'EXR', 'PNG' ] );
  122. gui.add( params, 'roughness', 0, 1, 0.01 );
  123. gui.add( params, 'metalness', 0, 1, 0.01 );
  124. gui.add( params, 'exposure', 0, 2, 0.01 );
  125. gui.add( params, 'debug', false );
  126. gui.open();
  127. }
  128. function onWindowResize() {
  129. var width = window.innerWidth;
  130. var height = window.innerHeight;
  131. camera.aspect = width / height;
  132. camera.updateProjectionMatrix();
  133. renderer.setSize( width, height );
  134. }
  135. function animate() {
  136. requestAnimationFrame( animate );
  137. stats.begin();
  138. render();
  139. stats.end();
  140. }
  141. function render() {
  142. torusMesh.material.roughness = params.roughness;
  143. torusMesh.material.metalness = params.metalness;
  144. var newEnvMap = torusMesh.material.envMap;
  145. var background = scene.background;
  146. switch ( params.envMap ) {
  147. case 'EXR':
  148. newEnvMap = exrCubeRenderTarget ? exrCubeRenderTarget.texture : null;
  149. background = exrBackground;
  150. break;
  151. case 'PNG':
  152. newEnvMap = pngCubeRenderTarget ? pngCubeRenderTarget.texture : null;
  153. background = pngBackground;
  154. break;
  155. }
  156. if ( newEnvMap !== torusMesh.material.envMap ) {
  157. torusMesh.material.envMap = newEnvMap;
  158. torusMesh.material.needsUpdate = true;
  159. planeMesh.material.map = newEnvMap;
  160. planeMesh.material.needsUpdate = true;
  161. }
  162. torusMesh.rotation.y += 0.005;
  163. planeMesh.visible = params.debug;
  164. scene.background = background;
  165. renderer.toneMappingExposure = params.exposure;
  166. renderer.render( scene, camera );
  167. }
  168. </script>
  169. </body>
  170. </html>