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AdaptiveToneMappingPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
AfterimagePass.js
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9cf1fe3159
Remove redundant blit from AfterimagePass
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%!s(int64=6) %!d(string=hai) anos |
BloomPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
BokehPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
ClearPass.js
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4826d7f1f5
Rename delta to deltaTime in postprocessing passes
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%!s(int64=6) %!d(string=hai) anos |
CubeTexturePass.js
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253517ec17
Merge pull request #15571 from maccesch/dev
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%!s(int64=6) %!d(string=hai) anos |
DotScreenPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
EffectComposer.js
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984383b18f
Examples: Fix broken WebGLDeferredRenderer.
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%!s(int64=6) %!d(string=hai) anos |
FilmPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
GlitchPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
HalftonePass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
MaskPass.js
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a369b3c246
Examples: Clean up
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%!s(int64=6) %!d(string=hai) anos |
OutlinePass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
RenderPass.js
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9cd7665c2c
RenderPass: Fix usage in context of WebGLDeferredRenderer
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%!s(int64=6) %!d(string=hai) anos |
SAOPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
SMAAPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
SSAARenderPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
SSAOPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
SavePass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
ShaderPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
TAARenderPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
TexturePass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |
UnrealBloomPass.js
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ba4bbfbe9e
Better naming and API for full-screen quads
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%!s(int64=6) %!d(string=hai) anos |