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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <title>three.js webgl - PlayCanvas</title>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
- <style>
- body {
- background:#777;
- padding:0;
- margin:0;
- overflow:hidden;
- }
- #info {
- position: absolute;
- top: 0px;
- width: 100%;
- color: #ffffff;
- padding: 5px;
- font-family:Monospace;
- font-size:13px;
- text-align:center;
- }
- a {
- color: #ffffff;
- }
- </style>
- </head>
- <body>
- <div id="container"></div>
- <div id="info">
- <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> PlayCanvas loader
- | Hand by <a href="https://sketchfab.com/anura" target="_blank" rel="noopener">Anura</a> is licensed under <a href="https://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noopener">CC Attribution</a>
- </div>
- <script src="../build/three.js"></script>
- <script src="js/loaders/PlayCanvasLoader.js"></script>
- <script src='js/controls/OrbitControls.js'></script>
- <script src="js/WebGL.js"></script>
- <script src="js/libs/stats.min.js"></script>
- <script>
- if ( WEBGL.isWebGLAvailable() === false ) {
- document.body.appendChild( WEBGL.getWebGLErrorMessage() );
- }
- var camera, scene, renderer, stats;
- init();
- animate();
- function init() {
- var container = document.getElementById( 'container' );
- camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.1, 2000 );
- camera.position.set( - 1, 2, 4 );
- scene = new THREE.Scene();
- //
- var loader = new THREE.PlayCanvasLoader();
- loader.load( './models/playcanvas/hand.json', function ( model ) {
- scene.add( model );
- } );
- //
- var ambientLight = new THREE.AmbientLight( 0xcccccc, 0.4 );
- scene.add( ambientLight );
- var pointLight = new THREE.PointLight( 0xffffff, 0.8 );
- camera.add( pointLight );
- scene.add( camera );
- //
- renderer = new THREE.WebGLRenderer();
- renderer.setPixelRatio( window.devicePixelRatio );
- renderer.setSize( window.innerWidth, window.innerHeight );
- container.appendChild( renderer.domElement );
- //
- var controls = new THREE.OrbitControls( camera );
- //
- stats = new Stats();
- container.appendChild( stats.dom );
- //
- window.addEventListener( 'resize', onWindowResize, false );
- }
- function onWindowResize() {
- camera.aspect = window.innerWidth / window.innerHeight;
- camera.updateProjectionMatrix();
- renderer.setSize( window.innerWidth, window.innerHeight );
- }
- function animate() {
- requestAnimationFrame( animate );
- render();
- stats.update();
- }
- function render() {
- renderer.render( scene, camera );
- }
- </script>
- </body>
- </html>
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