webgl_materials_matcap.html 4.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - materials - matcap</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <style>
  8. body {
  9. font-family: Monospace;
  10. background-color: #000;
  11. color: #fff;
  12. margin: 0px;
  13. overflow: hidden;
  14. }
  15. a {
  16. color: #ffa;
  17. font-weight: bold;
  18. }
  19. #info {
  20. color: #fff;
  21. position: absolute;
  22. top: 10px;
  23. width: 100%;
  24. text-align: center;
  25. z-index: 0; /* to not conflict with dat.gui */
  26. display:block;
  27. }
  28. </style>
  29. </head>
  30. <body>
  31. <div id="info">
  32. <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl materials matcap<br />
  33. Drag-and-drop alternate MatCap image files<br/>
  34. </div>
  35. <script src="../build/three.js"></script>
  36. <script src="js/controls/OrbitControls.js"></script>
  37. <script src="js/loaders/GLTFLoader.js"></script>
  38. <script src="js/libs/dat.gui.min.js"></script>
  39. <script src="js/WebGL.js"></script>
  40. <script>
  41. if ( WEBGL.isWebGLAvailable() === false ) {
  42. document.body.appendChild( WEBGL.getWebGLErrorMessage() );
  43. }
  44. var mesh, renderer, scene, camera;
  45. var image;
  46. var API = {
  47. color: 0xffffff,
  48. exposure: 1.0
  49. };
  50. init();
  51. function init() {
  52. // renderer
  53. renderer = new THREE.WebGLRenderer( { antialias: true } );
  54. renderer.setPixelRatio( window.devicePixelRatio );
  55. renderer.setSize( window.innerWidth, window.innerHeight );
  56. document.body.appendChild( renderer.domElement );
  57. // tone mapping
  58. renderer.toneMapping = THREE.LinearToneMapping;
  59. renderer.toneMappingExposure = API.exposure;
  60. renderer.gammaOutput = true;
  61. // scene
  62. scene = new THREE.Scene();
  63. // camera
  64. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 100 );
  65. camera.position.set( 0, 0, 12 );
  66. // controls
  67. var controls = new THREE.OrbitControls( camera, renderer.domElement );
  68. controls.addEventListener( 'change', render );
  69. controls.enableZoom = false;
  70. // manager
  71. var manager = new THREE.LoadingManager( render );
  72. // matcap
  73. var loader = new THREE.TextureLoader( manager );
  74. var matcap = loader.load( 'textures/matcaps/matcap-porcelain-white.jpg', function () {
  75. matcap.encoding = THREE.sRGBEncoding;
  76. } );
  77. // model
  78. new THREE.GLTFLoader( manager ).load( 'models/gltf/LeePerrySmith/LeePerrySmith.glb', function ( gltf ) {
  79. mesh = gltf.scene.children[ 0 ];
  80. mesh.material = new THREE.MeshMatcapMaterial( {
  81. color: API.color,
  82. matcap: matcap
  83. } );
  84. scene.add( mesh );
  85. } );
  86. // gui
  87. var gui = new dat.GUI();
  88. gui.addColor( API, 'color' )
  89. .listen()
  90. .onChange( function () {
  91. mesh.material.color.set( API.color ); render();
  92. } );
  93. gui.add( API, 'exposure', 0, 2 )
  94. .onChange( function () {
  95. renderer.toneMappingExposure = API.exposure; render();
  96. } );
  97. gui.domElement.style.webkitUserSelect = 'none';
  98. // drag 'n drop
  99. initDragAndDrop();
  100. // corner div
  101. var div = document.createElement( 'div' );
  102. div.style.position = 'absolute';
  103. div.style.top = '10px';
  104. div.style.left = '10px';
  105. document.body.appendChild( div );
  106. image = document.createElement( 'img' );
  107. image.style.width = '128px';
  108. image.style.height = '128px';
  109. image.style.display = 'block';
  110. image.style.margin = '0 0 10px 0';
  111. image.src = 'textures/matcaps/matcap-porcelain-white.jpg';
  112. div.appendChild( image );
  113. window.addEventListener( 'resize', onWindowResize, false );
  114. }
  115. function onWindowResize() {
  116. renderer.setSize( window.innerWidth, window.innerHeight );
  117. camera.aspect = window.innerWidth / window.innerHeight;
  118. camera.updateProjectionMatrix();
  119. render();
  120. }
  121. function render() {
  122. renderer.render( scene, camera );
  123. }
  124. //
  125. // drag and drop anywhere in document
  126. function imgCallback( event ) {
  127. if ( mesh.material.matcap ) {
  128. mesh.material.matcap.dispose();
  129. }
  130. mesh.material.matcap = new THREE.Texture( event.target );
  131. mesh.material.matcap.needsUpdate = true;
  132. image.src = mesh.material.matcap.image.src; // corner div
  133. render();
  134. }
  135. function initDragAndDrop() {
  136. document.addEventListener( 'dragover', function ( event ) {
  137. event.preventDefault();
  138. event.dataTransfer.dropEffect = 'copy';
  139. }, false );
  140. document.addEventListener( 'drop', function ( event ) {
  141. event.preventDefault();
  142. var reader = new FileReader();
  143. reader.addEventListener( 'load', function ( event ) {
  144. var img = new Image();
  145. img.onload = imgCallback;
  146. img.src = event.currentTarget.result;
  147. }, false );
  148. reader.readAsDataURL( event.dataTransfer.files[ 0 ] );
  149. }, false );
  150. }
  151. </script>
  152. </body>
  153. </html>