css3d_orthographic.html 3.3 KB

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  1. <!DOCTYPE html>
  2. <html>
  3. <head>
  4. <meta charset="utf-8">
  5. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  6. <link type="text/css" rel="stylesheet" href="main.css">
  7. <style>
  8. body {
  9. background-color: #f0f0f0;
  10. }
  11. a {
  12. color: #f00;
  13. }
  14. #info {
  15. color: #000000;
  16. }
  17. </style>
  18. </head>
  19. <body>
  20. <div id="info"><a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> css3d - orthographic</div>
  21. <script src="../build/three.js"></script>
  22. <script src="js/controls/OrbitControls.js"></script>
  23. <script src="js/renderers/CSS3DRenderer.js"></script>
  24. <script>
  25. var camera, scene, renderer;
  26. var scene2, renderer2;
  27. init();
  28. animate();
  29. function init() {
  30. var frustumSize = 500;
  31. var aspect = window.innerWidth / window.innerHeight;
  32. camera = new THREE.OrthographicCamera( frustumSize * aspect / - 2, frustumSize * aspect / 2, frustumSize / 2, frustumSize / - 2, 1, 1000 );
  33. camera.position.set( - 200, 200, 200 );
  34. scene = new THREE.Scene();
  35. scene.background = new THREE.Color( 0xf0f0f0 );
  36. scene2 = new THREE.Scene();
  37. var material = new THREE.MeshBasicMaterial( { color: 0x000000, wireframe: true, wireframeLinewidth: 1, side: THREE.DoubleSide } );
  38. // left
  39. createPlane(
  40. 100, 100,
  41. 'chocolate',
  42. new THREE.Vector3( - 50, 0, 0 ),
  43. new THREE.Euler( 0, - 90 * THREE.Math.DEG2RAD, 0 )
  44. );
  45. // right
  46. createPlane(
  47. 100, 100,
  48. 'saddlebrown',
  49. new THREE.Vector3( 0, 0, 50 ),
  50. new THREE.Euler( 0, 0, 0 )
  51. );
  52. // top
  53. createPlane(
  54. 100, 100,
  55. 'yellowgreen',
  56. new THREE.Vector3( 0, 50, 0 ),
  57. new THREE.Euler( - 90 * THREE.Math.DEG2RAD, 0, 0 )
  58. );
  59. // bottom
  60. createPlane(
  61. 300, 300,
  62. 'seagreen',
  63. new THREE.Vector3( 0, - 50, 0 ),
  64. new THREE.Euler( - 90 * THREE.Math.DEG2RAD, 0, 0 )
  65. );
  66. //
  67. renderer = new THREE.WebGLRenderer();
  68. renderer.setPixelRatio( window.devicePixelRatio );
  69. renderer.setSize( window.innerWidth, window.innerHeight );
  70. document.body.appendChild( renderer.domElement );
  71. renderer2 = new THREE.CSS3DRenderer();
  72. renderer2.setSize( window.innerWidth, window.innerHeight );
  73. renderer2.domElement.style.position = 'absolute';
  74. renderer2.domElement.style.top = 0;
  75. document.body.appendChild( renderer2.domElement );
  76. var controls = new THREE.OrbitControls( camera, renderer2.domElement );
  77. function createPlane( width, height, cssColor, pos, rot ) {
  78. var element = document.createElement( 'div' );
  79. element.style.width = width + 'px';
  80. element.style.height = height + 'px';
  81. element.style.opacity = 0.75;
  82. element.style.background = cssColor;
  83. var object = new THREE.CSS3DObject( element );
  84. object.position.copy( pos );
  85. object.rotation.copy( rot );
  86. scene2.add( object );
  87. var geometry = new THREE.PlaneBufferGeometry( width, height );
  88. var mesh = new THREE.Mesh( geometry, material );
  89. mesh.position.copy( object.position );
  90. mesh.rotation.copy( object.rotation );
  91. scene.add( mesh );
  92. }
  93. }
  94. function animate() {
  95. requestAnimationFrame( animate );
  96. renderer.render( scene, camera );
  97. renderer2.render( scene2, camera );
  98. }
  99. </script>
  100. </body>
  101. </html>