webgl_loader_ttf.html 7.2 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - loader - ttf</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <script src="../build/three.js"></script>
  11. <script src="js/WebGL.js"></script>
  12. <script src="js/loaders/TTFLoader.js"></script>
  13. <script src="js/libs/opentype.min.js"></script>
  14. <div id="info">
  15. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - TTFLoader using opentype by gero3
  16. <br/>type to enter new text, drag to spin the text
  17. </div>
  18. <script>
  19. if ( WEBGL.isWebGLAvailable() === false ) {
  20. document.body.appendChild( WEBGL.getWebGLErrorMessage() );
  21. }
  22. var container;
  23. var camera, cameraTarget, scene, renderer;
  24. var group, textMesh1, textMesh2, textGeo, material;
  25. var firstLetter = true;
  26. var text = 'three.js',
  27. height = 20,
  28. size = 70,
  29. hover = 30,
  30. curveSegments = 4,
  31. bevelThickness = 2,
  32. bevelSize = 1.5;
  33. var font = null;
  34. var mirror = true;
  35. var targetRotation = 0;
  36. var targetRotationOnMouseDown = 0;
  37. var mouseX = 0;
  38. var mouseXOnMouseDown = 0;
  39. var windowHalfX = window.innerWidth / 2;
  40. init();
  41. animate();
  42. function init() {
  43. container = document.createElement( 'div' );
  44. document.body.appendChild( container );
  45. // CAMERA
  46. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 1, 1500 );
  47. camera.position.set( 0, 400, 700 );
  48. cameraTarget = new THREE.Vector3( 0, 150, 0 );
  49. // SCENE
  50. scene = new THREE.Scene();
  51. scene.background = new THREE.Color( 0x000000 );
  52. scene.fog = new THREE.Fog( 0x000000, 250, 1400 );
  53. // LIGHTS
  54. var dirLight = new THREE.DirectionalLight( 0xffffff, 0.125 );
  55. dirLight.position.set( 0, 0, 1 ).normalize();
  56. scene.add( dirLight );
  57. var pointLight = new THREE.PointLight( 0xffffff, 1.5 );
  58. pointLight.position.set( 0, 100, 90 );
  59. pointLight.color.setHSL( Math.random(), 1, 0.5 );
  60. scene.add( pointLight );
  61. material = new THREE.MeshPhongMaterial( { color: 0xffffff, flatShading: true } );
  62. group = new THREE.Group();
  63. group.position.y = 100;
  64. scene.add( group );
  65. var loader = new THREE.TTFLoader();
  66. loader.load( 'fonts/ttf/kenpixel.ttf', function ( json ) {
  67. font = new THREE.Font( json );
  68. createText();
  69. } );
  70. var plane = new THREE.Mesh(
  71. new THREE.PlaneBufferGeometry( 10000, 10000 ),
  72. new THREE.MeshBasicMaterial( { color: 0xffffff, opacity: 0.5, transparent: true } )
  73. );
  74. plane.position.y = 100;
  75. plane.rotation.x = - Math.PI / 2;
  76. scene.add( plane );
  77. // RENDERER
  78. renderer = new THREE.WebGLRenderer( { antialias: true } );
  79. renderer.setPixelRatio( window.devicePixelRatio );
  80. renderer.setSize( window.innerWidth, window.innerHeight );
  81. container.appendChild( renderer.domElement );
  82. // EVENTS
  83. document.addEventListener( 'mousedown', onDocumentMouseDown, false );
  84. document.addEventListener( 'touchstart', onDocumentTouchStart, false );
  85. document.addEventListener( 'touchmove', onDocumentTouchMove, false );
  86. document.addEventListener( 'keypress', onDocumentKeyPress, false );
  87. document.addEventListener( 'keydown', onDocumentKeyDown, false );
  88. window.addEventListener( 'resize', onWindowResize, false );
  89. }
  90. function onWindowResize() {
  91. windowHalfX = window.innerWidth / 2;
  92. camera.aspect = window.innerWidth / window.innerHeight;
  93. camera.updateProjectionMatrix();
  94. renderer.setSize( window.innerWidth, window.innerHeight );
  95. }
  96. function onDocumentKeyDown( event ) {
  97. if ( firstLetter ) {
  98. firstLetter = false;
  99. text = '';
  100. }
  101. var keyCode = event.keyCode;
  102. // backspace
  103. if ( keyCode === 8 ) {
  104. event.preventDefault();
  105. text = text.substring( 0, text.length - 1 );
  106. refreshText();
  107. return false;
  108. }
  109. }
  110. function onDocumentKeyPress( event ) {
  111. var keyCode = event.which;
  112. // backspace
  113. if ( keyCode === 8 ) {
  114. event.preventDefault();
  115. } else {
  116. var ch = String.fromCharCode( keyCode );
  117. text += ch;
  118. refreshText();
  119. }
  120. }
  121. function createText() {
  122. textGeo = new THREE.TextBufferGeometry( text, {
  123. font: font,
  124. size: size,
  125. height: height,
  126. curveSegments: curveSegments,
  127. bevelThickness: bevelThickness,
  128. bevelSize: bevelSize,
  129. bevelEnabled: true
  130. } );
  131. textGeo.computeBoundingBox();
  132. textGeo.computeVertexNormals();
  133. var centerOffset = - 0.5 * ( textGeo.boundingBox.max.x - textGeo.boundingBox.min.x );
  134. textMesh1 = new THREE.Mesh( textGeo, material );
  135. textMesh1.position.x = centerOffset;
  136. textMesh1.position.y = hover;
  137. textMesh1.position.z = 0;
  138. textMesh1.rotation.x = 0;
  139. textMesh1.rotation.y = Math.PI * 2;
  140. group.add( textMesh1 );
  141. if ( mirror ) {
  142. textMesh2 = new THREE.Mesh( textGeo, material );
  143. textMesh2.position.x = centerOffset;
  144. textMesh2.position.y = - hover;
  145. textMesh2.position.z = height;
  146. textMesh2.rotation.x = Math.PI;
  147. textMesh2.rotation.y = Math.PI * 2;
  148. group.add( textMesh2 );
  149. }
  150. }
  151. function refreshText() {
  152. group.remove( textMesh1 );
  153. if ( mirror ) group.remove( textMesh2 );
  154. if ( ! text ) return;
  155. createText();
  156. }
  157. function onDocumentMouseDown( event ) {
  158. event.preventDefault();
  159. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  160. document.addEventListener( 'mouseup', onDocumentMouseUp, false );
  161. document.addEventListener( 'mouseout', onDocumentMouseOut, false );
  162. mouseXOnMouseDown = event.clientX - windowHalfX;
  163. targetRotationOnMouseDown = targetRotation;
  164. }
  165. function onDocumentMouseMove( event ) {
  166. mouseX = event.clientX - windowHalfX;
  167. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.02;
  168. }
  169. function onDocumentMouseUp() {
  170. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  171. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  172. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  173. }
  174. function onDocumentMouseOut() {
  175. document.removeEventListener( 'mousemove', onDocumentMouseMove, false );
  176. document.removeEventListener( 'mouseup', onDocumentMouseUp, false );
  177. document.removeEventListener( 'mouseout', onDocumentMouseOut, false );
  178. }
  179. function onDocumentTouchStart( event ) {
  180. if ( event.touches.length === 1 ) {
  181. event.preventDefault();
  182. mouseXOnMouseDown = event.touches[ 0 ].pageX - windowHalfX;
  183. targetRotationOnMouseDown = targetRotation;
  184. }
  185. }
  186. function onDocumentTouchMove( event ) {
  187. if ( event.touches.length === 1 ) {
  188. event.preventDefault();
  189. mouseX = event.touches[ 0 ].pageX - windowHalfX;
  190. targetRotation = targetRotationOnMouseDown + ( mouseX - mouseXOnMouseDown ) * 0.05;
  191. }
  192. }
  193. function animate() {
  194. requestAnimationFrame( animate );
  195. group.rotation.y += ( targetRotation - group.rotation.y ) * 0.05;
  196. camera.lookAt( cameraTarget );
  197. renderer.render( scene, camera );
  198. }
  199. </script>
  200. </body>
  201. </html>