webgl_materials_matcap.html 4.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - materials - matcap</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> - webgl materials matcap<br />
  12. Drag-and-drop alternate MatCap image files<br/>
  13. </div>
  14. <script src="../build/three.js"></script>
  15. <script src="js/controls/OrbitControls.js"></script>
  16. <script src="js/loaders/GLTFLoader.js"></script>
  17. <script src="js/libs/dat.gui.min.js"></script>
  18. <script src="js/WebGL.js"></script>
  19. <script>
  20. if ( WEBGL.isWebGLAvailable() === false ) {
  21. document.body.appendChild( WEBGL.getWebGLErrorMessage() );
  22. }
  23. var mesh, renderer, scene, camera;
  24. var image;
  25. var API = {
  26. color: 0xffffff,
  27. exposure: 1.0
  28. };
  29. init();
  30. function init() {
  31. // renderer
  32. renderer = new THREE.WebGLRenderer( { antialias: true } );
  33. renderer.setPixelRatio( window.devicePixelRatio );
  34. renderer.setSize( window.innerWidth, window.innerHeight );
  35. document.body.appendChild( renderer.domElement );
  36. // tone mapping
  37. renderer.toneMapping = THREE.LinearToneMapping;
  38. renderer.toneMappingExposure = API.exposure;
  39. renderer.gammaOutput = true;
  40. // scene
  41. scene = new THREE.Scene();
  42. // camera
  43. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 100 );
  44. camera.position.set( 0, 0, 12 );
  45. // controls
  46. var controls = new THREE.OrbitControls( camera, renderer.domElement );
  47. controls.addEventListener( 'change', render );
  48. controls.enableZoom = false;
  49. // manager
  50. var manager = new THREE.LoadingManager( render );
  51. // matcap
  52. var loader = new THREE.TextureLoader( manager );
  53. var matcap = loader.load( 'textures/matcaps/matcap-porcelain-white.jpg', function () {
  54. matcap.encoding = THREE.sRGBEncoding;
  55. } );
  56. // model
  57. new THREE.GLTFLoader( manager ).load( 'models/gltf/LeePerrySmith/LeePerrySmith.glb', function ( gltf ) {
  58. mesh = gltf.scene.children[ 0 ];
  59. mesh.material = new THREE.MeshMatcapMaterial( {
  60. color: API.color,
  61. matcap: matcap
  62. } );
  63. scene.add( mesh );
  64. } );
  65. // gui
  66. var gui = new dat.GUI();
  67. gui.addColor( API, 'color' )
  68. .listen()
  69. .onChange( function () {
  70. mesh.material.color.set( API.color ); render();
  71. } );
  72. gui.add( API, 'exposure', 0, 2 )
  73. .onChange( function () {
  74. renderer.toneMappingExposure = API.exposure; render();
  75. } );
  76. gui.domElement.style.webkitUserSelect = 'none';
  77. // drag 'n drop
  78. initDragAndDrop();
  79. // corner div
  80. var div = document.createElement( 'div' );
  81. div.style.position = 'absolute';
  82. div.style.top = '10px';
  83. div.style.left = '10px';
  84. document.body.appendChild( div );
  85. image = document.createElement( 'img' );
  86. image.style.width = '128px';
  87. image.style.height = '128px';
  88. image.style.display = 'block';
  89. image.style.margin = '0 0 10px 0';
  90. image.src = 'textures/matcaps/matcap-porcelain-white.jpg';
  91. div.appendChild( image );
  92. window.addEventListener( 'resize', onWindowResize, false );
  93. }
  94. function onWindowResize() {
  95. renderer.setSize( window.innerWidth, window.innerHeight );
  96. camera.aspect = window.innerWidth / window.innerHeight;
  97. camera.updateProjectionMatrix();
  98. render();
  99. }
  100. function render() {
  101. renderer.render( scene, camera );
  102. }
  103. //
  104. // drag and drop anywhere in document
  105. function imgCallback( event ) {
  106. if ( mesh.material.matcap ) {
  107. mesh.material.matcap.dispose();
  108. }
  109. mesh.material.matcap = new THREE.Texture( event.target );
  110. mesh.material.matcap.needsUpdate = true;
  111. mesh.material.matcap.encoding = THREE.sRGBEncoding; // assume it is sRGB
  112. mesh.material.needsUpdate = true;
  113. image.src = mesh.material.matcap.image.src; // corner div
  114. render();
  115. }
  116. function initDragAndDrop() {
  117. document.addEventListener( 'dragover', function ( event ) {
  118. event.preventDefault();
  119. event.dataTransfer.dropEffect = 'copy';
  120. }, false );
  121. document.addEventListener( 'drop', function ( event ) {
  122. event.preventDefault();
  123. var reader = new FileReader();
  124. reader.addEventListener( 'load', function ( event ) {
  125. var img = new Image();
  126. img.onload = imgCallback;
  127. img.src = event.currentTarget.result;
  128. }, false );
  129. reader.readAsDataURL( event.dataTransfer.files[ 0 ] );
  130. }, false );
  131. }
  132. </script>
  133. </body>
  134. </html>