- import { NodeMaterial } from './NodeMaterial';
- import { ShaderPass } from '../../postprocessing/ShaderPass';
- import { ScreenNode } from '../inputs/ScreenNode';
- export class NodePass extends ShaderPass {
- constructor();
- name: string;
- uuid: string;
- userData: object;
- input: ScreenNode;
- needsUpdate: boolean;
- copy(source: NodePass): this;
- toJSON(meta?: object | string): object;
- }
|