webgl_loader_ctm_materials.html 5.5 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - CTM loader materials</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> webgl -
  12. using <a href="https://github.com/jcmellado/js-openctm" target="_blank" rel="noopener">js-openctm</a><br/>
  13. camaro by <a href="http://www.turbosquid.com/3d-models/blender-camaro/411348" target="_blank" rel="noopener">dskfnwn</a> -
  14. skybox by <a href="http://ict.debevec.org/~debevec/" target="_blank" rel="noopener">Paul Debevec</a>
  15. </div>
  16. <script type="module">
  17. import * as THREE from '../build/three.module.js';
  18. import Stats from './jsm/libs/stats.module.js';
  19. import { CTMLoader } from './jsm/loaders/ctm/CTMLoader.js';
  20. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  21. var SCREEN_WIDTH = window.innerWidth;
  22. var SCREEN_HEIGHT = window.innerHeight;
  23. var container, stats;
  24. var camera, scene, controls;
  25. var renderer;
  26. var textureCube;
  27. init();
  28. animate();
  29. function init() {
  30. container = document.createElement( 'div' );
  31. document.body.appendChild( container );
  32. // CAMERA
  33. camera = new THREE.PerspectiveCamera( 30, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
  34. camera.position.set( 185, 40, 170 );
  35. // SCENE
  36. var r = "textures/cube/pisa/";
  37. var urls = [
  38. r + "px.png", r + "nx.png",
  39. r + "py.png", r + "ny.png",
  40. r + "pz.png", r + "nz.png"
  41. ];
  42. textureCube = new THREE.CubeTextureLoader().load( urls );
  43. scene = new THREE.Scene();
  44. scene.background = textureCube;
  45. // LIGHTS
  46. var light = new THREE.PointLight( 0xffffff, 1 );
  47. light.position.set( 2, 5, 1 );
  48. light.position.multiplyScalar( 30 );
  49. scene.add( light );
  50. var light = new THREE.PointLight( 0xffffff, 0.75 );
  51. light.position.set( - 12, 4.6, 2.4 );
  52. light.position.multiplyScalar( 30 );
  53. scene.add( light );
  54. scene.add( new THREE.AmbientLight( 0x050505 ) );
  55. // RENDERER
  56. renderer = new THREE.WebGLRenderer( { antialias: true } );
  57. renderer.setPixelRatio( window.devicePixelRatio );
  58. renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
  59. renderer.gammaInput = true;
  60. renderer.gammaOutput = true;
  61. renderer.domElement.style.position = "relative";
  62. container.appendChild( renderer.domElement );
  63. controls = new OrbitControls( camera, renderer.domElement );
  64. controls.maxPolarAngle = Math.PI / 2;
  65. controls.minDistance = 150;
  66. controls.maxDistance = 500;
  67. // STATS
  68. stats = new Stats();
  69. container.appendChild( stats.dom );
  70. // EVENTS
  71. window.addEventListener( 'resize', onWindowResize, false );
  72. // LOADER
  73. var start = Date.now();
  74. // new way via CTMLoader and separate parts
  75. var position = new THREE.Vector3( - 105, - 78, - 30 );
  76. var scale = new THREE.Vector3( 30, 30, 30 );
  77. var loader = new CTMLoader();
  78. loader.setWorkerPath( "js/loaders/ctm/CTMWorker.js" );
  79. loader.loadParts( "models/ctm/camaro/camaro.js", function ( geometries, materials ) {
  80. hackMaterials( materials );
  81. for ( var i = 0; i < geometries.length; i ++ ) {
  82. var mesh = new THREE.Mesh( geometries[ i ], materials[ i ] );
  83. mesh.position.copy( position );
  84. mesh.scale.copy( scale );
  85. scene.add( mesh );
  86. }
  87. var end = Date.now();
  88. console.log( "load time:", end - start, "ms" );
  89. }, { useWorker: true } );
  90. }
  91. //
  92. function hackMaterials( materials ) {
  93. for ( var i = 0; i < materials.length; i ++ ) {
  94. var m = materials[ i ];
  95. if ( m.name.indexOf( "Body" ) !== - 1 ) {
  96. var mm = new THREE.MeshStandardMaterial();
  97. mm.color.setHex( 0x000000 );
  98. mm.lightMap = m.map;
  99. mm.envMap = textureCube;
  100. mm.metalness = 0.5;
  101. mm.roughness = 0.3;
  102. materials[ i ] = mm;
  103. } else if ( m.name.indexOf( "tire_car" ) !== - 1 ) {
  104. var mm = new THREE.MeshStandardMaterial();
  105. mm.color.setHex( 0x000000 );
  106. mm.lightMap = m.map;
  107. mm.metalness = 0.1;
  108. mm.roughness = 0.9;
  109. materials[ i ] = mm;
  110. } else if ( m.name.indexOf( "mirror" ) !== - 1 ) {
  111. var mm = new THREE.MeshStandardMaterial();
  112. mm.color.setHex( 0x808080 );
  113. mm.lightMap = m.map;
  114. mm.envMap = textureCube;
  115. mm.metalness = 0.9;
  116. mm.roughness = 0.5;
  117. materials[ i ] = mm;
  118. } else if ( m.name.indexOf( "glass" ) !== - 1 ) {
  119. var mm = new THREE.MeshStandardMaterial();
  120. mm.color.copy( m.color );
  121. mm.envMap = textureCube;
  122. mm.metalness = 1;
  123. mm.roughtness = 0.1;
  124. mm.opacity = m.opacity;
  125. mm.transparent = true;
  126. materials[ i ] = mm;
  127. } else if ( m.name.indexOf( "Material.001" ) !== - 1 ) {
  128. var mm = new THREE.MeshPhongMaterial( { map: m.map } );
  129. mm.specularMap = m.map;
  130. mm.shininess = 30;
  131. mm.color.setHex( 0x404040 );
  132. materials[ i ] = mm;
  133. }
  134. materials[ i ].side = THREE.DoubleSide;
  135. }
  136. }
  137. //
  138. function onWindowResize() {
  139. SCREEN_WIDTH = window.innerWidth;
  140. SCREEN_HEIGHT = window.innerHeight;
  141. renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
  142. camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
  143. camera.updateProjectionMatrix();
  144. }
  145. //
  146. function animate() {
  147. requestAnimationFrame( animate );
  148. render();
  149. stats.update();
  150. }
  151. function render() {
  152. renderer.render( scene, camera );
  153. }
  154. </script>
  155. </body>
  156. </html>