webgl_geometry_normals.html 3.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - geometry - normals</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="container"></div>
  11. <div id="info">
  12. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - geometry - normals</a>
  13. </div>
  14. <script type="module">
  15. import * as THREE from '../build/three.module.js';
  16. import Stats from './jsm/libs/stats.module.js';
  17. import { GUI } from './jsm/libs/dat.gui.module.js';
  18. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  19. var container, stats, gui;
  20. var camera, scene, renderer;
  21. var mesh, geometry;
  22. var geometries = [
  23. new THREE.BoxBufferGeometry( 200, 200, 200, 2, 2, 2 ),
  24. new THREE.CircleBufferGeometry( 200, 32 ),
  25. new THREE.CylinderBufferGeometry( 75, 75, 200, 8, 8 ),
  26. new THREE.IcosahedronBufferGeometry( 100, 1 ),
  27. new THREE.OctahedronBufferGeometry( 200, 0 ),
  28. new THREE.PlaneBufferGeometry( 200, 200, 4, 4 ),
  29. new THREE.RingBufferGeometry( 32, 64, 16 ),
  30. new THREE.SphereBufferGeometry( 100, 12, 12 ),
  31. new THREE.TorusBufferGeometry( 64, 16, 12, 12 ),
  32. new THREE.TorusKnotBufferGeometry( 64, 16 )
  33. ];
  34. var options = {
  35. Geometry: 0
  36. };
  37. var material = new THREE.MeshBasicMaterial( { color: 0xfefefe, wireframe: true, opacity: 0.5 } );
  38. init();
  39. animate();
  40. function addMesh() {
  41. if ( mesh !== undefined ) {
  42. scene.remove( mesh );
  43. geometry.dispose();
  44. }
  45. geometry = geometries[ options.Geometry ];
  46. // scale geometry to a uniform size
  47. geometry.computeBoundingSphere();
  48. var scaleFactor = 160 / geometry.boundingSphere.radius;
  49. geometry.scale( scaleFactor, scaleFactor, scaleFactor );
  50. mesh = new THREE.Mesh( geometry, material );
  51. scene.add( mesh );
  52. var vertexNormalsHelper = new THREE.VertexNormalsHelper( mesh, 10 );
  53. mesh.add( vertexNormalsHelper );
  54. }
  55. function init() {
  56. container = document.getElementById( 'container' );
  57. camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 1000 );
  58. camera.position.z = 500;
  59. scene = new THREE.Scene();
  60. addMesh();
  61. //
  62. renderer = new THREE.WebGLRenderer( { antialias: true } );
  63. renderer.setPixelRatio( window.devicePixelRatio );
  64. renderer.setSize( window.innerWidth, window.innerHeight );
  65. container.appendChild( renderer.domElement );
  66. //
  67. stats = new Stats();
  68. container.appendChild( stats.dom );
  69. //
  70. var geometries = {
  71. BoxBufferGeometry: 0,
  72. CircleBufferGeometry: 1,
  73. CylinderBufferGeometry: 2,
  74. IcosahedronBufferGeometry: 3,
  75. OctahedronBufferGeometry: 4,
  76. PlaneBufferGeometry: 5,
  77. RingBufferGeometry: 6,
  78. SphereBufferGeometry: 7,
  79. TorusBufferGeometry: 8,
  80. TorusKnotBufferGeometry: 9
  81. };
  82. gui = new GUI( { width: 350 } );
  83. gui.add( options, 'Geometry', geometries ).onChange( function () {
  84. addMesh();
  85. } );
  86. //
  87. var controls = new OrbitControls( camera, renderer.domElement );
  88. //
  89. window.addEventListener( 'resize', onWindowResize, false );
  90. }
  91. function onWindowResize() {
  92. camera.aspect = window.innerWidth / window.innerHeight;
  93. camera.updateProjectionMatrix();
  94. renderer.setSize( window.innerWidth, window.innerHeight );
  95. }
  96. //
  97. function animate() {
  98. requestAnimationFrame( animate );
  99. render();
  100. stats.update();
  101. }
  102. function render() {
  103. renderer.render( scene, camera );
  104. }
  105. </script>
  106. </body>
  107. </html>