rollup.config.js 4.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215
  1. function glconstants() {
  2. var constants = {
  3. POINTS: 0, ZERO: 0,
  4. LINES: 1, ONE: 1,
  5. LINE_LOOP: 2,
  6. LINE_STRIP: 3,
  7. TRIANGLES: 4,
  8. TRIANGLE_STRIP: 5,
  9. TRIANGLE_FAN: 6,
  10. DEPTH_BUFFER_BIT: 256,
  11. LESS: 513,
  12. NEVER: 512,
  13. EQUAL: 514,
  14. LEQUAL: 515,
  15. GREATER: 516,
  16. NOTEQUAL: 517,
  17. GEQUAL: 518,
  18. ALWAYS: 519,
  19. SRC_COLOR: 768,
  20. ONE_MINUS_SRC_COLOR: 769,
  21. SRC_ALPHA: 770,
  22. ONE_MINUS_SRC_ALPHA: 771,
  23. DST_ALPHA: 772,
  24. ONE_MINUS_DST_ALPHA: 773,
  25. DST_COLOR: 774,
  26. ONE_MINUS_DST_COLOR: 775,
  27. SRC_ALPHA_SATURATE: 776,
  28. STENCIL_BUFFER_BIT: 1024,
  29. FRONT: 1028,
  30. BACK: 1029,
  31. FRONT_AND_BACK: 1032,
  32. CW: 2304,
  33. CCW: 2305,
  34. CULL_FACE: 2884,
  35. DEPTH_TEST: 2929,
  36. STENCIL_TEST: 2960,
  37. BLEND: 3042,
  38. SCISSOR_TEST: 3089,
  39. UNPACK_ALIGNMENT: 3317,
  40. MAX_TEXTURE_SIZE: 3379,
  41. DEPTH24_STENCIL8: 35056,
  42. TEXTURE_2D: 3553,
  43. BYTE: 5120,
  44. UNSIGNED_BYTE: 5121,
  45. SHORT: 5122,
  46. UNSIGNED_INT: 5125,
  47. UNSIGNED_SHORT: 5123,
  48. INT: 5124,
  49. FLOAT: 5126,
  50. HALF_FLOAT: 5131,
  51. DEPTH_COMPONENT: 6402,
  52. RED: 6403,
  53. ALPHA: 6406,
  54. RGB: 6407,
  55. RGBA: 6408,
  56. LUMINANCE: 6409,
  57. LUMINANCE_ALPHA: 6410,
  58. VERSION: 7938,
  59. NEAREST: 9728,
  60. LINEAR: 9729,
  61. NEAREST_MIPMAP_NEAREST: 9984,
  62. LINEAR_MIPMAP_NEAREST: 9985,
  63. NEAREST_MIPMAP_LINEAR: 9986,
  64. LINEAR_MIPMAP_LINEAR: 9987,
  65. TEXTURE_MAG_FILTER: 10240,
  66. TEXTURE_MIN_FILTER: 10241,
  67. TEXTURE_WRAP_S: 10242,
  68. TEXTURE_WRAP_T: 10243,
  69. TEXTURE_WRAP_R: 32882,
  70. REPEAT: 10497,
  71. COLOR_BUFFER_BIT: 16384,
  72. FUNC_ADD: 32774,
  73. MIN: 32775,
  74. MAX: 32776,
  75. FUNC_SUBTRACT: 32778,
  76. FUNC_REVERSE_SUBTRACT: 32779,
  77. UNSIGNED_SHORT_4_4_4_4: 32819,
  78. UNSIGNED_SHORT_5_5_5_1: 32820,
  79. POLYGON_OFFSET_FILL: 32823,
  80. RGB8: 32849,
  81. RGBA4: 32854,
  82. RGBA8: 32856,
  83. TEXTURE_3D: 32879,
  84. CLAMP_TO_EDGE: 33071,
  85. DEPTH_COMPONENT16: 33189,
  86. DEPTH_STENCIL_ATTACHMENT: 33306,
  87. R8: 33321,
  88. R16F: 33325,
  89. R32F: 33326,
  90. UNSIGNED_SHORT_5_6_5: 33635,
  91. MIRRORED_REPEAT: 33648,
  92. TEXTURE0: 33984,
  93. DEPTH_STENCIL: 34041,
  94. UNSIGNED_INT_24_8: 34042,
  95. TEXTURE_CUBE_MAP: 34067,
  96. TEXTURE_CUBE_MAP_POSITIVE_X: 34069,
  97. MAX_CUBE_MAP_TEXTURE_SIZE: 34076,
  98. COMPRESSED_TEXTURE_FORMATS: 34467,
  99. RGBA32F: 34836,
  100. RGB32F: 34837,
  101. RGBA16F: 34842,
  102. RGB16F: 34843,
  103. MAX_VERTEX_ATTRIBS: 34921,
  104. MAX_TEXTURE_IMAGE_UNITS: 34930,
  105. ARRAY_BUFFER: 34962,
  106. ELEMENT_ARRAY_BUFFER: 34963,
  107. STATIC_DRAW: 35044,
  108. DYNAMIC_DRAW: 35048,
  109. VERTEX_SHADER: 35633,
  110. FRAGMENT_SHADER: 35632,
  111. MAX_VERTEX_TEXTURE_IMAGE_UNITS: 35660,
  112. MAX_COMBINED_TEXTURE_IMAGE_UNITS: 35661,
  113. COMPILE_STATUS: 35713,
  114. LINK_STATUS: 35714,
  115. VALIDATE_STATUS: 35715,
  116. ACTIVE_UNIFORMS: 35718,
  117. ACTIVE_ATTRIBUTES: 35721,
  118. IMPLEMENTATION_COLOR_READ_TYPE: 35738,
  119. IMPLEMENTATION_COLOR_READ_FORMAT: 35739,
  120. TEXTURE_2D_ARRAY: 35866,
  121. DEPTH_COMPONENT32F: 36012,
  122. COLOR_ATTACHMENT0: 36064,
  123. FRAMEBUFFER_COMPLETE: 36053,
  124. DEPTH_ATTACHMENT: 36096,
  125. FRAMEBUFFER: 36160,
  126. RENDERBUFFER: 36161,
  127. LOW_FLOAT: 36336,
  128. MEDIUM_FLOAT: 36337,
  129. HIGH_FLOAT: 36338,
  130. MAX_VERTEX_UNIFORM_VECTORS: 36347,
  131. MAX_VARYING_VECTORS: 36348,
  132. MAX_FRAGMENT_UNIFORM_VECTORS: 36349,
  133. UNPACK_FLIP_Y_WEBGL: 37440,
  134. UNPACK_PREMULTIPLY_ALPHA_WEBGL: 37441,
  135. MAX_SAMPLES: 36183,
  136. READ_FRAMEBUFFER: 36008,
  137. DRAW_FRAMEBUFFER: 36009
  138. };
  139. return {
  140. transform( code ) {
  141. code = code.replace( /_?gl\.([A-Z0-9_]+)/g, function ( match, p1 ) {
  142. if ( p1 in constants ) return constants[ p1 ];
  143. console.log( '* Unhandled GL Constant:', p1 );
  144. return match;
  145. } );
  146. return {
  147. code: code,
  148. map: { mappings: '' }
  149. };
  150. }
  151. };
  152. }
  153. function glsl() {
  154. return {
  155. transform( code, id ) {
  156. if ( /\.glsl.js$/.test( id ) === false ) return;
  157. code = code.replace( /\/\* glsl \*\/\`((.*|\n|\r\n)*)\`/, function ( match, p1 ) {
  158. return JSON.stringify(
  159. p1
  160. .trim()
  161. .replace( /\r/g, '' )
  162. .replace( /[ \t]*\/\/.*\n/g, '' ) // remove //
  163. .replace( /[ \t]*\/\*[\s\S]*?\*\//g, '' ) // remove /* */
  164. .replace( /\n{2,}/g, '\n' ) // # \n+ to \n
  165. );
  166. } );
  167. return {
  168. code: code,
  169. map: { mappings: '' }
  170. };
  171. }
  172. };
  173. }
  174. export default {
  175. input: 'src/Three.js',
  176. plugins: [
  177. glconstants(),
  178. glsl()
  179. ],
  180. output: [
  181. {
  182. format: 'umd',
  183. name: 'THREE',
  184. file: 'build/three.js',
  185. indent: '\t'
  186. },
  187. {
  188. format: 'esm',
  189. file: 'build/three.module.js',
  190. indent: '\t'
  191. }
  192. ]
  193. };