webgl_loader_ctm.html 6.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - loaders - CTM loader</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="http://threejs.org" target="_blank" rel="noopener">three.js</a> -
  12. <a href="http://openctm.sourceforge.net/" target="_blank" rel="noopener">CTM format</a> loader test -
  13. using <a href="https://github.com/jcmellado/js-openctm" target="_blank" rel="noopener">js-openctm</a><br/>
  14. models from <a href="http://www.sci.utah.edu/~wald/animrep/" target="_blank" rel="noopener">The Utah 3D Animation Repository</a>,
  15. <a href="http://graphics.cs.williams.edu/data/meshes.xml#14" target="_blank" rel="noopener">Lee Perry-Smith</a>,
  16. <a href="http://davidoreilly.com/post/18087489343/disneyhead" target="_blank" rel="noopener">David OReilly</a>
  17. </div>
  18. <script type="module">
  19. import * as THREE from '../build/three.module.js';
  20. import Stats from './jsm/libs/stats.module.js';
  21. import { CTMLoader } from './jsm/loaders/ctm/CTMLoader.js';
  22. var SCREEN_WIDTH = window.innerWidth;
  23. var SCREEN_HEIGHT = window.innerHeight;
  24. var container, stats;
  25. var camera, scene, renderer;
  26. var mouseX = 0, mouseY = 0;
  27. var windowHalfX = window.innerWidth / 2;
  28. var windowHalfY = window.innerHeight / 2;
  29. var textureLoader = new THREE.TextureLoader();
  30. var cubeTextureLoader = new THREE.CubeTextureLoader();
  31. var reflectionCube;
  32. document.addEventListener( 'mousemove', onDocumentMouseMove, false );
  33. init();
  34. animate();
  35. function init() {
  36. container = document.createElement( 'div' );
  37. document.body.appendChild( container );
  38. camera = new THREE.PerspectiveCamera( 20, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 2000 );
  39. camera.position.z = 800;
  40. scene = new THREE.Scene();
  41. scene.background = new THREE.Color( 0x050505 );
  42. scene.fog = new THREE.Fog( 0x050505, 800, 2000 );
  43. var path = "textures/cube/SwedishRoyalCastle/";
  44. var format = '.jpg';
  45. var urls = [
  46. path + 'px' + format, path + 'nx' + format,
  47. path + 'py' + format, path + 'ny' + format,
  48. path + 'pz' + format, path + 'nz' + format
  49. ];
  50. reflectionCube = cubeTextureLoader.load( urls );
  51. // LIGHTS
  52. var ambient = new THREE.AmbientLight( 0x040404 );
  53. scene.add( ambient );
  54. var light = new THREE.SpotLight( 0xffeedd, 1.2, 650, Math.PI / 6 );
  55. light.position.set( 0, - 100, 500 );
  56. light.castShadow = true;
  57. light.shadow.mapWidth = 1024;
  58. light.shadow.mapHeight = 1024;
  59. // scene.add( new CameraHelper( light.shadow.camera ) );
  60. scene.add( light );
  61. // RENDERER
  62. renderer = new THREE.WebGLRenderer( { antialias: true } );
  63. renderer.setPixelRatio( window.devicePixelRatio );
  64. renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
  65. renderer.domElement.style.position = "relative";
  66. container.appendChild( renderer.domElement );
  67. //
  68. renderer.gammaInput = true;
  69. renderer.gammaOutput = true;
  70. renderer.shadowMap.enabled = true;
  71. // STATS
  72. stats = new Stats();
  73. container.appendChild( stats.dom );
  74. // EVENTS
  75. window.addEventListener( 'resize', onWindowResize, false );
  76. // LOADER
  77. var c = 0, s = Date.now();
  78. function checkTime() {
  79. c ++;
  80. if ( c === 3 ) {
  81. var e = Date.now();
  82. console.log( "Total parse time: " + ( e - s ) + " ms" );
  83. }
  84. }
  85. var loader = new CTMLoader();
  86. loader.setWorkerPath( "js/loaders/ctm/CTMWorker.js" );
  87. loader.load( "models/ctm/ben.ctm", function ( geometry ) {
  88. var material = new THREE.MeshLambertMaterial( { color: 0xffaa00, map: textureLoader.load( "textures/uv_grid_opengl.jpg" ), envMap: reflectionCube, combine: THREE.MixOperation, reflectivity: 0.3 } );
  89. callbackModel( geometry, 450, material, 0, - 200, 0, 0, 0 );
  90. checkTime();
  91. }, { useWorker: true } );
  92. loader.load( "models/ctm/WaltHead.ctm", function ( geometry ) {
  93. var material1 = new THREE.MeshLambertMaterial( { color: 0xffffff } );
  94. var material2 = new THREE.MeshPhongMaterial( { color: 0xff4400, specular: 0x333333, shininess: 100 } );
  95. var material3 = new THREE.MeshPhongMaterial( { color: 0x00ff44, specular: 0x333333, shininess: 100 } );
  96. callbackModel( geometry, 5, material1, - 200, 0, - 50, 0, 0 );
  97. callbackModel( geometry, 2, material2, 100, 0, 125, 0, 0 );
  98. callbackModel( geometry, 2, material3, - 100, 0, 125, 0, 0 );
  99. checkTime();
  100. }, { useWorker: true } );
  101. loader.load( "models/ctm/LeePerry.ctm", function ( geometry ) {
  102. var material = new THREE.MeshPhongMaterial( {
  103. specular: 0x303030,
  104. shininess: 50,
  105. map: textureLoader.load( "models/gltf/LeePerrySmith/Map-COL.jpg" ),
  106. specularMap: textureLoader.load( "models/gltf/LeePerrySmith/Map-SPEC.jpg" ),
  107. normalMap: textureLoader.load( "models/gltf/LeePerrySmith/Infinite-Level_02_Tangent_SmoothUV.jpg" ),
  108. normalScale: new THREE.Vector2( 0.8, 0.8 )
  109. } );
  110. callbackModel( geometry, 1300, material, 200, 50, 0, 0, 0 );
  111. checkTime();
  112. }, { useWorker: true } );
  113. }
  114. function callbackModel( geometry, s, material, x, y, z, rx, ry ) {
  115. var mesh = new THREE.Mesh( geometry, material );
  116. mesh.position.set( x, y, z );
  117. mesh.scale.set( s, s, s );
  118. mesh.rotation.x = rx;
  119. mesh.rotation.z = ry;
  120. mesh.castShadow = true;
  121. mesh.receiveShadow = true;
  122. scene.add( mesh );
  123. }
  124. //
  125. function onWindowResize() {
  126. SCREEN_WIDTH = window.innerWidth;
  127. SCREEN_HEIGHT = window.innerHeight;
  128. renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
  129. camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
  130. camera.updateProjectionMatrix();
  131. }
  132. function onDocumentMouseMove( event ) {
  133. mouseX = ( event.clientX - windowHalfX );
  134. mouseY = ( event.clientY - windowHalfY );
  135. }
  136. //
  137. function animate() {
  138. requestAnimationFrame( animate );
  139. render();
  140. stats.update();
  141. }
  142. function render() {
  143. camera.position.x += ( mouseX - camera.position.x ) * .05;
  144. camera.position.y += ( - mouseY - camera.position.y ) * .05;
  145. camera.lookAt( scene.position );
  146. renderer.render( scene, camera );
  147. }
  148. </script>
  149. </body>
  150. </html>