app.js 5.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281
  1. /**
  2. * @author mrdoob / http://mrdoob.com/
  3. */
  4. var APP = {
  5. Player: function ( THREE ) {
  6. window.THREE = THREE; // FIX for editor scripts (they require THREE in global namespace)
  7. var loader = new THREE.ObjectLoader();
  8. var camera, scene, renderer;
  9. var events = {};
  10. var dom = document.createElement( 'div' );
  11. this.dom = dom;
  12. this.width = 500;
  13. this.height = 500;
  14. this.load = function ( json ) {
  15. renderer = new THREE.WebGLRenderer( { antialias: true } );
  16. renderer.outputEncoding = THREE.sRGBEncoding;
  17. renderer.setClearColor( 0x000000 );
  18. renderer.setPixelRatio( window.devicePixelRatio );
  19. var project = json.project;
  20. if ( project.shadows ) renderer.shadowMap.enabled = true;
  21. if ( project.vr ) renderer.xr.enabled = true;
  22. dom.appendChild( renderer.domElement );
  23. this.setScene( loader.parse( json.scene ) );
  24. this.setCamera( loader.parse( json.camera ) );
  25. events = {
  26. init: [],
  27. start: [],
  28. stop: [],
  29. keydown: [],
  30. keyup: [],
  31. mousedown: [],
  32. mouseup: [],
  33. mousemove: [],
  34. touchstart: [],
  35. touchend: [],
  36. touchmove: [],
  37. update: []
  38. };
  39. var scriptWrapParams = 'player,renderer,scene,camera';
  40. var scriptWrapResultObj = {};
  41. for ( var eventKey in events ) {
  42. scriptWrapParams += ',' + eventKey;
  43. scriptWrapResultObj[ eventKey ] = eventKey;
  44. }
  45. var scriptWrapResult = JSON.stringify( scriptWrapResultObj ).replace( /\"/g, '' );
  46. for ( var uuid in json.scripts ) {
  47. var object = scene.getObjectByProperty( 'uuid', uuid, true );
  48. if ( object === undefined ) {
  49. console.warn( 'APP.Player: Script without object.', uuid );
  50. continue;
  51. }
  52. var scripts = json.scripts[ uuid ];
  53. for ( var i = 0; i < scripts.length; i ++ ) {
  54. var script = scripts[ i ];
  55. var functions = ( new Function( scriptWrapParams, script.source + '\nreturn ' + scriptWrapResult + ';' ).bind( object ) )( this, renderer, scene, camera );
  56. for ( var name in functions ) {
  57. if ( functions[ name ] === undefined ) continue;
  58. if ( events[ name ] === undefined ) {
  59. console.warn( 'APP.Player: Event type not supported (', name, ')' );
  60. continue;
  61. }
  62. events[ name ].push( functions[ name ].bind( object ) );
  63. }
  64. }
  65. }
  66. dispatch( events.init, arguments );
  67. };
  68. this.setCamera = function ( value ) {
  69. camera = value;
  70. camera.aspect = this.width / this.height;
  71. camera.updateProjectionMatrix();
  72. };
  73. this.setScene = function ( value ) {
  74. scene = value;
  75. };
  76. this.setSize = function ( width, height ) {
  77. this.width = width;
  78. this.height = height;
  79. if ( camera ) {
  80. camera.aspect = this.width / this.height;
  81. camera.updateProjectionMatrix();
  82. }
  83. if ( renderer ) {
  84. renderer.setSize( width, height );
  85. }
  86. };
  87. function dispatch( array, event ) {
  88. for ( var i = 0, l = array.length; i < l; i ++ ) {
  89. array[ i ]( event );
  90. }
  91. }
  92. var time, prevTime;
  93. function animate() {
  94. time = performance.now();
  95. try {
  96. dispatch( events.update, { time: time, delta: time - prevTime } );
  97. } catch ( e ) {
  98. console.error( ( e.message || e ), ( e.stack || "" ) );
  99. }
  100. renderer.render( scene, camera );
  101. prevTime = time;
  102. }
  103. this.play = function () {
  104. prevTime = performance.now();
  105. document.addEventListener( 'keydown', onDocumentKeyDown );
  106. document.addEventListener( 'keyup', onDocumentKeyUp );
  107. document.addEventListener( 'mousedown', onDocumentMouseDown );
  108. document.addEventListener( 'mouseup', onDocumentMouseUp );
  109. document.addEventListener( 'mousemove', onDocumentMouseMove );
  110. document.addEventListener( 'touchstart', onDocumentTouchStart );
  111. document.addEventListener( 'touchend', onDocumentTouchEnd );
  112. document.addEventListener( 'touchmove', onDocumentTouchMove );
  113. dispatch( events.start, arguments );
  114. renderer.setAnimationLoop( animate );
  115. };
  116. this.stop = function () {
  117. document.removeEventListener( 'keydown', onDocumentKeyDown );
  118. document.removeEventListener( 'keyup', onDocumentKeyUp );
  119. document.removeEventListener( 'mousedown', onDocumentMouseDown );
  120. document.removeEventListener( 'mouseup', onDocumentMouseUp );
  121. document.removeEventListener( 'mousemove', onDocumentMouseMove );
  122. document.removeEventListener( 'touchstart', onDocumentTouchStart );
  123. document.removeEventListener( 'touchend', onDocumentTouchEnd );
  124. document.removeEventListener( 'touchmove', onDocumentTouchMove );
  125. dispatch( events.stop, arguments );
  126. renderer.setAnimationLoop( null );
  127. };
  128. this.dispose = function () {
  129. while ( dom.children.length ) {
  130. dom.removeChild( dom.firstChild );
  131. }
  132. renderer.dispose();
  133. camera = undefined;
  134. scene = undefined;
  135. renderer = undefined;
  136. };
  137. //
  138. function onDocumentKeyDown( event ) {
  139. dispatch( events.keydown, event );
  140. }
  141. function onDocumentKeyUp( event ) {
  142. dispatch( events.keyup, event );
  143. }
  144. function onDocumentMouseDown( event ) {
  145. dispatch( events.mousedown, event );
  146. }
  147. function onDocumentMouseUp( event ) {
  148. dispatch( events.mouseup, event );
  149. }
  150. function onDocumentMouseMove( event ) {
  151. dispatch( events.mousemove, event );
  152. }
  153. function onDocumentTouchStart( event ) {
  154. dispatch( events.touchstart, event );
  155. }
  156. function onDocumentTouchEnd( event ) {
  157. dispatch( events.touchend, event );
  158. }
  159. function onDocumentTouchMove( event ) {
  160. dispatch( events.touchmove, event );
  161. }
  162. }
  163. };
  164. export { APP };