PLYLoader.js 11 KB

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  1. /**
  2. * @author Wei Meng / http://about.me/menway
  3. *
  4. * Description: A THREE loader for PLY ASCII files (known as the Polygon
  5. * File Format or the Stanford Triangle Format).
  6. *
  7. * Limitations: ASCII decoding assumes file is UTF-8.
  8. *
  9. * Usage:
  10. * var loader = new PLYLoader();
  11. * loader.load('./models/ply/ascii/dolphins.ply', function (geometry) {
  12. *
  13. * scene.add( new THREE.Mesh( geometry ) );
  14. *
  15. * } );
  16. *
  17. * If the PLY file uses non standard property names, they can be mapped while
  18. * loading. For example, the following maps the properties
  19. * “diffuse_(red|green|blue)” in the file to standard color names.
  20. *
  21. * loader.setPropertyNameMapping( {
  22. * diffuse_red: 'red',
  23. * diffuse_green: 'green',
  24. * diffuse_blue: 'blue'
  25. * } );
  26. *
  27. */
  28. import {
  29. BufferGeometry,
  30. FileLoader,
  31. Float32BufferAttribute,
  32. Loader,
  33. LoaderUtils
  34. } from "../../../build/three.module.js";
  35. var PLYLoader = function ( manager ) {
  36. Loader.call( this, manager );
  37. this.propertyNameMapping = {};
  38. };
  39. PLYLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
  40. constructor: PLYLoader,
  41. load: function ( url, onLoad, onProgress, onError ) {
  42. var scope = this;
  43. var loader = new FileLoader( this.manager );
  44. loader.setPath( this.path );
  45. loader.setResponseType( 'arraybuffer' );
  46. loader.load( url, function ( text ) {
  47. onLoad( scope.parse( text ) );
  48. }, onProgress, onError );
  49. },
  50. setPropertyNameMapping: function ( mapping ) {
  51. this.propertyNameMapping = mapping;
  52. },
  53. parse: function ( data ) {
  54. function parseHeader( data ) {
  55. var patternHeader = /ply([\s\S]*)end_header\r?\n/;
  56. var headerText = '';
  57. var headerLength = 0;
  58. var result = patternHeader.exec( data );
  59. if ( result !== null ) {
  60. headerText = result[ 1 ];
  61. headerLength = result[ 0 ].length;
  62. }
  63. var header = {
  64. comments: [],
  65. elements: [],
  66. headerLength: headerLength
  67. };
  68. var lines = headerText.split( '\n' );
  69. var currentElement;
  70. var lineType, lineValues;
  71. function make_ply_element_property( propertValues, propertyNameMapping ) {
  72. var property = { type: propertValues[ 0 ] };
  73. if ( property.type === 'list' ) {
  74. property.name = propertValues[ 3 ];
  75. property.countType = propertValues[ 1 ];
  76. property.itemType = propertValues[ 2 ];
  77. } else {
  78. property.name = propertValues[ 1 ];
  79. }
  80. if ( property.name in propertyNameMapping ) {
  81. property.name = propertyNameMapping[ property.name ];
  82. }
  83. return property;
  84. }
  85. for ( var i = 0; i < lines.length; i ++ ) {
  86. var line = lines[ i ];
  87. line = line.trim();
  88. if ( line === '' ) continue;
  89. lineValues = line.split( /\s+/ );
  90. lineType = lineValues.shift();
  91. line = lineValues.join( ' ' );
  92. switch ( lineType ) {
  93. case 'format':
  94. header.format = lineValues[ 0 ];
  95. header.version = lineValues[ 1 ];
  96. break;
  97. case 'comment':
  98. header.comments.push( line );
  99. break;
  100. case 'element':
  101. if ( currentElement !== undefined ) {
  102. header.elements.push( currentElement );
  103. }
  104. currentElement = {};
  105. currentElement.name = lineValues[ 0 ];
  106. currentElement.count = parseInt( lineValues[ 1 ] );
  107. currentElement.properties = [];
  108. break;
  109. case 'property':
  110. currentElement.properties.push( make_ply_element_property( lineValues, scope.propertyNameMapping ) );
  111. break;
  112. default:
  113. console.log( 'unhandled', lineType, lineValues );
  114. }
  115. }
  116. if ( currentElement !== undefined ) {
  117. header.elements.push( currentElement );
  118. }
  119. return header;
  120. }
  121. function parseASCIINumber( n, type ) {
  122. switch ( type ) {
  123. case 'char': case 'uchar': case 'short': case 'ushort': case 'int': case 'uint':
  124. case 'int8': case 'uint8': case 'int16': case 'uint16': case 'int32': case 'uint32':
  125. return parseInt( n );
  126. case 'float': case 'double': case 'float32': case 'float64':
  127. return parseFloat( n );
  128. }
  129. }
  130. function parseASCIIElement( properties, line ) {
  131. var values = line.split( /\s+/ );
  132. var element = {};
  133. for ( var i = 0; i < properties.length; i ++ ) {
  134. if ( properties[ i ].type === 'list' ) {
  135. var list = [];
  136. var n = parseASCIINumber( values.shift(), properties[ i ].countType );
  137. for ( var j = 0; j < n; j ++ ) {
  138. list.push( parseASCIINumber( values.shift(), properties[ i ].itemType ) );
  139. }
  140. element[ properties[ i ].name ] = list;
  141. } else {
  142. element[ properties[ i ].name ] = parseASCIINumber( values.shift(), properties[ i ].type );
  143. }
  144. }
  145. return element;
  146. }
  147. function parseASCII( data, header ) {
  148. // PLY ascii format specification, as per http://en.wikipedia.org/wiki/PLY_(file_format)
  149. var buffer = {
  150. indices: [],
  151. vertices: [],
  152. normals: [],
  153. uvs: [],
  154. faceVertexUvs: [],
  155. colors: []
  156. };
  157. var result;
  158. var patternBody = /end_header\s([\s\S]*)$/;
  159. var body = '';
  160. if ( ( result = patternBody.exec( data ) ) !== null ) {
  161. body = result[ 1 ];
  162. }
  163. var lines = body.split( '\n' );
  164. var currentElement = 0;
  165. var currentElementCount = 0;
  166. for ( var i = 0; i < lines.length; i ++ ) {
  167. var line = lines[ i ];
  168. line = line.trim();
  169. if ( line === '' ) {
  170. continue;
  171. }
  172. if ( currentElementCount >= header.elements[ currentElement ].count ) {
  173. currentElement ++;
  174. currentElementCount = 0;
  175. }
  176. var element = parseASCIIElement( header.elements[ currentElement ].properties, line );
  177. handleElement( buffer, header.elements[ currentElement ].name, element );
  178. currentElementCount ++;
  179. }
  180. return postProcess( buffer );
  181. }
  182. function postProcess( buffer ) {
  183. var geometry = new BufferGeometry();
  184. // mandatory buffer data
  185. if ( buffer.indices.length > 0 ) {
  186. geometry.setIndex( buffer.indices );
  187. }
  188. geometry.setAttribute( 'position', new Float32BufferAttribute( buffer.vertices, 3 ) );
  189. // optional buffer data
  190. if ( buffer.normals.length > 0 ) {
  191. geometry.setAttribute( 'normal', new Float32BufferAttribute( buffer.normals, 3 ) );
  192. }
  193. if ( buffer.uvs.length > 0 ) {
  194. geometry.setAttribute( 'uv', new Float32BufferAttribute( buffer.uvs, 2 ) );
  195. }
  196. if ( buffer.colors.length > 0 ) {
  197. geometry.setAttribute( 'color', new Float32BufferAttribute( buffer.colors, 3 ) );
  198. }
  199. if ( buffer.faceVertexUvs.length > 0 ) {
  200. geometry = geometry.toNonIndexed();
  201. geometry.setAttribute( 'uv', new Float32BufferAttribute( buffer.faceVertexUvs, 2 ) );
  202. }
  203. geometry.computeBoundingSphere();
  204. return geometry;
  205. }
  206. function handleElement( buffer, elementName, element ) {
  207. if ( elementName === 'vertex' ) {
  208. buffer.vertices.push( element.x, element.y, element.z );
  209. if ( 'nx' in element && 'ny' in element && 'nz' in element ) {
  210. buffer.normals.push( element.nx, element.ny, element.nz );
  211. }
  212. if ( 's' in element && 't' in element ) {
  213. buffer.uvs.push( element.s, element.t );
  214. }
  215. if ( 'red' in element && 'green' in element && 'blue' in element ) {
  216. buffer.colors.push( element.red / 255.0, element.green / 255.0, element.blue / 255.0 );
  217. }
  218. } else if ( elementName === 'face' ) {
  219. var vertex_indices = element.vertex_indices || element.vertex_index; // issue #9338
  220. var texcoord = element.texcoord;
  221. if ( vertex_indices.length === 3 ) {
  222. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 2 ] );
  223. if ( texcoord && texcoord.length === 6 ) {
  224. buffer.faceVertexUvs.push( texcoord[ 0 ], texcoord[ 1 ] );
  225. buffer.faceVertexUvs.push( texcoord[ 2 ], texcoord[ 3 ] );
  226. buffer.faceVertexUvs.push( texcoord[ 4 ], texcoord[ 5 ] );
  227. }
  228. } else if ( vertex_indices.length === 4 ) {
  229. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 3 ] );
  230. buffer.indices.push( vertex_indices[ 1 ], vertex_indices[ 2 ], vertex_indices[ 3 ] );
  231. }
  232. }
  233. }
  234. function binaryRead( dataview, at, type, little_endian ) {
  235. switch ( type ) {
  236. // corespondences for non-specific length types here match rply:
  237. case 'int8': case 'char': return [ dataview.getInt8( at ), 1 ];
  238. case 'uint8': case 'uchar': return [ dataview.getUint8( at ), 1 ];
  239. case 'int16': case 'short': return [ dataview.getInt16( at, little_endian ), 2 ];
  240. case 'uint16': case 'ushort': return [ dataview.getUint16( at, little_endian ), 2 ];
  241. case 'int32': case 'int': return [ dataview.getInt32( at, little_endian ), 4 ];
  242. case 'uint32': case 'uint': return [ dataview.getUint32( at, little_endian ), 4 ];
  243. case 'float32': case 'float': return [ dataview.getFloat32( at, little_endian ), 4 ];
  244. case 'float64': case 'double': return [ dataview.getFloat64( at, little_endian ), 8 ];
  245. }
  246. }
  247. function binaryReadElement( dataview, at, properties, little_endian ) {
  248. var element = {};
  249. var result, read = 0;
  250. for ( var i = 0; i < properties.length; i ++ ) {
  251. if ( properties[ i ].type === 'list' ) {
  252. var list = [];
  253. result = binaryRead( dataview, at + read, properties[ i ].countType, little_endian );
  254. var n = result[ 0 ];
  255. read += result[ 1 ];
  256. for ( var j = 0; j < n; j ++ ) {
  257. result = binaryRead( dataview, at + read, properties[ i ].itemType, little_endian );
  258. list.push( result[ 0 ] );
  259. read += result[ 1 ];
  260. }
  261. element[ properties[ i ].name ] = list;
  262. } else {
  263. result = binaryRead( dataview, at + read, properties[ i ].type, little_endian );
  264. element[ properties[ i ].name ] = result[ 0 ];
  265. read += result[ 1 ];
  266. }
  267. }
  268. return [ element, read ];
  269. }
  270. function parseBinary( data, header ) {
  271. var buffer = {
  272. indices: [],
  273. vertices: [],
  274. normals: [],
  275. uvs: [],
  276. faceVertexUvs: [],
  277. colors: []
  278. };
  279. var little_endian = ( header.format === 'binary_little_endian' );
  280. var body = new DataView( data, header.headerLength );
  281. var result, loc = 0;
  282. for ( var currentElement = 0; currentElement < header.elements.length; currentElement ++ ) {
  283. for ( var currentElementCount = 0; currentElementCount < header.elements[ currentElement ].count; currentElementCount ++ ) {
  284. result = binaryReadElement( body, loc, header.elements[ currentElement ].properties, little_endian );
  285. loc += result[ 1 ];
  286. var element = result[ 0 ];
  287. handleElement( buffer, header.elements[ currentElement ].name, element );
  288. }
  289. }
  290. return postProcess( buffer );
  291. }
  292. //
  293. var geometry;
  294. var scope = this;
  295. if ( data instanceof ArrayBuffer ) {
  296. var text = LoaderUtils.decodeText( new Uint8Array( data ) );
  297. var header = parseHeader( text );
  298. geometry = header.format === 'ascii' ? parseASCII( text, header ) : parseBinary( data, header );
  299. } else {
  300. geometry = parseASCII( data, parseHeader( data ) );
  301. }
  302. return geometry;
  303. }
  304. } );
  305. export { PLYLoader };