BoxGeometry.html 2.6 KB

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  1. <!DOCTYPE html>
  2. <html lang="zh">
  3. <head>
  4. <meta charset="utf-8" />
  5. <base href="../../../" />
  6. <script src="list.js"></script>
  7. <script src="page.js"></script>
  8. <link type="text/css" rel="stylesheet" href="page.css" />
  9. </head>
  10. <body>
  11. [page:Geometry] &rarr;
  12. <h1>立方几何体([name])</h1>
  13. <p class="desc">
  14. BoxGeometry是四边形的原始几何类,它通常使用构造函数所提供的“width”、“height”、“depth”参数来创建立方体或者不规则四边形。</p>
  15. <iframe id="scene" src="scenes/geometry-browser.html#BoxGeometry"></iframe>
  16. <script>
  17. // iOS iframe auto-resize workaround
  18. if ( /(iPad|iPhone|iPod)/g.test( navigator.userAgent ) ) {
  19. var scene = document.getElementById( 'scene' );
  20. scene.style.width = getComputedStyle( scene ).width;
  21. scene.style.height = getComputedStyle( scene ).height;
  22. scene.setAttribute( 'scrolling', 'no' );
  23. }
  24. </script>
  25. <h2>代码示例</h2>
  26. <code>var geometry = new THREE.BoxGeometry( 1, 1, 1 );
  27. var material = new THREE.MeshBasicMaterial( {color: 0x00ff00} );
  28. var cube = new THREE.Mesh( geometry, material );
  29. scene.add( cube );
  30. </code>
  31. <h2>构造器</h2>
  32. <h3>[name]([param:Float width], [param:Float height], [param:Float depth], [param:Integer widthSegments], [param:Integer heightSegments], [param:Integer depthSegments])</h3>
  33. <p>
  34. width — X轴上面的宽度,默认值为1。<br />
  35. height — Y轴上面的高度,默认值为1。<br />
  36. depth — Z轴上面的深度,默认值为1。<br />
  37. widthSegments — (可选)宽度的分段数,默认值是1。<br />
  38. heightSegments — (可选)宽度的分段数,默认值是1。<br />
  39. depthSegments — (可选)宽度的分段数,默认值是1。
  40. </p>
  41. <h2>属性</h2>
  42. <p>共有属性请参见其基类[page:Geometry]。</p>
  43. <h3>[property:Object parameters]</h3>
  44. <p>
  45. 一个包含着构造函数中每个参数的对象。在对象实例化之后,对该属性的任何修改都不会改变这个几何体。
  46. </p>
  47. <p>
  48. 使用上面的示例代码来作为基础:
  49. <code>
  50. geometry.parameters; // outputs an object {width: 1, height: 1, depth: 1, widthSegments: undefined, heightSegments: undefined}
  51. cube.geometry.parameters; // as above
  52. cube.geometry.parameters.width; // === 1
  53. cube.geometry.parameters.widthSegments // === undefined.
  54. </code>
  55. </p>
  56. <h2>方法(Methods)</h2>
  57. <p>共有方法请参见其基类[page:Geometry]。</p>
  58. <h2>源代码</h2>
  59. <p>
  60. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  61. </p>
  62. </body>
  63. </html>