Loader.js 15 KB

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  1. import * as THREE from '../../build/three.module.js';
  2. import { ThreeMFLoader } from '../../examples/jsm/loaders/3MFLoader.js';
  3. import { AMFLoader } from '../../examples/jsm/loaders/AMFLoader.js';
  4. import { ColladaLoader } from '../../examples/jsm/loaders/ColladaLoader.js';
  5. import { DRACOLoader } from '../../examples/jsm/loaders/DRACOLoader.js';
  6. import { FBXLoader } from '../../examples/jsm/loaders/FBXLoader.js';
  7. import { GLTFLoader } from '../../examples/jsm/loaders/GLTFLoader.js';
  8. import { KMZLoader } from '../../examples/jsm/loaders/KMZLoader.js';
  9. import { MD2Loader } from '../../examples/jsm/loaders/MD2Loader.js';
  10. import { MTLLoader } from '../../examples/jsm/loaders/MTLLoader.js';
  11. import { OBJLoader } from '../../examples/jsm/loaders/OBJLoader.js';
  12. import { PLYLoader } from '../../examples/jsm/loaders/PLYLoader.js';
  13. import { STLLoader } from '../../examples/jsm/loaders/STLLoader.js';
  14. import { SVGLoader } from '../../examples/jsm/loaders/SVGLoader.js';
  15. import { TDSLoader } from '../../examples/jsm/loaders/TDSLoader.js';
  16. import { VTKLoader } from '../../examples/jsm/loaders/VTKLoader.js';
  17. import { VRMLLoader } from '../../examples/jsm/loaders/VRMLLoader.js';
  18. import { TGALoader } from '../../examples/jsm/loaders/TGALoader.js';
  19. import { AddObjectCommand } from './commands/AddObjectCommand.js';
  20. import { SetSceneCommand } from './commands/SetSceneCommand.js';
  21. import { LoaderUtils } from './LoaderUtils.js';
  22. import { JSZip } from '../../examples/jsm/libs/jszip.module.min.js';
  23. function Loader( editor ) {
  24. var scope = this;
  25. this.texturePath = '';
  26. this.loadItemList = function ( items ) {
  27. LoaderUtils.getFilesFromItemList( items, function ( files, filesMap ) {
  28. scope.loadFiles( files, filesMap );
  29. } );
  30. };
  31. this.loadFiles = function ( files, filesMap ) {
  32. if ( files.length > 0 ) {
  33. var filesMap = filesMap || LoaderUtils.createFilesMap( files );
  34. var manager = new THREE.LoadingManager();
  35. manager.setURLModifier( function ( url ) {
  36. var file = filesMap[ url ];
  37. if ( file ) {
  38. console.log( 'Loading', url );
  39. return URL.createObjectURL( file );
  40. }
  41. return url;
  42. } );
  43. manager.addHandler( /\.tga$/i, new TGALoader() );
  44. for ( var i = 0; i < files.length; i ++ ) {
  45. scope.loadFile( files[ i ], manager );
  46. }
  47. }
  48. };
  49. this.loadFile = function ( file, manager ) {
  50. var filename = file.name;
  51. var extension = filename.split( '.' ).pop().toLowerCase();
  52. var reader = new FileReader();
  53. reader.addEventListener( 'progress', function ( event ) {
  54. var size = '(' + Math.floor( event.total / 1000 ).format() + ' KB)';
  55. var progress = Math.floor( ( event.loaded / event.total ) * 100 ) + '%';
  56. console.log( 'Loading', filename, size, progress );
  57. } );
  58. switch ( extension ) {
  59. case '3ds':
  60. reader.addEventListener( 'load', function ( event ) {
  61. var loader = new TDSLoader();
  62. var object = loader.parse( event.target.result );
  63. editor.execute( new AddObjectCommand( editor, object ) );
  64. }, false );
  65. reader.readAsArrayBuffer( file );
  66. break;
  67. case '3mf':
  68. reader.addEventListener( 'load', function ( event ) {
  69. var loader = new ThreeMFLoader();
  70. var object = loader.parse( event.target.result );
  71. editor.execute( new AddObjectCommand( editor, object ) );
  72. }, false );
  73. reader.readAsArrayBuffer( file );
  74. break;
  75. case 'amf':
  76. reader.addEventListener( 'load', function ( event ) {
  77. var loader = new AMFLoader();
  78. var amfobject = loader.parse( event.target.result );
  79. editor.execute( new AddObjectCommand( editor, amfobject ) );
  80. }, false );
  81. reader.readAsArrayBuffer( file );
  82. break;
  83. case 'dae':
  84. reader.addEventListener( 'load', function ( event ) {
  85. var contents = event.target.result;
  86. var loader = new ColladaLoader( manager );
  87. var collada = loader.parse( contents );
  88. collada.scene.name = filename;
  89. editor.addAnimation( collada.scene, collada.animations );
  90. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  91. }, false );
  92. reader.readAsText( file );
  93. break;
  94. case 'drc':
  95. reader.addEventListener( 'load', function ( event ) {
  96. var contents = event.target.result;
  97. var loader = new DRACOLoader();
  98. loader.setDecoderPath( '../examples/js/libs/draco/' );
  99. loader.decodeDracoFile( contents, function ( geometry ) {
  100. var material = new THREE.MeshStandardMaterial();
  101. var mesh = new THREE.Mesh( geometry, material );
  102. mesh.name = filename;
  103. editor.execute( new AddObjectCommand( editor, mesh ) );
  104. } );
  105. }, false );
  106. reader.readAsArrayBuffer( file );
  107. break;
  108. case 'fbx':
  109. reader.addEventListener( 'load', function ( event ) {
  110. var contents = event.target.result;
  111. var loader = new FBXLoader( manager );
  112. var object = loader.parse( contents );
  113. editor.addAnimation( object, object.animations );
  114. editor.execute( new AddObjectCommand( editor, object ) );
  115. }, false );
  116. reader.readAsArrayBuffer( file );
  117. break;
  118. case 'glb':
  119. reader.addEventListener( 'load', function ( event ) {
  120. var contents = event.target.result;
  121. var dracoLoader = new DRACOLoader();
  122. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  123. var loader = new GLTFLoader();
  124. loader.setDRACOLoader( dracoLoader );
  125. loader.parse( contents, '', function ( result ) {
  126. var scene = result.scene;
  127. scene.name = filename;
  128. editor.addAnimation( scene, result.animations );
  129. editor.execute( new AddObjectCommand( editor, scene ) );
  130. } );
  131. }, false );
  132. reader.readAsArrayBuffer( file );
  133. break;
  134. case 'gltf':
  135. reader.addEventListener( 'load', function ( event ) {
  136. var contents = event.target.result;
  137. var loader;
  138. if ( isGLTF1( contents ) ) {
  139. alert( 'Import of glTF asset not possible. Only versions >= 2.0 are supported. Please try to upgrade the file to glTF 2.0 using glTF-Pipeline.' );
  140. } else {
  141. var dracoLoader = new DRACOLoader();
  142. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  143. loader = new GLTFLoader( manager );
  144. loader.setDRACOLoader( dracoLoader );
  145. }
  146. loader.parse( contents, '', function ( result ) {
  147. var scene = result.scene;
  148. scene.name = filename;
  149. editor.addAnimation( scene, result.animations );
  150. editor.execute( new AddObjectCommand( editor, scene ) );
  151. } );
  152. }, false );
  153. reader.readAsArrayBuffer( file );
  154. break;
  155. case 'js':
  156. case 'json':
  157. case '3geo':
  158. case '3mat':
  159. case '3obj':
  160. case '3scn':
  161. reader.addEventListener( 'load', function ( event ) {
  162. var contents = event.target.result;
  163. // 2.0
  164. if ( contents.indexOf( 'postMessage' ) !== - 1 ) {
  165. var blob = new Blob( [ contents ], { type: 'text/javascript' } );
  166. var url = URL.createObjectURL( blob );
  167. var worker = new Worker( url );
  168. worker.onmessage = function ( event ) {
  169. event.data.metadata = { version: 2 };
  170. handleJSON( event.data );
  171. };
  172. worker.postMessage( Date.now() );
  173. return;
  174. }
  175. // >= 3.0
  176. var data;
  177. try {
  178. data = JSON.parse( contents );
  179. } catch ( error ) {
  180. alert( error );
  181. return;
  182. }
  183. handleJSON( data );
  184. }, false );
  185. reader.readAsText( file );
  186. break;
  187. case 'kmz':
  188. reader.addEventListener( 'load', function ( event ) {
  189. var loader = new KMZLoader();
  190. var collada = loader.parse( event.target.result );
  191. collada.scene.name = filename;
  192. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  193. }, false );
  194. reader.readAsArrayBuffer( file );
  195. break;
  196. case 'md2':
  197. reader.addEventListener( 'load', function ( event ) {
  198. var contents = event.target.result;
  199. var geometry = new MD2Loader().parse( contents );
  200. var material = new THREE.MeshStandardMaterial( {
  201. morphTargets: true,
  202. morphNormals: true
  203. } );
  204. var mesh = new THREE.Mesh( geometry, material );
  205. mesh.mixer = new THREE.AnimationMixer( mesh );
  206. mesh.name = filename;
  207. editor.addAnimation( mesh, geometry.animations );
  208. editor.execute( new AddObjectCommand( editor, mesh ) );
  209. }, false );
  210. reader.readAsArrayBuffer( file );
  211. break;
  212. case 'obj':
  213. reader.addEventListener( 'load', function ( event ) {
  214. var contents = event.target.result;
  215. var object = new OBJLoader().parse( contents );
  216. object.name = filename;
  217. editor.execute( new AddObjectCommand( editor, object ) );
  218. }, false );
  219. reader.readAsText( file );
  220. break;
  221. case 'ply':
  222. reader.addEventListener( 'load', function ( event ) {
  223. var contents = event.target.result;
  224. var geometry = new PLYLoader().parse( contents );
  225. geometry.sourceType = "ply";
  226. geometry.sourceFile = file.name;
  227. var material = new THREE.MeshStandardMaterial();
  228. var mesh = new THREE.Mesh( geometry, material );
  229. mesh.name = filename;
  230. editor.execute( new AddObjectCommand( editor, mesh ) );
  231. }, false );
  232. reader.readAsArrayBuffer( file );
  233. break;
  234. case 'stl':
  235. reader.addEventListener( 'load', function ( event ) {
  236. var contents = event.target.result;
  237. var geometry = new STLLoader().parse( contents );
  238. geometry.sourceType = "stl";
  239. geometry.sourceFile = file.name;
  240. var material = new THREE.MeshStandardMaterial();
  241. var mesh = new THREE.Mesh( geometry, material );
  242. mesh.name = filename;
  243. editor.execute( new AddObjectCommand( editor, mesh ) );
  244. }, false );
  245. if ( reader.readAsBinaryString !== undefined ) {
  246. reader.readAsBinaryString( file );
  247. } else {
  248. reader.readAsArrayBuffer( file );
  249. }
  250. break;
  251. case 'svg':
  252. reader.addEventListener( 'load', function ( event ) {
  253. var contents = event.target.result;
  254. var loader = new SVGLoader();
  255. var paths = loader.parse( contents ).paths;
  256. //
  257. var group = new THREE.Group();
  258. group.scale.multiplyScalar( 0.1 );
  259. group.scale.y *= - 1;
  260. for ( var i = 0; i < paths.length; i ++ ) {
  261. var path = paths[ i ];
  262. var material = new THREE.MeshBasicMaterial( {
  263. color: path.color,
  264. depthWrite: false
  265. } );
  266. var shapes = path.toShapes( true );
  267. for ( var j = 0; j < shapes.length; j ++ ) {
  268. var shape = shapes[ j ];
  269. var geometry = new THREE.ShapeBufferGeometry( shape );
  270. var mesh = new THREE.Mesh( geometry, material );
  271. group.add( mesh );
  272. }
  273. }
  274. editor.execute( new AddObjectCommand( editor, group ) );
  275. }, false );
  276. reader.readAsText( file );
  277. break;
  278. case 'vtk':
  279. reader.addEventListener( 'load', function ( event ) {
  280. var contents = event.target.result;
  281. var geometry = new VTKLoader().parse( contents );
  282. geometry.sourceType = "vtk";
  283. geometry.sourceFile = file.name;
  284. var material = new THREE.MeshStandardMaterial();
  285. var mesh = new THREE.Mesh( geometry, material );
  286. mesh.name = filename;
  287. editor.execute( new AddObjectCommand( editor, mesh ) );
  288. }, false );
  289. reader.readAsText( file );
  290. break;
  291. case 'wrl':
  292. reader.addEventListener( 'load', function ( event ) {
  293. var contents = event.target.result;
  294. var result = new VRMLLoader().parse( contents );
  295. editor.execute( new SetSceneCommand( editor, result ) );
  296. }, false );
  297. reader.readAsText( file );
  298. break;
  299. case 'zip':
  300. reader.addEventListener( 'load', function ( event ) {
  301. handleZIP( event.target.result );
  302. }, false );
  303. reader.readAsBinaryString( file );
  304. break;
  305. default:
  306. console.error( 'Unsupported file format (' + extension + ').' );
  307. break;
  308. }
  309. };
  310. function handleJSON( data ) {
  311. if ( data.metadata === undefined ) { // 2.0
  312. data.metadata = { type: 'Geometry' };
  313. }
  314. if ( data.metadata.type === undefined ) { // 3.0
  315. data.metadata.type = 'Geometry';
  316. }
  317. if ( data.metadata.formatVersion !== undefined ) {
  318. data.metadata.version = data.metadata.formatVersion;
  319. }
  320. switch ( data.metadata.type.toLowerCase() ) {
  321. case 'buffergeometry':
  322. var loader = new THREE.BufferGeometryLoader();
  323. var result = loader.parse( data );
  324. var mesh = new THREE.Mesh( result );
  325. editor.execute( new AddObjectCommand( editor, mesh ) );
  326. break;
  327. case 'geometry':
  328. console.error( 'Loader: "Geometry" is no longer supported.' );
  329. break;
  330. case 'object':
  331. var loader = new THREE.ObjectLoader();
  332. loader.setResourcePath( scope.texturePath );
  333. loader.parse( data, function ( result ) {
  334. if ( result.isScene ) {
  335. editor.execute( new SetSceneCommand( editor, result ) );
  336. } else {
  337. editor.execute( new AddObjectCommand( editor, result ) );
  338. }
  339. } );
  340. break;
  341. case 'app':
  342. editor.fromJSON( data );
  343. break;
  344. }
  345. }
  346. function handleZIP( contents ) {
  347. var zip = new JSZip( contents );
  348. // Poly
  349. if ( zip.files[ 'model.obj' ] && zip.files[ 'materials.mtl' ] ) {
  350. var materials = new MTLLoader().parse( zip.file( 'materials.mtl' ).asText() );
  351. var object = new OBJLoader().setMaterials( materials ).parse( zip.file( 'model.obj' ).asText() );
  352. editor.execute( new AddObjectCommand( editor, object ) );
  353. }
  354. //
  355. zip.filter( function ( path, file ) {
  356. var manager = new THREE.LoadingManager();
  357. manager.setURLModifier( function ( url ) {
  358. var file = zip.files[ url ];
  359. if ( file ) {
  360. console.log( 'Loading', url );
  361. var blob = new Blob( [ file.asArrayBuffer() ], { type: 'application/octet-stream' } );
  362. return URL.createObjectURL( blob );
  363. }
  364. return url;
  365. } );
  366. var extension = file.name.split( '.' ).pop().toLowerCase();
  367. switch ( extension ) {
  368. case 'fbx':
  369. var loader = new FBXLoader( manager );
  370. var object = loader.parse( file.asArrayBuffer() );
  371. editor.execute( new AddObjectCommand( editor, object ) );
  372. break;
  373. case 'glb':
  374. var dracoLoader = new DRACOLoader();
  375. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  376. var loader = new GLTFLoader();
  377. loader.setDRACOLoader( dracoLoader );
  378. loader.parse( file.asArrayBuffer(), '', function ( result ) {
  379. var scene = result.scene;
  380. editor.addAnimation( scene, result.animations );
  381. editor.execute( new AddObjectCommand( editor, scene ) );
  382. } );
  383. break;
  384. case 'gltf':
  385. var dracoLoader = new DRACOLoader();
  386. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  387. var loader = new GLTFLoader( manager );
  388. loader.setDRACOLoader( dracoLoader );
  389. loader.parse( file.asText(), '', function ( result ) {
  390. var scene = result.scene;
  391. editor.addAnimation( scene, result.animations );
  392. editor.execute( new AddObjectCommand( editor, scene ) );
  393. } );
  394. break;
  395. }
  396. } );
  397. }
  398. function isGLTF1( contents ) {
  399. var resultContent;
  400. if ( typeof contents === 'string' ) {
  401. // contents is a JSON string
  402. resultContent = contents;
  403. } else {
  404. var magic = THREE.LoaderUtils.decodeText( new Uint8Array( contents, 0, 4 ) );
  405. if ( magic === 'glTF' ) {
  406. // contents is a .glb file; extract the version
  407. var version = new DataView( contents ).getUint32( 4, true );
  408. return version < 2;
  409. } else {
  410. // contents is a .gltf file
  411. resultContent = THREE.LoaderUtils.decodeText( new Uint8Array( contents ) );
  412. }
  413. }
  414. var json = JSON.parse( resultContent );
  415. return ( json.asset != undefined && json.asset.version[ 0 ] < 2 );
  416. }
  417. }
  418. export { Loader };