Loader.js 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753
  1. import * as THREE from '../../build/three.module.js';
  2. import { ThreeMFLoader } from '../../examples/jsm/loaders/3MFLoader.js';
  3. import { AMFLoader } from '../../examples/jsm/loaders/AMFLoader.js';
  4. import { ColladaLoader } from '../../examples/jsm/loaders/ColladaLoader.js';
  5. import { DRACOLoader } from '../../examples/jsm/loaders/DRACOLoader.js';
  6. import { FBXLoader } from '../../examples/jsm/loaders/FBXLoader.js';
  7. import { GLTFLoader } from '../../examples/jsm/loaders/GLTFLoader.js';
  8. import { KMZLoader } from '../../examples/jsm/loaders/KMZLoader.js';
  9. import { MD2Loader } from '../../examples/jsm/loaders/MD2Loader.js';
  10. import { MTLLoader } from '../../examples/jsm/loaders/MTLLoader.js';
  11. import { OBJLoader } from '../../examples/jsm/loaders/OBJLoader.js';
  12. import { PLYLoader } from '../../examples/jsm/loaders/PLYLoader.js';
  13. import { STLLoader } from '../../examples/jsm/loaders/STLLoader.js';
  14. import { SVGLoader } from '../../examples/jsm/loaders/SVGLoader.js';
  15. import { TDSLoader } from '../../examples/jsm/loaders/TDSLoader.js';
  16. import { VTKLoader } from '../../examples/jsm/loaders/VTKLoader.js';
  17. import { VRMLLoader } from '../../examples/jsm/loaders/VRMLLoader.js';
  18. import { Rhino3dmLoader } from '../../examples/jsm/loaders/3DMLoader.js';
  19. import { TGALoader } from '../../examples/jsm/loaders/TGALoader.js';
  20. import { AddObjectCommand } from './commands/AddObjectCommand.js';
  21. import { SetSceneCommand } from './commands/SetSceneCommand.js';
  22. import { LoaderUtils } from './LoaderUtils.js';
  23. import { JSZip } from '../../examples/jsm/libs/jszip.module.min.js';
  24. function Loader( editor ) {
  25. var scope = this;
  26. this.texturePath = '';
  27. this.loadItemList = function ( items ) {
  28. LoaderUtils.getFilesFromItemList( items, function ( files, filesMap ) {
  29. scope.loadFiles( files, filesMap );
  30. } );
  31. };
  32. this.loadFiles = function ( files, filesMap ) {
  33. if ( files.length > 0 ) {
  34. var filesMap = filesMap || LoaderUtils.createFilesMap( files );
  35. var manager = new THREE.LoadingManager();
  36. manager.setURLModifier( function ( url ) {
  37. url = url.replace( /^(\.?\/)/, '' ); // remove './'
  38. var file = filesMap[ url ];
  39. if ( file ) {
  40. console.log( 'Loading', url );
  41. return URL.createObjectURL( file );
  42. }
  43. return url;
  44. } );
  45. manager.addHandler( /\.tga$/i, new TGALoader() );
  46. for ( var i = 0; i < files.length; i ++ ) {
  47. scope.loadFile( files[ i ], manager );
  48. }
  49. }
  50. };
  51. this.loadFile = function ( file, manager ) {
  52. var filename = file.name;
  53. var extension = filename.split( '.' ).pop().toLowerCase();
  54. var reader = new FileReader();
  55. reader.addEventListener( 'progress', function ( event ) {
  56. var size = '(' + Math.floor( event.total / 1000 ).format() + ' KB)';
  57. var progress = Math.floor( ( event.loaded / event.total ) * 100 ) + '%';
  58. console.log( 'Loading', filename, size, progress );
  59. } );
  60. switch ( extension ) {
  61. case '3dm':
  62. reader.addEventListener( 'load', function ( event ) {
  63. var contents = event.target.result;
  64. var loader = new Rhino3dmLoader();
  65. loader.setLibraryPath( '../examples/jsm/libs/rhino3dm/' );
  66. loader.parse( contents, function ( object ) {
  67. editor.execute( new AddObjectCommand( editor, object ) );
  68. } );
  69. }, false );
  70. reader.readAsArrayBuffer( file );
  71. break;
  72. case '3ds':
  73. reader.addEventListener( 'load', function ( event ) {
  74. var loader = new TDSLoader();
  75. var object = loader.parse( event.target.result );
  76. editor.execute( new AddObjectCommand( editor, object ) );
  77. }, false );
  78. reader.readAsArrayBuffer( file );
  79. break;
  80. case '3mf':
  81. reader.addEventListener( 'load', function ( event ) {
  82. var loader = new ThreeMFLoader();
  83. var object = loader.parse( event.target.result );
  84. editor.execute( new AddObjectCommand( editor, object ) );
  85. }, false );
  86. reader.readAsArrayBuffer( file );
  87. break;
  88. case 'amf':
  89. reader.addEventListener( 'load', function ( event ) {
  90. var loader = new AMFLoader();
  91. var amfobject = loader.parse( event.target.result );
  92. editor.execute( new AddObjectCommand( editor, amfobject ) );
  93. }, false );
  94. reader.readAsArrayBuffer( file );
  95. break;
  96. case 'dae':
  97. reader.addEventListener( 'load', function ( event ) {
  98. var contents = event.target.result;
  99. var loader = new ColladaLoader( manager );
  100. var collada = loader.parse( contents );
  101. collada.scene.name = filename;
  102. editor.addAnimations( collada.scene, collada.animations );
  103. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  104. }, false );
  105. reader.readAsText( file );
  106. break;
  107. case 'drc':
  108. reader.addEventListener( 'load', function ( event ) {
  109. var contents = event.target.result;
  110. var loader = new DRACOLoader();
  111. loader.setDecoderPath( '../examples/js/libs/draco/' );
  112. loader.decodeDracoFile( contents, function ( geometry ) {
  113. var material = new THREE.MeshStandardMaterial();
  114. var mesh = new THREE.Mesh( geometry, material );
  115. mesh.name = filename;
  116. editor.execute( new AddObjectCommand( editor, mesh ) );
  117. } );
  118. }, false );
  119. reader.readAsArrayBuffer( file );
  120. break;
  121. case 'fbx':
  122. reader.addEventListener( 'load', function ( event ) {
  123. var contents = event.target.result;
  124. var loader = new FBXLoader( manager );
  125. var object = loader.parse( contents );
  126. editor.addAnimations( object, object.animations );
  127. editor.execute( new AddObjectCommand( editor, object ) );
  128. }, false );
  129. reader.readAsArrayBuffer( file );
  130. break;
  131. case 'glb':
  132. reader.addEventListener( 'load', function ( event ) {
  133. var contents = event.target.result;
  134. var dracoLoader = new DRACOLoader();
  135. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  136. var loader = new GLTFLoader();
  137. loader.setDRACOLoader( dracoLoader );
  138. loader.parse( contents, '', function ( result ) {
  139. var scene = result.scene;
  140. scene.name = filename;
  141. editor.addAnimations( scene, result.animations );
  142. editor.execute( new AddObjectCommand( editor, scene ) );
  143. } );
  144. }, false );
  145. reader.readAsArrayBuffer( file );
  146. break;
  147. case 'gltf':
  148. reader.addEventListener( 'load', function ( event ) {
  149. var contents = event.target.result;
  150. var loader;
  151. if ( isGLTF1( contents ) ) {
  152. alert( 'Import of glTF asset not possible. Only versions >= 2.0 are supported. Please try to upgrade the file to glTF 2.0 using glTF-Pipeline.' );
  153. } else {
  154. var dracoLoader = new DRACOLoader();
  155. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  156. loader = new GLTFLoader( manager );
  157. loader.setDRACOLoader( dracoLoader );
  158. }
  159. loader.parse( contents, '', function ( result ) {
  160. var scene = result.scene;
  161. scene.name = filename;
  162. editor.addAnimations( scene, result.animations );
  163. editor.execute( new AddObjectCommand( editor, scene ) );
  164. } );
  165. }, false );
  166. reader.readAsArrayBuffer( file );
  167. break;
  168. case 'js':
  169. case 'json':
  170. case '3geo':
  171. case '3mat':
  172. case '3obj':
  173. case '3scn':
  174. reader.addEventListener( 'load', function ( event ) {
  175. var contents = event.target.result;
  176. // 2.0
  177. if ( contents.indexOf( 'postMessage' ) !== - 1 ) {
  178. var blob = new Blob( [ contents ], { type: 'text/javascript' } );
  179. var url = URL.createObjectURL( blob );
  180. var worker = new Worker( url );
  181. worker.onmessage = function ( event ) {
  182. event.data.metadata = { version: 2 };
  183. handleJSON( event.data );
  184. };
  185. worker.postMessage( Date.now() );
  186. return;
  187. }
  188. // >= 3.0
  189. var data;
  190. try {
  191. data = JSON.parse( contents );
  192. } catch ( error ) {
  193. alert( error );
  194. return;
  195. }
  196. handleJSON( data );
  197. }, false );
  198. reader.readAsText( file );
  199. break;
  200. case 'kmz':
  201. reader.addEventListener( 'load', function ( event ) {
  202. var loader = new KMZLoader();
  203. var collada = loader.parse( event.target.result );
  204. collada.scene.name = filename;
  205. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  206. }, false );
  207. reader.readAsArrayBuffer( file );
  208. break;
  209. case 'md2':
  210. reader.addEventListener( 'load', function ( event ) {
  211. var contents = event.target.result;
  212. var geometry = new MD2Loader().parse( contents );
  213. var material = new THREE.MeshStandardMaterial( {
  214. morphTargets: true,
  215. morphNormals: true
  216. } );
  217. var mesh = new THREE.Mesh( geometry, material );
  218. mesh.mixer = new THREE.AnimationMixer( mesh );
  219. mesh.name = filename;
  220. editor.addAnimations( mesh, geometry.animations );
  221. editor.execute( new AddObjectCommand( editor, mesh ) );
  222. }, false );
  223. reader.readAsArrayBuffer( file );
  224. break;
  225. case 'obj':
  226. reader.addEventListener( 'load', function ( event ) {
  227. var contents = event.target.result;
  228. var object = new OBJLoader().parse( contents );
  229. object.name = filename;
  230. editor.execute( new AddObjectCommand( editor, object ) );
  231. }, false );
  232. reader.readAsText( file );
  233. break;
  234. case 'ply':
  235. reader.addEventListener( 'load', function ( event ) {
  236. var contents = event.target.result;
  237. var geometry = new PLYLoader().parse( contents );
  238. geometry.sourceType = "ply";
  239. geometry.sourceFile = file.name;
  240. var material = new THREE.MeshStandardMaterial();
  241. var mesh = new THREE.Mesh( geometry, material );
  242. mesh.name = filename;
  243. editor.execute( new AddObjectCommand( editor, mesh ) );
  244. }, false );
  245. reader.readAsArrayBuffer( file );
  246. break;
  247. case 'stl':
  248. reader.addEventListener( 'load', function ( event ) {
  249. var contents = event.target.result;
  250. var geometry = new STLLoader().parse( contents );
  251. geometry.sourceType = "stl";
  252. geometry.sourceFile = file.name;
  253. var material = new THREE.MeshStandardMaterial();
  254. var mesh = new THREE.Mesh( geometry, material );
  255. mesh.name = filename;
  256. editor.execute( new AddObjectCommand( editor, mesh ) );
  257. }, false );
  258. if ( reader.readAsBinaryString !== undefined ) {
  259. reader.readAsBinaryString( file );
  260. } else {
  261. reader.readAsArrayBuffer( file );
  262. }
  263. break;
  264. case 'svg':
  265. reader.addEventListener( 'load', function ( event ) {
  266. var contents = event.target.result;
  267. var loader = new SVGLoader();
  268. var paths = loader.parse( contents ).paths;
  269. //
  270. var group = new THREE.Group();
  271. group.scale.multiplyScalar( 0.1 );
  272. group.scale.y *= - 1;
  273. for ( var i = 0; i < paths.length; i ++ ) {
  274. var path = paths[ i ];
  275. var material = new THREE.MeshBasicMaterial( {
  276. color: path.color,
  277. depthWrite: false
  278. } );
  279. var shapes = path.toShapes( true );
  280. for ( var j = 0; j < shapes.length; j ++ ) {
  281. var shape = shapes[ j ];
  282. var geometry = new THREE.ShapeBufferGeometry( shape );
  283. var mesh = new THREE.Mesh( geometry, material );
  284. group.add( mesh );
  285. }
  286. }
  287. editor.execute( new AddObjectCommand( editor, group ) );
  288. }, false );
  289. reader.readAsText( file );
  290. break;
  291. case 'vtk':
  292. reader.addEventListener( 'load', function ( event ) {
  293. var contents = event.target.result;
  294. var geometry = new VTKLoader().parse( contents );
  295. geometry.sourceType = "vtk";
  296. geometry.sourceFile = file.name;
  297. var material = new THREE.MeshStandardMaterial();
  298. var mesh = new THREE.Mesh( geometry, material );
  299. mesh.name = filename;
  300. editor.execute( new AddObjectCommand( editor, mesh ) );
  301. }, false );
  302. reader.readAsArrayBuffer( file );
  303. break;
  304. case 'wrl':
  305. reader.addEventListener( 'load', function ( event ) {
  306. var contents = event.target.result;
  307. var result = new VRMLLoader().parse( contents );
  308. editor.execute( new SetSceneCommand( editor, result ) );
  309. }, false );
  310. reader.readAsText( file );
  311. break;
  312. case 'zip':
  313. reader.addEventListener( 'load', function ( event ) {
  314. handleZIP( event.target.result );
  315. }, false );
  316. reader.readAsBinaryString( file );
  317. break;
  318. default:
  319. console.error( 'Unsupported file format (' + extension + ').' );
  320. break;
  321. }
  322. };
  323. function handleJSON( data ) {
  324. if ( data.metadata === undefined ) { // 2.0
  325. data.metadata = { type: 'Geometry' };
  326. }
  327. if ( data.metadata.type === undefined ) { // 3.0
  328. data.metadata.type = 'Geometry';
  329. }
  330. if ( data.metadata.formatVersion !== undefined ) {
  331. data.metadata.version = data.metadata.formatVersion;
  332. }
  333. switch ( data.metadata.type.toLowerCase() ) {
  334. case 'buffergeometry':
  335. var loader = new THREE.BufferGeometryLoader();
  336. var result = loader.parse( data );
  337. var mesh = new THREE.Mesh( result );
  338. editor.execute( new AddObjectCommand( editor, mesh ) );
  339. break;
  340. case 'geometry':
  341. console.error( 'Loader: "Geometry" is no longer supported.' );
  342. break;
  343. case 'object':
  344. var loader = new THREE.ObjectLoader();
  345. loader.setResourcePath( scope.texturePath );
  346. loader.parse( data, function ( result ) {
  347. if ( result.isScene ) {
  348. editor.execute( new SetSceneCommand( editor, result ) );
  349. } else {
  350. editor.execute( new AddObjectCommand( editor, result ) );
  351. }
  352. } );
  353. break;
  354. case 'app':
  355. editor.fromJSON( data );
  356. break;
  357. }
  358. }
  359. function handleZIP( contents ) {
  360. var zip = new JSZip( contents );
  361. // Poly
  362. if ( zip.files[ 'model.obj' ] && zip.files[ 'materials.mtl' ] ) {
  363. var materials = new MTLLoader().parse( zip.file( 'materials.mtl' ).asText() );
  364. var object = new OBJLoader().setMaterials( materials ).parse( zip.file( 'model.obj' ).asText() );
  365. editor.execute( new AddObjectCommand( editor, object ) );
  366. }
  367. //
  368. zip.filter( function ( path, file ) {
  369. var manager = new THREE.LoadingManager();
  370. manager.setURLModifier( function ( url ) {
  371. var file = zip.files[ url ];
  372. if ( file ) {
  373. console.log( 'Loading', url );
  374. var blob = new Blob( [ file.asArrayBuffer() ], { type: 'application/octet-stream' } );
  375. return URL.createObjectURL( blob );
  376. }
  377. return url;
  378. } );
  379. var extension = file.name.split( '.' ).pop().toLowerCase();
  380. switch ( extension ) {
  381. case 'fbx':
  382. var loader = new FBXLoader( manager );
  383. var object = loader.parse( file.asArrayBuffer() );
  384. editor.execute( new AddObjectCommand( editor, object ) );
  385. break;
  386. case 'glb':
  387. var dracoLoader = new DRACOLoader();
  388. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  389. var loader = new GLTFLoader();
  390. loader.setDRACOLoader( dracoLoader );
  391. loader.parse( file.asArrayBuffer(), '', function ( result ) {
  392. var scene = result.scene;
  393. editor.addAnimations( scene, result.animations );
  394. editor.execute( new AddObjectCommand( editor, scene ) );
  395. } );
  396. break;
  397. case 'gltf':
  398. var dracoLoader = new DRACOLoader();
  399. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  400. var loader = new GLTFLoader( manager );
  401. loader.setDRACOLoader( dracoLoader );
  402. loader.parse( file.asText(), '', function ( result ) {
  403. var scene = result.scene;
  404. editor.addAnimations( scene, result.animations );
  405. editor.execute( new AddObjectCommand( editor, scene ) );
  406. } );
  407. break;
  408. }
  409. } );
  410. }
  411. function isGLTF1( contents ) {
  412. var resultContent;
  413. if ( typeof contents === 'string' ) {
  414. // contents is a JSON string
  415. resultContent = contents;
  416. } else {
  417. var magic = THREE.LoaderUtils.decodeText( new Uint8Array( contents, 0, 4 ) );
  418. if ( magic === 'glTF' ) {
  419. // contents is a .glb file; extract the version
  420. var version = new DataView( contents ).getUint32( 4, true );
  421. return version < 2;
  422. } else {
  423. // contents is a .gltf file
  424. resultContent = THREE.LoaderUtils.decodeText( new Uint8Array( contents ) );
  425. }
  426. }
  427. var json = JSON.parse( resultContent );
  428. return ( json.asset != undefined && json.asset.version[ 0 ] < 2 );
  429. }
  430. }
  431. export { Loader };