PLYLoader.js 11 KB

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  1. /**
  2. * Description: A THREE loader for PLY ASCII files (known as the Polygon
  3. * File Format or the Stanford Triangle Format).
  4. *
  5. * Limitations: ASCII decoding assumes file is UTF-8.
  6. *
  7. * Usage:
  8. * var loader = new THREE.PLYLoader();
  9. * loader.load('./models/ply/ascii/dolphins.ply', function (geometry) {
  10. *
  11. * scene.add( new THREE.Mesh( geometry ) );
  12. *
  13. * } );
  14. *
  15. * If the PLY file uses non standard property names, they can be mapped while
  16. * loading. For example, the following maps the properties
  17. * “diffuse_(red|green|blue)” in the file to standard color names.
  18. *
  19. * loader.setPropertyNameMapping( {
  20. * diffuse_red: 'red',
  21. * diffuse_green: 'green',
  22. * diffuse_blue: 'blue'
  23. * } );
  24. *
  25. */
  26. THREE.PLYLoader = function ( manager ) {
  27. THREE.Loader.call( this, manager );
  28. this.propertyNameMapping = {};
  29. };
  30. THREE.PLYLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
  31. constructor: THREE.PLYLoader,
  32. load: function ( url, onLoad, onProgress, onError ) {
  33. var scope = this;
  34. var loader = new THREE.FileLoader( this.manager );
  35. loader.setPath( this.path );
  36. loader.setResponseType( 'arraybuffer' );
  37. loader.setRequestHeader( this.requestHeader );
  38. loader.setWithCredentials( this.withCredentials );
  39. loader.load( url, function ( text ) {
  40. try {
  41. onLoad( scope.parse( text ) );
  42. } catch ( e ) {
  43. if ( onError ) {
  44. onError( e );
  45. } else {
  46. console.error( e );
  47. }
  48. scope.manager.itemError( url );
  49. }
  50. }, onProgress, onError );
  51. },
  52. setPropertyNameMapping: function ( mapping ) {
  53. this.propertyNameMapping = mapping;
  54. },
  55. parse: function ( data ) {
  56. function parseHeader( data ) {
  57. var patternHeader = /ply([\s\S]*)end_header\r?\n/;
  58. var headerText = '';
  59. var headerLength = 0;
  60. var result = patternHeader.exec( data );
  61. if ( result !== null ) {
  62. headerText = result[ 1 ];
  63. headerLength = result[ 0 ].length;
  64. }
  65. var header = {
  66. comments: [],
  67. elements: [],
  68. headerLength: headerLength
  69. };
  70. var lines = headerText.split( '\n' );
  71. var currentElement;
  72. var lineType, lineValues;
  73. function make_ply_element_property( propertValues, propertyNameMapping ) {
  74. var property = { type: propertValues[ 0 ] };
  75. if ( property.type === 'list' ) {
  76. property.name = propertValues[ 3 ];
  77. property.countType = propertValues[ 1 ];
  78. property.itemType = propertValues[ 2 ];
  79. } else {
  80. property.name = propertValues[ 1 ];
  81. }
  82. if ( property.name in propertyNameMapping ) {
  83. property.name = propertyNameMapping[ property.name ];
  84. }
  85. return property;
  86. }
  87. for ( var i = 0; i < lines.length; i ++ ) {
  88. var line = lines[ i ];
  89. line = line.trim();
  90. if ( line === '' ) continue;
  91. lineValues = line.split( /\s+/ );
  92. lineType = lineValues.shift();
  93. line = lineValues.join( ' ' );
  94. switch ( lineType ) {
  95. case 'format':
  96. header.format = lineValues[ 0 ];
  97. header.version = lineValues[ 1 ];
  98. break;
  99. case 'comment':
  100. header.comments.push( line );
  101. break;
  102. case 'element':
  103. if ( currentElement !== undefined ) {
  104. header.elements.push( currentElement );
  105. }
  106. currentElement = {};
  107. currentElement.name = lineValues[ 0 ];
  108. currentElement.count = parseInt( lineValues[ 1 ] );
  109. currentElement.properties = [];
  110. break;
  111. case 'property':
  112. currentElement.properties.push( make_ply_element_property( lineValues, scope.propertyNameMapping ) );
  113. break;
  114. default:
  115. console.log( 'unhandled', lineType, lineValues );
  116. }
  117. }
  118. if ( currentElement !== undefined ) {
  119. header.elements.push( currentElement );
  120. }
  121. return header;
  122. }
  123. function parseASCIINumber( n, type ) {
  124. switch ( type ) {
  125. case 'char': case 'uchar': case 'short': case 'ushort': case 'int': case 'uint':
  126. case 'int8': case 'uint8': case 'int16': case 'uint16': case 'int32': case 'uint32':
  127. return parseInt( n );
  128. case 'float': case 'double': case 'float32': case 'float64':
  129. return parseFloat( n );
  130. }
  131. }
  132. function parseASCIIElement( properties, line ) {
  133. var values = line.split( /\s+/ );
  134. var element = {};
  135. for ( var i = 0; i < properties.length; i ++ ) {
  136. if ( properties[ i ].type === 'list' ) {
  137. var list = [];
  138. var n = parseASCIINumber( values.shift(), properties[ i ].countType );
  139. for ( var j = 0; j < n; j ++ ) {
  140. list.push( parseASCIINumber( values.shift(), properties[ i ].itemType ) );
  141. }
  142. element[ properties[ i ].name ] = list;
  143. } else {
  144. element[ properties[ i ].name ] = parseASCIINumber( values.shift(), properties[ i ].type );
  145. }
  146. }
  147. return element;
  148. }
  149. function parseASCII( data, header ) {
  150. // PLY ascii format specification, as per http://en.wikipedia.org/wiki/PLY_(file_format)
  151. var buffer = {
  152. indices: [],
  153. vertices: [],
  154. normals: [],
  155. uvs: [],
  156. faceVertexUvs: [],
  157. colors: []
  158. };
  159. var result;
  160. var patternBody = /end_header\s([\s\S]*)$/;
  161. var body = '';
  162. if ( ( result = patternBody.exec( data ) ) !== null ) {
  163. body = result[ 1 ];
  164. }
  165. var lines = body.split( '\n' );
  166. var currentElement = 0;
  167. var currentElementCount = 0;
  168. for ( var i = 0; i < lines.length; i ++ ) {
  169. var line = lines[ i ];
  170. line = line.trim();
  171. if ( line === '' ) {
  172. continue;
  173. }
  174. if ( currentElementCount >= header.elements[ currentElement ].count ) {
  175. currentElement ++;
  176. currentElementCount = 0;
  177. }
  178. var element = parseASCIIElement( header.elements[ currentElement ].properties, line );
  179. handleElement( buffer, header.elements[ currentElement ].name, element );
  180. currentElementCount ++;
  181. }
  182. return postProcess( buffer );
  183. }
  184. function postProcess( buffer ) {
  185. var geometry = new THREE.BufferGeometry();
  186. // mandatory buffer data
  187. if ( buffer.indices.length > 0 ) {
  188. geometry.setIndex( buffer.indices );
  189. }
  190. geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( buffer.vertices, 3 ) );
  191. // optional buffer data
  192. if ( buffer.normals.length > 0 ) {
  193. geometry.setAttribute( 'normal', new THREE.Float32BufferAttribute( buffer.normals, 3 ) );
  194. }
  195. if ( buffer.uvs.length > 0 ) {
  196. geometry.setAttribute( 'uv', new THREE.Float32BufferAttribute( buffer.uvs, 2 ) );
  197. }
  198. if ( buffer.colors.length > 0 ) {
  199. geometry.setAttribute( 'color', new THREE.Float32BufferAttribute( buffer.colors, 3 ) );
  200. }
  201. if ( buffer.faceVertexUvs.length > 0 ) {
  202. geometry = geometry.toNonIndexed();
  203. geometry.setAttribute( 'uv', new THREE.Float32BufferAttribute( buffer.faceVertexUvs, 2 ) );
  204. }
  205. geometry.computeBoundingSphere();
  206. return geometry;
  207. }
  208. function handleElement( buffer, elementName, element ) {
  209. if ( elementName === 'vertex' ) {
  210. buffer.vertices.push( element.x, element.y, element.z );
  211. if ( 'nx' in element && 'ny' in element && 'nz' in element ) {
  212. buffer.normals.push( element.nx, element.ny, element.nz );
  213. }
  214. if ( 's' in element && 't' in element ) {
  215. buffer.uvs.push( element.s, element.t );
  216. }
  217. if ( 'red' in element && 'green' in element && 'blue' in element ) {
  218. buffer.colors.push( element.red / 255.0, element.green / 255.0, element.blue / 255.0 );
  219. }
  220. } else if ( elementName === 'face' ) {
  221. var vertex_indices = element.vertex_indices || element.vertex_index; // issue #9338
  222. var texcoord = element.texcoord;
  223. if ( vertex_indices.length === 3 ) {
  224. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 2 ] );
  225. if ( texcoord && texcoord.length === 6 ) {
  226. buffer.faceVertexUvs.push( texcoord[ 0 ], texcoord[ 1 ] );
  227. buffer.faceVertexUvs.push( texcoord[ 2 ], texcoord[ 3 ] );
  228. buffer.faceVertexUvs.push( texcoord[ 4 ], texcoord[ 5 ] );
  229. }
  230. } else if ( vertex_indices.length === 4 ) {
  231. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 3 ] );
  232. buffer.indices.push( vertex_indices[ 1 ], vertex_indices[ 2 ], vertex_indices[ 3 ] );
  233. }
  234. }
  235. }
  236. function binaryRead( dataview, at, type, little_endian ) {
  237. switch ( type ) {
  238. // corespondences for non-specific length types here match rply:
  239. case 'int8': case 'char': return [ dataview.getInt8( at ), 1 ];
  240. case 'uint8': case 'uchar': return [ dataview.getUint8( at ), 1 ];
  241. case 'int16': case 'short': return [ dataview.getInt16( at, little_endian ), 2 ];
  242. case 'uint16': case 'ushort': return [ dataview.getUint16( at, little_endian ), 2 ];
  243. case 'int32': case 'int': return [ dataview.getInt32( at, little_endian ), 4 ];
  244. case 'uint32': case 'uint': return [ dataview.getUint32( at, little_endian ), 4 ];
  245. case 'float32': case 'float': return [ dataview.getFloat32( at, little_endian ), 4 ];
  246. case 'float64': case 'double': return [ dataview.getFloat64( at, little_endian ), 8 ];
  247. }
  248. }
  249. function binaryReadElement( dataview, at, properties, little_endian ) {
  250. var element = {};
  251. var result, read = 0;
  252. for ( var i = 0; i < properties.length; i ++ ) {
  253. if ( properties[ i ].type === 'list' ) {
  254. var list = [];
  255. result = binaryRead( dataview, at + read, properties[ i ].countType, little_endian );
  256. var n = result[ 0 ];
  257. read += result[ 1 ];
  258. for ( var j = 0; j < n; j ++ ) {
  259. result = binaryRead( dataview, at + read, properties[ i ].itemType, little_endian );
  260. list.push( result[ 0 ] );
  261. read += result[ 1 ];
  262. }
  263. element[ properties[ i ].name ] = list;
  264. } else {
  265. result = binaryRead( dataview, at + read, properties[ i ].type, little_endian );
  266. element[ properties[ i ].name ] = result[ 0 ];
  267. read += result[ 1 ];
  268. }
  269. }
  270. return [ element, read ];
  271. }
  272. function parseBinary( data, header ) {
  273. var buffer = {
  274. indices: [],
  275. vertices: [],
  276. normals: [],
  277. uvs: [],
  278. faceVertexUvs: [],
  279. colors: []
  280. };
  281. var little_endian = ( header.format === 'binary_little_endian' );
  282. var body = new DataView( data, header.headerLength );
  283. var result, loc = 0;
  284. for ( var currentElement = 0; currentElement < header.elements.length; currentElement ++ ) {
  285. for ( var currentElementCount = 0; currentElementCount < header.elements[ currentElement ].count; currentElementCount ++ ) {
  286. result = binaryReadElement( body, loc, header.elements[ currentElement ].properties, little_endian );
  287. loc += result[ 1 ];
  288. var element = result[ 0 ];
  289. handleElement( buffer, header.elements[ currentElement ].name, element );
  290. }
  291. }
  292. return postProcess( buffer );
  293. }
  294. //
  295. var geometry;
  296. var scope = this;
  297. if ( data instanceof ArrayBuffer ) {
  298. var text = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  299. var header = parseHeader( text );
  300. geometry = header.format === 'ascii' ? parseASCII( text, header ) : parseBinary( data, header );
  301. } else {
  302. geometry = parseASCII( data, parseHeader( data ) );
  303. }
  304. return geometry;
  305. }
  306. } );