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- import fs from 'fs';
- import path from 'path';
- import { FBXLoader } from '../../examples/jsm/loaders/FBXLoader.js';
- import { ImageLoader, ImageUtils, LoaderUtils } from '../../build/three.module.js';
- if ( process.argv.length <= 2 ) {
- console.log( `Usage: ${path.basename( __filename )} model.fbx` );
- process.exit( - 1 );
- }
- //
- const PRECISION = 6;
- function parseNumber( key, value ) {
- return typeof value === 'number' ? parseFloat( value.toFixed( PRECISION ) ) : value;
- }
- global.window = {
- innerWidth: 1024,
- innerHeight: 768,
- URL: {
- createObjectURL: function () {
- throw new Error( 'fbx2three: Images in binary format not yet supported.' );
- }
- }
- };
- // HTML Images are not available, so use a Buffer instead.
- ImageLoader.prototype.load = function ( url, onLoad ) {
- if ( this.path !== undefined ) url = this.path + url;
- // If image isn't found, try to ignore it.
- if ( ! fs.existsSync( url ) ) {
- onLoad( new Buffer( '' ) );
- return;
- }
- onLoad( fs.readFileSync( url ) );
- };
- // Convert image buffer to data URL.
- ImageUtils.getDataURL = function ( image ) {
- if ( ! ( image instanceof Buffer ) ) {
- throw new Error( 'fbx2three: Image should be loaded as Buffer.' );
- }
- let dataURL = 'data:';
- dataURL += this.format === THREE.RGBAFormat ? 'image/png' : 'image/jpeg';
- dataURL += ';base64,';
- dataURL += image.toString( 'base64' );
- return dataURL;
- };
- //
- const file = process.argv[ 2 ];
- const resourceDirectory = LoaderUtils.extractUrlBase( file );
- const loader = new FBXLoader();
- const arraybuffer = fs.readFileSync( file ).buffer;
- const object = loader.parse( arraybuffer, resourceDirectory );
- const content = JSON.stringify( object.toJSON(), parseNumber );
- fs.writeFileSync( path.basename( file, '.fbx' ) + '.json', content, 'utf8' );
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