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Loader.js 19 KB

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  1. import * as THREE from '../../build/three.module.js';
  2. import { TGALoader } from '../../examples/jsm/loaders/TGALoader.js';
  3. import { AddObjectCommand } from './commands/AddObjectCommand.js';
  4. import { SetSceneCommand } from './commands/SetSceneCommand.js';
  5. import { LoaderUtils } from './LoaderUtils.js';
  6. import { unzipSync, strFromU8 } from '../../examples/jsm/libs/fflate.module.js';
  7. function Loader( editor ) {
  8. var scope = this;
  9. this.texturePath = '';
  10. this.loadItemList = function ( items ) {
  11. LoaderUtils.getFilesFromItemList( items, function ( files, filesMap ) {
  12. scope.loadFiles( files, filesMap );
  13. } );
  14. };
  15. this.loadFiles = function ( files, filesMap ) {
  16. if ( files.length > 0 ) {
  17. var filesMap = filesMap || LoaderUtils.createFilesMap( files );
  18. var manager = new THREE.LoadingManager();
  19. manager.setURLModifier( function ( url ) {
  20. url = url.replace( /^(\.?\/)/, '' ); // remove './'
  21. var file = filesMap[ url ];
  22. if ( file ) {
  23. console.log( 'Loading', url );
  24. return URL.createObjectURL( file );
  25. }
  26. return url;
  27. } );
  28. manager.addHandler( /\.tga$/i, new TGALoader() );
  29. for ( var i = 0; i < files.length; i ++ ) {
  30. scope.loadFile( files[ i ], manager );
  31. }
  32. }
  33. };
  34. this.loadFile = function ( file, manager ) {
  35. var filename = file.name;
  36. var extension = filename.split( '.' ).pop().toLowerCase();
  37. var reader = new FileReader();
  38. reader.addEventListener( 'progress', function ( event ) {
  39. var size = '(' + Math.floor( event.total / 1000 ).format() + ' KB)';
  40. var progress = Math.floor( ( event.loaded / event.total ) * 100 ) + '%';
  41. console.log( 'Loading', filename, size, progress );
  42. } );
  43. switch ( extension ) {
  44. case '3dm':
  45. reader.addEventListener( 'load', async function ( event ) {
  46. var contents = event.target.result;
  47. var { Rhino3dmLoader } = await import( '../../examples/jsm/loaders/3DMLoader.js' );
  48. var loader = new Rhino3dmLoader();
  49. loader.setLibraryPath( '../examples/jsm/libs/rhino3dm/' );
  50. loader.parse( contents, function ( object ) {
  51. editor.execute( new AddObjectCommand( editor, object ) );
  52. } );
  53. }, false );
  54. reader.readAsArrayBuffer( file );
  55. break;
  56. case '3ds':
  57. reader.addEventListener( 'load', async function ( event ) {
  58. var { TDSLoader } = await import( '../../examples/jsm/loaders/TDSLoader.js' );
  59. var loader = new TDSLoader();
  60. var object = loader.parse( event.target.result );
  61. editor.execute( new AddObjectCommand( editor, object ) );
  62. }, false );
  63. reader.readAsArrayBuffer( file );
  64. break;
  65. case '3mf':
  66. reader.addEventListener( 'load', async function ( event ) {
  67. var { ThreeMFLoader } = await import( '../../examples/jsm/loaders/3MFLoader.js' );
  68. var loader = new ThreeMFLoader();
  69. var object = loader.parse( event.target.result );
  70. editor.execute( new AddObjectCommand( editor, object ) );
  71. }, false );
  72. reader.readAsArrayBuffer( file );
  73. break;
  74. case 'amf':
  75. reader.addEventListener( 'load', async function ( event ) {
  76. var { AMFLoader } = await import( '../../examples/jsm/loaders/AMFLoader.js' );
  77. var loader = new AMFLoader();
  78. var amfobject = loader.parse( event.target.result );
  79. editor.execute( new AddObjectCommand( editor, amfobject ) );
  80. }, false );
  81. reader.readAsArrayBuffer( file );
  82. break;
  83. case 'dae':
  84. reader.addEventListener( 'load', async function ( event ) {
  85. var contents = event.target.result;
  86. var { ColladaLoader } = await import( '../../examples/jsm/loaders/ColladaLoader.js' );
  87. var loader = new ColladaLoader( manager );
  88. var collada = loader.parse( contents );
  89. collada.scene.name = filename;
  90. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  91. }, false );
  92. reader.readAsText( file );
  93. break;
  94. case 'drc':
  95. reader.addEventListener( 'load', async function ( event ) {
  96. var contents = event.target.result;
  97. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  98. var loader = new DRACOLoader();
  99. loader.setDecoderPath( '../examples/js/libs/draco/' );
  100. loader.decodeDracoFile( contents, function ( geometry ) {
  101. var object;
  102. if ( geometry.index !== null ) {
  103. var material = new THREE.MeshStandardMaterial();
  104. object = new THREE.Mesh( geometry, material );
  105. object.name = filename;
  106. } else {
  107. var material = new THREE.PointsMaterial( { size: 0.01 } );
  108. material.vertexColors = geometry.hasAttribute( 'color' );
  109. object = new THREE.Points( geometry, material );
  110. object.name = filename;
  111. }
  112. editor.execute( new AddObjectCommand( editor, object ) );
  113. } );
  114. }, false );
  115. reader.readAsArrayBuffer( file );
  116. break;
  117. case 'fbx':
  118. reader.addEventListener( 'load', async function ( event ) {
  119. var contents = event.target.result;
  120. var { FBXLoader } = await import( '../../examples/jsm/loaders/FBXLoader.js' );
  121. var loader = new FBXLoader( manager );
  122. var object = loader.parse( contents );
  123. editor.execute( new AddObjectCommand( editor, object ) );
  124. }, false );
  125. reader.readAsArrayBuffer( file );
  126. break;
  127. case 'glb':
  128. reader.addEventListener( 'load', async function ( event ) {
  129. var contents = event.target.result;
  130. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  131. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  132. var dracoLoader = new DRACOLoader();
  133. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  134. var loader = new GLTFLoader();
  135. loader.setDRACOLoader( dracoLoader );
  136. loader.parse( contents, '', function ( result ) {
  137. var scene = result.scene;
  138. scene.name = filename;
  139. scene.animations.push( ...result.animations );
  140. editor.execute( new AddObjectCommand( editor, scene ) );
  141. } );
  142. }, false );
  143. reader.readAsArrayBuffer( file );
  144. break;
  145. case 'gltf':
  146. reader.addEventListener( 'load', async function ( event ) {
  147. var contents = event.target.result;
  148. var loader;
  149. if ( isGLTF1( contents ) ) {
  150. alert( 'Import of glTF asset not possible. Only versions >= 2.0 are supported. Please try to upgrade the file to glTF 2.0 using glTF-Pipeline.' );
  151. } else {
  152. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  153. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  154. var dracoLoader = new DRACOLoader();
  155. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  156. loader = new GLTFLoader( manager );
  157. loader.setDRACOLoader( dracoLoader );
  158. }
  159. loader.parse( contents, '', function ( result ) {
  160. var scene = result.scene;
  161. scene.name = filename;
  162. scene.animations.push( ...result.animations );
  163. editor.execute( new AddObjectCommand( editor, scene ) );
  164. } );
  165. }, false );
  166. reader.readAsArrayBuffer( file );
  167. break;
  168. case 'js':
  169. case 'json':
  170. reader.addEventListener( 'load', function ( event ) {
  171. var contents = event.target.result;
  172. // 2.0
  173. if ( contents.indexOf( 'postMessage' ) !== - 1 ) {
  174. var blob = new Blob( [ contents ], { type: 'text/javascript' } );
  175. var url = URL.createObjectURL( blob );
  176. var worker = new Worker( url );
  177. worker.onmessage = function ( event ) {
  178. event.data.metadata = { version: 2 };
  179. handleJSON( event.data );
  180. };
  181. worker.postMessage( Date.now() );
  182. return;
  183. }
  184. // >= 3.0
  185. var data;
  186. try {
  187. data = JSON.parse( contents );
  188. } catch ( error ) {
  189. alert( error );
  190. return;
  191. }
  192. handleJSON( data );
  193. }, false );
  194. reader.readAsText( file );
  195. break;
  196. case 'ifc':
  197. reader.addEventListener( 'load', async function ( event ) {
  198. var { IFCLoader } = await import( '../../examples/jsm/loaders/IFCLoader.js' );
  199. var loader = new IFCLoader();
  200. loader.ifcManager.setWasmPath( '../../examples/jsm/loaders/ifc/' );
  201. var model = await loader.parse( event.target.result );
  202. model.mesh.name = filename;
  203. editor.execute( new AddObjectCommand( editor, model.mesh ) );
  204. }, false );
  205. reader.readAsArrayBuffer( file );
  206. break;
  207. case 'kmz':
  208. reader.addEventListener( 'load', async function ( event ) {
  209. var { KMZLoader } = await import( '../../examples/jsm/loaders/KMZLoader.js' );
  210. var loader = new KMZLoader();
  211. var collada = loader.parse( event.target.result );
  212. collada.scene.name = filename;
  213. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  214. }, false );
  215. reader.readAsArrayBuffer( file );
  216. break;
  217. case 'ldr':
  218. case 'mpd':
  219. reader.addEventListener( 'load', async function ( event ) {
  220. var { LDrawLoader } = await import( '../../examples/jsm/loaders/LDrawLoader.js' );
  221. var loader = new LDrawLoader();
  222. loader.fileMap = {}; // TODO Uh...
  223. loader.setPath( '../../examples/models/ldraw/officialLibrary/' );
  224. loader.parse( event.target.result, undefined, function ( group ) {
  225. group.name = filename;
  226. // Convert from LDraw coordinates: rotate 180 degrees around OX
  227. group.rotation.x = Math.PI;
  228. editor.execute( new AddObjectCommand( editor, group ) );
  229. } );
  230. }, false );
  231. reader.readAsText( file );
  232. break;
  233. case 'md2':
  234. reader.addEventListener( 'load', async function ( event ) {
  235. var contents = event.target.result;
  236. var { MD2Loader } = await import( '../../examples/jsm/loaders/MD2Loader.js' );
  237. var geometry = new MD2Loader().parse( contents );
  238. var material = new THREE.MeshStandardMaterial();
  239. var mesh = new THREE.Mesh( geometry, material );
  240. mesh.mixer = new THREE.AnimationMixer( mesh );
  241. mesh.name = filename;
  242. mesh.animations.push( ...geometry.animations );
  243. editor.execute( new AddObjectCommand( editor, mesh ) );
  244. }, false );
  245. reader.readAsArrayBuffer( file );
  246. break;
  247. case 'obj':
  248. reader.addEventListener( 'load', async function ( event ) {
  249. var contents = event.target.result;
  250. var { OBJLoader } = await import( '../../examples/jsm/loaders/OBJLoader.js' );
  251. var object = new OBJLoader().parse( contents );
  252. object.name = filename;
  253. editor.execute( new AddObjectCommand( editor, object ) );
  254. }, false );
  255. reader.readAsText( file );
  256. break;
  257. case 'ply':
  258. reader.addEventListener( 'load', async function ( event ) {
  259. var contents = event.target.result;
  260. var { PLYLoader } = await import( '../../examples/jsm/loaders/PLYLoader.js' );
  261. var geometry = new PLYLoader().parse( contents );
  262. var object;
  263. if ( geometry.index !== null ) {
  264. var material = new THREE.MeshStandardMaterial();
  265. object = new THREE.Mesh( geometry, material );
  266. object.name = filename;
  267. } else {
  268. var material = new THREE.PointsMaterial( { size: 0.01 } );
  269. material.vertexColors = geometry.hasAttribute( 'color' );
  270. object = new THREE.Points( geometry, material );
  271. object.name = filename;
  272. }
  273. editor.execute( new AddObjectCommand( editor, object ) );
  274. }, false );
  275. reader.readAsArrayBuffer( file );
  276. break;
  277. case 'stl':
  278. reader.addEventListener( 'load', async function ( event ) {
  279. var contents = event.target.result;
  280. var { STLLoader } = await import( '../../examples/jsm/loaders/STLLoader.js' );
  281. var geometry = new STLLoader().parse( contents );
  282. var material = new THREE.MeshStandardMaterial();
  283. var mesh = new THREE.Mesh( geometry, material );
  284. mesh.name = filename;
  285. editor.execute( new AddObjectCommand( editor, mesh ) );
  286. }, false );
  287. if ( reader.readAsBinaryString !== undefined ) {
  288. reader.readAsBinaryString( file );
  289. } else {
  290. reader.readAsArrayBuffer( file );
  291. }
  292. break;
  293. case 'svg':
  294. reader.addEventListener( 'load', async function ( event ) {
  295. var contents = event.target.result;
  296. var { SVGLoader } = await import( '../../examples/jsm/loaders/SVGLoader.js' );
  297. var loader = new SVGLoader();
  298. var paths = loader.parse( contents ).paths;
  299. //
  300. var group = new THREE.Group();
  301. group.scale.multiplyScalar( 0.1 );
  302. group.scale.y *= - 1;
  303. for ( var i = 0; i < paths.length; i ++ ) {
  304. var path = paths[ i ];
  305. var material = new THREE.MeshBasicMaterial( {
  306. color: path.color,
  307. depthWrite: false
  308. } );
  309. var shapes = SVGLoader.createShapes( path );
  310. for ( var j = 0; j < shapes.length; j ++ ) {
  311. var shape = shapes[ j ];
  312. var geometry = new THREE.ShapeGeometry( shape );
  313. var mesh = new THREE.Mesh( geometry, material );
  314. group.add( mesh );
  315. }
  316. }
  317. editor.execute( new AddObjectCommand( editor, group ) );
  318. }, false );
  319. reader.readAsText( file );
  320. break;
  321. case 'vox':
  322. reader.addEventListener( 'load', async function ( event ) {
  323. var contents = event.target.result;
  324. var { VOXLoader, VOXMesh } = await import( '../../examples/jsm/loaders/VOXLoader.js' );
  325. var chunks = new VOXLoader().parse( contents );
  326. var group = new THREE.Group();
  327. group.name = filename;
  328. for ( let i = 0; i < chunks.length; i ++ ) {
  329. const chunk = chunks[ i ];
  330. const mesh = new VOXMesh( chunk );
  331. group.add( mesh );
  332. }
  333. editor.execute( new AddObjectCommand( editor, group ) );
  334. }, false );
  335. reader.readAsArrayBuffer( file );
  336. break;
  337. case 'vtk':
  338. reader.addEventListener( 'load', async function ( event ) {
  339. var contents = event.target.result;
  340. var { VTKLoader } = await import( '../../examples/jsm/loaders/VTKLoader.js' );
  341. var geometry = new VTKLoader().parse( contents );
  342. var material = new THREE.MeshStandardMaterial();
  343. var mesh = new THREE.Mesh( geometry, material );
  344. mesh.name = filename;
  345. editor.execute( new AddObjectCommand( editor, mesh ) );
  346. }, false );
  347. reader.readAsArrayBuffer( file );
  348. break;
  349. case 'wrl':
  350. reader.addEventListener( 'load', async function ( event ) {
  351. var contents = event.target.result;
  352. var { VRMLLoader } = await import( '../../examples/jsm/loaders/VRMLLoader.js' );
  353. var result = new VRMLLoader().parse( contents );
  354. editor.execute( new SetSceneCommand( editor, result ) );
  355. }, false );
  356. reader.readAsText( file );
  357. break;
  358. case 'xyz':
  359. reader.addEventListener( 'load', async function ( event ) {
  360. var contents = event.target.result;
  361. var { XYZLoader } = await import( '../../examples/jsm/loaders/XYZLoader.js' );
  362. var geometry = new XYZLoader().parse( contents );
  363. var material = new THREE.PointsMaterial();
  364. material.vertexColors = geometry.hasAttribute( 'color' );
  365. var points = new THREE.Points( geometry, material );
  366. points.name = filename;
  367. editor.execute( new AddObjectCommand( editor, points ) );
  368. }, false );
  369. reader.readAsText( file );
  370. break;
  371. case 'zip':
  372. reader.addEventListener( 'load', function ( event ) {
  373. handleZIP( event.target.result );
  374. }, false );
  375. reader.readAsArrayBuffer( file );
  376. break;
  377. default:
  378. console.error( 'Unsupported file format (' + extension + ').' );
  379. break;
  380. }
  381. };
  382. function handleJSON( data ) {
  383. if ( data.metadata === undefined ) { // 2.0
  384. data.metadata = { type: 'Geometry' };
  385. }
  386. if ( data.metadata.type === undefined ) { // 3.0
  387. data.metadata.type = 'Geometry';
  388. }
  389. if ( data.metadata.formatVersion !== undefined ) {
  390. data.metadata.version = data.metadata.formatVersion;
  391. }
  392. switch ( data.metadata.type.toLowerCase() ) {
  393. case 'buffergeometry':
  394. var loader = new THREE.BufferGeometryLoader();
  395. var result = loader.parse( data );
  396. var mesh = new THREE.Mesh( result );
  397. editor.execute( new AddObjectCommand( editor, mesh ) );
  398. break;
  399. case 'geometry':
  400. console.error( 'Loader: "Geometry" is no longer supported.' );
  401. break;
  402. case 'object':
  403. var loader = new THREE.ObjectLoader();
  404. loader.setResourcePath( scope.texturePath );
  405. loader.parse( data, function ( result ) {
  406. if ( result.isScene ) {
  407. editor.execute( new SetSceneCommand( editor, result ) );
  408. } else {
  409. editor.execute( new AddObjectCommand( editor, result ) );
  410. }
  411. } );
  412. break;
  413. case 'app':
  414. editor.fromJSON( data );
  415. break;
  416. }
  417. }
  418. async function handleZIP( contents ) {
  419. var zip = unzipSync( new Uint8Array( contents ) );
  420. // Poly
  421. if ( zip[ 'model.obj' ] && zip[ 'materials.mtl' ] ) {
  422. var { MTLLoader } = await import( '../../examples/jsm/loaders/MTLLoader.js' );
  423. var { OBJLoader } = await import( '../../examples/jsm/loaders/OBJLoader.js' );
  424. var materials = new MTLLoader().parse( strFromU8( zip[ 'materials.mtl' ] ) );
  425. var object = new OBJLoader().setMaterials( materials ).parse( strFromU8( zip[ 'model.obj' ] ) );
  426. editor.execute( new AddObjectCommand( editor, object ) );
  427. }
  428. //
  429. for ( var path in zip ) {
  430. var file = zip[ path ];
  431. var manager = new THREE.LoadingManager();
  432. manager.setURLModifier( function ( url ) {
  433. var file = zip[ url ];
  434. if ( file ) {
  435. console.log( 'Loading', url );
  436. var blob = new Blob( [ file.buffer ], { type: 'application/octet-stream' } );
  437. return URL.createObjectURL( blob );
  438. }
  439. return url;
  440. } );
  441. var extension = path.split( '.' ).pop().toLowerCase();
  442. switch ( extension ) {
  443. case 'fbx':
  444. var { FBXLoader } = await import( '../../examples/jsm/loaders/FBXLoader.js' );
  445. var loader = new FBXLoader( manager );
  446. var object = loader.parse( file.buffer );
  447. editor.execute( new AddObjectCommand( editor, object ) );
  448. break;
  449. case 'glb':
  450. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  451. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  452. var dracoLoader = new DRACOLoader();
  453. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  454. var loader = new GLTFLoader();
  455. loader.setDRACOLoader( dracoLoader );
  456. loader.parse( file.buffer, '', function ( result ) {
  457. var scene = result.scene;
  458. scene.animations.push( ...result.animations );
  459. editor.execute( new AddObjectCommand( editor, scene ) );
  460. } );
  461. break;
  462. case 'gltf':
  463. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  464. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  465. var dracoLoader = new DRACOLoader();
  466. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  467. var loader = new GLTFLoader( manager );
  468. loader.setDRACOLoader( dracoLoader );
  469. loader.parse( strFromU8( file ), '', function ( result ) {
  470. var scene = result.scene;
  471. scene.animations.push( ...result.animations );
  472. editor.execute( new AddObjectCommand( editor, scene ) );
  473. } );
  474. break;
  475. }
  476. }
  477. }
  478. function isGLTF1( contents ) {
  479. var resultContent;
  480. if ( typeof contents === 'string' ) {
  481. // contents is a JSON string
  482. resultContent = contents;
  483. } else {
  484. var magic = THREE.LoaderUtils.decodeText( new Uint8Array( contents, 0, 4 ) );
  485. if ( magic === 'glTF' ) {
  486. // contents is a .glb file; extract the version
  487. var version = new DataView( contents ).getUint32( 4, true );
  488. return version < 2;
  489. } else {
  490. // contents is a .gltf file
  491. resultContent = THREE.LoaderUtils.decodeText( new Uint8Array( contents ) );
  492. }
  493. }
  494. var json = JSON.parse( resultContent );
  495. return ( json.asset != undefined && json.asset.version[ 0 ] < 2 );
  496. }
  497. }
  498. export { Loader };