Loader.js 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889
  1. import * as THREE from '../../build/three.module.js';
  2. import { TGALoader } from '../../examples/jsm/loaders/TGALoader.js';
  3. import { AddObjectCommand } from './commands/AddObjectCommand.js';
  4. import { SetSceneCommand } from './commands/SetSceneCommand.js';
  5. import { LoaderUtils } from './LoaderUtils.js';
  6. import { unzipSync, strFromU8 } from '../../examples/jsm/libs/fflate.module.js';
  7. function Loader( editor ) {
  8. var scope = this;
  9. this.texturePath = '';
  10. this.loadItemList = function ( items ) {
  11. LoaderUtils.getFilesFromItemList( items, function ( files, filesMap ) {
  12. scope.loadFiles( files, filesMap );
  13. } );
  14. };
  15. this.loadFiles = function ( files, filesMap ) {
  16. if ( files.length > 0 ) {
  17. var filesMap = filesMap || LoaderUtils.createFilesMap( files );
  18. var manager = new THREE.LoadingManager();
  19. manager.setURLModifier( function ( url ) {
  20. url = url.replace( /^(\.?\/)/, '' ); // remove './'
  21. var file = filesMap[ url ];
  22. if ( file ) {
  23. console.log( 'Loading', url );
  24. return URL.createObjectURL( file );
  25. }
  26. return url;
  27. } );
  28. manager.addHandler( /\.tga$/i, new TGALoader() );
  29. for ( var i = 0; i < files.length; i ++ ) {
  30. scope.loadFile( files[ i ], manager );
  31. }
  32. }
  33. };
  34. this.loadFile = function ( file, manager ) {
  35. var filename = file.name;
  36. var extension = filename.split( '.' ).pop().toLowerCase();
  37. var reader = new FileReader();
  38. reader.addEventListener( 'progress', function ( event ) {
  39. var size = '(' + Math.floor( event.total / 1000 ).format() + ' KB)';
  40. var progress = Math.floor( ( event.loaded / event.total ) * 100 ) + '%';
  41. console.log( 'Loading', filename, size, progress );
  42. } );
  43. switch ( extension ) {
  44. case '3dm':
  45. reader.addEventListener( 'load', async function ( event ) {
  46. var contents = event.target.result;
  47. var { Rhino3dmLoader } = await import( '../../examples/jsm/loaders/3DMLoader.js' );
  48. var loader = new Rhino3dmLoader();
  49. loader.setLibraryPath( '../examples/jsm/libs/rhino3dm/' );
  50. loader.parse( contents, function ( object ) {
  51. editor.execute( new AddObjectCommand( editor, object ) );
  52. } );
  53. }, false );
  54. reader.readAsArrayBuffer( file );
  55. break;
  56. case '3ds':
  57. reader.addEventListener( 'load', async function ( event ) {
  58. var { TDSLoader } = await import( '../../examples/jsm/loaders/TDSLoader.js' );
  59. var loader = new TDSLoader();
  60. var object = loader.parse( event.target.result );
  61. editor.execute( new AddObjectCommand( editor, object ) );
  62. }, false );
  63. reader.readAsArrayBuffer( file );
  64. break;
  65. case '3mf':
  66. reader.addEventListener( 'load', async function ( event ) {
  67. var { ThreeMFLoader } = await import( '../../examples/jsm/loaders/3MFLoader.js' );
  68. var loader = new ThreeMFLoader();
  69. var object = loader.parse( event.target.result );
  70. editor.execute( new AddObjectCommand( editor, object ) );
  71. }, false );
  72. reader.readAsArrayBuffer( file );
  73. break;
  74. case 'amf':
  75. reader.addEventListener( 'load', async function ( event ) {
  76. var { AMFLoader } = await import( '../../examples/jsm/loaders/AMFLoader.js' );
  77. var loader = new AMFLoader();
  78. var amfobject = loader.parse( event.target.result );
  79. editor.execute( new AddObjectCommand( editor, amfobject ) );
  80. }, false );
  81. reader.readAsArrayBuffer( file );
  82. break;
  83. case 'dae':
  84. reader.addEventListener( 'load', async function ( event ) {
  85. var contents = event.target.result;
  86. var { ColladaLoader } = await import( '../../examples/jsm/loaders/ColladaLoader.js' );
  87. var loader = new ColladaLoader( manager );
  88. var collada = loader.parse( contents );
  89. collada.scene.name = filename;
  90. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  91. }, false );
  92. reader.readAsText( file );
  93. break;
  94. case 'drc':
  95. reader.addEventListener( 'load', async function ( event ) {
  96. var contents = event.target.result;
  97. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  98. var loader = new DRACOLoader();
  99. loader.setDecoderPath( '../examples/js/libs/draco/' );
  100. loader.decodeDracoFile( contents, function ( geometry ) {
  101. var object;
  102. if ( geometry.index !== null ) {
  103. var material = new THREE.MeshStandardMaterial();
  104. object = new THREE.Mesh( geometry, material );
  105. object.name = filename;
  106. } else {
  107. var material = new THREE.PointsMaterial( { size: 0.01 } );
  108. material.vertexColors = geometry.hasAttribute( 'color' );
  109. object = new THREE.Points( geometry, material );
  110. object.name = filename;
  111. }
  112. loader.dispose();
  113. editor.execute( new AddObjectCommand( editor, object ) );
  114. } );
  115. }, false );
  116. reader.readAsArrayBuffer( file );
  117. break;
  118. case 'fbx':
  119. reader.addEventListener( 'load', async function ( event ) {
  120. var contents = event.target.result;
  121. var { FBXLoader } = await import( '../../examples/jsm/loaders/FBXLoader.js' );
  122. var loader = new FBXLoader( manager );
  123. var object = loader.parse( contents );
  124. editor.execute( new AddObjectCommand( editor, object ) );
  125. }, false );
  126. reader.readAsArrayBuffer( file );
  127. break;
  128. case 'glb':
  129. reader.addEventListener( 'load', async function ( event ) {
  130. var contents = event.target.result;
  131. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  132. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  133. var dracoLoader = new DRACOLoader();
  134. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  135. var loader = new GLTFLoader();
  136. loader.setDRACOLoader( dracoLoader );
  137. loader.parse( contents, '', function ( result ) {
  138. var scene = result.scene;
  139. scene.name = filename;
  140. scene.animations.push( ...result.animations );
  141. editor.execute( new AddObjectCommand( editor, scene ) );
  142. } );
  143. }, false );
  144. reader.readAsArrayBuffer( file );
  145. break;
  146. case 'gltf':
  147. reader.addEventListener( 'load', async function ( event ) {
  148. var contents = event.target.result;
  149. var loader;
  150. if ( isGLTF1( contents ) ) {
  151. alert( 'Import of glTF asset not possible. Only versions >= 2.0 are supported. Please try to upgrade the file to glTF 2.0 using glTF-Pipeline.' );
  152. } else {
  153. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  154. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  155. var dracoLoader = new DRACOLoader();
  156. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  157. loader = new GLTFLoader( manager );
  158. loader.setDRACOLoader( dracoLoader );
  159. }
  160. loader.parse( contents, '', function ( result ) {
  161. var scene = result.scene;
  162. scene.name = filename;
  163. scene.animations.push( ...result.animations );
  164. editor.execute( new AddObjectCommand( editor, scene ) );
  165. } );
  166. }, false );
  167. reader.readAsArrayBuffer( file );
  168. break;
  169. case 'js':
  170. case 'json':
  171. reader.addEventListener( 'load', function ( event ) {
  172. var contents = event.target.result;
  173. // 2.0
  174. if ( contents.indexOf( 'postMessage' ) !== - 1 ) {
  175. var blob = new Blob( [ contents ], { type: 'text/javascript' } );
  176. var url = URL.createObjectURL( blob );
  177. var worker = new Worker( url );
  178. worker.onmessage = function ( event ) {
  179. event.data.metadata = { version: 2 };
  180. handleJSON( event.data );
  181. };
  182. worker.postMessage( Date.now() );
  183. return;
  184. }
  185. // >= 3.0
  186. var data;
  187. try {
  188. data = JSON.parse( contents );
  189. } catch ( error ) {
  190. alert( error );
  191. return;
  192. }
  193. handleJSON( data );
  194. }, false );
  195. reader.readAsText( file );
  196. break;
  197. case 'ifc':
  198. reader.addEventListener( 'load', async function ( event ) {
  199. var { IFCLoader } = await import( '../../examples/jsm/loaders/IFCLoader.js' );
  200. var loader = new IFCLoader();
  201. loader.ifcManager.setWasmPath( '../../examples/jsm/loaders/ifc/' );
  202. var model = await loader.parse( event.target.result );
  203. model.mesh.name = filename;
  204. editor.execute( new AddObjectCommand( editor, model.mesh ) );
  205. }, false );
  206. reader.readAsArrayBuffer( file );
  207. break;
  208. case 'kmz':
  209. reader.addEventListener( 'load', async function ( event ) {
  210. var { KMZLoader } = await import( '../../examples/jsm/loaders/KMZLoader.js' );
  211. var loader = new KMZLoader();
  212. var collada = loader.parse( event.target.result );
  213. collada.scene.name = filename;
  214. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  215. }, false );
  216. reader.readAsArrayBuffer( file );
  217. break;
  218. case 'ldr':
  219. case 'mpd':
  220. reader.addEventListener( 'load', async function ( event ) {
  221. var { LDrawLoader } = await import( '../../examples/jsm/loaders/LDrawLoader.js' );
  222. var loader = new LDrawLoader();
  223. loader.fileMap = {}; // TODO Uh...
  224. loader.setPath( '../../examples/models/ldraw/officialLibrary/' );
  225. loader.parse( event.target.result, undefined, function ( group ) {
  226. group.name = filename;
  227. // Convert from LDraw coordinates: rotate 180 degrees around OX
  228. group.rotation.x = Math.PI;
  229. editor.execute( new AddObjectCommand( editor, group ) );
  230. } );
  231. }, false );
  232. reader.readAsText( file );
  233. break;
  234. case 'md2':
  235. reader.addEventListener( 'load', async function ( event ) {
  236. var contents = event.target.result;
  237. var { MD2Loader } = await import( '../../examples/jsm/loaders/MD2Loader.js' );
  238. var geometry = new MD2Loader().parse( contents );
  239. var material = new THREE.MeshStandardMaterial();
  240. var mesh = new THREE.Mesh( geometry, material );
  241. mesh.mixer = new THREE.AnimationMixer( mesh );
  242. mesh.name = filename;
  243. mesh.animations.push( ...geometry.animations );
  244. editor.execute( new AddObjectCommand( editor, mesh ) );
  245. }, false );
  246. reader.readAsArrayBuffer( file );
  247. break;
  248. case 'obj':
  249. reader.addEventListener( 'load', async function ( event ) {
  250. var contents = event.target.result;
  251. var { OBJLoader } = await import( '../../examples/jsm/loaders/OBJLoader.js' );
  252. var object = new OBJLoader().parse( contents );
  253. object.name = filename;
  254. editor.execute( new AddObjectCommand( editor, object ) );
  255. }, false );
  256. reader.readAsText( file );
  257. break;
  258. case 'ply':
  259. reader.addEventListener( 'load', async function ( event ) {
  260. var contents = event.target.result;
  261. var { PLYLoader } = await import( '../../examples/jsm/loaders/PLYLoader.js' );
  262. var geometry = new PLYLoader().parse( contents );
  263. var object;
  264. if ( geometry.index !== null ) {
  265. var material = new THREE.MeshStandardMaterial();
  266. object = new THREE.Mesh( geometry, material );
  267. object.name = filename;
  268. } else {
  269. var material = new THREE.PointsMaterial( { size: 0.01 } );
  270. material.vertexColors = geometry.hasAttribute( 'color' );
  271. object = new THREE.Points( geometry, material );
  272. object.name = filename;
  273. }
  274. editor.execute( new AddObjectCommand( editor, object ) );
  275. }, false );
  276. reader.readAsArrayBuffer( file );
  277. break;
  278. case 'stl':
  279. reader.addEventListener( 'load', async function ( event ) {
  280. var contents = event.target.result;
  281. var { STLLoader } = await import( '../../examples/jsm/loaders/STLLoader.js' );
  282. var geometry = new STLLoader().parse( contents );
  283. var material = new THREE.MeshStandardMaterial();
  284. var mesh = new THREE.Mesh( geometry, material );
  285. mesh.name = filename;
  286. editor.execute( new AddObjectCommand( editor, mesh ) );
  287. }, false );
  288. if ( reader.readAsBinaryString !== undefined ) {
  289. reader.readAsBinaryString( file );
  290. } else {
  291. reader.readAsArrayBuffer( file );
  292. }
  293. break;
  294. case 'svg':
  295. reader.addEventListener( 'load', async function ( event ) {
  296. var contents = event.target.result;
  297. var { SVGLoader } = await import( '../../examples/jsm/loaders/SVGLoader.js' );
  298. var loader = new SVGLoader();
  299. var paths = loader.parse( contents ).paths;
  300. //
  301. var group = new THREE.Group();
  302. group.scale.multiplyScalar( 0.1 );
  303. group.scale.y *= - 1;
  304. for ( var i = 0; i < paths.length; i ++ ) {
  305. var path = paths[ i ];
  306. var material = new THREE.MeshBasicMaterial( {
  307. color: path.color,
  308. depthWrite: false
  309. } );
  310. var shapes = SVGLoader.createShapes( path );
  311. for ( var j = 0; j < shapes.length; j ++ ) {
  312. var shape = shapes[ j ];
  313. var geometry = new THREE.ShapeGeometry( shape );
  314. var mesh = new THREE.Mesh( geometry, material );
  315. group.add( mesh );
  316. }
  317. }
  318. editor.execute( new AddObjectCommand( editor, group ) );
  319. }, false );
  320. reader.readAsText( file );
  321. break;
  322. case 'vox':
  323. reader.addEventListener( 'load', async function ( event ) {
  324. var contents = event.target.result;
  325. var { VOXLoader, VOXMesh } = await import( '../../examples/jsm/loaders/VOXLoader.js' );
  326. var chunks = new VOXLoader().parse( contents );
  327. var group = new THREE.Group();
  328. group.name = filename;
  329. for ( let i = 0; i < chunks.length; i ++ ) {
  330. const chunk = chunks[ i ];
  331. const mesh = new VOXMesh( chunk );
  332. group.add( mesh );
  333. }
  334. editor.execute( new AddObjectCommand( editor, group ) );
  335. }, false );
  336. reader.readAsArrayBuffer( file );
  337. break;
  338. case 'vtk':
  339. reader.addEventListener( 'load', async function ( event ) {
  340. var contents = event.target.result;
  341. var { VTKLoader } = await import( '../../examples/jsm/loaders/VTKLoader.js' );
  342. var geometry = new VTKLoader().parse( contents );
  343. var material = new THREE.MeshStandardMaterial();
  344. var mesh = new THREE.Mesh( geometry, material );
  345. mesh.name = filename;
  346. editor.execute( new AddObjectCommand( editor, mesh ) );
  347. }, false );
  348. reader.readAsArrayBuffer( file );
  349. break;
  350. case 'wrl':
  351. reader.addEventListener( 'load', async function ( event ) {
  352. var contents = event.target.result;
  353. var { VRMLLoader } = await import( '../../examples/jsm/loaders/VRMLLoader.js' );
  354. var result = new VRMLLoader().parse( contents );
  355. editor.execute( new SetSceneCommand( editor, result ) );
  356. }, false );
  357. reader.readAsText( file );
  358. break;
  359. case 'xyz':
  360. reader.addEventListener( 'load', async function ( event ) {
  361. var contents = event.target.result;
  362. var { XYZLoader } = await import( '../../examples/jsm/loaders/XYZLoader.js' );
  363. var geometry = new XYZLoader().parse( contents );
  364. var material = new THREE.PointsMaterial();
  365. material.vertexColors = geometry.hasAttribute( 'color' );
  366. var points = new THREE.Points( geometry, material );
  367. points.name = filename;
  368. editor.execute( new AddObjectCommand( editor, points ) );
  369. }, false );
  370. reader.readAsText( file );
  371. break;
  372. case 'zip':
  373. reader.addEventListener( 'load', function ( event ) {
  374. handleZIP( event.target.result );
  375. }, false );
  376. reader.readAsArrayBuffer( file );
  377. break;
  378. default:
  379. console.error( 'Unsupported file format (' + extension + ').' );
  380. break;
  381. }
  382. };
  383. function handleJSON( data ) {
  384. if ( data.metadata === undefined ) { // 2.0
  385. data.metadata = { type: 'Geometry' };
  386. }
  387. if ( data.metadata.type === undefined ) { // 3.0
  388. data.metadata.type = 'Geometry';
  389. }
  390. if ( data.metadata.formatVersion !== undefined ) {
  391. data.metadata.version = data.metadata.formatVersion;
  392. }
  393. switch ( data.metadata.type.toLowerCase() ) {
  394. case 'buffergeometry':
  395. var loader = new THREE.BufferGeometryLoader();
  396. var result = loader.parse( data );
  397. var mesh = new THREE.Mesh( result );
  398. editor.execute( new AddObjectCommand( editor, mesh ) );
  399. break;
  400. case 'geometry':
  401. console.error( 'Loader: "Geometry" is no longer supported.' );
  402. break;
  403. case 'object':
  404. var loader = new THREE.ObjectLoader();
  405. loader.setResourcePath( scope.texturePath );
  406. loader.parse( data, function ( result ) {
  407. if ( result.isScene ) {
  408. editor.execute( new SetSceneCommand( editor, result ) );
  409. } else {
  410. editor.execute( new AddObjectCommand( editor, result ) );
  411. }
  412. } );
  413. break;
  414. case 'app':
  415. editor.fromJSON( data );
  416. break;
  417. }
  418. }
  419. async function handleZIP( contents ) {
  420. var zip = unzipSync( new Uint8Array( contents ) );
  421. // Poly
  422. if ( zip[ 'model.obj' ] && zip[ 'materials.mtl' ] ) {
  423. var { MTLLoader } = await import( '../../examples/jsm/loaders/MTLLoader.js' );
  424. var { OBJLoader } = await import( '../../examples/jsm/loaders/OBJLoader.js' );
  425. var materials = new MTLLoader().parse( strFromU8( zip[ 'materials.mtl' ] ) );
  426. var object = new OBJLoader().setMaterials( materials ).parse( strFromU8( zip[ 'model.obj' ] ) );
  427. editor.execute( new AddObjectCommand( editor, object ) );
  428. }
  429. //
  430. for ( var path in zip ) {
  431. var file = zip[ path ];
  432. var manager = new THREE.LoadingManager();
  433. manager.setURLModifier( function ( url ) {
  434. var file = zip[ url ];
  435. if ( file ) {
  436. console.log( 'Loading', url );
  437. var blob = new Blob( [ file.buffer ], { type: 'application/octet-stream' } );
  438. return URL.createObjectURL( blob );
  439. }
  440. return url;
  441. } );
  442. var extension = path.split( '.' ).pop().toLowerCase();
  443. switch ( extension ) {
  444. case 'fbx':
  445. var { FBXLoader } = await import( '../../examples/jsm/loaders/FBXLoader.js' );
  446. var loader = new FBXLoader( manager );
  447. var object = loader.parse( file.buffer );
  448. editor.execute( new AddObjectCommand( editor, object ) );
  449. break;
  450. case 'glb':
  451. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  452. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  453. var dracoLoader = new DRACOLoader();
  454. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  455. var loader = new GLTFLoader();
  456. loader.setDRACOLoader( dracoLoader );
  457. loader.parse( file.buffer, '', function ( result ) {
  458. var scene = result.scene;
  459. scene.animations.push( ...result.animations );
  460. editor.execute( new AddObjectCommand( editor, scene ) );
  461. } );
  462. break;
  463. case 'gltf':
  464. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  465. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  466. var dracoLoader = new DRACOLoader();
  467. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  468. var loader = new GLTFLoader( manager );
  469. loader.setDRACOLoader( dracoLoader );
  470. loader.parse( strFromU8( file ), '', function ( result ) {
  471. var scene = result.scene;
  472. scene.animations.push( ...result.animations );
  473. editor.execute( new AddObjectCommand( editor, scene ) );
  474. } );
  475. break;
  476. }
  477. }
  478. }
  479. function isGLTF1( contents ) {
  480. var resultContent;
  481. if ( typeof contents === 'string' ) {
  482. // contents is a JSON string
  483. resultContent = contents;
  484. } else {
  485. var magic = THREE.LoaderUtils.decodeText( new Uint8Array( contents, 0, 4 ) );
  486. if ( magic === 'glTF' ) {
  487. // contents is a .glb file; extract the version
  488. var version = new DataView( contents ).getUint32( 4, true );
  489. return version < 2;
  490. } else {
  491. // contents is a .gltf file
  492. resultContent = THREE.LoaderUtils.decodeText( new Uint8Array( contents ) );
  493. }
  494. }
  495. var json = JSON.parse( resultContent );
  496. return ( json.asset != undefined && json.asset.version[ 0 ] < 2 );
  497. }
  498. }
  499. export { Loader };