HDRCubeTextureLoader.js 2.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131
  1. import {
  2. CubeTexture,
  3. DataTexture,
  4. FileLoader,
  5. FloatType,
  6. HalfFloatType,
  7. LinearEncoding,
  8. LinearFilter,
  9. Loader,
  10. RGBFormat
  11. } from '../../../build/three.module.js';
  12. import { RGBELoader } from '../loaders/RGBELoader.js';
  13. class HDRCubeTextureLoader extends Loader {
  14. constructor( manager ) {
  15. super( manager );
  16. this.hdrLoader = new RGBELoader();
  17. this.type = HalfFloatType;
  18. }
  19. load( urls, onLoad, onProgress, onError ) {
  20. if ( ! Array.isArray( urls ) ) {
  21. console.warn( 'THREE.HDRCubeTextureLoader signature has changed. Use .setDataType() instead.' );
  22. this.setDataType( urls );
  23. urls = onLoad;
  24. onLoad = onProgress;
  25. onProgress = onError;
  26. onError = arguments[ 4 ];
  27. }
  28. const texture = new CubeTexture();
  29. texture.type = this.type;
  30. switch ( texture.type ) {
  31. case FloatType:
  32. texture.encoding = LinearEncoding;
  33. texture.format = RGBFormat;
  34. texture.minFilter = LinearFilter;
  35. texture.magFilter = LinearFilter;
  36. texture.generateMipmaps = false;
  37. break;
  38. case HalfFloatType:
  39. texture.encoding = LinearEncoding;
  40. texture.format = RGBFormat;
  41. texture.minFilter = LinearFilter;
  42. texture.magFilter = LinearFilter;
  43. texture.generateMipmaps = false;
  44. break;
  45. }
  46. const scope = this;
  47. let loaded = 0;
  48. function loadHDRData( i, onLoad, onProgress, onError ) {
  49. new FileLoader( scope.manager )
  50. .setPath( scope.path )
  51. .setResponseType( 'arraybuffer' )
  52. .setWithCredentials( scope.withCredentials )
  53. .load( urls[ i ], function ( buffer ) {
  54. loaded ++;
  55. const texData = scope.hdrLoader.parse( buffer );
  56. if ( ! texData ) return;
  57. if ( texData.data !== undefined ) {
  58. const dataTexture = new DataTexture( texData.data, texData.width, texData.height );
  59. dataTexture.type = texture.type;
  60. dataTexture.encoding = texture.encoding;
  61. dataTexture.format = texture.format;
  62. dataTexture.minFilter = texture.minFilter;
  63. dataTexture.magFilter = texture.magFilter;
  64. dataTexture.generateMipmaps = texture.generateMipmaps;
  65. texture.images[ i ] = dataTexture;
  66. }
  67. if ( loaded === 6 ) {
  68. texture.needsUpdate = true;
  69. if ( onLoad ) onLoad( texture );
  70. }
  71. }, onProgress, onError );
  72. }
  73. for ( let i = 0; i < urls.length; i ++ ) {
  74. loadHDRData( i, onLoad, onProgress, onError );
  75. }
  76. return texture;
  77. }
  78. setDataType( value ) {
  79. this.type = value;
  80. this.hdrLoader.setDataType( value );
  81. return this;
  82. }
  83. }
  84. export { HDRCubeTextureLoader };