webgl_loader_gltf_variants.html 4.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - GLTFloader + variants</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - GLTFLoader + <a href="https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_variants" target="_blank" rel="noopener">KHR_materials_variants</a><br />
  12. <a href="https://github.com/pushmatrix/glTF-Sample-Models/tree/master/2.0/MaterialsVariantsShoe" target="_blank" rel="noopener">Materials Variants Shoe</a> by
  13. <a href="https://github.com/Shopify" target="_blank" rel="noopener">Shopify, Inc</a><br />
  14. <a href="https://hdrihaven.com/hdri/?h=quarry_01" target="_blank" rel="noopener">Quarry</a> by <a href="https://hdrihaven.com/" target="_blank" rel="noopener">HDRI Haven</a>
  15. </div>
  16. <script type="module">
  17. import * as THREE from '../build/three.module.js';
  18. import { GUI } from './jsm/libs/lil-gui.module.min.js';
  19. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  20. import { GLTFLoader } from './jsm/loaders/GLTFLoader.js';
  21. import { RGBELoader } from './jsm/loaders/RGBELoader.js';
  22. let camera, scene, renderer;
  23. let gui;
  24. const state = { variant: 'midnight' };
  25. init();
  26. render();
  27. function init() {
  28. const container = document.createElement( 'div' );
  29. document.body.appendChild( container );
  30. camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.25, 20 );
  31. camera.position.set( 2.5, 1.5, 3.0 );
  32. scene = new THREE.Scene();
  33. new RGBELoader()
  34. .setPath( 'textures/equirectangular/' )
  35. .load( 'quarry_01_1k.hdr', function ( texture ) {
  36. texture.mapping = THREE.EquirectangularReflectionMapping;
  37. scene.background = texture;
  38. scene.environment = texture;
  39. render();
  40. // model
  41. const loader = new GLTFLoader().setPath( 'models/gltf/MaterialsVariantsShoe/glTF/' );
  42. loader.load( 'MaterialsVariantsShoe.gltf', function ( gltf ) {
  43. gltf.scene.scale.set( 10.0, 10.0, 10.0 );
  44. scene.add( gltf.scene );
  45. // GUI
  46. gui = new GUI();
  47. // Details of the KHR_materials_variants extension used here can be found below
  48. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_variants
  49. const parser = gltf.parser;
  50. const variantsExtension = gltf.userData.gltfExtensions[ 'KHR_materials_variants' ];
  51. const variants = variantsExtension.variants.map( ( variant ) => variant.name );
  52. const variantsCtrl = gui.add( state, 'variant', variants ).name( 'Variant' );
  53. selectVariant( scene, parser, variantsExtension, state.variant );
  54. variantsCtrl.onChange( ( value ) => selectVariant( scene, parser, variantsExtension, value ) );
  55. render();
  56. } );
  57. } );
  58. renderer = new THREE.WebGLRenderer( { antialias: true } );
  59. renderer.setPixelRatio( window.devicePixelRatio );
  60. renderer.setSize( window.innerWidth, window.innerHeight );
  61. renderer.toneMapping = THREE.ACESFilmicToneMapping;
  62. renderer.toneMappingExposure = 1;
  63. renderer.outputEncoding = THREE.sRGBEncoding;
  64. container.appendChild( renderer.domElement );
  65. const controls = new OrbitControls( camera, renderer.domElement );
  66. controls.addEventListener( 'change', render ); // use if there is no animation loop
  67. controls.minDistance = 2;
  68. controls.maxDistance = 10;
  69. controls.target.set( 0, 0.5, - 0.2 );
  70. controls.update();
  71. window.addEventListener( 'resize', onWindowResize );
  72. }
  73. function selectVariant( scene, parser, extension, variantName ) {
  74. const variantIndex = extension.variants.findIndex( ( v ) => v.name.includes( variantName ) );
  75. scene.traverse( async ( object ) => {
  76. if ( ! object.isMesh || ! object.userData.gltfExtensions ) return;
  77. const meshVariantDef = object.userData.gltfExtensions[ 'KHR_materials_variants' ];
  78. if ( ! meshVariantDef ) return;
  79. if ( ! object.userData.originalMaterial ) {
  80. object.userData.originalMaterial = object.material;
  81. }
  82. const mapping = meshVariantDef.mappings
  83. .find( ( mapping ) => mapping.variants.includes( variantIndex ) );
  84. if ( mapping ) {
  85. object.material = await parser.getDependency( 'material', mapping.material );
  86. parser.assignFinalMaterial(object);
  87. } else {
  88. object.material = object.userData.originalMaterial;
  89. }
  90. render();
  91. } );
  92. }
  93. function onWindowResize() {
  94. camera.aspect = window.innerWidth / window.innerHeight;
  95. camera.updateProjectionMatrix();
  96. renderer.setSize( window.innerWidth, window.innerHeight );
  97. render();
  98. }
  99. //
  100. function render() {
  101. renderer.render( scene, camera );
  102. }
  103. </script>
  104. </body>
  105. </html>