webgl_loader_pcd.html 2.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - PCD</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a>
  12. <a href="https://pointclouds.org/documentation/tutorials/pcd_file_format.html" target="_blank" rel="noopener">PCD File format</a>
  13. <div>+/-: Increase/Decrease point size</div>
  14. <div>c: Change color</div>
  15. </div>
  16. <script type="module">
  17. import * as THREE from '../build/three.module.js';
  18. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  19. import { PCDLoader } from './jsm/loaders/PCDLoader.js';
  20. let camera, scene, renderer;
  21. init();
  22. render();
  23. function init() {
  24. renderer = new THREE.WebGLRenderer( { antialias: true } );
  25. renderer.setPixelRatio( window.devicePixelRatio );
  26. renderer.setSize( window.innerWidth, window.innerHeight );
  27. document.body.appendChild( renderer.domElement );
  28. scene = new THREE.Scene();
  29. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 0.01, 40 );
  30. camera.position.set( 0, 0, 1 );
  31. scene.add( camera );
  32. const controls = new OrbitControls( camera, renderer.domElement );
  33. controls.addEventListener( 'change', render ); // use if there is no animation loop
  34. controls.minDistance = 0.5;
  35. controls.maxDistance = 10;
  36. //scene.add( new THREE.AxesHelper( 1 ) );
  37. const loader = new PCDLoader();
  38. loader.load( './models/pcd/binary/Zaghetto.pcd', function ( points ) {
  39. points.geometry.center();
  40. points.geometry.rotateX( Math.PI );
  41. scene.add( points );
  42. render();
  43. } );
  44. window.addEventListener( 'resize', onWindowResize );
  45. window.addEventListener( 'keypress', keyboard );
  46. }
  47. function onWindowResize() {
  48. camera.aspect = window.innerWidth / window.innerHeight;
  49. camera.updateProjectionMatrix();
  50. renderer.setSize( window.innerWidth, window.innerHeight );
  51. }
  52. function keyboard( ev ) {
  53. const points = scene.getObjectByName( 'Zaghetto.pcd' );
  54. switch ( ev.key || String.fromCharCode( ev.keyCode || ev.charCode ) ) {
  55. case '+':
  56. points.material.size *= 1.2;
  57. break;
  58. case '-':
  59. points.material.size /= 1.2;
  60. break;
  61. case 'c':
  62. points.material.color.setHex( Math.random() * 0xffffff );
  63. break;
  64. }
  65. render();
  66. }
  67. function render() {
  68. renderer.render( scene, camera );
  69. }
  70. </script>
  71. </body>
  72. </html>