webgl_materials_envmaps_hdr.html 6.2 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="container"></div>
  11. <div id="info">
  12. <a href="https://threejs.org" target="_blank" rel="noopener">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  13. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.
  14. </div>
  15. <script type="module">
  16. import * as THREE from '../build/three.module.js';
  17. import Stats from './jsm/libs/stats.module.js';
  18. import { GUI } from './jsm/libs/lil-gui.module.min.js';
  19. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  20. import { HDRCubeTextureLoader } from './jsm/loaders/HDRCubeTextureLoader.js';
  21. import { RGBMLoader } from './jsm/loaders/RGBMLoader.js';
  22. import { DebugEnvironment } from './jsm/environments/DebugEnvironment.js';
  23. const params = {
  24. envMap: 'HDR',
  25. roughness: 0.0,
  26. metalness: 0.0,
  27. exposure: 1.0,
  28. debug: false
  29. };
  30. let container, stats;
  31. let camera, scene, renderer, controls;
  32. let torusMesh, planeMesh;
  33. let generatedCubeRenderTarget, ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  34. let ldrCubeMap, hdrCubeMap, rgbmCubeMap;
  35. init();
  36. animate();
  37. function init() {
  38. container = document.createElement( 'div' );
  39. document.body.appendChild( container );
  40. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  41. camera.position.set( 0, 0, 120 );
  42. scene = new THREE.Scene();
  43. scene.background = new THREE.Color( 0x000000 );
  44. renderer = new THREE.WebGLRenderer();
  45. renderer.physicallyCorrectLights = true;
  46. renderer.toneMapping = THREE.ACESFilmicToneMapping;
  47. //
  48. let geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 );
  49. // let geometry = new THREE.SphereGeometry( 26, 64, 32 );
  50. let material = new THREE.MeshStandardMaterial( {
  51. color: 0xffffff,
  52. metalness: params.metalness,
  53. roughness: params.roughness
  54. } );
  55. torusMesh = new THREE.Mesh( geometry, material );
  56. scene.add( torusMesh );
  57. geometry = new THREE.PlaneGeometry( 200, 200 );
  58. material = new THREE.MeshBasicMaterial();
  59. planeMesh = new THREE.Mesh( geometry, material );
  60. planeMesh.position.y = - 50;
  61. planeMesh.rotation.x = - Math.PI * 0.5;
  62. scene.add( planeMesh );
  63. THREE.DefaultLoadingManager.onLoad = function ( ) {
  64. pmremGenerator.dispose();
  65. };
  66. const hdrUrls = [ 'px.hdr', 'nx.hdr', 'py.hdr', 'ny.hdr', 'pz.hdr', 'nz.hdr' ];
  67. hdrCubeMap = new HDRCubeTextureLoader()
  68. .setPath( './textures/cube/pisaHDR/' )
  69. .load( hdrUrls, function () {
  70. hdrCubeRenderTarget = pmremGenerator.fromCubemap( hdrCubeMap );
  71. hdrCubeMap.magFilter = THREE.LinearFilter;
  72. hdrCubeMap.needsUpdate = true;
  73. } );
  74. const ldrUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ];
  75. ldrCubeMap = new THREE.CubeTextureLoader()
  76. .setPath( './textures/cube/pisa/' )
  77. .load( ldrUrls, function () {
  78. ldrCubeMap.encoding = THREE.sRGBEncoding;
  79. ldrCubeRenderTarget = pmremGenerator.fromCubemap( ldrCubeMap );
  80. } );
  81. const rgbmUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ];
  82. rgbmCubeMap = new RGBMLoader().setMaxRange( 16 )
  83. .setPath( './textures/cube/pisaRGBM16/' )
  84. .loadCubemap( rgbmUrls, function () {
  85. rgbmCubeRenderTarget = pmremGenerator.fromCubemap( rgbmCubeMap );
  86. } );
  87. const pmremGenerator = new THREE.PMREMGenerator( renderer );
  88. pmremGenerator.compileCubemapShader();
  89. const envScene = new DebugEnvironment();
  90. generatedCubeRenderTarget = pmremGenerator.fromScene( envScene );
  91. renderer.setPixelRatio( window.devicePixelRatio );
  92. renderer.setSize( window.innerWidth, window.innerHeight );
  93. container.appendChild( renderer.domElement );
  94. //renderer.toneMapping = ReinhardToneMapping;
  95. renderer.outputEncoding = THREE.sRGBEncoding;
  96. stats = new Stats();
  97. container.appendChild( stats.dom );
  98. controls = new OrbitControls( camera, renderer.domElement );
  99. controls.minDistance = 50;
  100. controls.maxDistance = 300;
  101. window.addEventListener( 'resize', onWindowResize );
  102. const gui = new GUI();
  103. gui.add( params, 'envMap', [ 'Generated', 'LDR', 'HDR', 'RGBM16' ] );
  104. gui.add( params, 'roughness', 0, 1, 0.01 );
  105. gui.add( params, 'metalness', 0, 1, 0.01 );
  106. gui.add( params, 'exposure', 0, 2, 0.01 );
  107. gui.add( params, 'debug', false );
  108. gui.open();
  109. }
  110. function onWindowResize() {
  111. const width = window.innerWidth;
  112. const height = window.innerHeight;
  113. camera.aspect = width / height;
  114. camera.updateProjectionMatrix();
  115. renderer.setSize( width, height );
  116. }
  117. function animate() {
  118. requestAnimationFrame( animate );
  119. stats.begin();
  120. render();
  121. stats.end();
  122. }
  123. function render() {
  124. torusMesh.material.roughness = params.roughness;
  125. torusMesh.material.metalness = params.metalness;
  126. let renderTarget, cubeMap;
  127. switch ( params.envMap ) {
  128. case 'Generated':
  129. renderTarget = generatedCubeRenderTarget;
  130. cubeMap = generatedCubeRenderTarget.texture;
  131. break;
  132. case 'LDR':
  133. renderTarget = ldrCubeRenderTarget;
  134. cubeMap = ldrCubeMap;
  135. break;
  136. case 'HDR':
  137. renderTarget = hdrCubeRenderTarget;
  138. cubeMap = hdrCubeMap;
  139. break;
  140. case 'RGBM16':
  141. renderTarget = rgbmCubeRenderTarget;
  142. cubeMap = rgbmCubeMap;
  143. break;
  144. }
  145. const newEnvMap = renderTarget ? renderTarget.texture : null;
  146. if ( newEnvMap && newEnvMap !== torusMesh.material.envMap ) {
  147. torusMesh.material.envMap = newEnvMap;
  148. torusMesh.material.needsUpdate = true;
  149. planeMesh.material.map = newEnvMap;
  150. planeMesh.material.needsUpdate = true;
  151. }
  152. torusMesh.rotation.y += 0.005;
  153. planeMesh.visible = params.debug;
  154. scene.background = cubeMap;
  155. renderer.toneMappingExposure = params.exposure;
  156. renderer.render( scene, camera );
  157. }
  158. </script>
  159. </body>
  160. </html>