webxr_vr_sandbox.html 6.5 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js vr - sandbox</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <script type="module">
  11. import * as THREE from '../build/three.module.js';
  12. import { RGBELoader } from './jsm/loaders/RGBELoader.js';
  13. import { Lensflare, LensflareElement } from './jsm/objects/Lensflare.js';
  14. import { Reflector } from './jsm/objects/Reflector.js';
  15. import { VRButton } from './jsm/webxr/VRButton.js';
  16. import { HTMLMesh } from './jsm/interactive/HTMLMesh.js';
  17. import { InteractiveGroup } from './jsm/interactive/InteractiveGroup.js';
  18. import { XRControllerModelFactory } from './jsm/webxr/XRControllerModelFactory.js';
  19. import { GUI } from './jsm/libs/lil-gui.module.min.js';
  20. let camera, scene, renderer;
  21. let reflector;
  22. const parameters = {
  23. radius: 0.6,
  24. tube: 0.2,
  25. tubularSegments: 150,
  26. radialSegments: 20,
  27. p: 2,
  28. q: 3,
  29. thickness: 0.5
  30. };
  31. init();
  32. animate();
  33. function init() {
  34. scene = new THREE.Scene();
  35. new RGBELoader()
  36. .setPath( 'textures/equirectangular/' )
  37. .load( 'moonless_golf_1k.hdr', function ( texture ) {
  38. texture.mapping = THREE.EquirectangularReflectionMapping;
  39. scene.background = texture;
  40. scene.environment = texture;
  41. } );
  42. camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.1, 10 );
  43. camera.position.set( 0, 1.6, 1.5 );
  44. //
  45. const torusGeometry = new THREE.TorusKnotGeometry( ...Object.values( parameters ) );
  46. const torusMaterial = new THREE.MeshPhysicalMaterial( {
  47. transmission: 1.0, roughness: 0, metalness: 0.25, thickness: 0.5
  48. } );
  49. const torus = new THREE.Mesh( torusGeometry, torusMaterial );
  50. torus.name = 'torus';
  51. torus.position.y = 1.5;
  52. torus.position.z = - 2;
  53. scene.add( torus );
  54. const cylinderGeometry = new THREE.CylinderGeometry( 1, 1, 0.1, 50 );
  55. const cylinderMaterial = new THREE.MeshStandardMaterial();
  56. const cylinder = new THREE.Mesh( cylinderGeometry, cylinderMaterial );
  57. cylinder.position.z = - 2;
  58. scene.add( cylinder );
  59. // lensflare
  60. const loader = new THREE.TextureLoader();
  61. const texture0 = loader.load( 'textures/lensflare/lensflare0.png' );
  62. const texture3 = loader.load( 'textures/lensflare/lensflare3.png' );
  63. const lensflare = new Lensflare();
  64. lensflare.position.set( 0, 5, - 5 );
  65. lensflare.addElement( new LensflareElement( texture0, 700, 0 ) );
  66. lensflare.addElement( new LensflareElement( texture3, 60, 0.6 ) );
  67. lensflare.addElement( new LensflareElement( texture3, 70, 0.7 ) );
  68. lensflare.addElement( new LensflareElement( texture3, 120, 0.9 ) );
  69. lensflare.addElement( new LensflareElement( texture3, 70, 1 ) );
  70. scene.add( lensflare );
  71. //
  72. reflector = new Reflector( new THREE.PlaneGeometry( 2, 2 ), {
  73. textureWidth: window.innerWidth * window.devicePixelRatio,
  74. textureHeight: window.innerHeight * window.devicePixelRatio
  75. } );
  76. reflector.position.x = 1;
  77. reflector.position.y = 1.5;
  78. reflector.position.z = - 3;
  79. reflector.rotation.y = - Math.PI / 4;
  80. // TOFIX: Reflector breaks transmission
  81. // scene.add( reflector );
  82. const frameGeometry = new THREE.BoxGeometry( 2.1, 2.1, 0.1 );
  83. const frameMaterial = new THREE.MeshPhongMaterial();
  84. const frame = new THREE.Mesh( frameGeometry, frameMaterial );
  85. frame.position.z = - 0.07;
  86. reflector.add( frame );
  87. //
  88. renderer = new THREE.WebGLRenderer( { antialias: true } );
  89. renderer.autoClear = false;
  90. renderer.setPixelRatio( window.devicePixelRatio );
  91. renderer.setSize( window.innerWidth, window.innerHeight );
  92. renderer.xr.enabled = true;
  93. document.body.appendChild( renderer.domElement );
  94. document.body.appendChild( VRButton.createButton( renderer ) );
  95. window.addEventListener( 'resize', onWindowResize );
  96. //
  97. const geometry = new THREE.BufferGeometry();
  98. geometry.setFromPoints( [ new THREE.Vector3( 0, 0, 0 ), new THREE.Vector3( 0, 0, - 5 ) ] );
  99. const controller1 = renderer.xr.getController( 0 );
  100. controller1.add( new THREE.Line( geometry ) );
  101. scene.add( controller1 );
  102. const controller2 = renderer.xr.getController( 1 );
  103. controller2.add( new THREE.Line( geometry ) );
  104. scene.add( controller2 );
  105. //
  106. const controllerModelFactory = new XRControllerModelFactory();
  107. const controllerGrip1 = renderer.xr.getControllerGrip( 0 );
  108. controllerGrip1.add( controllerModelFactory.createControllerModel( controllerGrip1 ) );
  109. scene.add( controllerGrip1 );
  110. const controllerGrip2 = renderer.xr.getControllerGrip( 1 );
  111. controllerGrip2.add( controllerModelFactory.createControllerModel( controllerGrip2 ) );
  112. scene.add( controllerGrip2 );
  113. // GUI
  114. function onChange() {
  115. torus.geometry.dispose();
  116. torus.geometry = new THREE.TorusKnotGeometry( ...Object.values( parameters ) );
  117. }
  118. function onThicknessChange() {
  119. torus.material.thickness = parameters.thickness;
  120. }
  121. const gui = new GUI( { width: 300 } );
  122. gui.add( parameters, 'radius', 0.0, 1.0 ).onChange( onChange );
  123. gui.add( parameters, 'tube', 0.0, 1.0 ).onChange( onChange );
  124. gui.add( parameters, 'tubularSegments', 10, 150, 1 ).onChange( onChange );
  125. gui.add( parameters, 'radialSegments', 2, 20, 1 ).onChange( onChange );
  126. gui.add( parameters, 'p', 1, 10, 1 ).onChange( onChange );
  127. gui.add( parameters, 'q', 0, 10, 1 ).onChange( onChange );
  128. gui.add( parameters, 'thickness', 0, 1 ).onChange( onThicknessChange );
  129. gui.domElement.style.visibility = 'hidden';
  130. const group = new InteractiveGroup( renderer, camera );
  131. scene.add( group );
  132. const mesh = new HTMLMesh( gui.domElement );
  133. mesh.position.x = - 0.75;
  134. mesh.position.y = 1.5;
  135. mesh.position.z = - 0.5;
  136. mesh.rotation.y = Math.PI / 4;
  137. mesh.scale.setScalar( 2 );
  138. group.add( mesh );
  139. }
  140. function onWindowResize() {
  141. camera.aspect = window.innerWidth / window.innerHeight;
  142. camera.updateProjectionMatrix();
  143. renderer.setSize( window.innerWidth, window.innerHeight );
  144. }
  145. function animate() {
  146. renderer.setAnimationLoop( render );
  147. }
  148. function render() {
  149. const time = performance.now() * 0.0002;
  150. const torus = scene.getObjectByName( 'torus' );
  151. torus.rotation.x = time * 2;
  152. torus.rotation.y = time * 5;
  153. renderer.render( scene, camera );
  154. }
  155. </script>
  156. </body>
  157. </html>