webgl_materials_envmaps_hdr_nodes.html 7.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>threejs webgl - materials - hdr environment mapping</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="container"></div>
  11. <div id="info">
  12. <a href="https://threejs.org" target="_blank" rel="noopener">threejs</a> - High dynamic range (RGBE) Image-based Lighting (IBL)<br />using run-time generated pre-filtered roughness mipmaps (PMREM)<br/>
  13. Created by Prashant Sharma and <a href="http://clara.io/" target="_blank" rel="noopener">Ben Houston</a>.
  14. </div>
  15. <!-- Import maps polyfill -->
  16. <!-- Remove this when import maps will be widely supported -->
  17. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  18. <script type="importmap">
  19. {
  20. "imports": {
  21. "three": "../build/three.module.js"
  22. }
  23. }
  24. </script>
  25. <script type="module">
  26. import * as THREE from 'three';
  27. import Stats from './jsm/libs/stats.module.js';
  28. import { GUI } from './jsm/libs/lil-gui.module.min.js';
  29. import { OrbitControls } from './jsm/controls/OrbitControls.js';
  30. import { HDRCubeTextureLoader } from './jsm/loaders/HDRCubeTextureLoader.js';
  31. import { RGBMLoader } from './jsm/loaders/RGBMLoader.js';
  32. import { DebugEnvironment } from './jsm/environments/DebugEnvironment.js';
  33. import { MeshStandardNodeMaterial } from './jsm/nodes/Nodes.js';
  34. const params = {
  35. envMap: 'HDR',
  36. roughness: 0.0,
  37. metalness: 0.0,
  38. exposure: 1.0,
  39. nodes: true,
  40. animate: true,
  41. debug: false
  42. };
  43. let container, stats;
  44. let camera, scene, renderer, controls;
  45. let torusMesh, torusMeshNode, planeMesh;
  46. let generatedCubeRenderTarget, ldrCubeRenderTarget, hdrCubeRenderTarget, rgbmCubeRenderTarget;
  47. let ldrCubeMap, hdrCubeMap, rgbmCubeMap;
  48. init();
  49. animate();
  50. function init() {
  51. container = document.createElement( 'div' );
  52. document.body.appendChild( container );
  53. camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 1000 );
  54. camera.position.set( 0, 0, 120 );
  55. scene = new THREE.Scene();
  56. scene.background = new THREE.Color( 0x000000 );
  57. renderer = new THREE.WebGLRenderer();
  58. renderer.physicallyCorrectLights = true;
  59. //
  60. let geometry = new THREE.TorusKnotGeometry( 18, 8, 150, 20 );
  61. let material = new THREE.MeshStandardMaterial();
  62. material.color = new THREE.Color( 0xffffff );
  63. material.roughness = params.roughness;
  64. material.metalness = params.metalness;
  65. torusMesh = new THREE.Mesh( geometry, material );
  66. scene.add( torusMesh );
  67. material = new MeshStandardNodeMaterial();
  68. material.color = new THREE.Color( 0xffffff );
  69. material.roughness = params.roughness;
  70. material.metalness = params.metalness;
  71. torusMeshNode = new THREE.Mesh( geometry, material );
  72. scene.add( torusMeshNode );
  73. geometry = new THREE.PlaneGeometry( 200, 200 );
  74. material = new THREE.MeshBasicMaterial();
  75. planeMesh = new THREE.Mesh( geometry, material );
  76. planeMesh.position.y = - 50;
  77. planeMesh.rotation.x = - Math.PI * 0.5;
  78. scene.add( planeMesh );
  79. THREE.DefaultLoadingManager.onLoad = function ( ) {
  80. pmremGenerator.dispose();
  81. };
  82. const hdrUrls = [ 'px.hdr', 'nx.hdr', 'py.hdr', 'ny.hdr', 'pz.hdr', 'nz.hdr' ];
  83. hdrCubeMap = new HDRCubeTextureLoader()
  84. .setPath( './textures/cube/pisaHDR/' )
  85. .load( hdrUrls, function () {
  86. hdrCubeRenderTarget = pmremGenerator.fromCubemap( hdrCubeMap );
  87. hdrCubeMap.magFilter = THREE.LinearFilter;
  88. hdrCubeMap.needsUpdate = true;
  89. } );
  90. const ldrUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ];
  91. ldrCubeMap = new THREE.CubeTextureLoader()
  92. .setPath( './textures/cube/pisa/' )
  93. .load( ldrUrls, function () {
  94. ldrCubeMap.encoding = THREE.sRGBEncoding;
  95. ldrCubeRenderTarget = pmremGenerator.fromCubemap( ldrCubeMap );
  96. } );
  97. const rgbmUrls = [ 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png' ];
  98. rgbmCubeMap = new RGBMLoader().setMaxRange( 16 )
  99. .setPath( './textures/cube/pisaRGBM16/' )
  100. .loadCubemap( rgbmUrls, function () {
  101. rgbmCubeRenderTarget = pmremGenerator.fromCubemap( rgbmCubeMap );
  102. } );
  103. const pmremGenerator = new THREE.PMREMGenerator( renderer );
  104. pmremGenerator.compileCubemapShader();
  105. const envScene = new DebugEnvironment();
  106. generatedCubeRenderTarget = pmremGenerator.fromScene( envScene );
  107. renderer.setPixelRatio( window.devicePixelRatio );
  108. renderer.setSize( window.innerWidth, window.innerHeight );
  109. container.appendChild( renderer.domElement );
  110. renderer.toneMapping = THREE.ACESFilmicToneMapping;
  111. renderer.outputEncoding = THREE.sRGBEncoding;
  112. stats = new Stats();
  113. container.appendChild( stats.dom );
  114. controls = new OrbitControls( camera, renderer.domElement );
  115. controls.minDistance = 50;
  116. controls.maxDistance = 300;
  117. window.addEventListener( 'resize', onWindowResize );
  118. const gui = new GUI();
  119. gui.add( params, 'envMap', [ 'Generated', 'LDR', 'HDR', 'RGBM16' ] );
  120. gui.add( params, 'roughness', 0, 1, 0.01 );
  121. gui.add( params, 'metalness', 0, 1, 0.01 );
  122. gui.add( params, 'exposure', 0, 2, 0.01 );
  123. gui.add( params, 'nodes', true );
  124. gui.add( params, 'animate', true );
  125. gui.add( params, 'debug', false );
  126. gui.open();
  127. }
  128. function onWindowResize() {
  129. const width = window.innerWidth;
  130. const height = window.innerHeight;
  131. camera.aspect = width / height;
  132. camera.updateProjectionMatrix();
  133. renderer.setSize( width, height );
  134. }
  135. function animate() {
  136. requestAnimationFrame( animate );
  137. stats.begin();
  138. render();
  139. stats.end();
  140. }
  141. function render() {
  142. torusMesh.visible = ! params.nodes;
  143. torusMeshNode.visible = params.nodes;
  144. torusMesh.material.roughness = params.roughness;
  145. torusMesh.material.metalness = params.metalness;
  146. torusMeshNode.material.roughness = params.roughness;
  147. torusMeshNode.material.metalness = params.metalness;
  148. let renderTarget, cubeMap;
  149. switch ( params.envMap ) {
  150. case 'Generated':
  151. renderTarget = generatedCubeRenderTarget;
  152. cubeMap = generatedCubeRenderTarget.texture;
  153. break;
  154. case 'LDR':
  155. renderTarget = ldrCubeRenderTarget;
  156. cubeMap = ldrCubeMap;
  157. break;
  158. case 'HDR':
  159. renderTarget = hdrCubeRenderTarget;
  160. cubeMap = hdrCubeMap;
  161. break;
  162. case 'RGBM16':
  163. renderTarget = rgbmCubeRenderTarget;
  164. cubeMap = rgbmCubeMap;
  165. break;
  166. }
  167. const newEnvMap = renderTarget ? renderTarget.texture : null;
  168. if ( newEnvMap && newEnvMap !== torusMesh.material.envMap ) {
  169. torusMesh.material.envMap = newEnvMap;
  170. torusMesh.material.needsUpdate = true;
  171. torusMeshNode.material.envMap = newEnvMap;
  172. torusMeshNode.material.needsUpdate = true;
  173. planeMesh.material.map = newEnvMap;
  174. planeMesh.material.needsUpdate = true;
  175. }
  176. if ( params.animate ) {
  177. torusMesh.rotation.y += 0.005;
  178. torusMeshNode.rotation.y = torusMesh.rotation.y;
  179. }
  180. planeMesh.visible = params.debug;
  181. scene.background = cubeMap;
  182. renderer.toneMappingExposure = params.exposure;
  183. renderer.render( scene, camera );
  184. }
  185. </script>
  186. </body>
  187. </html>