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GLTFLoader.js 103 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsSheenExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsTransmissionExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsVolumeExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFMaterialsIorExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFMaterialsSpecularExtension( parser );
  32. } );
  33. this.register( function ( parser ) {
  34. return new GLTFLightsExtension( parser );
  35. } );
  36. this.register( function ( parser ) {
  37. return new GLTFMeshoptCompression( parser );
  38. } );
  39. }
  40. load( url, onLoad, onProgress, onError ) {
  41. const scope = this;
  42. let resourcePath;
  43. if ( this.resourcePath !== '' ) {
  44. resourcePath = this.resourcePath;
  45. } else if ( this.path !== '' ) {
  46. resourcePath = this.path;
  47. } else {
  48. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  49. } // Tells the LoadingManager to track an extra item, which resolves after
  50. // the model is fully loaded. This means the count of items loaded will
  51. // be incorrect, but ensures manager.onLoad() does not fire early.
  52. this.manager.itemStart( url );
  53. const _onError = function ( e ) {
  54. if ( onError ) {
  55. onError( e );
  56. } else {
  57. console.error( e );
  58. }
  59. scope.manager.itemError( url );
  60. scope.manager.itemEnd( url );
  61. };
  62. const loader = new THREE.FileLoader( this.manager );
  63. loader.setPath( this.path );
  64. loader.setResponseType( 'arraybuffer' );
  65. loader.setRequestHeader( this.requestHeader );
  66. loader.setWithCredentials( this.withCredentials );
  67. loader.load( url, function ( data ) {
  68. try {
  69. scope.parse( data, resourcePath, function ( gltf ) {
  70. onLoad( gltf );
  71. scope.manager.itemEnd( url );
  72. }, _onError );
  73. } catch ( e ) {
  74. _onError( e );
  75. }
  76. }, onProgress, _onError );
  77. }
  78. setDRACOLoader( dracoLoader ) {
  79. this.dracoLoader = dracoLoader;
  80. return this;
  81. }
  82. setDDSLoader() {
  83. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  84. }
  85. setKTX2Loader( ktx2Loader ) {
  86. this.ktx2Loader = ktx2Loader;
  87. return this;
  88. }
  89. setMeshoptDecoder( meshoptDecoder ) {
  90. this.meshoptDecoder = meshoptDecoder;
  91. return this;
  92. }
  93. register( callback ) {
  94. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  95. this.pluginCallbacks.push( callback );
  96. }
  97. return this;
  98. }
  99. unregister( callback ) {
  100. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  101. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  102. }
  103. return this;
  104. }
  105. parse( data, path, onLoad, onError ) {
  106. let content;
  107. const extensions = {};
  108. const plugins = {};
  109. if ( typeof data === 'string' ) {
  110. content = data;
  111. } else {
  112. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  113. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  114. try {
  115. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  116. } catch ( error ) {
  117. if ( onError ) onError( error );
  118. return;
  119. }
  120. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  121. } else {
  122. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  123. }
  124. }
  125. const json = JSON.parse( content );
  126. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  127. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  128. return;
  129. }
  130. const parser = new GLTFParser( json, {
  131. path: path || this.resourcePath || '',
  132. crossOrigin: this.crossOrigin,
  133. requestHeader: this.requestHeader,
  134. manager: this.manager,
  135. ktx2Loader: this.ktx2Loader,
  136. meshoptDecoder: this.meshoptDecoder
  137. } );
  138. parser.fileLoader.setRequestHeader( this.requestHeader );
  139. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  140. const plugin = this.pluginCallbacks[ i ]( parser );
  141. plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
  142. // in addUnknownExtensionsToUserData().
  143. // Remove this workaround if we move all the existing
  144. // extension handlers to plugin system
  145. extensions[ plugin.name ] = true;
  146. }
  147. if ( json.extensionsUsed ) {
  148. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  149. const extensionName = json.extensionsUsed[ i ];
  150. const extensionsRequired = json.extensionsRequired || [];
  151. switch ( extensionName ) {
  152. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  153. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  154. break;
  155. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  156. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  157. break;
  158. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  159. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  160. break;
  161. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  162. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  163. break;
  164. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  165. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  166. break;
  167. default:
  168. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  169. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  170. }
  171. }
  172. }
  173. }
  174. parser.setExtensions( extensions );
  175. parser.setPlugins( plugins );
  176. parser.parse( onLoad, onError );
  177. }
  178. parseAsync( data, path ) {
  179. const scope = this;
  180. return new Promise( function ( resolve, reject ) {
  181. scope.parse( data, path, resolve, reject );
  182. } );
  183. }
  184. }
  185. /* GLTFREGISTRY */
  186. function GLTFRegistry() {
  187. let objects = {};
  188. return {
  189. get: function ( key ) {
  190. return objects[ key ];
  191. },
  192. add: function ( key, object ) {
  193. objects[ key ] = object;
  194. },
  195. remove: function ( key ) {
  196. delete objects[ key ];
  197. },
  198. removeAll: function () {
  199. objects = {};
  200. }
  201. };
  202. }
  203. /*********************************/
  204. /********** EXTENSIONS ***********/
  205. /*********************************/
  206. const EXTENSIONS = {
  207. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  208. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  209. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  210. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  211. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  212. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  213. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  214. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  215. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  216. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  217. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  218. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  219. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  220. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  221. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  222. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  223. };
  224. /**
  225. * Punctual Lights Extension
  226. *
  227. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  228. */
  229. class GLTFLightsExtension {
  230. constructor( parser ) {
  231. this.parser = parser;
  232. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
  233. this.cache = {
  234. refs: {},
  235. uses: {}
  236. };
  237. }
  238. _markDefs() {
  239. const parser = this.parser;
  240. const nodeDefs = this.parser.json.nodes || [];
  241. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  242. const nodeDef = nodeDefs[ nodeIndex ];
  243. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  244. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  245. }
  246. }
  247. }
  248. _loadLight( lightIndex ) {
  249. const parser = this.parser;
  250. const cacheKey = 'light:' + lightIndex;
  251. let dependency = parser.cache.get( cacheKey );
  252. if ( dependency ) return dependency;
  253. const json = parser.json;
  254. const extensions = json.extensions && json.extensions[ this.name ] || {};
  255. const lightDefs = extensions.lights || [];
  256. const lightDef = lightDefs[ lightIndex ];
  257. let lightNode;
  258. const color = new THREE.Color( 0xffffff );
  259. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  260. const range = lightDef.range !== undefined ? lightDef.range : 0;
  261. switch ( lightDef.type ) {
  262. case 'directional':
  263. lightNode = new THREE.DirectionalLight( color );
  264. lightNode.target.position.set( 0, 0, - 1 );
  265. lightNode.add( lightNode.target );
  266. break;
  267. case 'point':
  268. lightNode = new THREE.PointLight( color );
  269. lightNode.distance = range;
  270. break;
  271. case 'spot':
  272. lightNode = new THREE.SpotLight( color );
  273. lightNode.distance = range; // Handle spotlight properties.
  274. lightDef.spot = lightDef.spot || {};
  275. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  276. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  277. lightNode.angle = lightDef.spot.outerConeAngle;
  278. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  279. lightNode.target.position.set( 0, 0, - 1 );
  280. lightNode.add( lightNode.target );
  281. break;
  282. default:
  283. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  284. } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  285. // here, because node-level parsing will only override position if explicitly specified.
  286. lightNode.position.set( 0, 0, 0 );
  287. lightNode.decay = 2;
  288. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  289. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  290. dependency = Promise.resolve( lightNode );
  291. parser.cache.add( cacheKey, dependency );
  292. return dependency;
  293. }
  294. createNodeAttachment( nodeIndex ) {
  295. const self = this;
  296. const parser = this.parser;
  297. const json = parser.json;
  298. const nodeDef = json.nodes[ nodeIndex ];
  299. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  300. const lightIndex = lightDef.light;
  301. if ( lightIndex === undefined ) return null;
  302. return this._loadLight( lightIndex ).then( function ( light ) {
  303. return parser._getNodeRef( self.cache, lightIndex, light );
  304. } );
  305. }
  306. }
  307. /**
  308. * Unlit Materials Extension
  309. *
  310. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  311. */
  312. class GLTFMaterialsUnlitExtension {
  313. constructor() {
  314. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  315. }
  316. getMaterialType() {
  317. return THREE.MeshBasicMaterial;
  318. }
  319. extendParams( materialParams, materialDef, parser ) {
  320. const pending = [];
  321. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  322. materialParams.opacity = 1.0;
  323. const metallicRoughness = materialDef.pbrMetallicRoughness;
  324. if ( metallicRoughness ) {
  325. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  326. const array = metallicRoughness.baseColorFactor;
  327. materialParams.color.fromArray( array );
  328. materialParams.opacity = array[ 3 ];
  329. }
  330. if ( metallicRoughness.baseColorTexture !== undefined ) {
  331. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  332. }
  333. }
  334. return Promise.all( pending );
  335. }
  336. }
  337. /**
  338. * Clearcoat Materials Extension
  339. *
  340. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  341. */
  342. class GLTFMaterialsClearcoatExtension {
  343. constructor( parser ) {
  344. this.parser = parser;
  345. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  346. }
  347. getMaterialType( materialIndex ) {
  348. const parser = this.parser;
  349. const materialDef = parser.json.materials[ materialIndex ];
  350. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  351. return THREE.MeshPhysicalMaterial;
  352. }
  353. extendMaterialParams( materialIndex, materialParams ) {
  354. const parser = this.parser;
  355. const materialDef = parser.json.materials[ materialIndex ];
  356. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  357. return Promise.resolve();
  358. }
  359. const pending = [];
  360. const extension = materialDef.extensions[ this.name ];
  361. if ( extension.clearcoatFactor !== undefined ) {
  362. materialParams.clearcoat = extension.clearcoatFactor;
  363. }
  364. if ( extension.clearcoatTexture !== undefined ) {
  365. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  366. }
  367. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  368. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  369. }
  370. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  371. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  372. }
  373. if ( extension.clearcoatNormalTexture !== undefined ) {
  374. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  375. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  376. const scale = extension.clearcoatNormalTexture.scale;
  377. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, scale );
  378. }
  379. }
  380. return Promise.all( pending );
  381. }
  382. }
  383. /**
  384. * Sheen Materials Extension
  385. *
  386. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  387. */
  388. class GLTFMaterialsSheenExtension {
  389. constructor( parser ) {
  390. this.parser = parser;
  391. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  392. }
  393. getMaterialType( materialIndex ) {
  394. const parser = this.parser;
  395. const materialDef = parser.json.materials[ materialIndex ];
  396. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  397. return THREE.MeshPhysicalMaterial;
  398. }
  399. extendMaterialParams( materialIndex, materialParams ) {
  400. const parser = this.parser;
  401. const materialDef = parser.json.materials[ materialIndex ];
  402. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  403. return Promise.resolve();
  404. }
  405. const pending = [];
  406. materialParams.sheenColor = new THREE.Color( 0, 0, 0 );
  407. materialParams.sheenRoughness = 0;
  408. materialParams.sheen = 1;
  409. const extension = materialDef.extensions[ this.name ];
  410. if ( extension.sheenColorFactor !== undefined ) {
  411. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  412. }
  413. if ( extension.sheenRoughnessFactor !== undefined ) {
  414. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  415. }
  416. if ( extension.sheenColorTexture !== undefined ) {
  417. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture ) );
  418. }
  419. if ( extension.sheenRoughnessTexture !== undefined ) {
  420. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  421. }
  422. return Promise.all( pending );
  423. }
  424. }
  425. /**
  426. * Transmission Materials Extension
  427. *
  428. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  429. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  430. */
  431. class GLTFMaterialsTransmissionExtension {
  432. constructor( parser ) {
  433. this.parser = parser;
  434. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  435. }
  436. getMaterialType( materialIndex ) {
  437. const parser = this.parser;
  438. const materialDef = parser.json.materials[ materialIndex ];
  439. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  440. return THREE.MeshPhysicalMaterial;
  441. }
  442. extendMaterialParams( materialIndex, materialParams ) {
  443. const parser = this.parser;
  444. const materialDef = parser.json.materials[ materialIndex ];
  445. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  446. return Promise.resolve();
  447. }
  448. const pending = [];
  449. const extension = materialDef.extensions[ this.name ];
  450. if ( extension.transmissionFactor !== undefined ) {
  451. materialParams.transmission = extension.transmissionFactor;
  452. }
  453. if ( extension.transmissionTexture !== undefined ) {
  454. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  455. }
  456. return Promise.all( pending );
  457. }
  458. }
  459. /**
  460. * Materials Volume Extension
  461. *
  462. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  463. */
  464. class GLTFMaterialsVolumeExtension {
  465. constructor( parser ) {
  466. this.parser = parser;
  467. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  468. }
  469. getMaterialType( materialIndex ) {
  470. const parser = this.parser;
  471. const materialDef = parser.json.materials[ materialIndex ];
  472. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  473. return THREE.MeshPhysicalMaterial;
  474. }
  475. extendMaterialParams( materialIndex, materialParams ) {
  476. const parser = this.parser;
  477. const materialDef = parser.json.materials[ materialIndex ];
  478. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  479. return Promise.resolve();
  480. }
  481. const pending = [];
  482. const extension = materialDef.extensions[ this.name ];
  483. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  484. if ( extension.thicknessTexture !== undefined ) {
  485. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  486. }
  487. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  488. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  489. materialParams.attenuationColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  490. return Promise.all( pending );
  491. }
  492. }
  493. /**
  494. * Materials ior Extension
  495. *
  496. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  497. */
  498. class GLTFMaterialsIorExtension {
  499. constructor( parser ) {
  500. this.parser = parser;
  501. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  502. }
  503. getMaterialType( materialIndex ) {
  504. const parser = this.parser;
  505. const materialDef = parser.json.materials[ materialIndex ];
  506. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  507. return THREE.MeshPhysicalMaterial;
  508. }
  509. extendMaterialParams( materialIndex, materialParams ) {
  510. const parser = this.parser;
  511. const materialDef = parser.json.materials[ materialIndex ];
  512. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  513. return Promise.resolve();
  514. }
  515. const extension = materialDef.extensions[ this.name ];
  516. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  517. return Promise.resolve();
  518. }
  519. }
  520. /**
  521. * Materials specular Extension
  522. *
  523. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  524. */
  525. class GLTFMaterialsSpecularExtension {
  526. constructor( parser ) {
  527. this.parser = parser;
  528. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  529. }
  530. getMaterialType( materialIndex ) {
  531. const parser = this.parser;
  532. const materialDef = parser.json.materials[ materialIndex ];
  533. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  534. return THREE.MeshPhysicalMaterial;
  535. }
  536. extendMaterialParams( materialIndex, materialParams ) {
  537. const parser = this.parser;
  538. const materialDef = parser.json.materials[ materialIndex ];
  539. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  540. return Promise.resolve();
  541. }
  542. const pending = [];
  543. const extension = materialDef.extensions[ this.name ];
  544. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  545. if ( extension.specularTexture !== undefined ) {
  546. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  547. }
  548. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  549. materialParams.specularColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  550. if ( extension.specularColorTexture !== undefined ) {
  551. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture ).then( function ( texture ) {
  552. texture.encoding = THREE.sRGBEncoding;
  553. } ) );
  554. }
  555. return Promise.all( pending );
  556. }
  557. }
  558. /**
  559. * BasisU THREE.Texture Extension
  560. *
  561. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  562. */
  563. class GLTFTextureBasisUExtension {
  564. constructor( parser ) {
  565. this.parser = parser;
  566. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  567. }
  568. loadTexture( textureIndex ) {
  569. const parser = this.parser;
  570. const json = parser.json;
  571. const textureDef = json.textures[ textureIndex ];
  572. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  573. return null;
  574. }
  575. const extension = textureDef.extensions[ this.name ];
  576. const loader = parser.options.ktx2Loader;
  577. if ( ! loader ) {
  578. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  579. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  580. } else {
  581. // Assumes that the extension is optional and that a fallback texture is present
  582. return null;
  583. }
  584. }
  585. return parser.loadTextureImage( textureIndex, extension.source, loader );
  586. }
  587. }
  588. /**
  589. * WebP THREE.Texture Extension
  590. *
  591. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  592. */
  593. class GLTFTextureWebPExtension {
  594. constructor( parser ) {
  595. this.parser = parser;
  596. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  597. this.isSupported = null;
  598. }
  599. loadTexture( textureIndex ) {
  600. const name = this.name;
  601. const parser = this.parser;
  602. const json = parser.json;
  603. const textureDef = json.textures[ textureIndex ];
  604. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  605. return null;
  606. }
  607. const extension = textureDef.extensions[ name ];
  608. const source = json.images[ extension.source ];
  609. let loader = parser.textureLoader;
  610. if ( source.uri ) {
  611. const handler = parser.options.manager.getHandler( source.uri );
  612. if ( handler !== null ) loader = handler;
  613. }
  614. return this.detectSupport().then( function ( isSupported ) {
  615. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  616. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  617. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  618. } // Fall back to PNG or JPEG.
  619. return parser.loadTexture( textureIndex );
  620. } );
  621. }
  622. detectSupport() {
  623. if ( ! this.isSupported ) {
  624. this.isSupported = new Promise( function ( resolve ) {
  625. const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
  626. // WebP images, unfortunately.
  627. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  628. image.onload = image.onerror = function () {
  629. resolve( image.height === 1 );
  630. };
  631. } );
  632. }
  633. return this.isSupported;
  634. }
  635. }
  636. /**
  637. * meshopt BufferView Compression Extension
  638. *
  639. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  640. */
  641. class GLTFMeshoptCompression {
  642. constructor( parser ) {
  643. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  644. this.parser = parser;
  645. }
  646. loadBufferView( index ) {
  647. const json = this.parser.json;
  648. const bufferView = json.bufferViews[ index ];
  649. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  650. const extensionDef = bufferView.extensions[ this.name ];
  651. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  652. const decoder = this.parser.options.meshoptDecoder;
  653. if ( ! decoder || ! decoder.supported ) {
  654. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  655. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  656. } else {
  657. // Assumes that the extension is optional and that fallback buffer data is present
  658. return null;
  659. }
  660. }
  661. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  662. const byteOffset = extensionDef.byteOffset || 0;
  663. const byteLength = extensionDef.byteLength || 0;
  664. const count = extensionDef.count;
  665. const stride = extensionDef.byteStride;
  666. const result = new ArrayBuffer( count * stride );
  667. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  668. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  669. return result;
  670. } );
  671. } else {
  672. return null;
  673. }
  674. }
  675. }
  676. /* BINARY EXTENSION */
  677. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  678. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  679. const BINARY_EXTENSION_CHUNK_TYPES = {
  680. JSON: 0x4E4F534A,
  681. BIN: 0x004E4942
  682. };
  683. class GLTFBinaryExtension {
  684. constructor( data ) {
  685. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  686. this.content = null;
  687. this.body = null;
  688. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  689. this.header = {
  690. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  691. version: headerView.getUint32( 4, true ),
  692. length: headerView.getUint32( 8, true )
  693. };
  694. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  695. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  696. } else if ( this.header.version < 2.0 ) {
  697. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  698. }
  699. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  700. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  701. let chunkIndex = 0;
  702. while ( chunkIndex < chunkContentsLength ) {
  703. const chunkLength = chunkView.getUint32( chunkIndex, true );
  704. chunkIndex += 4;
  705. const chunkType = chunkView.getUint32( chunkIndex, true );
  706. chunkIndex += 4;
  707. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  708. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  709. this.content = THREE.LoaderUtils.decodeText( contentArray );
  710. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  711. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  712. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  713. } // Clients must ignore chunks with unknown types.
  714. chunkIndex += chunkLength;
  715. }
  716. if ( this.content === null ) {
  717. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  718. }
  719. }
  720. }
  721. /**
  722. * DRACO THREE.Mesh Compression Extension
  723. *
  724. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  725. */
  726. class GLTFDracoMeshCompressionExtension {
  727. constructor( json, dracoLoader ) {
  728. if ( ! dracoLoader ) {
  729. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  730. }
  731. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  732. this.json = json;
  733. this.dracoLoader = dracoLoader;
  734. this.dracoLoader.preload();
  735. }
  736. decodePrimitive( primitive, parser ) {
  737. const json = this.json;
  738. const dracoLoader = this.dracoLoader;
  739. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  740. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  741. const threeAttributeMap = {};
  742. const attributeNormalizedMap = {};
  743. const attributeTypeMap = {};
  744. for ( const attributeName in gltfAttributeMap ) {
  745. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  746. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  747. }
  748. for ( const attributeName in primitive.attributes ) {
  749. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  750. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  751. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  752. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  753. attributeTypeMap[ threeAttributeName ] = componentType;
  754. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  755. }
  756. }
  757. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  758. return new Promise( function ( resolve ) {
  759. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  760. for ( const attributeName in geometry.attributes ) {
  761. const attribute = geometry.attributes[ attributeName ];
  762. const normalized = attributeNormalizedMap[ attributeName ];
  763. if ( normalized !== undefined ) attribute.normalized = normalized;
  764. }
  765. resolve( geometry );
  766. }, threeAttributeMap, attributeTypeMap );
  767. } );
  768. } );
  769. }
  770. }
  771. /**
  772. * THREE.Texture Transform Extension
  773. *
  774. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  775. */
  776. class GLTFTextureTransformExtension {
  777. constructor() {
  778. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  779. }
  780. extendTexture( texture, transform ) {
  781. if ( transform.texCoord !== undefined ) {
  782. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  783. }
  784. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  785. // See https://github.com/mrdoob/three.js/issues/21819.
  786. return texture;
  787. }
  788. texture = texture.clone();
  789. if ( transform.offset !== undefined ) {
  790. texture.offset.fromArray( transform.offset );
  791. }
  792. if ( transform.rotation !== undefined ) {
  793. texture.rotation = transform.rotation;
  794. }
  795. if ( transform.scale !== undefined ) {
  796. texture.repeat.fromArray( transform.scale );
  797. }
  798. texture.needsUpdate = true;
  799. return texture;
  800. }
  801. }
  802. /**
  803. * Specular-Glossiness Extension
  804. *
  805. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  806. */
  807. /**
  808. * A sub class of StandardMaterial with some of the functionality
  809. * changed via the `onBeforeCompile` callback
  810. * @pailhead
  811. */
  812. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  813. constructor( params ) {
  814. super();
  815. this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
  816. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  817. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  818. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  819. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  820. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  821. const uniforms = {
  822. specular: {
  823. value: new THREE.Color().setHex( 0xffffff )
  824. },
  825. glossiness: {
  826. value: 1
  827. },
  828. specularMap: {
  829. value: null
  830. },
  831. glossinessMap: {
  832. value: null
  833. }
  834. };
  835. this._extraUniforms = uniforms;
  836. this.onBeforeCompile = function ( shader ) {
  837. for ( const uniformName in uniforms ) {
  838. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  839. }
  840. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  841. };
  842. Object.defineProperties( this, {
  843. specular: {
  844. get: function () {
  845. return uniforms.specular.value;
  846. },
  847. set: function ( v ) {
  848. uniforms.specular.value = v;
  849. }
  850. },
  851. specularMap: {
  852. get: function () {
  853. return uniforms.specularMap.value;
  854. },
  855. set: function ( v ) {
  856. uniforms.specularMap.value = v;
  857. if ( v ) {
  858. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  859. } else {
  860. delete this.defines.USE_SPECULARMAP;
  861. }
  862. }
  863. },
  864. glossiness: {
  865. get: function () {
  866. return uniforms.glossiness.value;
  867. },
  868. set: function ( v ) {
  869. uniforms.glossiness.value = v;
  870. }
  871. },
  872. glossinessMap: {
  873. get: function () {
  874. return uniforms.glossinessMap.value;
  875. },
  876. set: function ( v ) {
  877. uniforms.glossinessMap.value = v;
  878. if ( v ) {
  879. this.defines.USE_GLOSSINESSMAP = '';
  880. this.defines.USE_UV = '';
  881. } else {
  882. delete this.defines.USE_GLOSSINESSMAP;
  883. delete this.defines.USE_UV;
  884. }
  885. }
  886. }
  887. } );
  888. delete this.metalness;
  889. delete this.roughness;
  890. delete this.metalnessMap;
  891. delete this.roughnessMap;
  892. this.setValues( params );
  893. }
  894. copy( source ) {
  895. super.copy( source );
  896. this.specularMap = source.specularMap;
  897. this.specular.copy( source.specular );
  898. this.glossinessMap = source.glossinessMap;
  899. this.glossiness = source.glossiness;
  900. delete this.metalness;
  901. delete this.roughness;
  902. delete this.metalnessMap;
  903. delete this.roughnessMap;
  904. return this;
  905. }
  906. }
  907. class GLTFMaterialsPbrSpecularGlossinessExtension {
  908. constructor() {
  909. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  910. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio' ];
  911. }
  912. getMaterialType() {
  913. return GLTFMeshStandardSGMaterial;
  914. }
  915. extendParams( materialParams, materialDef, parser ) {
  916. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  917. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  918. materialParams.opacity = 1.0;
  919. const pending = [];
  920. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  921. const array = pbrSpecularGlossiness.diffuseFactor;
  922. materialParams.color.fromArray( array );
  923. materialParams.opacity = array[ 3 ];
  924. }
  925. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  926. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  927. }
  928. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  929. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  930. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  931. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  932. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  933. }
  934. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  935. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  936. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  937. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  938. }
  939. return Promise.all( pending );
  940. }
  941. createMaterial( materialParams ) {
  942. const material = new GLTFMeshStandardSGMaterial( materialParams );
  943. material.fog = true;
  944. material.color = materialParams.color;
  945. material.map = materialParams.map === undefined ? null : materialParams.map;
  946. material.lightMap = null;
  947. material.lightMapIntensity = 1.0;
  948. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  949. material.aoMapIntensity = 1.0;
  950. material.emissive = materialParams.emissive;
  951. material.emissiveIntensity = 1.0;
  952. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  953. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  954. material.bumpScale = 1;
  955. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  956. material.normalMapType = THREE.TangentSpaceNormalMap;
  957. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  958. material.displacementMap = null;
  959. material.displacementScale = 1;
  960. material.displacementBias = 0;
  961. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  962. material.specular = materialParams.specular;
  963. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  964. material.glossiness = materialParams.glossiness;
  965. material.alphaMap = null;
  966. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  967. material.envMapIntensity = 1.0;
  968. material.refractionRatio = 0.98;
  969. return material;
  970. }
  971. }
  972. /**
  973. * THREE.Mesh Quantization Extension
  974. *
  975. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  976. */
  977. class GLTFMeshQuantizationExtension {
  978. constructor() {
  979. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  980. }
  981. }
  982. /*********************************/
  983. /********** INTERPOLATION ********/
  984. /*********************************/
  985. // Spline Interpolation
  986. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  987. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  988. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  989. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  990. }
  991. copySampleValue_( index ) {
  992. // Copies a sample value to the result buffer. See description of glTF
  993. // CUBICSPLINE values layout in interpolate_() function below.
  994. const result = this.resultBuffer,
  995. values = this.sampleValues,
  996. valueSize = this.valueSize,
  997. offset = index * valueSize * 3 + valueSize;
  998. for ( let i = 0; i !== valueSize; i ++ ) {
  999. result[ i ] = values[ offset + i ];
  1000. }
  1001. return result;
  1002. }
  1003. }
  1004. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1005. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1006. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  1007. const result = this.resultBuffer;
  1008. const values = this.sampleValues;
  1009. const stride = this.valueSize;
  1010. const stride2 = stride * 2;
  1011. const stride3 = stride * 3;
  1012. const td = t1 - t0;
  1013. const p = ( t - t0 ) / td;
  1014. const pp = p * p;
  1015. const ppp = pp * p;
  1016. const offset1 = i1 * stride3;
  1017. const offset0 = offset1 - stride3;
  1018. const s2 = - 2 * ppp + 3 * pp;
  1019. const s3 = ppp - pp;
  1020. const s0 = 1 - s2;
  1021. const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
  1022. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1023. for ( let i = 0; i !== stride; i ++ ) {
  1024. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1025. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1026. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1027. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1028. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1029. }
  1030. return result;
  1031. };
  1032. const _q = new THREE.Quaternion();
  1033. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1034. interpolate_( i1, t0, t, t1 ) {
  1035. const result = super.interpolate_( i1, t0, t, t1 );
  1036. _q.fromArray( result ).normalize().toArray( result );
  1037. return result;
  1038. }
  1039. }
  1040. /*********************************/
  1041. /********** INTERNALS ************/
  1042. /*********************************/
  1043. /* CONSTANTS */
  1044. const WEBGL_CONSTANTS = {
  1045. FLOAT: 5126,
  1046. //FLOAT_MAT2: 35674,
  1047. FLOAT_MAT3: 35675,
  1048. FLOAT_MAT4: 35676,
  1049. FLOAT_VEC2: 35664,
  1050. FLOAT_VEC3: 35665,
  1051. FLOAT_VEC4: 35666,
  1052. LINEAR: 9729,
  1053. REPEAT: 10497,
  1054. SAMPLER_2D: 35678,
  1055. POINTS: 0,
  1056. LINES: 1,
  1057. LINE_LOOP: 2,
  1058. LINE_STRIP: 3,
  1059. TRIANGLES: 4,
  1060. TRIANGLE_STRIP: 5,
  1061. TRIANGLE_FAN: 6,
  1062. UNSIGNED_BYTE: 5121,
  1063. UNSIGNED_SHORT: 5123
  1064. };
  1065. const WEBGL_COMPONENT_TYPES = {
  1066. 5120: Int8Array,
  1067. 5121: Uint8Array,
  1068. 5122: Int16Array,
  1069. 5123: Uint16Array,
  1070. 5125: Uint32Array,
  1071. 5126: Float32Array
  1072. };
  1073. const WEBGL_FILTERS = {
  1074. 9728: THREE.NearestFilter,
  1075. 9729: THREE.LinearFilter,
  1076. 9984: THREE.NearestMipmapNearestFilter,
  1077. 9985: THREE.LinearMipmapNearestFilter,
  1078. 9986: THREE.NearestMipmapLinearFilter,
  1079. 9987: THREE.LinearMipmapLinearFilter
  1080. };
  1081. const WEBGL_WRAPPINGS = {
  1082. 33071: THREE.ClampToEdgeWrapping,
  1083. 33648: THREE.MirroredRepeatWrapping,
  1084. 10497: THREE.RepeatWrapping
  1085. };
  1086. const WEBGL_TYPE_SIZES = {
  1087. 'SCALAR': 1,
  1088. 'VEC2': 2,
  1089. 'VEC3': 3,
  1090. 'VEC4': 4,
  1091. 'MAT2': 4,
  1092. 'MAT3': 9,
  1093. 'MAT4': 16
  1094. };
  1095. const ATTRIBUTES = {
  1096. POSITION: 'position',
  1097. NORMAL: 'normal',
  1098. TANGENT: 'tangent',
  1099. TEXCOORD_0: 'uv',
  1100. TEXCOORD_1: 'uv2',
  1101. COLOR_0: 'color',
  1102. WEIGHTS_0: 'skinWeight',
  1103. JOINTS_0: 'skinIndex'
  1104. };
  1105. const PATH_PROPERTIES = {
  1106. scale: 'scale',
  1107. translation: 'position',
  1108. rotation: 'quaternion',
  1109. weights: 'morphTargetInfluences'
  1110. };
  1111. const INTERPOLATION = {
  1112. CUBICSPLINE: undefined,
  1113. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1114. // keyframe track will be initialized with a default interpolation type, then modified.
  1115. LINEAR: THREE.InterpolateLinear,
  1116. STEP: THREE.InterpolateDiscrete
  1117. };
  1118. const ALPHA_MODES = {
  1119. OPAQUE: 'OPAQUE',
  1120. MASK: 'MASK',
  1121. BLEND: 'BLEND'
  1122. };
  1123. /**
  1124. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1125. */
  1126. function createDefaultMaterial( cache ) {
  1127. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1128. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1129. color: 0xFFFFFF,
  1130. emissive: 0x000000,
  1131. metalness: 1,
  1132. roughness: 1,
  1133. transparent: false,
  1134. depthTest: true,
  1135. side: THREE.FrontSide
  1136. } );
  1137. }
  1138. return cache[ 'DefaultMaterial' ];
  1139. }
  1140. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1141. // Add unknown glTF extensions to an object's userData.
  1142. for ( const name in objectDef.extensions ) {
  1143. if ( knownExtensions[ name ] === undefined ) {
  1144. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1145. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1146. }
  1147. }
  1148. }
  1149. /**
  1150. * @param {Object3D|Material|BufferGeometry} object
  1151. * @param {GLTF.definition} gltfDef
  1152. */
  1153. function assignExtrasToUserData( object, gltfDef ) {
  1154. if ( gltfDef.extras !== undefined ) {
  1155. if ( typeof gltfDef.extras === 'object' ) {
  1156. Object.assign( object.userData, gltfDef.extras );
  1157. } else {
  1158. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1159. }
  1160. }
  1161. }
  1162. /**
  1163. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1164. *
  1165. * @param {BufferGeometry} geometry
  1166. * @param {Array<GLTF.Target>} targets
  1167. * @param {GLTFParser} parser
  1168. * @return {Promise<BufferGeometry>}
  1169. */
  1170. function addMorphTargets( geometry, targets, parser ) {
  1171. let hasMorphPosition = false;
  1172. let hasMorphNormal = false;
  1173. let hasMorphColor = false;
  1174. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1175. const target = targets[ i ];
  1176. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1177. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1178. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1179. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1180. }
  1181. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1182. const pendingPositionAccessors = [];
  1183. const pendingNormalAccessors = [];
  1184. const pendingColorAccessors = [];
  1185. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1186. const target = targets[ i ];
  1187. if ( hasMorphPosition ) {
  1188. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1189. pendingPositionAccessors.push( pendingAccessor );
  1190. }
  1191. if ( hasMorphNormal ) {
  1192. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1193. pendingNormalAccessors.push( pendingAccessor );
  1194. }
  1195. if ( hasMorphColor ) {
  1196. const pendingAccessor = target.COLOR_0 !== undefined ? parser.getDependency( 'accessor', target.COLOR_0 ) : geometry.attributes.color;
  1197. pendingColorAccessors.push( pendingAccessor );
  1198. }
  1199. }
  1200. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ), Promise.all( pendingColorAccessors ) ] ).then( function ( accessors ) {
  1201. const morphPositions = accessors[ 0 ];
  1202. const morphNormals = accessors[ 1 ];
  1203. const morphColors = accessors[ 2 ];
  1204. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1205. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1206. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1207. geometry.morphTargetsRelative = true;
  1208. return geometry;
  1209. } );
  1210. }
  1211. /**
  1212. * @param {Mesh} mesh
  1213. * @param {GLTF.Mesh} meshDef
  1214. */
  1215. function updateMorphTargets( mesh, meshDef ) {
  1216. mesh.updateMorphTargets();
  1217. if ( meshDef.weights !== undefined ) {
  1218. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1219. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1220. }
  1221. } // .extras has user-defined data, so check that .extras.targetNames is an array.
  1222. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1223. const targetNames = meshDef.extras.targetNames;
  1224. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1225. mesh.morphTargetDictionary = {};
  1226. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1227. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1228. }
  1229. } else {
  1230. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1231. }
  1232. }
  1233. }
  1234. function createPrimitiveKey( primitiveDef ) {
  1235. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1236. let geometryKey;
  1237. if ( dracoExtension ) {
  1238. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1239. } else {
  1240. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1241. }
  1242. return geometryKey;
  1243. }
  1244. function createAttributesKey( attributes ) {
  1245. let attributesKey = '';
  1246. const keys = Object.keys( attributes ).sort();
  1247. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1248. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1249. }
  1250. return attributesKey;
  1251. }
  1252. function getNormalizedComponentScale( constructor ) {
  1253. // Reference:
  1254. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1255. switch ( constructor ) {
  1256. case Int8Array:
  1257. return 1 / 127;
  1258. case Uint8Array:
  1259. return 1 / 255;
  1260. case Int16Array:
  1261. return 1 / 32767;
  1262. case Uint16Array:
  1263. return 1 / 65535;
  1264. default:
  1265. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1266. }
  1267. }
  1268. function getImageURIMimeType( uri ) {
  1269. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1270. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1271. return 'image/png';
  1272. }
  1273. /* GLTF PARSER */
  1274. class GLTFParser {
  1275. constructor( json = {}, options = {} ) {
  1276. this.json = json;
  1277. this.extensions = {};
  1278. this.plugins = {};
  1279. this.options = options; // loader object cache
  1280. this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
  1281. this.associations = new Map(); // THREE.BufferGeometry caching
  1282. this.primitiveCache = {}; // THREE.Object3D instance caches
  1283. this.meshCache = {
  1284. refs: {},
  1285. uses: {}
  1286. };
  1287. this.cameraCache = {
  1288. refs: {},
  1289. uses: {}
  1290. };
  1291. this.lightCache = {
  1292. refs: {},
  1293. uses: {}
  1294. };
  1295. this.sourceCache = {};
  1296. this.textureCache = {}; // Track node names, to ensure no duplicates
  1297. this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1298. // expensive work of uploading a texture to the GPU off the main thread.
  1299. if ( typeof createImageBitmap !== 'undefined' && /Firefox|^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === false ) {
  1300. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1301. } else {
  1302. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1303. }
  1304. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1305. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1306. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1307. this.fileLoader.setResponseType( 'arraybuffer' );
  1308. if ( this.options.crossOrigin === 'use-credentials' ) {
  1309. this.fileLoader.setWithCredentials( true );
  1310. }
  1311. }
  1312. setExtensions( extensions ) {
  1313. this.extensions = extensions;
  1314. }
  1315. setPlugins( plugins ) {
  1316. this.plugins = plugins;
  1317. }
  1318. parse( onLoad, onError ) {
  1319. const parser = this;
  1320. const json = this.json;
  1321. const extensions = this.extensions; // Clear the loader cache
  1322. this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
  1323. this._invokeAll( function ( ext ) {
  1324. return ext._markDefs && ext._markDefs();
  1325. } );
  1326. Promise.all( this._invokeAll( function ( ext ) {
  1327. return ext.beforeRoot && ext.beforeRoot();
  1328. } ) ).then( function () {
  1329. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1330. } ).then( function ( dependencies ) {
  1331. const result = {
  1332. scene: dependencies[ 0 ][ json.scene || 0 ],
  1333. scenes: dependencies[ 0 ],
  1334. animations: dependencies[ 1 ],
  1335. cameras: dependencies[ 2 ],
  1336. asset: json.asset,
  1337. parser: parser,
  1338. userData: {}
  1339. };
  1340. addUnknownExtensionsToUserData( extensions, result, json );
  1341. assignExtrasToUserData( result, json );
  1342. Promise.all( parser._invokeAll( function ( ext ) {
  1343. return ext.afterRoot && ext.afterRoot( result );
  1344. } ) ).then( function () {
  1345. onLoad( result );
  1346. } );
  1347. } ).catch( onError );
  1348. }
  1349. /**
  1350. * Marks the special nodes/meshes in json for efficient parse.
  1351. */
  1352. _markDefs() {
  1353. const nodeDefs = this.json.nodes || [];
  1354. const skinDefs = this.json.skins || [];
  1355. const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1356. // THREE.Object3D. Use the skins' joint references to mark bones.
  1357. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1358. const joints = skinDefs[ skinIndex ].joints;
  1359. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1360. nodeDefs[ joints[ i ] ].isBone = true;
  1361. }
  1362. } // Iterate over all nodes, marking references to shared resources,
  1363. // as well as skeleton joints.
  1364. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1365. const nodeDef = nodeDefs[ nodeIndex ];
  1366. if ( nodeDef.mesh !== undefined ) {
  1367. this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
  1368. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1369. // to mark THREE.SkinnedMesh if node has skin.
  1370. if ( nodeDef.skin !== undefined ) {
  1371. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1372. }
  1373. }
  1374. if ( nodeDef.camera !== undefined ) {
  1375. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1376. }
  1377. }
  1378. }
  1379. /**
  1380. * Counts references to shared node / THREE.Object3D resources. These resources
  1381. * can be reused, or "instantiated", at multiple nodes in the scene
  1382. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1383. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1384. * Textures) can be reused directly and are not marked here.
  1385. *
  1386. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1387. */
  1388. _addNodeRef( cache, index ) {
  1389. if ( index === undefined ) return;
  1390. if ( cache.refs[ index ] === undefined ) {
  1391. cache.refs[ index ] = cache.uses[ index ] = 0;
  1392. }
  1393. cache.refs[ index ] ++;
  1394. }
  1395. /** Returns a reference to a shared resource, cloning it if necessary. */
  1396. _getNodeRef( cache, index, object ) {
  1397. if ( cache.refs[ index ] <= 1 ) return object;
  1398. const ref = object.clone(); // Propagates mappings to the cloned object, prevents mappings on the
  1399. // original object from being lost.
  1400. const updateMappings = ( original, clone ) => {
  1401. const mappings = this.associations.get( original );
  1402. if ( mappings != null ) {
  1403. this.associations.set( clone, mappings );
  1404. }
  1405. for ( const [ i, child ] of original.children.entries() ) {
  1406. updateMappings( child, clone.children[ i ] );
  1407. }
  1408. };
  1409. updateMappings( object, ref );
  1410. ref.name += '_instance_' + cache.uses[ index ] ++;
  1411. return ref;
  1412. }
  1413. _invokeOne( func ) {
  1414. const extensions = Object.values( this.plugins );
  1415. extensions.push( this );
  1416. for ( let i = 0; i < extensions.length; i ++ ) {
  1417. const result = func( extensions[ i ] );
  1418. if ( result ) return result;
  1419. }
  1420. return null;
  1421. }
  1422. _invokeAll( func ) {
  1423. const extensions = Object.values( this.plugins );
  1424. extensions.unshift( this );
  1425. const pending = [];
  1426. for ( let i = 0; i < extensions.length; i ++ ) {
  1427. const result = func( extensions[ i ] );
  1428. if ( result ) pending.push( result );
  1429. }
  1430. return pending;
  1431. }
  1432. /**
  1433. * Requests the specified dependency asynchronously, with caching.
  1434. * @param {string} type
  1435. * @param {number} index
  1436. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1437. */
  1438. getDependency( type, index ) {
  1439. const cacheKey = type + ':' + index;
  1440. let dependency = this.cache.get( cacheKey );
  1441. if ( ! dependency ) {
  1442. switch ( type ) {
  1443. case 'scene':
  1444. dependency = this.loadScene( index );
  1445. break;
  1446. case 'node':
  1447. dependency = this.loadNode( index );
  1448. break;
  1449. case 'mesh':
  1450. dependency = this._invokeOne( function ( ext ) {
  1451. return ext.loadMesh && ext.loadMesh( index );
  1452. } );
  1453. break;
  1454. case 'accessor':
  1455. dependency = this.loadAccessor( index );
  1456. break;
  1457. case 'bufferView':
  1458. dependency = this._invokeOne( function ( ext ) {
  1459. return ext.loadBufferView && ext.loadBufferView( index );
  1460. } );
  1461. break;
  1462. case 'buffer':
  1463. dependency = this.loadBuffer( index );
  1464. break;
  1465. case 'material':
  1466. dependency = this._invokeOne( function ( ext ) {
  1467. return ext.loadMaterial && ext.loadMaterial( index );
  1468. } );
  1469. break;
  1470. case 'texture':
  1471. dependency = this._invokeOne( function ( ext ) {
  1472. return ext.loadTexture && ext.loadTexture( index );
  1473. } );
  1474. break;
  1475. case 'skin':
  1476. dependency = this.loadSkin( index );
  1477. break;
  1478. case 'animation':
  1479. dependency = this.loadAnimation( index );
  1480. break;
  1481. case 'camera':
  1482. dependency = this.loadCamera( index );
  1483. break;
  1484. default:
  1485. throw new Error( 'Unknown type: ' + type );
  1486. }
  1487. this.cache.add( cacheKey, dependency );
  1488. }
  1489. return dependency;
  1490. }
  1491. /**
  1492. * Requests all dependencies of the specified type asynchronously, with caching.
  1493. * @param {string} type
  1494. * @return {Promise<Array<Object>>}
  1495. */
  1496. getDependencies( type ) {
  1497. let dependencies = this.cache.get( type );
  1498. if ( ! dependencies ) {
  1499. const parser = this;
  1500. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1501. dependencies = Promise.all( defs.map( function ( def, index ) {
  1502. return parser.getDependency( type, index );
  1503. } ) );
  1504. this.cache.add( type, dependencies );
  1505. }
  1506. return dependencies;
  1507. }
  1508. /**
  1509. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1510. * @param {number} bufferIndex
  1511. * @return {Promise<ArrayBuffer>}
  1512. */
  1513. loadBuffer( bufferIndex ) {
  1514. const bufferDef = this.json.buffers[ bufferIndex ];
  1515. const loader = this.fileLoader;
  1516. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1517. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1518. } // If present, GLB container is required to be the first buffer.
  1519. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1520. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1521. }
  1522. const options = this.options;
  1523. return new Promise( function ( resolve, reject ) {
  1524. loader.load( THREE.LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1525. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1526. } );
  1527. } );
  1528. }
  1529. /**
  1530. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1531. * @param {number} bufferViewIndex
  1532. * @return {Promise<ArrayBuffer>}
  1533. */
  1534. loadBufferView( bufferViewIndex ) {
  1535. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1536. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1537. const byteLength = bufferViewDef.byteLength || 0;
  1538. const byteOffset = bufferViewDef.byteOffset || 0;
  1539. return buffer.slice( byteOffset, byteOffset + byteLength );
  1540. } );
  1541. }
  1542. /**
  1543. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1544. * @param {number} accessorIndex
  1545. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1546. */
  1547. loadAccessor( accessorIndex ) {
  1548. const parser = this;
  1549. const json = this.json;
  1550. const accessorDef = this.json.accessors[ accessorIndex ];
  1551. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1552. // Ignore empty accessors, which may be used to declare runtime
  1553. // information about attributes coming from another source (e.g. Draco
  1554. // compression extension).
  1555. return Promise.resolve( null );
  1556. }
  1557. const pendingBufferViews = [];
  1558. if ( accessorDef.bufferView !== undefined ) {
  1559. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1560. } else {
  1561. pendingBufferViews.push( null );
  1562. }
  1563. if ( accessorDef.sparse !== undefined ) {
  1564. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1565. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1566. }
  1567. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1568. const bufferView = bufferViews[ 0 ];
  1569. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1570. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1571. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1572. const itemBytes = elementBytes * itemSize;
  1573. const byteOffset = accessorDef.byteOffset || 0;
  1574. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1575. const normalized = accessorDef.normalized === true;
  1576. let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
  1577. if ( byteStride && byteStride !== itemBytes ) {
  1578. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1579. // This makes sure that IBA.count reflects accessor.count properly
  1580. const ibSlice = Math.floor( byteOffset / byteStride );
  1581. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1582. let ib = parser.cache.get( ibCacheKey );
  1583. if ( ! ib ) {
  1584. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
  1585. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1586. parser.cache.add( ibCacheKey, ib );
  1587. }
  1588. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1589. } else {
  1590. if ( bufferView === null ) {
  1591. array = new TypedArray( accessorDef.count * itemSize );
  1592. } else {
  1593. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1594. }
  1595. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1596. } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1597. if ( accessorDef.sparse !== undefined ) {
  1598. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1599. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1600. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1601. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1602. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1603. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1604. if ( bufferView !== null ) {
  1605. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1606. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1607. }
  1608. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1609. const index = sparseIndices[ i ];
  1610. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1611. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1612. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1613. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1614. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1615. }
  1616. }
  1617. return bufferAttribute;
  1618. } );
  1619. }
  1620. /**
  1621. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1622. * @param {number} textureIndex
  1623. * @return {Promise<THREE.Texture>}
  1624. */
  1625. loadTexture( textureIndex ) {
  1626. const json = this.json;
  1627. const options = this.options;
  1628. const textureDef = json.textures[ textureIndex ];
  1629. const sourceIndex = textureDef.source;
  1630. const sourceDef = json.images[ sourceIndex ];
  1631. let loader = this.textureLoader;
  1632. if ( sourceDef.uri ) {
  1633. const handler = options.manager.getHandler( sourceDef.uri );
  1634. if ( handler !== null ) loader = handler;
  1635. }
  1636. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1637. }
  1638. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1639. const parser = this;
  1640. const json = this.json;
  1641. const textureDef = json.textures[ textureIndex ];
  1642. const sourceDef = json.images[ sourceIndex ];
  1643. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1644. if ( this.textureCache[ cacheKey ] ) {
  1645. // See https://github.com/mrdoob/three.js/issues/21559.
  1646. return this.textureCache[ cacheKey ];
  1647. }
  1648. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1649. texture.flipY = false;
  1650. if ( textureDef.name ) texture.name = textureDef.name;
  1651. const samplers = json.samplers || {};
  1652. const sampler = samplers[ textureDef.sampler ] || {};
  1653. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1654. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1655. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1656. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1657. parser.associations.set( texture, {
  1658. textures: textureIndex
  1659. } );
  1660. return texture;
  1661. } ).catch( function () {
  1662. return null;
  1663. } );
  1664. this.textureCache[ cacheKey ] = promise;
  1665. return promise;
  1666. }
  1667. loadImageSource( sourceIndex, loader ) {
  1668. const parser = this;
  1669. const json = this.json;
  1670. const options = this.options;
  1671. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1672. return this.sourceCache[ sourceIndex ].then( function ( texture ) {
  1673. return texture.clone();
  1674. } ).catch( function ( error ) {
  1675. throw error;
  1676. } );
  1677. }
  1678. const sourceDef = json.images[ sourceIndex ];
  1679. const URL = self.URL || self.webkitURL;
  1680. let sourceURI = sourceDef.uri || '';
  1681. let isObjectURL = false;
  1682. if ( sourceDef.bufferView !== undefined ) {
  1683. // Load binary image data from bufferView, if provided.
  1684. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1685. isObjectURL = true;
  1686. const blob = new Blob( [ bufferView ], {
  1687. type: sourceDef.mimeType
  1688. } );
  1689. sourceURI = URL.createObjectURL( blob );
  1690. return sourceURI;
  1691. } );
  1692. } else if ( sourceDef.uri === undefined ) {
  1693. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1694. }
  1695. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1696. return new Promise( function ( resolve, reject ) {
  1697. let onLoad = resolve;
  1698. if ( loader.isImageBitmapLoader === true ) {
  1699. onLoad = function ( imageBitmap ) {
  1700. const texture = new THREE.Texture( imageBitmap );
  1701. texture.needsUpdate = true;
  1702. resolve( texture );
  1703. };
  1704. }
  1705. loader.load( THREE.LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1706. } );
  1707. } ).then( function ( texture ) {
  1708. // Clean up resources and configure THREE.Texture.
  1709. if ( isObjectURL === true ) {
  1710. URL.revokeObjectURL( sourceURI );
  1711. }
  1712. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1713. return texture;
  1714. } ).catch( function ( error ) {
  1715. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1716. throw error;
  1717. } );
  1718. this.sourceCache[ sourceIndex ] = promise;
  1719. return promise;
  1720. }
  1721. /**
  1722. * Asynchronously assigns a texture to the given material parameters.
  1723. * @param {Object} materialParams
  1724. * @param {string} mapName
  1725. * @param {Object} mapDef
  1726. * @return {Promise<Texture>}
  1727. */
  1728. assignTexture( materialParams, mapName, mapDef ) {
  1729. const parser = this;
  1730. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1731. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1732. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1733. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1734. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1735. }
  1736. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1737. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1738. if ( transform ) {
  1739. const gltfReference = parser.associations.get( texture );
  1740. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1741. parser.associations.set( texture, gltfReference );
  1742. }
  1743. }
  1744. materialParams[ mapName ] = texture;
  1745. return texture;
  1746. } );
  1747. }
  1748. /**
  1749. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1750. * already has a material (generated from the glTF material options alone)
  1751. * but reuse of the same glTF material may require multiple threejs materials
  1752. * to accommodate different primitive types, defines, etc. New materials will
  1753. * be created if necessary, and reused from a cache.
  1754. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1755. */
  1756. assignFinalMaterial( mesh ) {
  1757. const geometry = mesh.geometry;
  1758. let material = mesh.material;
  1759. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1760. const useVertexColors = geometry.attributes.color !== undefined;
  1761. const useFlatShading = geometry.attributes.normal === undefined;
  1762. if ( mesh.isPoints ) {
  1763. const cacheKey = 'PointsMaterial:' + material.uuid;
  1764. let pointsMaterial = this.cache.get( cacheKey );
  1765. if ( ! pointsMaterial ) {
  1766. pointsMaterial = new THREE.PointsMaterial();
  1767. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1768. pointsMaterial.color.copy( material.color );
  1769. pointsMaterial.map = material.map;
  1770. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1771. this.cache.add( cacheKey, pointsMaterial );
  1772. }
  1773. material = pointsMaterial;
  1774. } else if ( mesh.isLine ) {
  1775. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1776. let lineMaterial = this.cache.get( cacheKey );
  1777. if ( ! lineMaterial ) {
  1778. lineMaterial = new THREE.LineBasicMaterial();
  1779. THREE.Material.prototype.copy.call( lineMaterial, material );
  1780. lineMaterial.color.copy( material.color );
  1781. this.cache.add( cacheKey, lineMaterial );
  1782. }
  1783. material = lineMaterial;
  1784. } // Clone the material if it will be modified
  1785. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1786. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1787. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1788. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1789. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1790. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1791. let cachedMaterial = this.cache.get( cacheKey );
  1792. if ( ! cachedMaterial ) {
  1793. cachedMaterial = material.clone();
  1794. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1795. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1796. if ( useDerivativeTangents ) {
  1797. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1798. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1799. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1800. }
  1801. this.cache.add( cacheKey, cachedMaterial );
  1802. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1803. }
  1804. material = cachedMaterial;
  1805. } // workarounds for mesh and geometry
  1806. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1807. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1808. }
  1809. mesh.material = material;
  1810. }
  1811. getMaterialType() {
  1812. return THREE.MeshStandardMaterial;
  1813. }
  1814. /**
  1815. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1816. * @param {number} materialIndex
  1817. * @return {Promise<Material>}
  1818. */
  1819. loadMaterial( materialIndex ) {
  1820. const parser = this;
  1821. const json = this.json;
  1822. const extensions = this.extensions;
  1823. const materialDef = json.materials[ materialIndex ];
  1824. let materialType;
  1825. const materialParams = {};
  1826. const materialExtensions = materialDef.extensions || {};
  1827. const pending = [];
  1828. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1829. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1830. materialType = sgExtension.getMaterialType();
  1831. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1832. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1833. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1834. materialType = kmuExtension.getMaterialType();
  1835. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1836. } else {
  1837. // Specification:
  1838. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1839. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1840. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1841. materialParams.opacity = 1.0;
  1842. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1843. const array = metallicRoughness.baseColorFactor;
  1844. materialParams.color.fromArray( array );
  1845. materialParams.opacity = array[ 3 ];
  1846. }
  1847. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1848. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1849. }
  1850. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1851. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1852. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1853. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1854. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1855. }
  1856. materialType = this._invokeOne( function ( ext ) {
  1857. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1858. } );
  1859. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1860. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1861. } ) ) );
  1862. }
  1863. if ( materialDef.doubleSided === true ) {
  1864. materialParams.side = THREE.DoubleSide;
  1865. }
  1866. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1867. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1868. materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
  1869. materialParams.depthWrite = false;
  1870. } else {
  1871. materialParams.transparent = false;
  1872. if ( alphaMode === ALPHA_MODES.MASK ) {
  1873. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1874. }
  1875. }
  1876. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1877. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1878. materialParams.normalScale = new THREE.Vector2( 1, 1 );
  1879. if ( materialDef.normalTexture.scale !== undefined ) {
  1880. const scale = materialDef.normalTexture.scale;
  1881. materialParams.normalScale.set( scale, scale );
  1882. }
  1883. }
  1884. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1885. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1886. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1887. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1888. }
  1889. }
  1890. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1891. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1892. }
  1893. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1894. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1895. }
  1896. return Promise.all( pending ).then( function () {
  1897. let material;
  1898. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1899. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1900. } else {
  1901. material = new materialType( materialParams );
  1902. }
  1903. if ( materialDef.name ) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1904. if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
  1905. if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
  1906. assignExtrasToUserData( material, materialDef );
  1907. parser.associations.set( material, {
  1908. materials: materialIndex
  1909. } );
  1910. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1911. return material;
  1912. } );
  1913. }
  1914. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  1915. createUniqueName( originalName ) {
  1916. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1917. let name = sanitizedName;
  1918. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1919. name = sanitizedName + '_' + i;
  1920. }
  1921. this.nodeNamesUsed[ name ] = true;
  1922. return name;
  1923. }
  1924. /**
  1925. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1926. *
  1927. * Creates BufferGeometries from primitives.
  1928. *
  1929. * @param {Array<GLTF.Primitive>} primitives
  1930. * @return {Promise<Array<BufferGeometry>>}
  1931. */
  1932. loadGeometries( primitives ) {
  1933. const parser = this;
  1934. const extensions = this.extensions;
  1935. const cache = this.primitiveCache;
  1936. function createDracoPrimitive( primitive ) {
  1937. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  1938. return addPrimitiveAttributes( geometry, primitive, parser );
  1939. } );
  1940. }
  1941. const pending = [];
  1942. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1943. const primitive = primitives[ i ];
  1944. const cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
  1945. const cached = cache[ cacheKey ];
  1946. if ( cached ) {
  1947. // Use the cached geometry if it exists
  1948. pending.push( cached.promise );
  1949. } else {
  1950. let geometryPromise;
  1951. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1952. // Use DRACO geometry if available
  1953. geometryPromise = createDracoPrimitive( primitive );
  1954. } else {
  1955. // Otherwise create a new geometry
  1956. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1957. } // Cache this geometry
  1958. cache[ cacheKey ] = {
  1959. primitive: primitive,
  1960. promise: geometryPromise
  1961. };
  1962. pending.push( geometryPromise );
  1963. }
  1964. }
  1965. return Promise.all( pending );
  1966. }
  1967. /**
  1968. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1969. * @param {number} meshIndex
  1970. * @return {Promise<Group|Mesh|SkinnedMesh>}
  1971. */
  1972. loadMesh( meshIndex ) {
  1973. const parser = this;
  1974. const json = this.json;
  1975. const extensions = this.extensions;
  1976. const meshDef = json.meshes[ meshIndex ];
  1977. const primitives = meshDef.primitives;
  1978. const pending = [];
  1979. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1980. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  1981. pending.push( material );
  1982. }
  1983. pending.push( parser.loadGeometries( primitives ) );
  1984. return Promise.all( pending ).then( function ( results ) {
  1985. const materials = results.slice( 0, results.length - 1 );
  1986. const geometries = results[ results.length - 1 ];
  1987. const meshes = [];
  1988. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  1989. const geometry = geometries[ i ];
  1990. const primitive = primitives[ i ]; // 1. create THREE.Mesh
  1991. let mesh;
  1992. const material = materials[ i ];
  1993. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  1994. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  1995. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  1996. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  1997. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  1998. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  1999. mesh.normalizeSkinWeights();
  2000. }
  2001. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2002. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  2003. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2004. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  2005. }
  2006. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2007. mesh = new THREE.LineSegments( geometry, material );
  2008. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2009. mesh = new THREE.Line( geometry, material );
  2010. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2011. mesh = new THREE.LineLoop( geometry, material );
  2012. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2013. mesh = new THREE.Points( geometry, material );
  2014. } else {
  2015. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2016. }
  2017. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2018. updateMorphTargets( mesh, meshDef );
  2019. }
  2020. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  2021. assignExtrasToUserData( mesh, meshDef );
  2022. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2023. parser.assignFinalMaterial( mesh );
  2024. meshes.push( mesh );
  2025. }
  2026. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2027. parser.associations.set( meshes[ i ], {
  2028. meshes: meshIndex,
  2029. primitives: i
  2030. } );
  2031. }
  2032. if ( meshes.length === 1 ) {
  2033. return meshes[ 0 ];
  2034. }
  2035. const group = new THREE.Group();
  2036. parser.associations.set( group, {
  2037. meshes: meshIndex
  2038. } );
  2039. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2040. group.add( meshes[ i ] );
  2041. }
  2042. return group;
  2043. } );
  2044. }
  2045. /**
  2046. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2047. * @param {number} cameraIndex
  2048. * @return {Promise<THREE.Camera>}
  2049. */
  2050. loadCamera( cameraIndex ) {
  2051. let camera;
  2052. const cameraDef = this.json.cameras[ cameraIndex ];
  2053. const params = cameraDef[ cameraDef.type ];
  2054. if ( ! params ) {
  2055. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2056. return;
  2057. }
  2058. if ( cameraDef.type === 'perspective' ) {
  2059. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2060. } else if ( cameraDef.type === 'orthographic' ) {
  2061. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2062. }
  2063. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2064. assignExtrasToUserData( camera, cameraDef );
  2065. return Promise.resolve( camera );
  2066. }
  2067. /**
  2068. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2069. * @param {number} skinIndex
  2070. * @return {Promise<Object>}
  2071. */
  2072. loadSkin( skinIndex ) {
  2073. const skinDef = this.json.skins[ skinIndex ];
  2074. const skinEntry = {
  2075. joints: skinDef.joints
  2076. };
  2077. if ( skinDef.inverseBindMatrices === undefined ) {
  2078. return Promise.resolve( skinEntry );
  2079. }
  2080. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2081. skinEntry.inverseBindMatrices = accessor;
  2082. return skinEntry;
  2083. } );
  2084. }
  2085. /**
  2086. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2087. * @param {number} animationIndex
  2088. * @return {Promise<AnimationClip>}
  2089. */
  2090. loadAnimation( animationIndex ) {
  2091. const json = this.json;
  2092. const animationDef = json.animations[ animationIndex ];
  2093. const pendingNodes = [];
  2094. const pendingInputAccessors = [];
  2095. const pendingOutputAccessors = [];
  2096. const pendingSamplers = [];
  2097. const pendingTargets = [];
  2098. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2099. const channel = animationDef.channels[ i ];
  2100. const sampler = animationDef.samplers[ channel.sampler ];
  2101. const target = channel.target;
  2102. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2103. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2104. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2105. pendingNodes.push( this.getDependency( 'node', name ) );
  2106. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2107. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2108. pendingSamplers.push( sampler );
  2109. pendingTargets.push( target );
  2110. }
  2111. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2112. const nodes = dependencies[ 0 ];
  2113. const inputAccessors = dependencies[ 1 ];
  2114. const outputAccessors = dependencies[ 2 ];
  2115. const samplers = dependencies[ 3 ];
  2116. const targets = dependencies[ 4 ];
  2117. const tracks = [];
  2118. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2119. const node = nodes[ i ];
  2120. const inputAccessor = inputAccessors[ i ];
  2121. const outputAccessor = outputAccessors[ i ];
  2122. const sampler = samplers[ i ];
  2123. const target = targets[ i ];
  2124. if ( node === undefined ) continue;
  2125. node.updateMatrix();
  2126. node.matrixAutoUpdate = true;
  2127. let TypedKeyframeTrack;
  2128. switch ( PATH_PROPERTIES[ target.path ] ) {
  2129. case PATH_PROPERTIES.weights:
  2130. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2131. break;
  2132. case PATH_PROPERTIES.rotation:
  2133. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2134. break;
  2135. case PATH_PROPERTIES.position:
  2136. case PATH_PROPERTIES.scale:
  2137. default:
  2138. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2139. break;
  2140. }
  2141. const targetName = node.name ? node.name : node.uuid;
  2142. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2143. const targetNames = [];
  2144. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2145. node.traverse( function ( object ) {
  2146. if ( object.morphTargetInfluences ) {
  2147. targetNames.push( object.name ? object.name : object.uuid );
  2148. }
  2149. } );
  2150. } else {
  2151. targetNames.push( targetName );
  2152. }
  2153. let outputArray = outputAccessor.array;
  2154. if ( outputAccessor.normalized ) {
  2155. const scale = getNormalizedComponentScale( outputArray.constructor );
  2156. const scaled = new Float32Array( outputArray.length );
  2157. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2158. scaled[ j ] = outputArray[ j ] * scale;
  2159. }
  2160. outputArray = scaled;
  2161. }
  2162. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2163. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
  2164. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2165. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2166. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2167. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2168. // must be divided by three to get the interpolant's sampleSize argument.
  2169. const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2170. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2171. }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2172. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2173. }
  2174. tracks.push( track );
  2175. }
  2176. }
  2177. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2178. return new THREE.AnimationClip( name, undefined, tracks );
  2179. } );
  2180. }
  2181. createNodeMesh( nodeIndex ) {
  2182. const json = this.json;
  2183. const parser = this;
  2184. const nodeDef = json.nodes[ nodeIndex ];
  2185. if ( nodeDef.mesh === undefined ) return null;
  2186. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2187. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
  2188. if ( nodeDef.weights !== undefined ) {
  2189. node.traverse( function ( o ) {
  2190. if ( ! o.isMesh ) return;
  2191. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2192. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2193. }
  2194. } );
  2195. }
  2196. return node;
  2197. } );
  2198. }
  2199. /**
  2200. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2201. * @param {number} nodeIndex
  2202. * @return {Promise<Object3D>}
  2203. */
  2204. loadNode( nodeIndex ) {
  2205. const json = this.json;
  2206. const extensions = this.extensions;
  2207. const parser = this;
  2208. const nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
  2209. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2210. return function () {
  2211. const pending = [];
  2212. const meshPromise = parser._invokeOne( function ( ext ) {
  2213. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2214. } );
  2215. if ( meshPromise ) {
  2216. pending.push( meshPromise );
  2217. }
  2218. if ( nodeDef.camera !== undefined ) {
  2219. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2220. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2221. } ) );
  2222. }
  2223. parser._invokeAll( function ( ext ) {
  2224. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2225. } ).forEach( function ( promise ) {
  2226. pending.push( promise );
  2227. } );
  2228. return Promise.all( pending );
  2229. }().then( function ( objects ) {
  2230. let node; // .isBone isn't in glTF spec. See ._markDefs
  2231. if ( nodeDef.isBone === true ) {
  2232. node = new THREE.Bone();
  2233. } else if ( objects.length > 1 ) {
  2234. node = new THREE.Group();
  2235. } else if ( objects.length === 1 ) {
  2236. node = objects[ 0 ];
  2237. } else {
  2238. node = new THREE.Object3D();
  2239. }
  2240. if ( node !== objects[ 0 ] ) {
  2241. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2242. node.add( objects[ i ] );
  2243. }
  2244. }
  2245. if ( nodeDef.name ) {
  2246. node.userData.name = nodeDef.name;
  2247. node.name = nodeName;
  2248. }
  2249. assignExtrasToUserData( node, nodeDef );
  2250. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2251. if ( nodeDef.matrix !== undefined ) {
  2252. const matrix = new THREE.Matrix4();
  2253. matrix.fromArray( nodeDef.matrix );
  2254. node.applyMatrix4( matrix );
  2255. } else {
  2256. if ( nodeDef.translation !== undefined ) {
  2257. node.position.fromArray( nodeDef.translation );
  2258. }
  2259. if ( nodeDef.rotation !== undefined ) {
  2260. node.quaternion.fromArray( nodeDef.rotation );
  2261. }
  2262. if ( nodeDef.scale !== undefined ) {
  2263. node.scale.fromArray( nodeDef.scale );
  2264. }
  2265. }
  2266. if ( ! parser.associations.has( node ) ) {
  2267. parser.associations.set( node, {} );
  2268. }
  2269. parser.associations.get( node ).nodes = nodeIndex;
  2270. return node;
  2271. } );
  2272. }
  2273. /**
  2274. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2275. * @param {number} sceneIndex
  2276. * @return {Promise<Group>}
  2277. */
  2278. loadScene( sceneIndex ) {
  2279. const json = this.json;
  2280. const extensions = this.extensions;
  2281. const sceneDef = this.json.scenes[ sceneIndex ];
  2282. const parser = this; // THREE.Loader returns THREE.Group, not Scene.
  2283. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2284. const scene = new THREE.Group();
  2285. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2286. assignExtrasToUserData( scene, sceneDef );
  2287. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2288. const nodeIds = sceneDef.nodes || [];
  2289. const pending = [];
  2290. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2291. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2292. }
  2293. return Promise.all( pending ).then( function () {
  2294. // Removes dangling associations, associations that reference a node that
  2295. // didn't make it into the scene.
  2296. const reduceAssociations = node => {
  2297. const reducedAssociations = new Map();
  2298. for ( const [ key, value ] of parser.associations ) {
  2299. if ( key instanceof THREE.Material || key instanceof THREE.Texture ) {
  2300. reducedAssociations.set( key, value );
  2301. }
  2302. }
  2303. node.traverse( node => {
  2304. const mappings = parser.associations.get( node );
  2305. if ( mappings != null ) {
  2306. reducedAssociations.set( node, mappings );
  2307. }
  2308. } );
  2309. return reducedAssociations;
  2310. };
  2311. parser.associations = reduceAssociations( scene );
  2312. return scene;
  2313. } );
  2314. }
  2315. }
  2316. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2317. const nodeDef = json.nodes[ nodeId ];
  2318. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2319. if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
  2320. let skinEntry;
  2321. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2322. skinEntry = skin;
  2323. const pendingJoints = [];
  2324. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2325. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2326. }
  2327. return Promise.all( pendingJoints );
  2328. } ).then( function ( jointNodes ) {
  2329. node.traverse( function ( mesh ) {
  2330. if ( ! mesh.isMesh ) return;
  2331. const bones = [];
  2332. const boneInverses = [];
  2333. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2334. const jointNode = jointNodes[ j ];
  2335. if ( jointNode ) {
  2336. bones.push( jointNode );
  2337. const mat = new THREE.Matrix4();
  2338. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2339. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2340. }
  2341. boneInverses.push( mat );
  2342. } else {
  2343. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2344. }
  2345. }
  2346. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2347. } );
  2348. return node;
  2349. } );
  2350. } ).then( function ( node ) {
  2351. // build node hierachy
  2352. parentObject.add( node );
  2353. const pending = [];
  2354. if ( nodeDef.children ) {
  2355. const children = nodeDef.children;
  2356. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2357. const child = children[ i ];
  2358. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2359. }
  2360. }
  2361. return Promise.all( pending );
  2362. } );
  2363. }
  2364. /**
  2365. * @param {BufferGeometry} geometry
  2366. * @param {GLTF.Primitive} primitiveDef
  2367. * @param {GLTFParser} parser
  2368. */
  2369. function computeBounds( geometry, primitiveDef, parser ) {
  2370. const attributes = primitiveDef.attributes;
  2371. const box = new THREE.Box3();
  2372. if ( attributes.POSITION !== undefined ) {
  2373. const accessor = parser.json.accessors[ attributes.POSITION ];
  2374. const min = accessor.min;
  2375. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2376. if ( min !== undefined && max !== undefined ) {
  2377. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2378. if ( accessor.normalized ) {
  2379. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2380. box.min.multiplyScalar( boxScale );
  2381. box.max.multiplyScalar( boxScale );
  2382. }
  2383. } else {
  2384. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2385. return;
  2386. }
  2387. } else {
  2388. return;
  2389. }
  2390. const targets = primitiveDef.targets;
  2391. if ( targets !== undefined ) {
  2392. const maxDisplacement = new THREE.Vector3();
  2393. const vector = new THREE.Vector3();
  2394. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2395. const target = targets[ i ];
  2396. if ( target.POSITION !== undefined ) {
  2397. const accessor = parser.json.accessors[ target.POSITION ];
  2398. const min = accessor.min;
  2399. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2400. if ( min !== undefined && max !== undefined ) {
  2401. // we need to get max of absolute components because target weight is [-1,1]
  2402. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2403. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2404. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2405. if ( accessor.normalized ) {
  2406. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2407. vector.multiplyScalar( boxScale );
  2408. } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2409. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2410. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2411. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2412. maxDisplacement.max( vector );
  2413. } else {
  2414. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2415. }
  2416. }
  2417. } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2418. box.expandByVector( maxDisplacement );
  2419. }
  2420. geometry.boundingBox = box;
  2421. const sphere = new THREE.Sphere();
  2422. box.getCenter( sphere.center );
  2423. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2424. geometry.boundingSphere = sphere;
  2425. }
  2426. /**
  2427. * @param {BufferGeometry} geometry
  2428. * @param {GLTF.Primitive} primitiveDef
  2429. * @param {GLTFParser} parser
  2430. * @return {Promise<BufferGeometry>}
  2431. */
  2432. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2433. const attributes = primitiveDef.attributes;
  2434. const pending = [];
  2435. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2436. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2437. geometry.setAttribute( attributeName, accessor );
  2438. } );
  2439. }
  2440. for ( const gltfAttributeName in attributes ) {
  2441. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
  2442. if ( threeAttributeName in geometry.attributes ) continue;
  2443. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2444. }
  2445. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2446. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2447. geometry.setIndex( accessor );
  2448. } );
  2449. pending.push( accessor );
  2450. }
  2451. assignExtrasToUserData( geometry, primitiveDef );
  2452. computeBounds( geometry, primitiveDef, parser );
  2453. return Promise.all( pending ).then( function () {
  2454. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2455. } );
  2456. }
  2457. /**
  2458. * @param {BufferGeometry} geometry
  2459. * @param {Number} drawMode
  2460. * @return {BufferGeometry}
  2461. */
  2462. function toTrianglesDrawMode( geometry, drawMode ) {
  2463. let index = geometry.getIndex(); // generate index if not present
  2464. if ( index === null ) {
  2465. const indices = [];
  2466. const position = geometry.getAttribute( 'position' );
  2467. if ( position !== undefined ) {
  2468. for ( let i = 0; i < position.count; i ++ ) {
  2469. indices.push( i );
  2470. }
  2471. geometry.setIndex( indices );
  2472. index = geometry.getIndex();
  2473. } else {
  2474. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2475. return geometry;
  2476. }
  2477. } //
  2478. const numberOfTriangles = index.count - 2;
  2479. const newIndices = [];
  2480. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2481. // gl.TRIANGLE_FAN
  2482. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2483. newIndices.push( index.getX( 0 ) );
  2484. newIndices.push( index.getX( i ) );
  2485. newIndices.push( index.getX( i + 1 ) );
  2486. }
  2487. } else {
  2488. // gl.TRIANGLE_STRIP
  2489. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2490. if ( i % 2 === 0 ) {
  2491. newIndices.push( index.getX( i ) );
  2492. newIndices.push( index.getX( i + 1 ) );
  2493. newIndices.push( index.getX( i + 2 ) );
  2494. } else {
  2495. newIndices.push( index.getX( i + 2 ) );
  2496. newIndices.push( index.getX( i + 1 ) );
  2497. newIndices.push( index.getX( i ) );
  2498. }
  2499. }
  2500. }
  2501. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2502. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2503. } // build final geometry
  2504. const newGeometry = geometry.clone();
  2505. newGeometry.setIndex( newIndices );
  2506. return newGeometry;
  2507. }
  2508. THREE.GLTFLoader = GLTFLoader;
  2509. } )();