Loader.js 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023
  1. import * as THREE from 'three';
  2. import { TGALoader } from '../../examples/jsm/loaders/TGALoader.js';
  3. import { AddObjectCommand } from './commands/AddObjectCommand.js';
  4. import { SetSceneCommand } from './commands/SetSceneCommand.js';
  5. import { LoaderUtils } from './LoaderUtils.js';
  6. import { unzipSync, strFromU8 } from '../../examples/jsm/libs/fflate.module.js';
  7. function Loader( editor ) {
  8. const scope = this;
  9. this.texturePath = '';
  10. this.loadItemList = function ( items ) {
  11. LoaderUtils.getFilesFromItemList( items, function ( files, filesMap ) {
  12. scope.loadFiles( files, filesMap );
  13. } );
  14. };
  15. this.loadFiles = function ( files, filesMap ) {
  16. if ( files.length > 0 ) {
  17. filesMap = filesMap || LoaderUtils.createFilesMap( files );
  18. const manager = new THREE.LoadingManager();
  19. manager.setURLModifier( function ( url ) {
  20. url = url.replace( /^(\.?\/)/, '' ); // remove './'
  21. const file = filesMap[ url ];
  22. if ( file ) {
  23. console.log( 'Loading', url );
  24. return URL.createObjectURL( file );
  25. }
  26. return url;
  27. } );
  28. manager.addHandler( /\.tga$/i, new TGALoader() );
  29. for ( let i = 0; i < files.length; i ++ ) {
  30. scope.loadFile( files[ i ], manager );
  31. }
  32. }
  33. };
  34. this.loadFile = function ( file, manager ) {
  35. const filename = file.name;
  36. const extension = filename.split( '.' ).pop().toLowerCase();
  37. const reader = new FileReader();
  38. reader.addEventListener( 'progress', function ( event ) {
  39. const size = '(' + Math.floor( event.total / 1000 ).format() + ' KB)';
  40. const progress = Math.floor( ( event.loaded / event.total ) * 100 ) + '%';
  41. console.log( 'Loading', filename, size, progress );
  42. } );
  43. switch ( extension ) {
  44. case '3dm':
  45. {
  46. reader.addEventListener( 'load', async function ( event ) {
  47. const contents = event.target.result;
  48. const { Rhino3dmLoader } = await import( '../../examples/jsm/loaders/3DMLoader.js' );
  49. const loader = new Rhino3dmLoader();
  50. loader.setLibraryPath( '../examples/jsm/libs/rhino3dm/' );
  51. loader.parse( contents, function ( object ) {
  52. editor.execute( new AddObjectCommand( editor, object ) );
  53. } );
  54. }, false );
  55. reader.readAsArrayBuffer( file );
  56. break;
  57. }
  58. case '3ds':
  59. {
  60. reader.addEventListener( 'load', async function ( event ) {
  61. const { TDSLoader } = await import( '../../examples/jsm/loaders/TDSLoader.js' );
  62. const loader = new TDSLoader();
  63. const object = loader.parse( event.target.result );
  64. editor.execute( new AddObjectCommand( editor, object ) );
  65. }, false );
  66. reader.readAsArrayBuffer( file );
  67. break;
  68. }
  69. case '3mf':
  70. {
  71. reader.addEventListener( 'load', async function ( event ) {
  72. const { ThreeMFLoader } = await import( '../../examples/jsm/loaders/3MFLoader.js' );
  73. const loader = new ThreeMFLoader();
  74. const object = loader.parse( event.target.result );
  75. editor.execute( new AddObjectCommand( editor, object ) );
  76. }, false );
  77. reader.readAsArrayBuffer( file );
  78. break;
  79. }
  80. case 'amf':
  81. {
  82. reader.addEventListener( 'load', async function ( event ) {
  83. const { AMFLoader } = await import( '../../examples/jsm/loaders/AMFLoader.js' );
  84. const loader = new AMFLoader();
  85. const amfobject = loader.parse( event.target.result );
  86. editor.execute( new AddObjectCommand( editor, amfobject ) );
  87. }, false );
  88. reader.readAsArrayBuffer( file );
  89. break;
  90. }
  91. case 'dae':
  92. {
  93. reader.addEventListener( 'load', async function ( event ) {
  94. const contents = event.target.result;
  95. const { ColladaLoader } = await import( '../../examples/jsm/loaders/ColladaLoader.js' );
  96. const loader = new ColladaLoader( manager );
  97. const collada = loader.parse( contents );
  98. collada.scene.name = filename;
  99. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  100. }, false );
  101. reader.readAsText( file );
  102. break;
  103. }
  104. case 'drc':
  105. {
  106. reader.addEventListener( 'load', async function ( event ) {
  107. const contents = event.target.result;
  108. const { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  109. const loader = new DRACOLoader();
  110. loader.setDecoderPath( '../examples/js/libs/draco/' );
  111. loader.decodeDracoFile( contents, function ( geometry ) {
  112. let object;
  113. if ( geometry.index !== null ) {
  114. const material = new THREE.MeshStandardMaterial();
  115. object = new THREE.Mesh( geometry, material );
  116. object.name = filename;
  117. } else {
  118. const material = new THREE.PointsMaterial( { size: 0.01 } );
  119. material.vertexColors = geometry.hasAttribute( 'color' );
  120. object = new THREE.Points( geometry, material );
  121. object.name = filename;
  122. }
  123. loader.dispose();
  124. editor.execute( new AddObjectCommand( editor, object ) );
  125. } );
  126. }, false );
  127. reader.readAsArrayBuffer( file );
  128. break;
  129. }
  130. case 'fbx':
  131. {
  132. reader.addEventListener( 'load', async function ( event ) {
  133. const contents = event.target.result;
  134. const { FBXLoader } = await import( '../../examples/jsm/loaders/FBXLoader.js' );
  135. const loader = new FBXLoader( manager );
  136. const object = loader.parse( contents );
  137. editor.execute( new AddObjectCommand( editor, object ) );
  138. }, false );
  139. reader.readAsArrayBuffer( file );
  140. break;
  141. }
  142. case 'glb':
  143. {
  144. reader.addEventListener( 'load', async function ( event ) {
  145. const contents = event.target.result;
  146. const { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  147. const { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  148. const dracoLoader = new DRACOLoader();
  149. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  150. const loader = new GLTFLoader();
  151. loader.setDRACOLoader( dracoLoader );
  152. loader.parse( contents, '', function ( result ) {
  153. const scene = result.scene;
  154. scene.name = filename;
  155. scene.animations.push( ...result.animations );
  156. editor.execute( new AddObjectCommand( editor, scene ) );
  157. } );
  158. }, false );
  159. reader.readAsArrayBuffer( file );
  160. break;
  161. }
  162. case 'gltf':
  163. {
  164. reader.addEventListener( 'load', async function ( event ) {
  165. const contents = event.target.result;
  166. let loader;
  167. if ( isGLTF1( contents ) ) {
  168. alert( 'Import of glTF asset not possible. Only versions >= 2.0 are supported. Please try to upgrade the file to glTF 2.0 using glTF-Pipeline.' );
  169. } else {
  170. const { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  171. const { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  172. const dracoLoader = new DRACOLoader();
  173. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  174. loader = new GLTFLoader( manager );
  175. loader.setDRACOLoader( dracoLoader );
  176. }
  177. loader.parse( contents, '', function ( result ) {
  178. const scene = result.scene;
  179. scene.name = filename;
  180. scene.animations.push( ...result.animations );
  181. editor.execute( new AddObjectCommand( editor, scene ) );
  182. } );
  183. }, false );
  184. reader.readAsArrayBuffer( file );
  185. break;
  186. }
  187. case 'js':
  188. case 'json':
  189. {
  190. reader.addEventListener( 'load', function ( event ) {
  191. const contents = event.target.result;
  192. // 2.0
  193. if ( contents.indexOf( 'postMessage' ) !== - 1 ) {
  194. const blob = new Blob( [ contents ], { type: 'text/javascript' } );
  195. const url = URL.createObjectURL( blob );
  196. const worker = new Worker( url );
  197. worker.onmessage = function ( event ) {
  198. event.data.metadata = { version: 2 };
  199. handleJSON( event.data );
  200. };
  201. worker.postMessage( Date.now() );
  202. return;
  203. }
  204. // >= 3.0
  205. let data;
  206. try {
  207. data = JSON.parse( contents );
  208. } catch ( error ) {
  209. alert( error );
  210. return;
  211. }
  212. handleJSON( data );
  213. }, false );
  214. reader.readAsText( file );
  215. break;
  216. }
  217. case 'ifc':
  218. {
  219. reader.addEventListener( 'load', async function ( event ) {
  220. const { IFCLoader } = await import( '../../examples/jsm/loaders/IFCLoader.js' );
  221. const loader = new IFCLoader();
  222. loader.ifcManager.setWasmPath( '../../examples/jsm/loaders/ifc/' );
  223. const model = await loader.parse( event.target.result );
  224. model.mesh.name = filename;
  225. editor.execute( new AddObjectCommand( editor, model.mesh ) );
  226. }, false );
  227. reader.readAsArrayBuffer( file );
  228. break;
  229. }
  230. case 'kmz':
  231. {
  232. reader.addEventListener( 'load', async function ( event ) {
  233. const { KMZLoader } = await import( '../../examples/jsm/loaders/KMZLoader.js' );
  234. const loader = new KMZLoader();
  235. const collada = loader.parse( event.target.result );
  236. collada.scene.name = filename;
  237. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  238. }, false );
  239. reader.readAsArrayBuffer( file );
  240. break;
  241. }
  242. case 'ldr':
  243. case 'mpd':
  244. {
  245. reader.addEventListener( 'load', async function ( event ) {
  246. const { LDrawLoader } = await import( '../../examples/jsm/loaders/LDrawLoader.js' );
  247. const loader = new LDrawLoader();
  248. loader.setPath( '../../examples/models/ldraw/officialLibrary/' );
  249. loader.parse( event.target.result, undefined, function ( group ) {
  250. group.name = filename;
  251. // Convert from LDraw coordinates: rotate 180 degrees around OX
  252. group.rotation.x = Math.PI;
  253. editor.execute( new AddObjectCommand( editor, group ) );
  254. } );
  255. }, false );
  256. reader.readAsText( file );
  257. break;
  258. }
  259. case 'md2':
  260. {
  261. reader.addEventListener( 'load', async function ( event ) {
  262. const contents = event.target.result;
  263. const { MD2Loader } = await import( '../../examples/jsm/loaders/MD2Loader.js' );
  264. const geometry = new MD2Loader().parse( contents );
  265. const material = new THREE.MeshStandardMaterial();
  266. const mesh = new THREE.Mesh( geometry, material );
  267. mesh.mixer = new THREE.AnimationMixer( mesh );
  268. mesh.name = filename;
  269. mesh.animations.push( ...geometry.animations );
  270. editor.execute( new AddObjectCommand( editor, mesh ) );
  271. }, false );
  272. reader.readAsArrayBuffer( file );
  273. break;
  274. }
  275. case 'obj':
  276. {
  277. reader.addEventListener( 'load', async function ( event ) {
  278. const contents = event.target.result;
  279. const { OBJLoader } = await import( '../../examples/jsm/loaders/OBJLoader.js' );
  280. const object = new OBJLoader().parse( contents );
  281. object.name = filename;
  282. editor.execute( new AddObjectCommand( editor, object ) );
  283. }, false );
  284. reader.readAsText( file );
  285. break;
  286. }
  287. case 'pcd':
  288. {
  289. reader.addEventListener( 'load', async function ( event ) {
  290. const contents = event.target.result;
  291. const { PCDLoader } = await import( '../../examples/jsm/loaders/PCDLoader.js' );
  292. const points = new PCDLoader().parse( contents );
  293. points.name = filename;
  294. editor.execute( new AddObjectCommand( editor, points ) );
  295. }, false );
  296. reader.readAsArrayBuffer( file );
  297. break;
  298. }
  299. case 'ply':
  300. {
  301. reader.addEventListener( 'load', async function ( event ) {
  302. const contents = event.target.result;
  303. const { PLYLoader } = await import( '../../examples/jsm/loaders/PLYLoader.js' );
  304. const geometry = new PLYLoader().parse( contents );
  305. let object;
  306. if ( geometry.index !== null ) {
  307. const material = new THREE.MeshStandardMaterial();
  308. object = new THREE.Mesh( geometry, material );
  309. object.name = filename;
  310. } else {
  311. const material = new THREE.PointsMaterial( { size: 0.01 } );
  312. material.vertexColors = geometry.hasAttribute( 'color' );
  313. object = new THREE.Points( geometry, material );
  314. object.name = filename;
  315. }
  316. editor.execute( new AddObjectCommand( editor, object ) );
  317. }, false );
  318. reader.readAsArrayBuffer( file );
  319. break;
  320. }
  321. case 'stl':
  322. {
  323. reader.addEventListener( 'load', async function ( event ) {
  324. const contents = event.target.result;
  325. const { STLLoader } = await import( '../../examples/jsm/loaders/STLLoader.js' );
  326. const geometry = new STLLoader().parse( contents );
  327. const material = new THREE.MeshStandardMaterial();
  328. const mesh = new THREE.Mesh( geometry, material );
  329. mesh.name = filename;
  330. editor.execute( new AddObjectCommand( editor, mesh ) );
  331. }, false );
  332. if ( reader.readAsBinaryString !== undefined ) {
  333. reader.readAsBinaryString( file );
  334. } else {
  335. reader.readAsArrayBuffer( file );
  336. }
  337. break;
  338. }
  339. case 'svg':
  340. {
  341. reader.addEventListener( 'load', async function ( event ) {
  342. const contents = event.target.result;
  343. const { SVGLoader } = await import( '../../examples/jsm/loaders/SVGLoader.js' );
  344. const loader = new SVGLoader();
  345. const paths = loader.parse( contents ).paths;
  346. //
  347. const group = new THREE.Group();
  348. group.scale.multiplyScalar( 0.1 );
  349. group.scale.y *= - 1;
  350. for ( let i = 0; i < paths.length; i ++ ) {
  351. const path = paths[ i ];
  352. const material = new THREE.MeshBasicMaterial( {
  353. color: path.color,
  354. depthWrite: false
  355. } );
  356. const shapes = SVGLoader.createShapes( path );
  357. for ( let j = 0; j < shapes.length; j ++ ) {
  358. const shape = shapes[ j ];
  359. const geometry = new THREE.ShapeGeometry( shape );
  360. const mesh = new THREE.Mesh( geometry, material );
  361. group.add( mesh );
  362. }
  363. }
  364. editor.execute( new AddObjectCommand( editor, group ) );
  365. }, false );
  366. reader.readAsText( file );
  367. break;
  368. }
  369. case 'vox':
  370. {
  371. reader.addEventListener( 'load', async function ( event ) {
  372. const contents = event.target.result;
  373. const { VOXLoader, VOXMesh } = await import( '../../examples/jsm/loaders/VOXLoader.js' );
  374. const chunks = new VOXLoader().parse( contents );
  375. const group = new THREE.Group();
  376. group.name = filename;
  377. for ( let i = 0; i < chunks.length; i ++ ) {
  378. const chunk = chunks[ i ];
  379. const mesh = new VOXMesh( chunk );
  380. group.add( mesh );
  381. }
  382. editor.execute( new AddObjectCommand( editor, group ) );
  383. }, false );
  384. reader.readAsArrayBuffer( file );
  385. break;
  386. }
  387. case 'vtk':
  388. case 'vtp':
  389. {
  390. reader.addEventListener( 'load', async function ( event ) {
  391. const contents = event.target.result;
  392. const { VTKLoader } = await import( '../../examples/jsm/loaders/VTKLoader.js' );
  393. const geometry = new VTKLoader().parse( contents );
  394. const material = new THREE.MeshStandardMaterial();
  395. const mesh = new THREE.Mesh( geometry, material );
  396. mesh.name = filename;
  397. editor.execute( new AddObjectCommand( editor, mesh ) );
  398. }, false );
  399. reader.readAsArrayBuffer( file );
  400. break;
  401. }
  402. case 'wrl':
  403. {
  404. reader.addEventListener( 'load', async function ( event ) {
  405. const contents = event.target.result;
  406. const { VRMLLoader } = await import( '../../examples/jsm/loaders/VRMLLoader.js' );
  407. const result = new VRMLLoader().parse( contents );
  408. editor.execute( new SetSceneCommand( editor, result ) );
  409. }, false );
  410. reader.readAsText( file );
  411. break;
  412. }
  413. case 'xyz':
  414. {
  415. reader.addEventListener( 'load', async function ( event ) {
  416. const contents = event.target.result;
  417. const { XYZLoader } = await import( '../../examples/jsm/loaders/XYZLoader.js' );
  418. const geometry = new XYZLoader().parse( contents );
  419. const material = new THREE.PointsMaterial();
  420. material.vertexColors = geometry.hasAttribute( 'color' );
  421. const points = new THREE.Points( geometry, material );
  422. points.name = filename;
  423. editor.execute( new AddObjectCommand( editor, points ) );
  424. }, false );
  425. reader.readAsText( file );
  426. break;
  427. }
  428. case 'zip':
  429. {
  430. reader.addEventListener( 'load', function ( event ) {
  431. handleZIP( event.target.result );
  432. }, false );
  433. reader.readAsArrayBuffer( file );
  434. break;
  435. }
  436. default:
  437. console.error( 'Unsupported file format (' + extension + ').' );
  438. break;
  439. }
  440. };
  441. function handleJSON( data ) {
  442. if ( data.metadata === undefined ) { // 2.0
  443. data.metadata = { type: 'Geometry' };
  444. }
  445. if ( data.metadata.type === undefined ) { // 3.0
  446. data.metadata.type = 'Geometry';
  447. }
  448. if ( data.metadata.formatVersion !== undefined ) {
  449. data.metadata.version = data.metadata.formatVersion;
  450. }
  451. switch ( data.metadata.type.toLowerCase() ) {
  452. case 'buffergeometry':
  453. {
  454. const loader = new THREE.BufferGeometryLoader();
  455. const result = loader.parse( data );
  456. const mesh = new THREE.Mesh( result );
  457. editor.execute( new AddObjectCommand( editor, mesh ) );
  458. break;
  459. }
  460. case 'geometry':
  461. console.error( 'Loader: "Geometry" is no longer supported.' );
  462. break;
  463. case 'object':
  464. {
  465. const loader = new THREE.ObjectLoader();
  466. loader.setResourcePath( scope.texturePath );
  467. loader.parse( data, function ( result ) {
  468. if ( result.isScene ) {
  469. editor.execute( new SetSceneCommand( editor, result ) );
  470. } else {
  471. editor.execute( new AddObjectCommand( editor, result ) );
  472. }
  473. } );
  474. break;
  475. }
  476. case 'app':
  477. editor.fromJSON( data );
  478. break;
  479. }
  480. }
  481. async function handleZIP( contents ) {
  482. const zip = unzipSync( new Uint8Array( contents ) );
  483. // Poly
  484. if ( zip[ 'model.obj' ] && zip[ 'materials.mtl' ] ) {
  485. const { MTLLoader } = await import( '../../examples/jsm/loaders/MTLLoader.js' );
  486. const { OBJLoader } = await import( '../../examples/jsm/loaders/OBJLoader.js' );
  487. const materials = new MTLLoader().parse( strFromU8( zip[ 'materials.mtl' ] ) );
  488. const object = new OBJLoader().setMaterials( materials ).parse( strFromU8( zip[ 'model.obj' ] ) );
  489. editor.execute( new AddObjectCommand( editor, object ) );
  490. }
  491. //
  492. for ( const path in zip ) {
  493. const file = zip[ path ];
  494. const manager = new THREE.LoadingManager();
  495. manager.setURLModifier( function ( url ) {
  496. const file = zip[ url ];
  497. if ( file ) {
  498. console.log( 'Loading', url );
  499. const blob = new Blob( [ file.buffer ], { type: 'application/octet-stream' } );
  500. return URL.createObjectURL( blob );
  501. }
  502. return url;
  503. } );
  504. const extension = path.split( '.' ).pop().toLowerCase();
  505. switch ( extension ) {
  506. case 'fbx':
  507. {
  508. const { FBXLoader } = await import( '../../examples/jsm/loaders/FBXLoader.js' );
  509. const loader = new FBXLoader( manager );
  510. const object = loader.parse( file.buffer );
  511. editor.execute( new AddObjectCommand( editor, object ) );
  512. break;
  513. }
  514. case 'glb':
  515. {
  516. const { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  517. const { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  518. const dracoLoader = new DRACOLoader();
  519. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  520. const loader = new GLTFLoader();
  521. loader.setDRACOLoader( dracoLoader );
  522. loader.parse( file.buffer, '', function ( result ) {
  523. const scene = result.scene;
  524. scene.animations.push( ...result.animations );
  525. editor.execute( new AddObjectCommand( editor, scene ) );
  526. } );
  527. break;
  528. }
  529. case 'gltf':
  530. {
  531. const { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  532. const { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  533. const dracoLoader = new DRACOLoader();
  534. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  535. const loader = new GLTFLoader( manager );
  536. loader.setDRACOLoader( dracoLoader );
  537. loader.parse( strFromU8( file ), '', function ( result ) {
  538. const scene = result.scene;
  539. scene.animations.push( ...result.animations );
  540. editor.execute( new AddObjectCommand( editor, scene ) );
  541. } );
  542. break;
  543. }
  544. }
  545. }
  546. }
  547. function isGLTF1( contents ) {
  548. let resultContent;
  549. if ( typeof contents === 'string' ) {
  550. // contents is a JSON string
  551. resultContent = contents;
  552. } else {
  553. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( contents, 0, 4 ) );
  554. if ( magic === 'glTF' ) {
  555. // contents is a .glb file; extract the version
  556. const version = new DataView( contents ).getUint32( 4, true );
  557. return version < 2;
  558. } else {
  559. // contents is a .gltf file
  560. resultContent = THREE.LoaderUtils.decodeText( new Uint8Array( contents ) );
  561. }
  562. }
  563. const json = JSON.parse( resultContent );
  564. return ( json.asset != undefined && json.asset.version[ 0 ] < 2 );
  565. }
  566. }
  567. export { Loader };