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- /* global QUnit */
- import { Plane } from '../../../../src/math/Plane.js';
- import { Vector3 } from '../../../../src/math/Vector3.js';
- import { Line3 } from '../../../../src/math/Line3.js';
- import { Sphere } from '../../../../src/math/Sphere.js';
- import { Box3 } from '../../../../src/math/Box3.js';
- import { Matrix4 } from '../../../../src/math/Matrix4.js';
- import {
- x,
- y,
- z,
- w,
- zero3,
- one3
- } from './Constants.tests.js';
- function comparePlane( a, b, threshold ) {
- threshold = threshold || 0.0001;
- return ( a.normal.distanceTo( b.normal ) < threshold &&
- Math.abs( a.constant - b.constant ) < threshold );
- }
- export default QUnit.module( 'Maths', () => {
- QUnit.module( 'Plane', () => {
- // INSTANCING
- QUnit.test( 'Instancing', ( assert ) => {
- var a = new Plane();
- assert.ok( a.normal.x == 1, 'Passed!' );
- assert.ok( a.normal.y == 0, 'Passed!' );
- assert.ok( a.normal.z == 0, 'Passed!' );
- assert.ok( a.constant == 0, 'Passed!' );
- var a = new Plane( one3.clone(), 0 );
- assert.ok( a.normal.x == 1, 'Passed!' );
- assert.ok( a.normal.y == 1, 'Passed!' );
- assert.ok( a.normal.z == 1, 'Passed!' );
- assert.ok( a.constant == 0, 'Passed!' );
- var a = new Plane( one3.clone(), 1 );
- assert.ok( a.normal.x == 1, 'Passed!' );
- assert.ok( a.normal.y == 1, 'Passed!' );
- assert.ok( a.normal.z == 1, 'Passed!' );
- assert.ok( a.constant == 1, 'Passed!' );
- } );
- // PUBLIC STUFF
- QUnit.test( 'isPlane', ( assert ) => {
- var a = new Plane();
- assert.ok( a.isPlane === true, 'Passed!' );
- var b = new Vector3();
- assert.ok( ! b.isPlane, 'Passed!' );
- } );
- QUnit.test( 'set', ( assert ) => {
- var a = new Plane();
- assert.ok( a.normal.x == 1, 'Passed!' );
- assert.ok( a.normal.y == 0, 'Passed!' );
- assert.ok( a.normal.z == 0, 'Passed!' );
- assert.ok( a.constant == 0, 'Passed!' );
- var b = a.clone().set( new Vector3( x, y, z ), w );
- assert.ok( b.normal.x == x, 'Passed!' );
- assert.ok( b.normal.y == y, 'Passed!' );
- assert.ok( b.normal.z == z, 'Passed!' );
- assert.ok( b.constant == w, 'Passed!' );
- } );
- QUnit.test( 'setComponents', ( assert ) => {
- var a = new Plane();
- assert.ok( a.normal.x == 1, 'Passed!' );
- assert.ok( a.normal.y == 0, 'Passed!' );
- assert.ok( a.normal.z == 0, 'Passed!' );
- assert.ok( a.constant == 0, 'Passed!' );
- var b = a.clone().setComponents( x, y, z, w );
- assert.ok( b.normal.x == x, 'Passed!' );
- assert.ok( b.normal.y == y, 'Passed!' );
- assert.ok( b.normal.z == z, 'Passed!' );
- assert.ok( b.constant == w, 'Passed!' );
- } );
- QUnit.test( 'setFromNormalAndCoplanarPoint', ( assert ) => {
- var normal = one3.clone().normalize();
- var a = new Plane().setFromNormalAndCoplanarPoint( normal, zero3 );
- assert.ok( a.normal.equals( normal ), 'Passed!' );
- assert.ok( a.constant == 0, 'Passed!' );
- } );
- QUnit.test( 'setFromCoplanarPoints', ( assert ) => {
- var a = new Plane();
- var v1 = new Vector3( 2.0, 0.5, 0.25 );
- var v2 = new Vector3( 2.0, - 0.5, 1.25 );
- var v3 = new Vector3( 2.0, - 3.5, 2.2 );
- var normal = new Vector3( 1, 0, 0 );
- var constant = - 2;
- a.setFromCoplanarPoints( v1, v2, v3 );
- assert.ok( a.normal.equals( normal ), 'Check normal' );
- assert.strictEqual( a.constant, constant, 'Check constant' );
- } );
- QUnit.test( 'clone', ( assert ) => {
- var a = new Plane( new Vector3( 2.0, 0.5, 0.25 ) );
- var b = a.clone();
- assert.ok( a.equals( b ), 'clones are equal' );
- } );
- QUnit.test( 'copy', ( assert ) => {
- var a = new Plane( new Vector3( x, y, z ), w );
- var b = new Plane().copy( a );
- assert.ok( b.normal.x == x, 'Passed!' );
- assert.ok( b.normal.y == y, 'Passed!' );
- assert.ok( b.normal.z == z, 'Passed!' );
- assert.ok( b.constant == w, 'Passed!' );
- // ensure that it is a true copy
- a.normal.x = 0;
- a.normal.y = - 1;
- a.normal.z = - 2;
- a.constant = - 3;
- assert.ok( b.normal.x == x, 'Passed!' );
- assert.ok( b.normal.y == y, 'Passed!' );
- assert.ok( b.normal.z == z, 'Passed!' );
- assert.ok( b.constant == w, 'Passed!' );
- } );
- QUnit.test( 'normalize', ( assert ) => {
- var a = new Plane( new Vector3( 2, 0, 0 ), 2 );
- a.normalize();
- assert.ok( a.normal.length() == 1, 'Passed!' );
- assert.ok( a.normal.equals( new Vector3( 1, 0, 0 ) ), 'Passed!' );
- assert.ok( a.constant == 1, 'Passed!' );
- } );
- QUnit.test( 'negate/distanceToPoint', ( assert ) => {
- var a = new Plane( new Vector3( 2, 0, 0 ), - 2 );
- a.normalize();
- assert.ok( a.distanceToPoint( new Vector3( 4, 0, 0 ) ) === 3, 'Passed!' );
- assert.ok( a.distanceToPoint( new Vector3( 1, 0, 0 ) ) === 0, 'Passed!' );
- a.negate();
- assert.ok( a.distanceToPoint( new Vector3( 4, 0, 0 ) ) === - 3, 'Passed!' );
- assert.ok( a.distanceToPoint( new Vector3( 1, 0, 0 ) ) === 0, 'Passed!' );
- } );
- QUnit.test( 'distanceToPoint', ( assert ) => {
- var a = new Plane( new Vector3( 2, 0, 0 ), - 2 );
- var point = new Vector3();
- a.normalize().projectPoint( zero3.clone(), point );
- assert.ok( a.distanceToPoint( point ) === 0, 'Passed!' );
- assert.ok( a.distanceToPoint( new Vector3( 4, 0, 0 ) ) === 3, 'Passed!' );
- } );
- QUnit.test( 'distanceToSphere', ( assert ) => {
- var a = new Plane( new Vector3( 1, 0, 0 ), 0 );
- var b = new Sphere( new Vector3( 2, 0, 0 ), 1 );
- assert.ok( a.distanceToSphere( b ) === 1, 'Passed!' );
- a.set( new Vector3( 1, 0, 0 ), 2 );
- assert.ok( a.distanceToSphere( b ) === 3, 'Passed!' );
- a.set( new Vector3( 1, 0, 0 ), - 2 );
- assert.ok( a.distanceToSphere( b ) === - 1, 'Passed!' );
- } );
- QUnit.test( 'projectPoint', ( assert ) => {
- var a = new Plane( new Vector3( 1, 0, 0 ), 0 );
- var point = new Vector3();
- a.projectPoint( new Vector3( 10, 0, 0 ), point );
- assert.ok( point.equals( zero3 ), 'Passed!' );
- a.projectPoint( new Vector3( - 10, 0, 0 ), point );
- assert.ok( point.equals( zero3 ), 'Passed!' );
- var a = new Plane( new Vector3( 0, 1, 0 ), - 1 );
- a.projectPoint( new Vector3( 0, 0, 0 ), point );
- assert.ok( point.equals( new Vector3( 0, 1, 0 ) ), 'Passed!' );
- a.projectPoint( new Vector3( 0, 1, 0 ), point );
- assert.ok( point.equals( new Vector3( 0, 1, 0 ) ), 'Passed!' );
- } );
- QUnit.test( 'isInterestionLine/intersectLine', ( assert ) => {
- var a = new Plane( new Vector3( 1, 0, 0 ), 0 );
- var point = new Vector3();
- var l1 = new Line3( new Vector3( - 10, 0, 0 ), new Vector3( 10, 0, 0 ) );
- a.intersectLine( l1, point );
- assert.ok( point.equals( new Vector3( 0, 0, 0 ) ), 'Passed!' );
- var a = new Plane( new Vector3( 1, 0, 0 ), - 3 );
- a.intersectLine( l1, point );
- assert.ok( point.equals( new Vector3( 3, 0, 0 ) ), 'Passed!' );
- } );
- QUnit.test( 'intersectsBox', ( assert ) => {
- var a = new Box3( zero3.clone(), one3.clone() );
- var b = new Plane( new Vector3( 0, 1, 0 ), 1 );
- var c = new Plane( new Vector3( 0, 1, 0 ), 1.25 );
- var d = new Plane( new Vector3( 0, - 1, 0 ), 1.25 );
- var e = new Plane( new Vector3( 0, 1, 0 ), 0.25 );
- var f = new Plane( new Vector3( 0, 1, 0 ), - 0.25 );
- var g = new Plane( new Vector3( 0, 1, 0 ), - 0.75 );
- var h = new Plane( new Vector3( 0, 1, 0 ), - 1 );
- var i = new Plane( new Vector3( 1, 1, 1 ).normalize(), - 1.732 );
- var j = new Plane( new Vector3( 1, 1, 1 ).normalize(), - 1.733 );
- assert.ok( ! b.intersectsBox( a ), 'Passed!' );
- assert.ok( ! c.intersectsBox( a ), 'Passed!' );
- assert.ok( ! d.intersectsBox( a ), 'Passed!' );
- assert.ok( ! e.intersectsBox( a ), 'Passed!' );
- assert.ok( f.intersectsBox( a ), 'Passed!' );
- assert.ok( g.intersectsBox( a ), 'Passed!' );
- assert.ok( h.intersectsBox( a ), 'Passed!' );
- assert.ok( i.intersectsBox( a ), 'Passed!' );
- assert.ok( ! j.intersectsBox( a ), 'Passed!' );
- } );
- QUnit.test( 'intersectsSphere', ( assert ) => {
- var a = new Sphere( zero3.clone(), 1 );
- var b = new Plane( new Vector3( 0, 1, 0 ), 1 );
- var c = new Plane( new Vector3( 0, 1, 0 ), 1.25 );
- var d = new Plane( new Vector3( 0, - 1, 0 ), 1.25 );
- assert.ok( b.intersectsSphere( a ), 'Passed!' );
- assert.ok( ! c.intersectsSphere( a ), 'Passed!' );
- assert.ok( ! d.intersectsSphere( a ), 'Passed!' );
- } );
- QUnit.test( 'coplanarPoint', ( assert ) => {
- var point = new Vector3();
- var a = new Plane( new Vector3( 1, 0, 0 ), 0 );
- a.coplanarPoint( point );
- assert.ok( a.distanceToPoint( point ) === 0, 'Passed!' );
- var a = new Plane( new Vector3( 0, 1, 0 ), - 1 );
- a.coplanarPoint( point );
- assert.ok( a.distanceToPoint( point ) === 0, 'Passed!' );
- } );
- QUnit.test( 'applyMatrix4/translate', ( assert ) => {
- var a = new Plane( new Vector3( 1, 0, 0 ), 0 );
- var m = new Matrix4();
- m.makeRotationZ( Math.PI * 0.5 );
- assert.ok( comparePlane( a.clone().applyMatrix4( m ), new Plane( new Vector3( 0, 1, 0 ), 0 ) ), 'Passed!' );
- var a = new Plane( new Vector3( 0, 1, 0 ), - 1 );
- assert.ok( comparePlane( a.clone().applyMatrix4( m ), new Plane( new Vector3( - 1, 0, 0 ), - 1 ) ), 'Passed!' );
- m.makeTranslation( 1, 1, 1 );
- assert.ok( comparePlane( a.clone().applyMatrix4( m ), a.clone().translate( new Vector3( 1, 1, 1 ) ) ), 'Passed!' );
- } );
- QUnit.test( 'equals', ( assert ) => {
- var a = new Plane( new Vector3( 1, 0, 0 ), 0 );
- var b = new Plane( new Vector3( 1, 0, 0 ), 1 );
- var c = new Plane( new Vector3( 0, 1, 0 ), 0 );
- assert.ok( a.normal.equals( b.normal ), 'Normals: equal' );
- assert.notOk( a.normal.equals( c.normal ), 'Normals: not equal' );
- assert.notStrictEqual( a.constant, b.constant, 'Constants: not equal' );
- assert.strictEqual( a.constant, c.constant, 'Constants: equal' );
- assert.notOk( a.equals( b ), 'Planes: not equal' );
- assert.notOk( a.equals( c ), 'Planes: not equal' );
- a.copy( b );
- assert.ok( a.normal.equals( b.normal ), 'Normals after copy(): equal' );
- assert.strictEqual( a.constant, b.constant, 'Constants after copy(): equal' );
- assert.ok( a.equals( b ), 'Planes after copy(): equal' );
- } );
- } );
- } );
- QUnit.module( 'Plane' );
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