webgl_panorama_equirectangular.html 4.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - equirectangular panorama</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="container"></div>
  11. <div id="info">
  12. <a href="https://threejs.org" target="_blank" rel="noopener">three.js webgl</a> - equirectangular panorama demo. photo by <a href="http://www.flickr.com/photos/jonragnarsson/2294472375/" target="_blank" rel="noopener">Jón Ragnarsson</a>.<br />
  13. drag equirectangular texture into the page.
  14. </div>
  15. <!-- Import maps polyfill -->
  16. <!-- Remove this when import maps will be widely supported -->
  17. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  18. <script type="importmap">
  19. {
  20. "imports": {
  21. "three": "../build/three.module.js"
  22. }
  23. }
  24. </script>
  25. <script type="module">
  26. import * as THREE from 'three';
  27. let camera, scene, renderer;
  28. let isUserInteracting = false,
  29. onPointerDownMouseX = 0, onPointerDownMouseY = 0,
  30. lon = 0, onPointerDownLon = 0,
  31. lat = 0, onPointerDownLat = 0,
  32. phi = 0, theta = 0;
  33. init();
  34. animate();
  35. function init() {
  36. const container = document.getElementById( 'container' );
  37. camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 1100 );
  38. scene = new THREE.Scene();
  39. const geometry = new THREE.SphereGeometry( 500, 60, 40 );
  40. // invert the geometry on the x-axis so that all of the faces point inward
  41. geometry.scale( - 1, 1, 1 );
  42. const texture = new THREE.TextureLoader().load( 'textures/2294472375_24a3b8ef46_o.jpg' );
  43. const material = new THREE.MeshBasicMaterial( { map: texture } );
  44. const mesh = new THREE.Mesh( geometry, material );
  45. scene.add( mesh );
  46. renderer = new THREE.WebGLRenderer();
  47. renderer.setPixelRatio( window.devicePixelRatio );
  48. renderer.setSize( window.innerWidth, window.innerHeight );
  49. container.appendChild( renderer.domElement );
  50. container.style.touchAction = 'none';
  51. container.addEventListener( 'pointerdown', onPointerDown );
  52. document.addEventListener( 'wheel', onDocumentMouseWheel );
  53. //
  54. document.addEventListener( 'dragover', function ( event ) {
  55. event.preventDefault();
  56. event.dataTransfer.dropEffect = 'copy';
  57. } );
  58. document.addEventListener( 'dragenter', function () {
  59. document.body.style.opacity = 0.5;
  60. } );
  61. document.addEventListener( 'dragleave', function () {
  62. document.body.style.opacity = 1;
  63. } );
  64. document.addEventListener( 'drop', function ( event ) {
  65. event.preventDefault();
  66. const reader = new FileReader();
  67. reader.addEventListener( 'load', function ( event ) {
  68. material.map.image.src = event.target.result;
  69. material.map.needsUpdate = true;
  70. } );
  71. reader.readAsDataURL( event.dataTransfer.files[ 0 ] );
  72. document.body.style.opacity = 1;
  73. } );
  74. //
  75. window.addEventListener( 'resize', onWindowResize );
  76. }
  77. function onWindowResize() {
  78. camera.aspect = window.innerWidth / window.innerHeight;
  79. camera.updateProjectionMatrix();
  80. renderer.setSize( window.innerWidth, window.innerHeight );
  81. }
  82. function onPointerDown( event ) {
  83. if ( event.isPrimary === false ) return;
  84. isUserInteracting = true;
  85. onPointerDownMouseX = event.clientX;
  86. onPointerDownMouseY = event.clientY;
  87. onPointerDownLon = lon;
  88. onPointerDownLat = lat;
  89. document.addEventListener( 'pointermove', onPointerMove );
  90. document.addEventListener( 'pointerup', onPointerUp );
  91. }
  92. function onPointerMove( event ) {
  93. if ( event.isPrimary === false ) return;
  94. lon = ( onPointerDownMouseX - event.clientX ) * 0.1 + onPointerDownLon;
  95. lat = ( event.clientY - onPointerDownMouseY ) * 0.1 + onPointerDownLat;
  96. }
  97. function onPointerUp() {
  98. if ( event.isPrimary === false ) return;
  99. isUserInteracting = false;
  100. document.removeEventListener( 'pointermove', onPointerMove );
  101. document.removeEventListener( 'pointerup', onPointerUp );
  102. }
  103. function onDocumentMouseWheel( event ) {
  104. const fov = camera.fov + event.deltaY * 0.05;
  105. camera.fov = THREE.MathUtils.clamp( fov, 10, 75 );
  106. camera.updateProjectionMatrix();
  107. }
  108. function animate() {
  109. requestAnimationFrame( animate );
  110. update();
  111. }
  112. function update() {
  113. if ( isUserInteracting === false ) {
  114. lon += 0.1;
  115. }
  116. lat = Math.max( - 85, Math.min( 85, lat ) );
  117. phi = THREE.MathUtils.degToRad( 90 - lat );
  118. theta = THREE.MathUtils.degToRad( lon );
  119. const x = 500 * Math.sin( phi ) * Math.cos( theta );
  120. const y = 500 * Math.cos( phi );
  121. const z = 500 * Math.sin( phi ) * Math.sin( theta );
  122. camera.lookAt( x, y, z );
  123. renderer.render( scene, camera );
  124. }
  125. </script>
  126. </body>
  127. </html>