GLTFLoader.js 104 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. DirectionalLight,
  10. DoubleSide,
  11. FileLoader,
  12. FrontSide,
  13. Group,
  14. ImageBitmapLoader,
  15. InterleavedBuffer,
  16. InterleavedBufferAttribute,
  17. Interpolant,
  18. InterpolateDiscrete,
  19. InterpolateLinear,
  20. Line,
  21. LineBasicMaterial,
  22. LineLoop,
  23. LineSegments,
  24. LinearFilter,
  25. LinearMipmapLinearFilter,
  26. LinearMipmapNearestFilter,
  27. Loader,
  28. LoaderUtils,
  29. Material,
  30. MathUtils,
  31. Matrix4,
  32. Mesh,
  33. MeshBasicMaterial,
  34. MeshPhysicalMaterial,
  35. MeshStandardMaterial,
  36. MirroredRepeatWrapping,
  37. NearestFilter,
  38. NearestMipmapLinearFilter,
  39. NearestMipmapNearestFilter,
  40. NumberKeyframeTrack,
  41. Object3D,
  42. OrthographicCamera,
  43. PerspectiveCamera,
  44. PointLight,
  45. Points,
  46. PointsMaterial,
  47. PropertyBinding,
  48. Quaternion,
  49. QuaternionKeyframeTrack,
  50. RepeatWrapping,
  51. Skeleton,
  52. SkinnedMesh,
  53. Sphere,
  54. SpotLight,
  55. TangentSpaceNormalMap,
  56. Texture,
  57. TextureLoader,
  58. TriangleFanDrawMode,
  59. TriangleStripDrawMode,
  60. Vector2,
  61. Vector3,
  62. VectorKeyframeTrack,
  63. sRGBEncoding
  64. } from 'three';
  65. class GLTFLoader extends Loader {
  66. constructor( manager ) {
  67. super( manager );
  68. this.dracoLoader = null;
  69. this.ktx2Loader = null;
  70. this.meshoptDecoder = null;
  71. this.pluginCallbacks = [];
  72. this.register( function ( parser ) {
  73. return new GLTFMaterialsClearcoatExtension( parser );
  74. } );
  75. this.register( function ( parser ) {
  76. return new GLTFTextureBasisUExtension( parser );
  77. } );
  78. this.register( function ( parser ) {
  79. return new GLTFTextureWebPExtension( parser );
  80. } );
  81. this.register( function ( parser ) {
  82. return new GLTFMaterialsSheenExtension( parser );
  83. } );
  84. this.register( function ( parser ) {
  85. return new GLTFMaterialsTransmissionExtension( parser );
  86. } );
  87. this.register( function ( parser ) {
  88. return new GLTFMaterialsVolumeExtension( parser );
  89. } );
  90. this.register( function ( parser ) {
  91. return new GLTFMaterialsIorExtension( parser );
  92. } );
  93. this.register( function ( parser ) {
  94. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  95. } );
  96. this.register( function ( parser ) {
  97. return new GLTFMaterialsSpecularExtension( parser );
  98. } );
  99. this.register( function ( parser ) {
  100. return new GLTFMaterialsIridescenceExtension( parser );
  101. } );
  102. this.register( function ( parser ) {
  103. return new GLTFLightsExtension( parser );
  104. } );
  105. this.register( function ( parser ) {
  106. return new GLTFMeshoptCompression( parser );
  107. } );
  108. }
  109. load( url, onLoad, onProgress, onError ) {
  110. const scope = this;
  111. let resourcePath;
  112. if ( this.resourcePath !== '' ) {
  113. resourcePath = this.resourcePath;
  114. } else if ( this.path !== '' ) {
  115. resourcePath = this.path;
  116. } else {
  117. resourcePath = LoaderUtils.extractUrlBase( url );
  118. }
  119. // Tells the LoadingManager to track an extra item, which resolves after
  120. // the model is fully loaded. This means the count of items loaded will
  121. // be incorrect, but ensures manager.onLoad() does not fire early.
  122. this.manager.itemStart( url );
  123. const _onError = function ( e ) {
  124. if ( onError ) {
  125. onError( e );
  126. } else {
  127. console.error( e );
  128. }
  129. scope.manager.itemError( url );
  130. scope.manager.itemEnd( url );
  131. };
  132. const loader = new FileLoader( this.manager );
  133. loader.setPath( this.path );
  134. loader.setResponseType( 'arraybuffer' );
  135. loader.setRequestHeader( this.requestHeader );
  136. loader.setWithCredentials( this.withCredentials );
  137. loader.load( url, function ( data ) {
  138. try {
  139. scope.parse( data, resourcePath, function ( gltf ) {
  140. onLoad( gltf );
  141. scope.manager.itemEnd( url );
  142. }, _onError );
  143. } catch ( e ) {
  144. _onError( e );
  145. }
  146. }, onProgress, _onError );
  147. }
  148. setDRACOLoader( dracoLoader ) {
  149. this.dracoLoader = dracoLoader;
  150. return this;
  151. }
  152. setDDSLoader() {
  153. throw new Error(
  154. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  155. );
  156. }
  157. setKTX2Loader( ktx2Loader ) {
  158. this.ktx2Loader = ktx2Loader;
  159. return this;
  160. }
  161. setMeshoptDecoder( meshoptDecoder ) {
  162. this.meshoptDecoder = meshoptDecoder;
  163. return this;
  164. }
  165. register( callback ) {
  166. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  167. this.pluginCallbacks.push( callback );
  168. }
  169. return this;
  170. }
  171. unregister( callback ) {
  172. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  173. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  174. }
  175. return this;
  176. }
  177. parse( data, path, onLoad, onError ) {
  178. let content;
  179. const extensions = {};
  180. const plugins = {};
  181. if ( typeof data === 'string' ) {
  182. content = data;
  183. } else {
  184. const magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  185. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  186. try {
  187. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  188. } catch ( error ) {
  189. if ( onError ) onError( error );
  190. return;
  191. }
  192. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  193. } else {
  194. content = LoaderUtils.decodeText( new Uint8Array( data ) );
  195. }
  196. }
  197. const json = JSON.parse( content );
  198. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  199. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  200. return;
  201. }
  202. const parser = new GLTFParser( json, {
  203. path: path || this.resourcePath || '',
  204. crossOrigin: this.crossOrigin,
  205. requestHeader: this.requestHeader,
  206. manager: this.manager,
  207. ktx2Loader: this.ktx2Loader,
  208. meshoptDecoder: this.meshoptDecoder
  209. } );
  210. parser.fileLoader.setRequestHeader( this.requestHeader );
  211. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  212. const plugin = this.pluginCallbacks[ i ]( parser );
  213. plugins[ plugin.name ] = plugin;
  214. // Workaround to avoid determining as unknown extension
  215. // in addUnknownExtensionsToUserData().
  216. // Remove this workaround if we move all the existing
  217. // extension handlers to plugin system
  218. extensions[ plugin.name ] = true;
  219. }
  220. if ( json.extensionsUsed ) {
  221. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  222. const extensionName = json.extensionsUsed[ i ];
  223. const extensionsRequired = json.extensionsRequired || [];
  224. switch ( extensionName ) {
  225. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  226. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  227. break;
  228. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  229. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  230. break;
  231. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  232. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  233. break;
  234. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  235. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  236. break;
  237. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  238. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  239. break;
  240. default:
  241. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  242. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  243. }
  244. }
  245. }
  246. }
  247. parser.setExtensions( extensions );
  248. parser.setPlugins( plugins );
  249. parser.parse( onLoad, onError );
  250. }
  251. parseAsync( data, path ) {
  252. const scope = this;
  253. return new Promise( function ( resolve, reject ) {
  254. scope.parse( data, path, resolve, reject );
  255. } );
  256. }
  257. }
  258. /* GLTFREGISTRY */
  259. function GLTFRegistry() {
  260. let objects = {};
  261. return {
  262. get: function ( key ) {
  263. return objects[ key ];
  264. },
  265. add: function ( key, object ) {
  266. objects[ key ] = object;
  267. },
  268. remove: function ( key ) {
  269. delete objects[ key ];
  270. },
  271. removeAll: function () {
  272. objects = {};
  273. }
  274. };
  275. }
  276. /*********************************/
  277. /********** EXTENSIONS ***********/
  278. /*********************************/
  279. const EXTENSIONS = {
  280. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  281. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  282. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  283. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  284. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  285. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  286. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  287. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  288. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  289. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  290. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  291. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  292. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  293. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  294. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  295. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  296. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  297. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  298. };
  299. /**
  300. * Punctual Lights Extension
  301. *
  302. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  303. */
  304. class GLTFLightsExtension {
  305. constructor( parser ) {
  306. this.parser = parser;
  307. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  308. // Object3D instance caches
  309. this.cache = { refs: {}, uses: {} };
  310. }
  311. _markDefs() {
  312. const parser = this.parser;
  313. const nodeDefs = this.parser.json.nodes || [];
  314. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  315. const nodeDef = nodeDefs[ nodeIndex ];
  316. if ( nodeDef.extensions
  317. && nodeDef.extensions[ this.name ]
  318. && nodeDef.extensions[ this.name ].light !== undefined ) {
  319. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  320. }
  321. }
  322. }
  323. _loadLight( lightIndex ) {
  324. const parser = this.parser;
  325. const cacheKey = 'light:' + lightIndex;
  326. let dependency = parser.cache.get( cacheKey );
  327. if ( dependency ) return dependency;
  328. const json = parser.json;
  329. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  330. const lightDefs = extensions.lights || [];
  331. const lightDef = lightDefs[ lightIndex ];
  332. let lightNode;
  333. const color = new Color( 0xffffff );
  334. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  335. const range = lightDef.range !== undefined ? lightDef.range : 0;
  336. switch ( lightDef.type ) {
  337. case 'directional':
  338. lightNode = new DirectionalLight( color );
  339. lightNode.target.position.set( 0, 0, - 1 );
  340. lightNode.add( lightNode.target );
  341. break;
  342. case 'point':
  343. lightNode = new PointLight( color );
  344. lightNode.distance = range;
  345. break;
  346. case 'spot':
  347. lightNode = new SpotLight( color );
  348. lightNode.distance = range;
  349. // Handle spotlight properties.
  350. lightDef.spot = lightDef.spot || {};
  351. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  352. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  353. lightNode.angle = lightDef.spot.outerConeAngle;
  354. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  355. lightNode.target.position.set( 0, 0, - 1 );
  356. lightNode.add( lightNode.target );
  357. break;
  358. default:
  359. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  360. }
  361. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  362. // here, because node-level parsing will only override position if explicitly specified.
  363. lightNode.position.set( 0, 0, 0 );
  364. lightNode.decay = 2;
  365. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  366. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  367. dependency = Promise.resolve( lightNode );
  368. parser.cache.add( cacheKey, dependency );
  369. return dependency;
  370. }
  371. createNodeAttachment( nodeIndex ) {
  372. const self = this;
  373. const parser = this.parser;
  374. const json = parser.json;
  375. const nodeDef = json.nodes[ nodeIndex ];
  376. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  377. const lightIndex = lightDef.light;
  378. if ( lightIndex === undefined ) return null;
  379. return this._loadLight( lightIndex ).then( function ( light ) {
  380. return parser._getNodeRef( self.cache, lightIndex, light );
  381. } );
  382. }
  383. }
  384. /**
  385. * Unlit Materials Extension
  386. *
  387. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  388. */
  389. class GLTFMaterialsUnlitExtension {
  390. constructor() {
  391. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  392. }
  393. getMaterialType() {
  394. return MeshBasicMaterial;
  395. }
  396. extendParams( materialParams, materialDef, parser ) {
  397. const pending = [];
  398. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  399. materialParams.opacity = 1.0;
  400. const metallicRoughness = materialDef.pbrMetallicRoughness;
  401. if ( metallicRoughness ) {
  402. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  403. const array = metallicRoughness.baseColorFactor;
  404. materialParams.color.fromArray( array );
  405. materialParams.opacity = array[ 3 ];
  406. }
  407. if ( metallicRoughness.baseColorTexture !== undefined ) {
  408. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
  409. }
  410. }
  411. return Promise.all( pending );
  412. }
  413. }
  414. /**
  415. * Materials Emissive Strength Extension
  416. *
  417. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  418. */
  419. class GLTFMaterialsEmissiveStrengthExtension {
  420. constructor( parser ) {
  421. this.parser = parser;
  422. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  423. }
  424. extendMaterialParams( materialIndex, materialParams ) {
  425. const parser = this.parser;
  426. const materialDef = parser.json.materials[ materialIndex ];
  427. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  428. return Promise.resolve();
  429. }
  430. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  431. if ( emissiveStrength !== undefined ) {
  432. materialParams.emissiveIntensity = emissiveStrength;
  433. }
  434. return Promise.resolve();
  435. }
  436. }
  437. /**
  438. * Clearcoat Materials Extension
  439. *
  440. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  441. */
  442. class GLTFMaterialsClearcoatExtension {
  443. constructor( parser ) {
  444. this.parser = parser;
  445. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  446. }
  447. getMaterialType( materialIndex ) {
  448. const parser = this.parser;
  449. const materialDef = parser.json.materials[ materialIndex ];
  450. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  451. return MeshPhysicalMaterial;
  452. }
  453. extendMaterialParams( materialIndex, materialParams ) {
  454. const parser = this.parser;
  455. const materialDef = parser.json.materials[ materialIndex ];
  456. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  457. return Promise.resolve();
  458. }
  459. const pending = [];
  460. const extension = materialDef.extensions[ this.name ];
  461. if ( extension.clearcoatFactor !== undefined ) {
  462. materialParams.clearcoat = extension.clearcoatFactor;
  463. }
  464. if ( extension.clearcoatTexture !== undefined ) {
  465. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  466. }
  467. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  468. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  469. }
  470. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  471. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  472. }
  473. if ( extension.clearcoatNormalTexture !== undefined ) {
  474. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  475. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  476. const scale = extension.clearcoatNormalTexture.scale;
  477. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  478. }
  479. }
  480. return Promise.all( pending );
  481. }
  482. }
  483. /**
  484. * Iridescence Materials Extension
  485. *
  486. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  487. */
  488. class GLTFMaterialsIridescenceExtension {
  489. constructor( parser ) {
  490. this.parser = parser;
  491. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  492. }
  493. getMaterialType( materialIndex ) {
  494. const parser = this.parser;
  495. const materialDef = parser.json.materials[ materialIndex ];
  496. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  497. return MeshPhysicalMaterial;
  498. }
  499. extendMaterialParams( materialIndex, materialParams ) {
  500. const parser = this.parser;
  501. const materialDef = parser.json.materials[ materialIndex ];
  502. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  503. return Promise.resolve();
  504. }
  505. const pending = [];
  506. const extension = materialDef.extensions[ this.name ];
  507. if ( extension.iridescenceFactor !== undefined ) {
  508. materialParams.iridescence = extension.iridescenceFactor;
  509. }
  510. if ( extension.iridescenceTexture !== undefined ) {
  511. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  512. }
  513. if ( extension.iridescenceIor !== undefined ) {
  514. materialParams.iridescenceIOR = extension.iridescenceIor;
  515. }
  516. if ( materialParams.iridescenceThicknessRange === undefined ) {
  517. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  518. }
  519. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  520. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  521. }
  522. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  523. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  524. }
  525. if ( extension.iridescenceThicknessTexture !== undefined ) {
  526. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  527. }
  528. return Promise.all( pending );
  529. }
  530. }
  531. /**
  532. * Sheen Materials Extension
  533. *
  534. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  535. */
  536. class GLTFMaterialsSheenExtension {
  537. constructor( parser ) {
  538. this.parser = parser;
  539. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  540. }
  541. getMaterialType( materialIndex ) {
  542. const parser = this.parser;
  543. const materialDef = parser.json.materials[ materialIndex ];
  544. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  545. return MeshPhysicalMaterial;
  546. }
  547. extendMaterialParams( materialIndex, materialParams ) {
  548. const parser = this.parser;
  549. const materialDef = parser.json.materials[ materialIndex ];
  550. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  551. return Promise.resolve();
  552. }
  553. const pending = [];
  554. materialParams.sheenColor = new Color( 0, 0, 0 );
  555. materialParams.sheenRoughness = 0;
  556. materialParams.sheen = 1;
  557. const extension = materialDef.extensions[ this.name ];
  558. if ( extension.sheenColorFactor !== undefined ) {
  559. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  560. }
  561. if ( extension.sheenRoughnessFactor !== undefined ) {
  562. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  563. }
  564. if ( extension.sheenColorTexture !== undefined ) {
  565. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, sRGBEncoding ) );
  566. }
  567. if ( extension.sheenRoughnessTexture !== undefined ) {
  568. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  569. }
  570. return Promise.all( pending );
  571. }
  572. }
  573. /**
  574. * Transmission Materials Extension
  575. *
  576. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  577. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  578. */
  579. class GLTFMaterialsTransmissionExtension {
  580. constructor( parser ) {
  581. this.parser = parser;
  582. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  583. }
  584. getMaterialType( materialIndex ) {
  585. const parser = this.parser;
  586. const materialDef = parser.json.materials[ materialIndex ];
  587. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  588. return MeshPhysicalMaterial;
  589. }
  590. extendMaterialParams( materialIndex, materialParams ) {
  591. const parser = this.parser;
  592. const materialDef = parser.json.materials[ materialIndex ];
  593. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  594. return Promise.resolve();
  595. }
  596. const pending = [];
  597. const extension = materialDef.extensions[ this.name ];
  598. if ( extension.transmissionFactor !== undefined ) {
  599. materialParams.transmission = extension.transmissionFactor;
  600. }
  601. if ( extension.transmissionTexture !== undefined ) {
  602. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  603. }
  604. return Promise.all( pending );
  605. }
  606. }
  607. /**
  608. * Materials Volume Extension
  609. *
  610. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  611. */
  612. class GLTFMaterialsVolumeExtension {
  613. constructor( parser ) {
  614. this.parser = parser;
  615. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  616. }
  617. getMaterialType( materialIndex ) {
  618. const parser = this.parser;
  619. const materialDef = parser.json.materials[ materialIndex ];
  620. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  621. return MeshPhysicalMaterial;
  622. }
  623. extendMaterialParams( materialIndex, materialParams ) {
  624. const parser = this.parser;
  625. const materialDef = parser.json.materials[ materialIndex ];
  626. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  627. return Promise.resolve();
  628. }
  629. const pending = [];
  630. const extension = materialDef.extensions[ this.name ];
  631. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  632. if ( extension.thicknessTexture !== undefined ) {
  633. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  634. }
  635. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  636. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  637. materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  638. return Promise.all( pending );
  639. }
  640. }
  641. /**
  642. * Materials ior Extension
  643. *
  644. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  645. */
  646. class GLTFMaterialsIorExtension {
  647. constructor( parser ) {
  648. this.parser = parser;
  649. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  650. }
  651. getMaterialType( materialIndex ) {
  652. const parser = this.parser;
  653. const materialDef = parser.json.materials[ materialIndex ];
  654. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  655. return MeshPhysicalMaterial;
  656. }
  657. extendMaterialParams( materialIndex, materialParams ) {
  658. const parser = this.parser;
  659. const materialDef = parser.json.materials[ materialIndex ];
  660. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  661. return Promise.resolve();
  662. }
  663. const extension = materialDef.extensions[ this.name ];
  664. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  665. return Promise.resolve();
  666. }
  667. }
  668. /**
  669. * Materials specular Extension
  670. *
  671. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  672. */
  673. class GLTFMaterialsSpecularExtension {
  674. constructor( parser ) {
  675. this.parser = parser;
  676. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  677. }
  678. getMaterialType( materialIndex ) {
  679. const parser = this.parser;
  680. const materialDef = parser.json.materials[ materialIndex ];
  681. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  682. return MeshPhysicalMaterial;
  683. }
  684. extendMaterialParams( materialIndex, materialParams ) {
  685. const parser = this.parser;
  686. const materialDef = parser.json.materials[ materialIndex ];
  687. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  688. return Promise.resolve();
  689. }
  690. const pending = [];
  691. const extension = materialDef.extensions[ this.name ];
  692. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  693. if ( extension.specularTexture !== undefined ) {
  694. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  695. }
  696. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  697. materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  698. if ( extension.specularColorTexture !== undefined ) {
  699. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, sRGBEncoding ) );
  700. }
  701. return Promise.all( pending );
  702. }
  703. }
  704. /**
  705. * BasisU Texture Extension
  706. *
  707. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  708. */
  709. class GLTFTextureBasisUExtension {
  710. constructor( parser ) {
  711. this.parser = parser;
  712. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  713. }
  714. loadTexture( textureIndex ) {
  715. const parser = this.parser;
  716. const json = parser.json;
  717. const textureDef = json.textures[ textureIndex ];
  718. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  719. return null;
  720. }
  721. const extension = textureDef.extensions[ this.name ];
  722. const loader = parser.options.ktx2Loader;
  723. if ( ! loader ) {
  724. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  725. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  726. } else {
  727. // Assumes that the extension is optional and that a fallback texture is present
  728. return null;
  729. }
  730. }
  731. return parser.loadTextureImage( textureIndex, extension.source, loader );
  732. }
  733. }
  734. /**
  735. * WebP Texture Extension
  736. *
  737. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  738. */
  739. class GLTFTextureWebPExtension {
  740. constructor( parser ) {
  741. this.parser = parser;
  742. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  743. this.isSupported = null;
  744. }
  745. loadTexture( textureIndex ) {
  746. const name = this.name;
  747. const parser = this.parser;
  748. const json = parser.json;
  749. const textureDef = json.textures[ textureIndex ];
  750. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  751. return null;
  752. }
  753. const extension = textureDef.extensions[ name ];
  754. const source = json.images[ extension.source ];
  755. let loader = parser.textureLoader;
  756. if ( source.uri ) {
  757. const handler = parser.options.manager.getHandler( source.uri );
  758. if ( handler !== null ) loader = handler;
  759. }
  760. return this.detectSupport().then( function ( isSupported ) {
  761. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  762. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  763. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  764. }
  765. // Fall back to PNG or JPEG.
  766. return parser.loadTexture( textureIndex );
  767. } );
  768. }
  769. detectSupport() {
  770. if ( ! this.isSupported ) {
  771. this.isSupported = new Promise( function ( resolve ) {
  772. const image = new Image();
  773. // Lossy test image. Support for lossy images doesn't guarantee support for all
  774. // WebP images, unfortunately.
  775. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  776. image.onload = image.onerror = function () {
  777. resolve( image.height === 1 );
  778. };
  779. } );
  780. }
  781. return this.isSupported;
  782. }
  783. }
  784. /**
  785. * meshopt BufferView Compression Extension
  786. *
  787. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  788. */
  789. class GLTFMeshoptCompression {
  790. constructor( parser ) {
  791. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  792. this.parser = parser;
  793. }
  794. loadBufferView( index ) {
  795. const json = this.parser.json;
  796. const bufferView = json.bufferViews[ index ];
  797. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  798. const extensionDef = bufferView.extensions[ this.name ];
  799. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  800. const decoder = this.parser.options.meshoptDecoder;
  801. if ( ! decoder || ! decoder.supported ) {
  802. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  803. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  804. } else {
  805. // Assumes that the extension is optional and that fallback buffer data is present
  806. return null;
  807. }
  808. }
  809. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  810. const byteOffset = extensionDef.byteOffset || 0;
  811. const byteLength = extensionDef.byteLength || 0;
  812. const count = extensionDef.count;
  813. const stride = extensionDef.byteStride;
  814. const result = new ArrayBuffer( count * stride );
  815. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  816. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  817. return result;
  818. } );
  819. } else {
  820. return null;
  821. }
  822. }
  823. }
  824. /* BINARY EXTENSION */
  825. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  826. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  827. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  828. class GLTFBinaryExtension {
  829. constructor( data ) {
  830. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  831. this.content = null;
  832. this.body = null;
  833. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  834. this.header = {
  835. magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  836. version: headerView.getUint32( 4, true ),
  837. length: headerView.getUint32( 8, true )
  838. };
  839. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  840. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  841. } else if ( this.header.version < 2.0 ) {
  842. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  843. }
  844. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  845. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  846. let chunkIndex = 0;
  847. while ( chunkIndex < chunkContentsLength ) {
  848. const chunkLength = chunkView.getUint32( chunkIndex, true );
  849. chunkIndex += 4;
  850. const chunkType = chunkView.getUint32( chunkIndex, true );
  851. chunkIndex += 4;
  852. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  853. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  854. this.content = LoaderUtils.decodeText( contentArray );
  855. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  856. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  857. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  858. }
  859. // Clients must ignore chunks with unknown types.
  860. chunkIndex += chunkLength;
  861. }
  862. if ( this.content === null ) {
  863. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  864. }
  865. }
  866. }
  867. /**
  868. * DRACO Mesh Compression Extension
  869. *
  870. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  871. */
  872. class GLTFDracoMeshCompressionExtension {
  873. constructor( json, dracoLoader ) {
  874. if ( ! dracoLoader ) {
  875. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  876. }
  877. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  878. this.json = json;
  879. this.dracoLoader = dracoLoader;
  880. this.dracoLoader.preload();
  881. }
  882. decodePrimitive( primitive, parser ) {
  883. const json = this.json;
  884. const dracoLoader = this.dracoLoader;
  885. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  886. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  887. const threeAttributeMap = {};
  888. const attributeNormalizedMap = {};
  889. const attributeTypeMap = {};
  890. for ( const attributeName in gltfAttributeMap ) {
  891. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  892. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  893. }
  894. for ( const attributeName in primitive.attributes ) {
  895. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  896. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  897. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  898. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  899. attributeTypeMap[ threeAttributeName ] = componentType;
  900. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  901. }
  902. }
  903. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  904. return new Promise( function ( resolve ) {
  905. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  906. for ( const attributeName in geometry.attributes ) {
  907. const attribute = geometry.attributes[ attributeName ];
  908. const normalized = attributeNormalizedMap[ attributeName ];
  909. if ( normalized !== undefined ) attribute.normalized = normalized;
  910. }
  911. resolve( geometry );
  912. }, threeAttributeMap, attributeTypeMap );
  913. } );
  914. } );
  915. }
  916. }
  917. /**
  918. * Texture Transform Extension
  919. *
  920. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  921. */
  922. class GLTFTextureTransformExtension {
  923. constructor() {
  924. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  925. }
  926. extendTexture( texture, transform ) {
  927. if ( transform.texCoord !== undefined ) {
  928. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  929. }
  930. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  931. // See https://github.com/mrdoob/three.js/issues/21819.
  932. return texture;
  933. }
  934. texture = texture.clone();
  935. if ( transform.offset !== undefined ) {
  936. texture.offset.fromArray( transform.offset );
  937. }
  938. if ( transform.rotation !== undefined ) {
  939. texture.rotation = transform.rotation;
  940. }
  941. if ( transform.scale !== undefined ) {
  942. texture.repeat.fromArray( transform.scale );
  943. }
  944. texture.needsUpdate = true;
  945. return texture;
  946. }
  947. }
  948. /**
  949. * Specular-Glossiness Extension
  950. *
  951. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  952. */
  953. /**
  954. * A sub class of StandardMaterial with some of the functionality
  955. * changed via the `onBeforeCompile` callback
  956. * @pailhead
  957. */
  958. class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
  959. constructor( params ) {
  960. super();
  961. this.isGLTFSpecularGlossinessMaterial = true;
  962. //various chunks that need replacing
  963. const specularMapParsFragmentChunk = [
  964. '#ifdef USE_SPECULARMAP',
  965. ' uniform sampler2D specularMap;',
  966. '#endif'
  967. ].join( '\n' );
  968. const glossinessMapParsFragmentChunk = [
  969. '#ifdef USE_GLOSSINESSMAP',
  970. ' uniform sampler2D glossinessMap;',
  971. '#endif'
  972. ].join( '\n' );
  973. const specularMapFragmentChunk = [
  974. 'vec3 specularFactor = specular;',
  975. '#ifdef USE_SPECULARMAP',
  976. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  977. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  978. ' specularFactor *= texelSpecular.rgb;',
  979. '#endif'
  980. ].join( '\n' );
  981. const glossinessMapFragmentChunk = [
  982. 'float glossinessFactor = glossiness;',
  983. '#ifdef USE_GLOSSINESSMAP',
  984. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  985. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  986. ' glossinessFactor *= texelGlossiness.a;',
  987. '#endif'
  988. ].join( '\n' );
  989. const lightPhysicalFragmentChunk = [
  990. 'PhysicalMaterial material;',
  991. 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
  992. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  993. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  994. 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
  995. 'material.roughness += geometryRoughness;',
  996. 'material.roughness = min( material.roughness, 1.0 );',
  997. 'material.specularColor = specularFactor;',
  998. ].join( '\n' );
  999. const uniforms = {
  1000. specular: { value: new Color().setHex( 0xffffff ) },
  1001. glossiness: { value: 1 },
  1002. specularMap: { value: null },
  1003. glossinessMap: { value: null }
  1004. };
  1005. this._extraUniforms = uniforms;
  1006. this.onBeforeCompile = function ( shader ) {
  1007. for ( const uniformName in uniforms ) {
  1008. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  1009. }
  1010. shader.fragmentShader = shader.fragmentShader
  1011. .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
  1012. .replace( 'uniform float metalness;', 'uniform float glossiness;' )
  1013. .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
  1014. .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
  1015. .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
  1016. .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
  1017. .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  1018. };
  1019. Object.defineProperties( this, {
  1020. specular: {
  1021. get: function () {
  1022. return uniforms.specular.value;
  1023. },
  1024. set: function ( v ) {
  1025. uniforms.specular.value = v;
  1026. }
  1027. },
  1028. specularMap: {
  1029. get: function () {
  1030. return uniforms.specularMap.value;
  1031. },
  1032. set: function ( v ) {
  1033. uniforms.specularMap.value = v;
  1034. if ( v ) {
  1035. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  1036. } else {
  1037. delete this.defines.USE_SPECULARMAP;
  1038. }
  1039. }
  1040. },
  1041. glossiness: {
  1042. get: function () {
  1043. return uniforms.glossiness.value;
  1044. },
  1045. set: function ( v ) {
  1046. uniforms.glossiness.value = v;
  1047. }
  1048. },
  1049. glossinessMap: {
  1050. get: function () {
  1051. return uniforms.glossinessMap.value;
  1052. },
  1053. set: function ( v ) {
  1054. uniforms.glossinessMap.value = v;
  1055. if ( v ) {
  1056. this.defines.USE_GLOSSINESSMAP = '';
  1057. this.defines.USE_UV = '';
  1058. } else {
  1059. delete this.defines.USE_GLOSSINESSMAP;
  1060. delete this.defines.USE_UV;
  1061. }
  1062. }
  1063. }
  1064. } );
  1065. delete this.metalness;
  1066. delete this.roughness;
  1067. delete this.metalnessMap;
  1068. delete this.roughnessMap;
  1069. this.setValues( params );
  1070. }
  1071. copy( source ) {
  1072. super.copy( source );
  1073. this.specularMap = source.specularMap;
  1074. this.specular.copy( source.specular );
  1075. this.glossinessMap = source.glossinessMap;
  1076. this.glossiness = source.glossiness;
  1077. delete this.metalness;
  1078. delete this.roughness;
  1079. delete this.metalnessMap;
  1080. delete this.roughnessMap;
  1081. return this;
  1082. }
  1083. }
  1084. class GLTFMaterialsPbrSpecularGlossinessExtension {
  1085. constructor() {
  1086. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  1087. this.specularGlossinessParams = [
  1088. 'color',
  1089. 'map',
  1090. 'lightMap',
  1091. 'lightMapIntensity',
  1092. 'aoMap',
  1093. 'aoMapIntensity',
  1094. 'emissive',
  1095. 'emissiveIntensity',
  1096. 'emissiveMap',
  1097. 'bumpMap',
  1098. 'bumpScale',
  1099. 'normalMap',
  1100. 'normalMapType',
  1101. 'displacementMap',
  1102. 'displacementScale',
  1103. 'displacementBias',
  1104. 'specularMap',
  1105. 'specular',
  1106. 'glossinessMap',
  1107. 'glossiness',
  1108. 'alphaMap',
  1109. 'envMap',
  1110. 'envMapIntensity'
  1111. ];
  1112. }
  1113. getMaterialType() {
  1114. return GLTFMeshStandardSGMaterial;
  1115. }
  1116. extendParams( materialParams, materialDef, parser ) {
  1117. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1118. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1119. materialParams.opacity = 1.0;
  1120. const pending = [];
  1121. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1122. const array = pbrSpecularGlossiness.diffuseFactor;
  1123. materialParams.color.fromArray( array );
  1124. materialParams.opacity = array[ 3 ];
  1125. }
  1126. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1127. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, sRGBEncoding ) );
  1128. }
  1129. materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
  1130. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1131. materialParams.specular = new Color( 1.0, 1.0, 1.0 );
  1132. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1133. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1134. }
  1135. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1136. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1137. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1138. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, sRGBEncoding ) );
  1139. }
  1140. return Promise.all( pending );
  1141. }
  1142. createMaterial( materialParams ) {
  1143. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1144. material.fog = true;
  1145. material.color = materialParams.color;
  1146. material.map = materialParams.map === undefined ? null : materialParams.map;
  1147. material.lightMap = null;
  1148. material.lightMapIntensity = 1.0;
  1149. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1150. material.aoMapIntensity = 1.0;
  1151. material.emissive = materialParams.emissive;
  1152. material.emissiveIntensity = materialParams.emissiveIntensity === undefined ? 1.0 : materialParams.emissiveIntensity;
  1153. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1154. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1155. material.bumpScale = 1;
  1156. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1157. material.normalMapType = TangentSpaceNormalMap;
  1158. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1159. material.displacementMap = null;
  1160. material.displacementScale = 1;
  1161. material.displacementBias = 0;
  1162. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1163. material.specular = materialParams.specular;
  1164. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1165. material.glossiness = materialParams.glossiness;
  1166. material.alphaMap = null;
  1167. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1168. material.envMapIntensity = 1.0;
  1169. return material;
  1170. }
  1171. }
  1172. /**
  1173. * Mesh Quantization Extension
  1174. *
  1175. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1176. */
  1177. class GLTFMeshQuantizationExtension {
  1178. constructor() {
  1179. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1180. }
  1181. }
  1182. /*********************************/
  1183. /********** INTERPOLATION ********/
  1184. /*********************************/
  1185. // Spline Interpolation
  1186. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1187. class GLTFCubicSplineInterpolant extends Interpolant {
  1188. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1189. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1190. }
  1191. copySampleValue_( index ) {
  1192. // Copies a sample value to the result buffer. See description of glTF
  1193. // CUBICSPLINE values layout in interpolate_() function below.
  1194. const result = this.resultBuffer,
  1195. values = this.sampleValues,
  1196. valueSize = this.valueSize,
  1197. offset = index * valueSize * 3 + valueSize;
  1198. for ( let i = 0; i !== valueSize; i ++ ) {
  1199. result[ i ] = values[ offset + i ];
  1200. }
  1201. return result;
  1202. }
  1203. interpolate_( i1, t0, t, t1 ) {
  1204. const result = this.resultBuffer;
  1205. const values = this.sampleValues;
  1206. const stride = this.valueSize;
  1207. const stride2 = stride * 2;
  1208. const stride3 = stride * 3;
  1209. const td = t1 - t0;
  1210. const p = ( t - t0 ) / td;
  1211. const pp = p * p;
  1212. const ppp = pp * p;
  1213. const offset1 = i1 * stride3;
  1214. const offset0 = offset1 - stride3;
  1215. const s2 = - 2 * ppp + 3 * pp;
  1216. const s3 = ppp - pp;
  1217. const s0 = 1 - s2;
  1218. const s1 = s3 - pp + p;
  1219. // Layout of keyframe output values for CUBICSPLINE animations:
  1220. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1221. for ( let i = 0; i !== stride; i ++ ) {
  1222. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1223. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1224. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1225. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1226. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1227. }
  1228. return result;
  1229. }
  1230. }
  1231. const _q = new Quaternion();
  1232. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1233. interpolate_( i1, t0, t, t1 ) {
  1234. const result = super.interpolate_( i1, t0, t, t1 );
  1235. _q.fromArray( result ).normalize().toArray( result );
  1236. return result;
  1237. }
  1238. }
  1239. /*********************************/
  1240. /********** INTERNALS ************/
  1241. /*********************************/
  1242. /* CONSTANTS */
  1243. const WEBGL_CONSTANTS = {
  1244. FLOAT: 5126,
  1245. //FLOAT_MAT2: 35674,
  1246. FLOAT_MAT3: 35675,
  1247. FLOAT_MAT4: 35676,
  1248. FLOAT_VEC2: 35664,
  1249. FLOAT_VEC3: 35665,
  1250. FLOAT_VEC4: 35666,
  1251. LINEAR: 9729,
  1252. REPEAT: 10497,
  1253. SAMPLER_2D: 35678,
  1254. POINTS: 0,
  1255. LINES: 1,
  1256. LINE_LOOP: 2,
  1257. LINE_STRIP: 3,
  1258. TRIANGLES: 4,
  1259. TRIANGLE_STRIP: 5,
  1260. TRIANGLE_FAN: 6,
  1261. UNSIGNED_BYTE: 5121,
  1262. UNSIGNED_SHORT: 5123
  1263. };
  1264. const WEBGL_COMPONENT_TYPES = {
  1265. 5120: Int8Array,
  1266. 5121: Uint8Array,
  1267. 5122: Int16Array,
  1268. 5123: Uint16Array,
  1269. 5125: Uint32Array,
  1270. 5126: Float32Array
  1271. };
  1272. const WEBGL_FILTERS = {
  1273. 9728: NearestFilter,
  1274. 9729: LinearFilter,
  1275. 9984: NearestMipmapNearestFilter,
  1276. 9985: LinearMipmapNearestFilter,
  1277. 9986: NearestMipmapLinearFilter,
  1278. 9987: LinearMipmapLinearFilter
  1279. };
  1280. const WEBGL_WRAPPINGS = {
  1281. 33071: ClampToEdgeWrapping,
  1282. 33648: MirroredRepeatWrapping,
  1283. 10497: RepeatWrapping
  1284. };
  1285. const WEBGL_TYPE_SIZES = {
  1286. 'SCALAR': 1,
  1287. 'VEC2': 2,
  1288. 'VEC3': 3,
  1289. 'VEC4': 4,
  1290. 'MAT2': 4,
  1291. 'MAT3': 9,
  1292. 'MAT4': 16
  1293. };
  1294. const ATTRIBUTES = {
  1295. POSITION: 'position',
  1296. NORMAL: 'normal',
  1297. TANGENT: 'tangent',
  1298. TEXCOORD_0: 'uv',
  1299. TEXCOORD_1: 'uv2',
  1300. COLOR_0: 'color',
  1301. WEIGHTS_0: 'skinWeight',
  1302. JOINTS_0: 'skinIndex',
  1303. };
  1304. const PATH_PROPERTIES = {
  1305. scale: 'scale',
  1306. translation: 'position',
  1307. rotation: 'quaternion',
  1308. weights: 'morphTargetInfluences'
  1309. };
  1310. const INTERPOLATION = {
  1311. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1312. // keyframe track will be initialized with a default interpolation type, then modified.
  1313. LINEAR: InterpolateLinear,
  1314. STEP: InterpolateDiscrete
  1315. };
  1316. const ALPHA_MODES = {
  1317. OPAQUE: 'OPAQUE',
  1318. MASK: 'MASK',
  1319. BLEND: 'BLEND'
  1320. };
  1321. /**
  1322. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1323. */
  1324. function createDefaultMaterial( cache ) {
  1325. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1326. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1327. color: 0xFFFFFF,
  1328. emissive: 0x000000,
  1329. metalness: 1,
  1330. roughness: 1,
  1331. transparent: false,
  1332. depthTest: true,
  1333. side: FrontSide
  1334. } );
  1335. }
  1336. return cache[ 'DefaultMaterial' ];
  1337. }
  1338. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1339. // Add unknown glTF extensions to an object's userData.
  1340. for ( const name in objectDef.extensions ) {
  1341. if ( knownExtensions[ name ] === undefined ) {
  1342. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1343. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1344. }
  1345. }
  1346. }
  1347. /**
  1348. * @param {Object3D|Material|BufferGeometry} object
  1349. * @param {GLTF.definition} gltfDef
  1350. */
  1351. function assignExtrasToUserData( object, gltfDef ) {
  1352. if ( gltfDef.extras !== undefined ) {
  1353. if ( typeof gltfDef.extras === 'object' ) {
  1354. Object.assign( object.userData, gltfDef.extras );
  1355. } else {
  1356. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1357. }
  1358. }
  1359. }
  1360. /**
  1361. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1362. *
  1363. * @param {BufferGeometry} geometry
  1364. * @param {Array<GLTF.Target>} targets
  1365. * @param {GLTFParser} parser
  1366. * @return {Promise<BufferGeometry>}
  1367. */
  1368. function addMorphTargets( geometry, targets, parser ) {
  1369. let hasMorphPosition = false;
  1370. let hasMorphNormal = false;
  1371. let hasMorphColor = false;
  1372. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1373. const target = targets[ i ];
  1374. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1375. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1376. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1377. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1378. }
  1379. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1380. const pendingPositionAccessors = [];
  1381. const pendingNormalAccessors = [];
  1382. const pendingColorAccessors = [];
  1383. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1384. const target = targets[ i ];
  1385. if ( hasMorphPosition ) {
  1386. const pendingAccessor = target.POSITION !== undefined
  1387. ? parser.getDependency( 'accessor', target.POSITION )
  1388. : geometry.attributes.position;
  1389. pendingPositionAccessors.push( pendingAccessor );
  1390. }
  1391. if ( hasMorphNormal ) {
  1392. const pendingAccessor = target.NORMAL !== undefined
  1393. ? parser.getDependency( 'accessor', target.NORMAL )
  1394. : geometry.attributes.normal;
  1395. pendingNormalAccessors.push( pendingAccessor );
  1396. }
  1397. if ( hasMorphColor ) {
  1398. const pendingAccessor = target.COLOR_0 !== undefined
  1399. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1400. : geometry.attributes.color;
  1401. pendingColorAccessors.push( pendingAccessor );
  1402. }
  1403. }
  1404. return Promise.all( [
  1405. Promise.all( pendingPositionAccessors ),
  1406. Promise.all( pendingNormalAccessors ),
  1407. Promise.all( pendingColorAccessors )
  1408. ] ).then( function ( accessors ) {
  1409. const morphPositions = accessors[ 0 ];
  1410. const morphNormals = accessors[ 1 ];
  1411. const morphColors = accessors[ 2 ];
  1412. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1413. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1414. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1415. geometry.morphTargetsRelative = true;
  1416. return geometry;
  1417. } );
  1418. }
  1419. /**
  1420. * @param {Mesh} mesh
  1421. * @param {GLTF.Mesh} meshDef
  1422. */
  1423. function updateMorphTargets( mesh, meshDef ) {
  1424. mesh.updateMorphTargets();
  1425. if ( meshDef.weights !== undefined ) {
  1426. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1427. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1428. }
  1429. }
  1430. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1431. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1432. const targetNames = meshDef.extras.targetNames;
  1433. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1434. mesh.morphTargetDictionary = {};
  1435. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1436. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1437. }
  1438. } else {
  1439. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1440. }
  1441. }
  1442. }
  1443. function createPrimitiveKey( primitiveDef ) {
  1444. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1445. let geometryKey;
  1446. if ( dracoExtension ) {
  1447. geometryKey = 'draco:' + dracoExtension.bufferView
  1448. + ':' + dracoExtension.indices
  1449. + ':' + createAttributesKey( dracoExtension.attributes );
  1450. } else {
  1451. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1452. }
  1453. return geometryKey;
  1454. }
  1455. function createAttributesKey( attributes ) {
  1456. let attributesKey = '';
  1457. const keys = Object.keys( attributes ).sort();
  1458. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1459. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1460. }
  1461. return attributesKey;
  1462. }
  1463. function getNormalizedComponentScale( constructor ) {
  1464. // Reference:
  1465. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1466. switch ( constructor ) {
  1467. case Int8Array:
  1468. return 1 / 127;
  1469. case Uint8Array:
  1470. return 1 / 255;
  1471. case Int16Array:
  1472. return 1 / 32767;
  1473. case Uint16Array:
  1474. return 1 / 65535;
  1475. default:
  1476. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1477. }
  1478. }
  1479. function getImageURIMimeType( uri ) {
  1480. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1481. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1482. return 'image/png';
  1483. }
  1484. /* GLTF PARSER */
  1485. class GLTFParser {
  1486. constructor( json = {}, options = {} ) {
  1487. this.json = json;
  1488. this.extensions = {};
  1489. this.plugins = {};
  1490. this.options = options;
  1491. // loader object cache
  1492. this.cache = new GLTFRegistry();
  1493. // associations between Three.js objects and glTF elements
  1494. this.associations = new Map();
  1495. // BufferGeometry caching
  1496. this.primitiveCache = {};
  1497. // Object3D instance caches
  1498. this.meshCache = { refs: {}, uses: {} };
  1499. this.cameraCache = { refs: {}, uses: {} };
  1500. this.lightCache = { refs: {}, uses: {} };
  1501. this.sourceCache = {};
  1502. this.textureCache = {};
  1503. // Track node names, to ensure no duplicates
  1504. this.nodeNamesUsed = {};
  1505. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1506. // expensive work of uploading a texture to the GPU off the main thread.
  1507. const isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1508. const isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1509. const firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1510. if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) {
  1511. this.textureLoader = new TextureLoader( this.options.manager );
  1512. } else {
  1513. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1514. }
  1515. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1516. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1517. this.fileLoader = new FileLoader( this.options.manager );
  1518. this.fileLoader.setResponseType( 'arraybuffer' );
  1519. if ( this.options.crossOrigin === 'use-credentials' ) {
  1520. this.fileLoader.setWithCredentials( true );
  1521. }
  1522. }
  1523. setExtensions( extensions ) {
  1524. this.extensions = extensions;
  1525. }
  1526. setPlugins( plugins ) {
  1527. this.plugins = plugins;
  1528. }
  1529. parse( onLoad, onError ) {
  1530. const parser = this;
  1531. const json = this.json;
  1532. const extensions = this.extensions;
  1533. // Clear the loader cache
  1534. this.cache.removeAll();
  1535. // Mark the special nodes/meshes in json for efficient parse
  1536. this._invokeAll( function ( ext ) {
  1537. return ext._markDefs && ext._markDefs();
  1538. } );
  1539. Promise.all( this._invokeAll( function ( ext ) {
  1540. return ext.beforeRoot && ext.beforeRoot();
  1541. } ) ).then( function () {
  1542. return Promise.all( [
  1543. parser.getDependencies( 'scene' ),
  1544. parser.getDependencies( 'animation' ),
  1545. parser.getDependencies( 'camera' ),
  1546. ] );
  1547. } ).then( function ( dependencies ) {
  1548. const result = {
  1549. scene: dependencies[ 0 ][ json.scene || 0 ],
  1550. scenes: dependencies[ 0 ],
  1551. animations: dependencies[ 1 ],
  1552. cameras: dependencies[ 2 ],
  1553. asset: json.asset,
  1554. parser: parser,
  1555. userData: {}
  1556. };
  1557. addUnknownExtensionsToUserData( extensions, result, json );
  1558. assignExtrasToUserData( result, json );
  1559. Promise.all( parser._invokeAll( function ( ext ) {
  1560. return ext.afterRoot && ext.afterRoot( result );
  1561. } ) ).then( function () {
  1562. onLoad( result );
  1563. } );
  1564. } ).catch( onError );
  1565. }
  1566. /**
  1567. * Marks the special nodes/meshes in json for efficient parse.
  1568. */
  1569. _markDefs() {
  1570. const nodeDefs = this.json.nodes || [];
  1571. const skinDefs = this.json.skins || [];
  1572. const meshDefs = this.json.meshes || [];
  1573. // Nothing in the node definition indicates whether it is a Bone or an
  1574. // Object3D. Use the skins' joint references to mark bones.
  1575. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1576. const joints = skinDefs[ skinIndex ].joints;
  1577. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1578. nodeDefs[ joints[ i ] ].isBone = true;
  1579. }
  1580. }
  1581. // Iterate over all nodes, marking references to shared resources,
  1582. // as well as skeleton joints.
  1583. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1584. const nodeDef = nodeDefs[ nodeIndex ];
  1585. if ( nodeDef.mesh !== undefined ) {
  1586. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1587. // Nothing in the mesh definition indicates whether it is
  1588. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1589. // to mark SkinnedMesh if node has skin.
  1590. if ( nodeDef.skin !== undefined ) {
  1591. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1592. }
  1593. }
  1594. if ( nodeDef.camera !== undefined ) {
  1595. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1596. }
  1597. }
  1598. }
  1599. /**
  1600. * Counts references to shared node / Object3D resources. These resources
  1601. * can be reused, or "instantiated", at multiple nodes in the scene
  1602. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1603. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1604. * Textures) can be reused directly and are not marked here.
  1605. *
  1606. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1607. */
  1608. _addNodeRef( cache, index ) {
  1609. if ( index === undefined ) return;
  1610. if ( cache.refs[ index ] === undefined ) {
  1611. cache.refs[ index ] = cache.uses[ index ] = 0;
  1612. }
  1613. cache.refs[ index ] ++;
  1614. }
  1615. /** Returns a reference to a shared resource, cloning it if necessary. */
  1616. _getNodeRef( cache, index, object ) {
  1617. if ( cache.refs[ index ] <= 1 ) return object;
  1618. const ref = object.clone();
  1619. // Propagates mappings to the cloned object, prevents mappings on the
  1620. // original object from being lost.
  1621. const updateMappings = ( original, clone ) => {
  1622. const mappings = this.associations.get( original );
  1623. if ( mappings != null ) {
  1624. this.associations.set( clone, mappings );
  1625. }
  1626. for ( const [ i, child ] of original.children.entries() ) {
  1627. updateMappings( child, clone.children[ i ] );
  1628. }
  1629. };
  1630. updateMappings( object, ref );
  1631. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1632. return ref;
  1633. }
  1634. _invokeOne( func ) {
  1635. const extensions = Object.values( this.plugins );
  1636. extensions.push( this );
  1637. for ( let i = 0; i < extensions.length; i ++ ) {
  1638. const result = func( extensions[ i ] );
  1639. if ( result ) return result;
  1640. }
  1641. return null;
  1642. }
  1643. _invokeAll( func ) {
  1644. const extensions = Object.values( this.plugins );
  1645. extensions.unshift( this );
  1646. const pending = [];
  1647. for ( let i = 0; i < extensions.length; i ++ ) {
  1648. const result = func( extensions[ i ] );
  1649. if ( result ) pending.push( result );
  1650. }
  1651. return pending;
  1652. }
  1653. /**
  1654. * Requests the specified dependency asynchronously, with caching.
  1655. * @param {string} type
  1656. * @param {number} index
  1657. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1658. */
  1659. getDependency( type, index ) {
  1660. const cacheKey = type + ':' + index;
  1661. let dependency = this.cache.get( cacheKey );
  1662. if ( ! dependency ) {
  1663. switch ( type ) {
  1664. case 'scene':
  1665. dependency = this.loadScene( index );
  1666. break;
  1667. case 'node':
  1668. dependency = this.loadNode( index );
  1669. break;
  1670. case 'mesh':
  1671. dependency = this._invokeOne( function ( ext ) {
  1672. return ext.loadMesh && ext.loadMesh( index );
  1673. } );
  1674. break;
  1675. case 'accessor':
  1676. dependency = this.loadAccessor( index );
  1677. break;
  1678. case 'bufferView':
  1679. dependency = this._invokeOne( function ( ext ) {
  1680. return ext.loadBufferView && ext.loadBufferView( index );
  1681. } );
  1682. break;
  1683. case 'buffer':
  1684. dependency = this.loadBuffer( index );
  1685. break;
  1686. case 'material':
  1687. dependency = this._invokeOne( function ( ext ) {
  1688. return ext.loadMaterial && ext.loadMaterial( index );
  1689. } );
  1690. break;
  1691. case 'texture':
  1692. dependency = this._invokeOne( function ( ext ) {
  1693. return ext.loadTexture && ext.loadTexture( index );
  1694. } );
  1695. break;
  1696. case 'skin':
  1697. dependency = this.loadSkin( index );
  1698. break;
  1699. case 'animation':
  1700. dependency = this._invokeOne( function ( ext ) {
  1701. return ext.loadAnimation && ext.loadAnimation( index );
  1702. } );
  1703. break;
  1704. case 'camera':
  1705. dependency = this.loadCamera( index );
  1706. break;
  1707. default:
  1708. throw new Error( 'Unknown type: ' + type );
  1709. }
  1710. this.cache.add( cacheKey, dependency );
  1711. }
  1712. return dependency;
  1713. }
  1714. /**
  1715. * Requests all dependencies of the specified type asynchronously, with caching.
  1716. * @param {string} type
  1717. * @return {Promise<Array<Object>>}
  1718. */
  1719. getDependencies( type ) {
  1720. let dependencies = this.cache.get( type );
  1721. if ( ! dependencies ) {
  1722. const parser = this;
  1723. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1724. dependencies = Promise.all( defs.map( function ( def, index ) {
  1725. return parser.getDependency( type, index );
  1726. } ) );
  1727. this.cache.add( type, dependencies );
  1728. }
  1729. return dependencies;
  1730. }
  1731. /**
  1732. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1733. * @param {number} bufferIndex
  1734. * @return {Promise<ArrayBuffer>}
  1735. */
  1736. loadBuffer( bufferIndex ) {
  1737. const bufferDef = this.json.buffers[ bufferIndex ];
  1738. const loader = this.fileLoader;
  1739. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1740. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1741. }
  1742. // If present, GLB container is required to be the first buffer.
  1743. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1744. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1745. }
  1746. const options = this.options;
  1747. return new Promise( function ( resolve, reject ) {
  1748. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1749. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1750. } );
  1751. } );
  1752. }
  1753. /**
  1754. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1755. * @param {number} bufferViewIndex
  1756. * @return {Promise<ArrayBuffer>}
  1757. */
  1758. loadBufferView( bufferViewIndex ) {
  1759. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1760. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1761. const byteLength = bufferViewDef.byteLength || 0;
  1762. const byteOffset = bufferViewDef.byteOffset || 0;
  1763. return buffer.slice( byteOffset, byteOffset + byteLength );
  1764. } );
  1765. }
  1766. /**
  1767. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1768. * @param {number} accessorIndex
  1769. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1770. */
  1771. loadAccessor( accessorIndex ) {
  1772. const parser = this;
  1773. const json = this.json;
  1774. const accessorDef = this.json.accessors[ accessorIndex ];
  1775. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1776. // Ignore empty accessors, which may be used to declare runtime
  1777. // information about attributes coming from another source (e.g. Draco
  1778. // compression extension).
  1779. return Promise.resolve( null );
  1780. }
  1781. const pendingBufferViews = [];
  1782. if ( accessorDef.bufferView !== undefined ) {
  1783. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1784. } else {
  1785. pendingBufferViews.push( null );
  1786. }
  1787. if ( accessorDef.sparse !== undefined ) {
  1788. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1789. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1790. }
  1791. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1792. const bufferView = bufferViews[ 0 ];
  1793. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1794. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1795. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1796. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1797. const itemBytes = elementBytes * itemSize;
  1798. const byteOffset = accessorDef.byteOffset || 0;
  1799. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1800. const normalized = accessorDef.normalized === true;
  1801. let array, bufferAttribute;
  1802. // The buffer is not interleaved if the stride is the item size in bytes.
  1803. if ( byteStride && byteStride !== itemBytes ) {
  1804. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1805. // This makes sure that IBA.count reflects accessor.count properly
  1806. const ibSlice = Math.floor( byteOffset / byteStride );
  1807. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1808. let ib = parser.cache.get( ibCacheKey );
  1809. if ( ! ib ) {
  1810. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1811. // Integer parameters to IB/IBA are in array elements, not bytes.
  1812. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1813. parser.cache.add( ibCacheKey, ib );
  1814. }
  1815. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1816. } else {
  1817. if ( bufferView === null ) {
  1818. array = new TypedArray( accessorDef.count * itemSize );
  1819. } else {
  1820. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1821. }
  1822. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1823. }
  1824. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1825. if ( accessorDef.sparse !== undefined ) {
  1826. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1827. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1828. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1829. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1830. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1831. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1832. if ( bufferView !== null ) {
  1833. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1834. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1835. }
  1836. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1837. const index = sparseIndices[ i ];
  1838. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1839. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1840. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1841. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1842. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1843. }
  1844. }
  1845. return bufferAttribute;
  1846. } );
  1847. }
  1848. /**
  1849. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1850. * @param {number} textureIndex
  1851. * @return {Promise<THREE.Texture>}
  1852. */
  1853. loadTexture( textureIndex ) {
  1854. const json = this.json;
  1855. const options = this.options;
  1856. const textureDef = json.textures[ textureIndex ];
  1857. const sourceIndex = textureDef.source;
  1858. const sourceDef = json.images[ sourceIndex ];
  1859. let loader = this.textureLoader;
  1860. if ( sourceDef.uri ) {
  1861. const handler = options.manager.getHandler( sourceDef.uri );
  1862. if ( handler !== null ) loader = handler;
  1863. }
  1864. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1865. }
  1866. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1867. const parser = this;
  1868. const json = this.json;
  1869. const textureDef = json.textures[ textureIndex ];
  1870. const sourceDef = json.images[ sourceIndex ];
  1871. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1872. if ( this.textureCache[ cacheKey ] ) {
  1873. // See https://github.com/mrdoob/three.js/issues/21559.
  1874. return this.textureCache[ cacheKey ];
  1875. }
  1876. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1877. texture.flipY = false;
  1878. if ( textureDef.name ) texture.name = textureDef.name;
  1879. const samplers = json.samplers || {};
  1880. const sampler = samplers[ textureDef.sampler ] || {};
  1881. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1882. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1883. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1884. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1885. parser.associations.set( texture, { textures: textureIndex } );
  1886. return texture;
  1887. } ).catch( function () {
  1888. return null;
  1889. } );
  1890. this.textureCache[ cacheKey ] = promise;
  1891. return promise;
  1892. }
  1893. loadImageSource( sourceIndex, loader ) {
  1894. const parser = this;
  1895. const json = this.json;
  1896. const options = this.options;
  1897. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1898. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  1899. }
  1900. const sourceDef = json.images[ sourceIndex ];
  1901. const URL = self.URL || self.webkitURL;
  1902. let sourceURI = sourceDef.uri || '';
  1903. let isObjectURL = false;
  1904. if ( sourceDef.bufferView !== undefined ) {
  1905. // Load binary image data from bufferView, if provided.
  1906. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1907. isObjectURL = true;
  1908. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  1909. sourceURI = URL.createObjectURL( blob );
  1910. return sourceURI;
  1911. } );
  1912. } else if ( sourceDef.uri === undefined ) {
  1913. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1914. }
  1915. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1916. return new Promise( function ( resolve, reject ) {
  1917. let onLoad = resolve;
  1918. if ( loader.isImageBitmapLoader === true ) {
  1919. onLoad = function ( imageBitmap ) {
  1920. const texture = new Texture( imageBitmap );
  1921. texture.needsUpdate = true;
  1922. resolve( texture );
  1923. };
  1924. }
  1925. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1926. } );
  1927. } ).then( function ( texture ) {
  1928. // Clean up resources and configure Texture.
  1929. if ( isObjectURL === true ) {
  1930. URL.revokeObjectURL( sourceURI );
  1931. }
  1932. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1933. return texture;
  1934. } ).catch( function ( error ) {
  1935. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1936. throw error;
  1937. } );
  1938. this.sourceCache[ sourceIndex ] = promise;
  1939. return promise;
  1940. }
  1941. /**
  1942. * Asynchronously assigns a texture to the given material parameters.
  1943. * @param {Object} materialParams
  1944. * @param {string} mapName
  1945. * @param {Object} mapDef
  1946. * @return {Promise<Texture>}
  1947. */
  1948. assignTexture( materialParams, mapName, mapDef, encoding ) {
  1949. const parser = this;
  1950. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1951. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1952. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1953. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1954. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1955. }
  1956. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1957. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1958. if ( transform ) {
  1959. const gltfReference = parser.associations.get( texture );
  1960. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1961. parser.associations.set( texture, gltfReference );
  1962. }
  1963. }
  1964. if ( encoding !== undefined ) {
  1965. texture.encoding = encoding;
  1966. }
  1967. materialParams[ mapName ] = texture;
  1968. return texture;
  1969. } );
  1970. }
  1971. /**
  1972. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1973. * already has a material (generated from the glTF material options alone)
  1974. * but reuse of the same glTF material may require multiple threejs materials
  1975. * to accommodate different primitive types, defines, etc. New materials will
  1976. * be created if necessary, and reused from a cache.
  1977. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1978. */
  1979. assignFinalMaterial( mesh ) {
  1980. const geometry = mesh.geometry;
  1981. let material = mesh.material;
  1982. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1983. const useVertexColors = geometry.attributes.color !== undefined;
  1984. const useFlatShading = geometry.attributes.normal === undefined;
  1985. if ( mesh.isPoints ) {
  1986. const cacheKey = 'PointsMaterial:' + material.uuid;
  1987. let pointsMaterial = this.cache.get( cacheKey );
  1988. if ( ! pointsMaterial ) {
  1989. pointsMaterial = new PointsMaterial();
  1990. Material.prototype.copy.call( pointsMaterial, material );
  1991. pointsMaterial.color.copy( material.color );
  1992. pointsMaterial.map = material.map;
  1993. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1994. this.cache.add( cacheKey, pointsMaterial );
  1995. }
  1996. material = pointsMaterial;
  1997. } else if ( mesh.isLine ) {
  1998. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1999. let lineMaterial = this.cache.get( cacheKey );
  2000. if ( ! lineMaterial ) {
  2001. lineMaterial = new LineBasicMaterial();
  2002. Material.prototype.copy.call( lineMaterial, material );
  2003. lineMaterial.color.copy( material.color );
  2004. this.cache.add( cacheKey, lineMaterial );
  2005. }
  2006. material = lineMaterial;
  2007. }
  2008. // Clone the material if it will be modified
  2009. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  2010. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  2011. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  2012. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  2013. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  2014. if ( useFlatShading ) cacheKey += 'flat-shading:';
  2015. let cachedMaterial = this.cache.get( cacheKey );
  2016. if ( ! cachedMaterial ) {
  2017. cachedMaterial = material.clone();
  2018. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2019. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2020. if ( useDerivativeTangents ) {
  2021. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2022. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2023. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2024. }
  2025. this.cache.add( cacheKey, cachedMaterial );
  2026. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2027. }
  2028. material = cachedMaterial;
  2029. }
  2030. // workarounds for mesh and geometry
  2031. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  2032. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  2033. }
  2034. mesh.material = material;
  2035. }
  2036. getMaterialType( /* materialIndex */ ) {
  2037. return MeshStandardMaterial;
  2038. }
  2039. /**
  2040. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2041. * @param {number} materialIndex
  2042. * @return {Promise<Material>}
  2043. */
  2044. loadMaterial( materialIndex ) {
  2045. const parser = this;
  2046. const json = this.json;
  2047. const extensions = this.extensions;
  2048. const materialDef = json.materials[ materialIndex ];
  2049. let materialType;
  2050. const materialParams = {};
  2051. const materialExtensions = materialDef.extensions || {};
  2052. const pending = [];
  2053. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  2054. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  2055. materialType = sgExtension.getMaterialType();
  2056. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  2057. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2058. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2059. materialType = kmuExtension.getMaterialType();
  2060. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2061. } else {
  2062. // Specification:
  2063. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2064. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2065. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  2066. materialParams.opacity = 1.0;
  2067. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2068. const array = metallicRoughness.baseColorFactor;
  2069. materialParams.color.fromArray( array );
  2070. materialParams.opacity = array[ 3 ];
  2071. }
  2072. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2073. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
  2074. }
  2075. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2076. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2077. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2078. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2079. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2080. }
  2081. materialType = this._invokeOne( function ( ext ) {
  2082. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2083. } );
  2084. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2085. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2086. } ) ) );
  2087. }
  2088. if ( materialDef.doubleSided === true ) {
  2089. materialParams.side = DoubleSide;
  2090. }
  2091. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2092. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2093. materialParams.transparent = true;
  2094. // See: https://github.com/mrdoob/three.js/issues/17706
  2095. materialParams.depthWrite = false;
  2096. } else {
  2097. materialParams.transparent = false;
  2098. if ( alphaMode === ALPHA_MODES.MASK ) {
  2099. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2100. }
  2101. }
  2102. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2103. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2104. materialParams.normalScale = new Vector2( 1, 1 );
  2105. if ( materialDef.normalTexture.scale !== undefined ) {
  2106. const scale = materialDef.normalTexture.scale;
  2107. materialParams.normalScale.set( scale, scale );
  2108. }
  2109. }
  2110. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2111. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2112. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2113. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2114. }
  2115. }
  2116. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2117. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  2118. }
  2119. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2120. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, sRGBEncoding ) );
  2121. }
  2122. return Promise.all( pending ).then( function () {
  2123. let material;
  2124. if ( materialType === GLTFMeshStandardSGMaterial ) {
  2125. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  2126. } else {
  2127. material = new materialType( materialParams );
  2128. }
  2129. if ( materialDef.name ) material.name = materialDef.name;
  2130. assignExtrasToUserData( material, materialDef );
  2131. parser.associations.set( material, { materials: materialIndex } );
  2132. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2133. return material;
  2134. } );
  2135. }
  2136. /** When Object3D instances are targeted by animation, they need unique names. */
  2137. createUniqueName( originalName ) {
  2138. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2139. let name = sanitizedName;
  2140. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2141. name = sanitizedName + '_' + i;
  2142. }
  2143. this.nodeNamesUsed[ name ] = true;
  2144. return name;
  2145. }
  2146. /**
  2147. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2148. *
  2149. * Creates BufferGeometries from primitives.
  2150. *
  2151. * @param {Array<GLTF.Primitive>} primitives
  2152. * @return {Promise<Array<BufferGeometry>>}
  2153. */
  2154. loadGeometries( primitives ) {
  2155. const parser = this;
  2156. const extensions = this.extensions;
  2157. const cache = this.primitiveCache;
  2158. function createDracoPrimitive( primitive ) {
  2159. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2160. .decodePrimitive( primitive, parser )
  2161. .then( function ( geometry ) {
  2162. return addPrimitiveAttributes( geometry, primitive, parser );
  2163. } );
  2164. }
  2165. const pending = [];
  2166. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2167. const primitive = primitives[ i ];
  2168. const cacheKey = createPrimitiveKey( primitive );
  2169. // See if we've already created this geometry
  2170. const cached = cache[ cacheKey ];
  2171. if ( cached ) {
  2172. // Use the cached geometry if it exists
  2173. pending.push( cached.promise );
  2174. } else {
  2175. let geometryPromise;
  2176. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2177. // Use DRACO geometry if available
  2178. geometryPromise = createDracoPrimitive( primitive );
  2179. } else {
  2180. // Otherwise create a new geometry
  2181. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2182. }
  2183. // Cache this geometry
  2184. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2185. pending.push( geometryPromise );
  2186. }
  2187. }
  2188. return Promise.all( pending );
  2189. }
  2190. /**
  2191. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2192. * @param {number} meshIndex
  2193. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2194. */
  2195. loadMesh( meshIndex ) {
  2196. const parser = this;
  2197. const json = this.json;
  2198. const extensions = this.extensions;
  2199. const meshDef = json.meshes[ meshIndex ];
  2200. const primitives = meshDef.primitives;
  2201. const pending = [];
  2202. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2203. const material = primitives[ i ].material === undefined
  2204. ? createDefaultMaterial( this.cache )
  2205. : this.getDependency( 'material', primitives[ i ].material );
  2206. pending.push( material );
  2207. }
  2208. pending.push( parser.loadGeometries( primitives ) );
  2209. return Promise.all( pending ).then( function ( results ) {
  2210. const materials = results.slice( 0, results.length - 1 );
  2211. const geometries = results[ results.length - 1 ];
  2212. const meshes = [];
  2213. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2214. const geometry = geometries[ i ];
  2215. const primitive = primitives[ i ];
  2216. // 1. create Mesh
  2217. let mesh;
  2218. const material = materials[ i ];
  2219. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2220. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2221. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2222. primitive.mode === undefined ) {
  2223. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2224. mesh = meshDef.isSkinnedMesh === true
  2225. ? new SkinnedMesh( geometry, material )
  2226. : new Mesh( geometry, material );
  2227. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2228. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2229. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2230. mesh.normalizeSkinWeights();
  2231. }
  2232. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2233. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2234. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2235. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2236. }
  2237. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2238. mesh = new LineSegments( geometry, material );
  2239. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2240. mesh = new Line( geometry, material );
  2241. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2242. mesh = new LineLoop( geometry, material );
  2243. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2244. mesh = new Points( geometry, material );
  2245. } else {
  2246. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2247. }
  2248. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2249. updateMorphTargets( mesh, meshDef );
  2250. }
  2251. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2252. assignExtrasToUserData( mesh, meshDef );
  2253. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2254. parser.assignFinalMaterial( mesh );
  2255. meshes.push( mesh );
  2256. }
  2257. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2258. parser.associations.set( meshes[ i ], {
  2259. meshes: meshIndex,
  2260. primitives: i
  2261. } );
  2262. }
  2263. if ( meshes.length === 1 ) {
  2264. return meshes[ 0 ];
  2265. }
  2266. const group = new Group();
  2267. parser.associations.set( group, { meshes: meshIndex } );
  2268. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2269. group.add( meshes[ i ] );
  2270. }
  2271. return group;
  2272. } );
  2273. }
  2274. /**
  2275. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2276. * @param {number} cameraIndex
  2277. * @return {Promise<THREE.Camera>}
  2278. */
  2279. loadCamera( cameraIndex ) {
  2280. let camera;
  2281. const cameraDef = this.json.cameras[ cameraIndex ];
  2282. const params = cameraDef[ cameraDef.type ];
  2283. if ( ! params ) {
  2284. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2285. return;
  2286. }
  2287. if ( cameraDef.type === 'perspective' ) {
  2288. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2289. } else if ( cameraDef.type === 'orthographic' ) {
  2290. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2291. }
  2292. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2293. assignExtrasToUserData( camera, cameraDef );
  2294. return Promise.resolve( camera );
  2295. }
  2296. /**
  2297. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2298. * @param {number} skinIndex
  2299. * @return {Promise<Object>}
  2300. */
  2301. loadSkin( skinIndex ) {
  2302. const skinDef = this.json.skins[ skinIndex ];
  2303. const skinEntry = { joints: skinDef.joints };
  2304. if ( skinDef.inverseBindMatrices === undefined ) {
  2305. return Promise.resolve( skinEntry );
  2306. }
  2307. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2308. skinEntry.inverseBindMatrices = accessor;
  2309. return skinEntry;
  2310. } );
  2311. }
  2312. /**
  2313. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2314. * @param {number} animationIndex
  2315. * @return {Promise<AnimationClip>}
  2316. */
  2317. loadAnimation( animationIndex ) {
  2318. const json = this.json;
  2319. const animationDef = json.animations[ animationIndex ];
  2320. const pendingNodes = [];
  2321. const pendingInputAccessors = [];
  2322. const pendingOutputAccessors = [];
  2323. const pendingSamplers = [];
  2324. const pendingTargets = [];
  2325. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2326. const channel = animationDef.channels[ i ];
  2327. const sampler = animationDef.samplers[ channel.sampler ];
  2328. const target = channel.target;
  2329. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2330. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2331. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2332. pendingNodes.push( this.getDependency( 'node', name ) );
  2333. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2334. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2335. pendingSamplers.push( sampler );
  2336. pendingTargets.push( target );
  2337. }
  2338. return Promise.all( [
  2339. Promise.all( pendingNodes ),
  2340. Promise.all( pendingInputAccessors ),
  2341. Promise.all( pendingOutputAccessors ),
  2342. Promise.all( pendingSamplers ),
  2343. Promise.all( pendingTargets )
  2344. ] ).then( function ( dependencies ) {
  2345. const nodes = dependencies[ 0 ];
  2346. const inputAccessors = dependencies[ 1 ];
  2347. const outputAccessors = dependencies[ 2 ];
  2348. const samplers = dependencies[ 3 ];
  2349. const targets = dependencies[ 4 ];
  2350. const tracks = [];
  2351. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2352. const node = nodes[ i ];
  2353. const inputAccessor = inputAccessors[ i ];
  2354. const outputAccessor = outputAccessors[ i ];
  2355. const sampler = samplers[ i ];
  2356. const target = targets[ i ];
  2357. if ( node === undefined ) continue;
  2358. node.updateMatrix();
  2359. let TypedKeyframeTrack;
  2360. switch ( PATH_PROPERTIES[ target.path ] ) {
  2361. case PATH_PROPERTIES.weights:
  2362. TypedKeyframeTrack = NumberKeyframeTrack;
  2363. break;
  2364. case PATH_PROPERTIES.rotation:
  2365. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2366. break;
  2367. case PATH_PROPERTIES.position:
  2368. case PATH_PROPERTIES.scale:
  2369. default:
  2370. TypedKeyframeTrack = VectorKeyframeTrack;
  2371. break;
  2372. }
  2373. const targetName = node.name ? node.name : node.uuid;
  2374. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2375. const targetNames = [];
  2376. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2377. node.traverse( function ( object ) {
  2378. if ( object.morphTargetInfluences ) {
  2379. targetNames.push( object.name ? object.name : object.uuid );
  2380. }
  2381. } );
  2382. } else {
  2383. targetNames.push( targetName );
  2384. }
  2385. let outputArray = outputAccessor.array;
  2386. if ( outputAccessor.normalized ) {
  2387. const scale = getNormalizedComponentScale( outputArray.constructor );
  2388. const scaled = new Float32Array( outputArray.length );
  2389. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2390. scaled[ j ] = outputArray[ j ] * scale;
  2391. }
  2392. outputArray = scaled;
  2393. }
  2394. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2395. const track = new TypedKeyframeTrack(
  2396. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2397. inputAccessor.array,
  2398. outputArray,
  2399. interpolation
  2400. );
  2401. // Override interpolation with custom factory method.
  2402. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2403. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2404. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2405. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2406. // must be divided by three to get the interpolant's sampleSize argument.
  2407. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2408. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2409. };
  2410. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2411. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2412. }
  2413. tracks.push( track );
  2414. }
  2415. }
  2416. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2417. return new AnimationClip( name, undefined, tracks );
  2418. } );
  2419. }
  2420. createNodeMesh( nodeIndex ) {
  2421. const json = this.json;
  2422. const parser = this;
  2423. const nodeDef = json.nodes[ nodeIndex ];
  2424. if ( nodeDef.mesh === undefined ) return null;
  2425. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2426. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2427. // if weights are provided on the node, override weights on the mesh.
  2428. if ( nodeDef.weights !== undefined ) {
  2429. node.traverse( function ( o ) {
  2430. if ( ! o.isMesh ) return;
  2431. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2432. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2433. }
  2434. } );
  2435. }
  2436. return node;
  2437. } );
  2438. }
  2439. /**
  2440. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2441. * @param {number} nodeIndex
  2442. * @return {Promise<Object3D>}
  2443. */
  2444. loadNode( nodeIndex ) {
  2445. const json = this.json;
  2446. const extensions = this.extensions;
  2447. const parser = this;
  2448. const nodeDef = json.nodes[ nodeIndex ];
  2449. // reserve node's name before its dependencies, so the root has the intended name.
  2450. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2451. return ( function () {
  2452. const pending = [];
  2453. const meshPromise = parser._invokeOne( function ( ext ) {
  2454. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2455. } );
  2456. if ( meshPromise ) {
  2457. pending.push( meshPromise );
  2458. }
  2459. if ( nodeDef.camera !== undefined ) {
  2460. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2461. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2462. } ) );
  2463. }
  2464. parser._invokeAll( function ( ext ) {
  2465. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2466. } ).forEach( function ( promise ) {
  2467. pending.push( promise );
  2468. } );
  2469. return Promise.all( pending );
  2470. }() ).then( function ( objects ) {
  2471. let node;
  2472. // .isBone isn't in glTF spec. See ._markDefs
  2473. if ( nodeDef.isBone === true ) {
  2474. node = new Bone();
  2475. } else if ( objects.length > 1 ) {
  2476. node = new Group();
  2477. } else if ( objects.length === 1 ) {
  2478. node = objects[ 0 ];
  2479. } else {
  2480. node = new Object3D();
  2481. }
  2482. if ( node !== objects[ 0 ] ) {
  2483. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2484. node.add( objects[ i ] );
  2485. }
  2486. }
  2487. if ( nodeDef.name ) {
  2488. node.userData.name = nodeDef.name;
  2489. node.name = nodeName;
  2490. }
  2491. assignExtrasToUserData( node, nodeDef );
  2492. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2493. if ( nodeDef.matrix !== undefined ) {
  2494. const matrix = new Matrix4();
  2495. matrix.fromArray( nodeDef.matrix );
  2496. node.applyMatrix4( matrix );
  2497. } else {
  2498. if ( nodeDef.translation !== undefined ) {
  2499. node.position.fromArray( nodeDef.translation );
  2500. }
  2501. if ( nodeDef.rotation !== undefined ) {
  2502. node.quaternion.fromArray( nodeDef.rotation );
  2503. }
  2504. if ( nodeDef.scale !== undefined ) {
  2505. node.scale.fromArray( nodeDef.scale );
  2506. }
  2507. }
  2508. if ( ! parser.associations.has( node ) ) {
  2509. parser.associations.set( node, {} );
  2510. }
  2511. parser.associations.get( node ).nodes = nodeIndex;
  2512. return node;
  2513. } );
  2514. }
  2515. /**
  2516. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2517. * @param {number} sceneIndex
  2518. * @return {Promise<Group>}
  2519. */
  2520. loadScene( sceneIndex ) {
  2521. const json = this.json;
  2522. const extensions = this.extensions;
  2523. const sceneDef = this.json.scenes[ sceneIndex ];
  2524. const parser = this;
  2525. // Loader returns Group, not Scene.
  2526. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2527. const scene = new Group();
  2528. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2529. assignExtrasToUserData( scene, sceneDef );
  2530. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2531. const nodeIds = sceneDef.nodes || [];
  2532. const pending = [];
  2533. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2534. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2535. }
  2536. return Promise.all( pending ).then( function () {
  2537. // Removes dangling associations, associations that reference a node that
  2538. // didn't make it into the scene.
  2539. const reduceAssociations = ( node ) => {
  2540. const reducedAssociations = new Map();
  2541. for ( const [ key, value ] of parser.associations ) {
  2542. if ( key instanceof Material || key instanceof Texture ) {
  2543. reducedAssociations.set( key, value );
  2544. }
  2545. }
  2546. node.traverse( ( node ) => {
  2547. const mappings = parser.associations.get( node );
  2548. if ( mappings != null ) {
  2549. reducedAssociations.set( node, mappings );
  2550. }
  2551. } );
  2552. return reducedAssociations;
  2553. };
  2554. parser.associations = reduceAssociations( scene );
  2555. return scene;
  2556. } );
  2557. }
  2558. }
  2559. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2560. const nodeDef = json.nodes[ nodeId ];
  2561. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2562. if ( nodeDef.skin === undefined ) return node;
  2563. // build skeleton here as well
  2564. let skinEntry;
  2565. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2566. skinEntry = skin;
  2567. const pendingJoints = [];
  2568. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2569. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2570. }
  2571. return Promise.all( pendingJoints );
  2572. } ).then( function ( jointNodes ) {
  2573. node.traverse( function ( mesh ) {
  2574. if ( ! mesh.isMesh ) return;
  2575. const bones = [];
  2576. const boneInverses = [];
  2577. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2578. const jointNode = jointNodes[ j ];
  2579. if ( jointNode ) {
  2580. bones.push( jointNode );
  2581. const mat = new Matrix4();
  2582. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2583. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2584. }
  2585. boneInverses.push( mat );
  2586. } else {
  2587. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2588. }
  2589. }
  2590. mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2591. } );
  2592. return node;
  2593. } );
  2594. } ).then( function ( node ) {
  2595. // build node hierachy
  2596. parentObject.add( node );
  2597. const pending = [];
  2598. if ( nodeDef.children ) {
  2599. const children = nodeDef.children;
  2600. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2601. const child = children[ i ];
  2602. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2603. }
  2604. }
  2605. return Promise.all( pending );
  2606. } );
  2607. }
  2608. /**
  2609. * @param {BufferGeometry} geometry
  2610. * @param {GLTF.Primitive} primitiveDef
  2611. * @param {GLTFParser} parser
  2612. */
  2613. function computeBounds( geometry, primitiveDef, parser ) {
  2614. const attributes = primitiveDef.attributes;
  2615. const box = new Box3();
  2616. if ( attributes.POSITION !== undefined ) {
  2617. const accessor = parser.json.accessors[ attributes.POSITION ];
  2618. const min = accessor.min;
  2619. const max = accessor.max;
  2620. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2621. if ( min !== undefined && max !== undefined ) {
  2622. box.set(
  2623. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2624. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2625. );
  2626. if ( accessor.normalized ) {
  2627. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2628. box.min.multiplyScalar( boxScale );
  2629. box.max.multiplyScalar( boxScale );
  2630. }
  2631. } else {
  2632. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2633. return;
  2634. }
  2635. } else {
  2636. return;
  2637. }
  2638. const targets = primitiveDef.targets;
  2639. if ( targets !== undefined ) {
  2640. const maxDisplacement = new Vector3();
  2641. const vector = new Vector3();
  2642. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2643. const target = targets[ i ];
  2644. if ( target.POSITION !== undefined ) {
  2645. const accessor = parser.json.accessors[ target.POSITION ];
  2646. const min = accessor.min;
  2647. const max = accessor.max;
  2648. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2649. if ( min !== undefined && max !== undefined ) {
  2650. // we need to get max of absolute components because target weight is [-1,1]
  2651. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2652. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2653. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2654. if ( accessor.normalized ) {
  2655. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2656. vector.multiplyScalar( boxScale );
  2657. }
  2658. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2659. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2660. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2661. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2662. maxDisplacement.max( vector );
  2663. } else {
  2664. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2665. }
  2666. }
  2667. }
  2668. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2669. box.expandByVector( maxDisplacement );
  2670. }
  2671. geometry.boundingBox = box;
  2672. const sphere = new Sphere();
  2673. box.getCenter( sphere.center );
  2674. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2675. geometry.boundingSphere = sphere;
  2676. }
  2677. /**
  2678. * @param {BufferGeometry} geometry
  2679. * @param {GLTF.Primitive} primitiveDef
  2680. * @param {GLTFParser} parser
  2681. * @return {Promise<BufferGeometry>}
  2682. */
  2683. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2684. const attributes = primitiveDef.attributes;
  2685. const pending = [];
  2686. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2687. return parser.getDependency( 'accessor', accessorIndex )
  2688. .then( function ( accessor ) {
  2689. geometry.setAttribute( attributeName, accessor );
  2690. } );
  2691. }
  2692. for ( const gltfAttributeName in attributes ) {
  2693. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2694. // Skip attributes already provided by e.g. Draco extension.
  2695. if ( threeAttributeName in geometry.attributes ) continue;
  2696. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2697. }
  2698. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2699. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2700. geometry.setIndex( accessor );
  2701. } );
  2702. pending.push( accessor );
  2703. }
  2704. assignExtrasToUserData( geometry, primitiveDef );
  2705. computeBounds( geometry, primitiveDef, parser );
  2706. return Promise.all( pending ).then( function () {
  2707. return primitiveDef.targets !== undefined
  2708. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2709. : geometry;
  2710. } );
  2711. }
  2712. /**
  2713. * @param {BufferGeometry} geometry
  2714. * @param {Number} drawMode
  2715. * @return {BufferGeometry}
  2716. */
  2717. function toTrianglesDrawMode( geometry, drawMode ) {
  2718. let index = geometry.getIndex();
  2719. // generate index if not present
  2720. if ( index === null ) {
  2721. const indices = [];
  2722. const position = geometry.getAttribute( 'position' );
  2723. if ( position !== undefined ) {
  2724. for ( let i = 0; i < position.count; i ++ ) {
  2725. indices.push( i );
  2726. }
  2727. geometry.setIndex( indices );
  2728. index = geometry.getIndex();
  2729. } else {
  2730. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2731. return geometry;
  2732. }
  2733. }
  2734. //
  2735. const numberOfTriangles = index.count - 2;
  2736. const newIndices = [];
  2737. if ( drawMode === TriangleFanDrawMode ) {
  2738. // gl.TRIANGLE_FAN
  2739. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2740. newIndices.push( index.getX( 0 ) );
  2741. newIndices.push( index.getX( i ) );
  2742. newIndices.push( index.getX( i + 1 ) );
  2743. }
  2744. } else {
  2745. // gl.TRIANGLE_STRIP
  2746. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2747. if ( i % 2 === 0 ) {
  2748. newIndices.push( index.getX( i ) );
  2749. newIndices.push( index.getX( i + 1 ) );
  2750. newIndices.push( index.getX( i + 2 ) );
  2751. } else {
  2752. newIndices.push( index.getX( i + 2 ) );
  2753. newIndices.push( index.getX( i + 1 ) );
  2754. newIndices.push( index.getX( i ) );
  2755. }
  2756. }
  2757. }
  2758. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  2759. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2760. }
  2761. // build final geometry
  2762. const newGeometry = geometry.clone();
  2763. newGeometry.setIndex( newIndices );
  2764. return newGeometry;
  2765. }
  2766. export { GLTFLoader };