TrackballControls.js 17 KB

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  1. ( function () {
  2. const _changeEvent = {
  3. type: 'change'
  4. };
  5. const _startEvent = {
  6. type: 'start'
  7. };
  8. const _endEvent = {
  9. type: 'end'
  10. };
  11. class TrackballControls extends THREE.EventDispatcher {
  12. constructor( object, domElement ) {
  13. super();
  14. const scope = this;
  15. const STATE = {
  16. NONE: - 1,
  17. ROTATE: 0,
  18. ZOOM: 1,
  19. PAN: 2,
  20. TOUCH_ROTATE: 3,
  21. TOUCH_ZOOM_PAN: 4
  22. };
  23. this.object = object;
  24. this.domElement = domElement;
  25. this.domElement.style.touchAction = 'none'; // disable touch scroll
  26. // API
  27. this.enabled = true;
  28. this.screen = {
  29. left: 0,
  30. top: 0,
  31. width: 0,
  32. height: 0
  33. };
  34. this.rotateSpeed = 1.0;
  35. this.zoomSpeed = 1.2;
  36. this.panSpeed = 0.3;
  37. this.noRotate = false;
  38. this.noZoom = false;
  39. this.noPan = false;
  40. this.staticMoving = false;
  41. this.dynamicDampingFactor = 0.2;
  42. this.minDistance = 0;
  43. this.maxDistance = Infinity;
  44. this.keys = [ 'KeyA',
  45. /*A*/
  46. 'KeyS',
  47. /*S*/
  48. 'KeyD'
  49. /*D*/
  50. ];
  51. this.mouseButtons = {
  52. LEFT: THREE.MOUSE.ROTATE,
  53. MIDDLE: THREE.MOUSE.DOLLY,
  54. RIGHT: THREE.MOUSE.PAN
  55. }; // internals
  56. this.target = new THREE.Vector3();
  57. const EPS = 0.000001;
  58. const lastPosition = new THREE.Vector3();
  59. let lastZoom = 1;
  60. let _state = STATE.NONE,
  61. _keyState = STATE.NONE,
  62. _touchZoomDistanceStart = 0,
  63. _touchZoomDistanceEnd = 0,
  64. _lastAngle = 0;
  65. const _eye = new THREE.Vector3(),
  66. _movePrev = new THREE.Vector2(),
  67. _moveCurr = new THREE.Vector2(),
  68. _lastAxis = new THREE.Vector3(),
  69. _zoomStart = new THREE.Vector2(),
  70. _zoomEnd = new THREE.Vector2(),
  71. _panStart = new THREE.Vector2(),
  72. _panEnd = new THREE.Vector2(),
  73. _pointers = [],
  74. _pointerPositions = {}; // for reset
  75. this.target0 = this.target.clone();
  76. this.position0 = this.object.position.clone();
  77. this.up0 = this.object.up.clone();
  78. this.zoom0 = this.object.zoom; // methods
  79. this.handleResize = function () {
  80. const box = scope.domElement.getBoundingClientRect(); // adjustments come from similar code in the jquery offset() function
  81. const d = scope.domElement.ownerDocument.documentElement;
  82. scope.screen.left = box.left + window.pageXOffset - d.clientLeft;
  83. scope.screen.top = box.top + window.pageYOffset - d.clientTop;
  84. scope.screen.width = box.width;
  85. scope.screen.height = box.height;
  86. };
  87. const getMouseOnScreen = function () {
  88. const vector = new THREE.Vector2();
  89. return function getMouseOnScreen( pageX, pageY ) {
  90. vector.set( ( pageX - scope.screen.left ) / scope.screen.width, ( pageY - scope.screen.top ) / scope.screen.height );
  91. return vector;
  92. };
  93. }();
  94. const getMouseOnCircle = function () {
  95. const vector = new THREE.Vector2();
  96. return function getMouseOnCircle( pageX, pageY ) {
  97. vector.set( ( pageX - scope.screen.width * 0.5 - scope.screen.left ) / ( scope.screen.width * 0.5 ), ( scope.screen.height + 2 * ( scope.screen.top - pageY ) ) / scope.screen.width // screen.width intentional
  98. );
  99. return vector;
  100. };
  101. }();
  102. this.rotateCamera = function () {
  103. const axis = new THREE.Vector3(),
  104. quaternion = new THREE.Quaternion(),
  105. eyeDirection = new THREE.Vector3(),
  106. objectUpDirection = new THREE.Vector3(),
  107. objectSidewaysDirection = new THREE.Vector3(),
  108. moveDirection = new THREE.Vector3();
  109. return function rotateCamera() {
  110. moveDirection.set( _moveCurr.x - _movePrev.x, _moveCurr.y - _movePrev.y, 0 );
  111. let angle = moveDirection.length();
  112. if ( angle ) {
  113. _eye.copy( scope.object.position ).sub( scope.target );
  114. eyeDirection.copy( _eye ).normalize();
  115. objectUpDirection.copy( scope.object.up ).normalize();
  116. objectSidewaysDirection.crossVectors( objectUpDirection, eyeDirection ).normalize();
  117. objectUpDirection.setLength( _moveCurr.y - _movePrev.y );
  118. objectSidewaysDirection.setLength( _moveCurr.x - _movePrev.x );
  119. moveDirection.copy( objectUpDirection.add( objectSidewaysDirection ) );
  120. axis.crossVectors( moveDirection, _eye ).normalize();
  121. angle *= scope.rotateSpeed;
  122. quaternion.setFromAxisAngle( axis, angle );
  123. _eye.applyQuaternion( quaternion );
  124. scope.object.up.applyQuaternion( quaternion );
  125. _lastAxis.copy( axis );
  126. _lastAngle = angle;
  127. } else if ( ! scope.staticMoving && _lastAngle ) {
  128. _lastAngle *= Math.sqrt( 1.0 - scope.dynamicDampingFactor );
  129. _eye.copy( scope.object.position ).sub( scope.target );
  130. quaternion.setFromAxisAngle( _lastAxis, _lastAngle );
  131. _eye.applyQuaternion( quaternion );
  132. scope.object.up.applyQuaternion( quaternion );
  133. }
  134. _movePrev.copy( _moveCurr );
  135. };
  136. }();
  137. this.zoomCamera = function () {
  138. let factor;
  139. if ( _state === STATE.TOUCH_ZOOM_PAN ) {
  140. factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
  141. _touchZoomDistanceStart = _touchZoomDistanceEnd;
  142. if ( scope.object.isPerspectiveCamera ) {
  143. _eye.multiplyScalar( factor );
  144. } else if ( scope.object.isOrthographicCamera ) {
  145. scope.object.zoom /= factor;
  146. scope.object.updateProjectionMatrix();
  147. } else {
  148. console.warn( 'THREE.TrackballControls: Unsupported camera type' );
  149. }
  150. } else {
  151. factor = 1.0 + ( _zoomEnd.y - _zoomStart.y ) * scope.zoomSpeed;
  152. if ( factor !== 1.0 && factor > 0.0 ) {
  153. if ( scope.object.isPerspectiveCamera ) {
  154. _eye.multiplyScalar( factor );
  155. } else if ( scope.object.isOrthographicCamera ) {
  156. scope.object.zoom /= factor;
  157. scope.object.updateProjectionMatrix();
  158. } else {
  159. console.warn( 'THREE.TrackballControls: Unsupported camera type' );
  160. }
  161. }
  162. if ( scope.staticMoving ) {
  163. _zoomStart.copy( _zoomEnd );
  164. } else {
  165. _zoomStart.y += ( _zoomEnd.y - _zoomStart.y ) * this.dynamicDampingFactor;
  166. }
  167. }
  168. };
  169. this.panCamera = function () {
  170. const mouseChange = new THREE.Vector2(),
  171. objectUp = new THREE.Vector3(),
  172. pan = new THREE.Vector3();
  173. return function panCamera() {
  174. mouseChange.copy( _panEnd ).sub( _panStart );
  175. if ( mouseChange.lengthSq() ) {
  176. if ( scope.object.isOrthographicCamera ) {
  177. const scale_x = ( scope.object.right - scope.object.left ) / scope.object.zoom / scope.domElement.clientWidth;
  178. const scale_y = ( scope.object.top - scope.object.bottom ) / scope.object.zoom / scope.domElement.clientWidth;
  179. mouseChange.x *= scale_x;
  180. mouseChange.y *= scale_y;
  181. }
  182. mouseChange.multiplyScalar( _eye.length() * scope.panSpeed );
  183. pan.copy( _eye ).cross( scope.object.up ).setLength( mouseChange.x );
  184. pan.add( objectUp.copy( scope.object.up ).setLength( mouseChange.y ) );
  185. scope.object.position.add( pan );
  186. scope.target.add( pan );
  187. if ( scope.staticMoving ) {
  188. _panStart.copy( _panEnd );
  189. } else {
  190. _panStart.add( mouseChange.subVectors( _panEnd, _panStart ).multiplyScalar( scope.dynamicDampingFactor ) );
  191. }
  192. }
  193. };
  194. }();
  195. this.checkDistances = function () {
  196. if ( ! scope.noZoom || ! scope.noPan ) {
  197. if ( _eye.lengthSq() > scope.maxDistance * scope.maxDistance ) {
  198. scope.object.position.addVectors( scope.target, _eye.setLength( scope.maxDistance ) );
  199. _zoomStart.copy( _zoomEnd );
  200. }
  201. if ( _eye.lengthSq() < scope.minDistance * scope.minDistance ) {
  202. scope.object.position.addVectors( scope.target, _eye.setLength( scope.minDistance ) );
  203. _zoomStart.copy( _zoomEnd );
  204. }
  205. }
  206. };
  207. this.update = function () {
  208. _eye.subVectors( scope.object.position, scope.target );
  209. if ( ! scope.noRotate ) {
  210. scope.rotateCamera();
  211. }
  212. if ( ! scope.noZoom ) {
  213. scope.zoomCamera();
  214. }
  215. if ( ! scope.noPan ) {
  216. scope.panCamera();
  217. }
  218. scope.object.position.addVectors( scope.target, _eye );
  219. if ( scope.object.isPerspectiveCamera ) {
  220. scope.checkDistances();
  221. scope.object.lookAt( scope.target );
  222. if ( lastPosition.distanceToSquared( scope.object.position ) > EPS ) {
  223. scope.dispatchEvent( _changeEvent );
  224. lastPosition.copy( scope.object.position );
  225. }
  226. } else if ( scope.object.isOrthographicCamera ) {
  227. scope.object.lookAt( scope.target );
  228. if ( lastPosition.distanceToSquared( scope.object.position ) > EPS || lastZoom !== scope.object.zoom ) {
  229. scope.dispatchEvent( _changeEvent );
  230. lastPosition.copy( scope.object.position );
  231. lastZoom = scope.object.zoom;
  232. }
  233. } else {
  234. console.warn( 'THREE.TrackballControls: Unsupported camera type' );
  235. }
  236. };
  237. this.reset = function () {
  238. _state = STATE.NONE;
  239. _keyState = STATE.NONE;
  240. scope.target.copy( scope.target0 );
  241. scope.object.position.copy( scope.position0 );
  242. scope.object.up.copy( scope.up0 );
  243. scope.object.zoom = scope.zoom0;
  244. scope.object.updateProjectionMatrix();
  245. _eye.subVectors( scope.object.position, scope.target );
  246. scope.object.lookAt( scope.target );
  247. scope.dispatchEvent( _changeEvent );
  248. lastPosition.copy( scope.object.position );
  249. lastZoom = scope.object.zoom;
  250. }; // listeners
  251. function onPointerDown( event ) {
  252. if ( scope.enabled === false ) return;
  253. if ( _pointers.length === 0 ) {
  254. scope.domElement.setPointerCapture( event.pointerId );
  255. scope.domElement.addEventListener( 'pointermove', onPointerMove );
  256. scope.domElement.addEventListener( 'pointerup', onPointerUp );
  257. } //
  258. addPointer( event );
  259. if ( event.pointerType === 'touch' ) {
  260. onTouchStart( event );
  261. } else {
  262. onMouseDown( event );
  263. }
  264. }
  265. function onPointerMove( event ) {
  266. if ( scope.enabled === false ) return;
  267. if ( event.pointerType === 'touch' ) {
  268. onTouchMove( event );
  269. } else {
  270. onMouseMove( event );
  271. }
  272. }
  273. function onPointerUp( event ) {
  274. if ( scope.enabled === false ) return;
  275. if ( event.pointerType === 'touch' ) {
  276. onTouchEnd( event );
  277. } else {
  278. onMouseUp();
  279. } //
  280. removePointer( event );
  281. if ( _pointers.length === 0 ) {
  282. scope.domElement.releasePointerCapture( event.pointerId );
  283. scope.domElement.removeEventListener( 'pointermove', onPointerMove );
  284. scope.domElement.removeEventListener( 'pointerup', onPointerUp );
  285. }
  286. }
  287. function onPointerCancel( event ) {
  288. removePointer( event );
  289. }
  290. function keydown( event ) {
  291. if ( scope.enabled === false ) return;
  292. window.removeEventListener( 'keydown', keydown );
  293. if ( _keyState !== STATE.NONE ) {
  294. return;
  295. } else if ( event.code === scope.keys[ STATE.ROTATE ] && ! scope.noRotate ) {
  296. _keyState = STATE.ROTATE;
  297. } else if ( event.code === scope.keys[ STATE.ZOOM ] && ! scope.noZoom ) {
  298. _keyState = STATE.ZOOM;
  299. } else if ( event.code === scope.keys[ STATE.PAN ] && ! scope.noPan ) {
  300. _keyState = STATE.PAN;
  301. }
  302. }
  303. function keyup() {
  304. if ( scope.enabled === false ) return;
  305. _keyState = STATE.NONE;
  306. window.addEventListener( 'keydown', keydown );
  307. }
  308. function onMouseDown( event ) {
  309. if ( _state === STATE.NONE ) {
  310. switch ( event.button ) {
  311. case scope.mouseButtons.LEFT:
  312. _state = STATE.ROTATE;
  313. break;
  314. case scope.mouseButtons.MIDDLE:
  315. _state = STATE.ZOOM;
  316. break;
  317. case scope.mouseButtons.RIGHT:
  318. _state = STATE.PAN;
  319. break;
  320. }
  321. }
  322. const state = _keyState !== STATE.NONE ? _keyState : _state;
  323. if ( state === STATE.ROTATE && ! scope.noRotate ) {
  324. _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
  325. _movePrev.copy( _moveCurr );
  326. } else if ( state === STATE.ZOOM && ! scope.noZoom ) {
  327. _zoomStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  328. _zoomEnd.copy( _zoomStart );
  329. } else if ( state === STATE.PAN && ! scope.noPan ) {
  330. _panStart.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  331. _panEnd.copy( _panStart );
  332. }
  333. scope.dispatchEvent( _startEvent );
  334. }
  335. function onMouseMove( event ) {
  336. const state = _keyState !== STATE.NONE ? _keyState : _state;
  337. if ( state === STATE.ROTATE && ! scope.noRotate ) {
  338. _movePrev.copy( _moveCurr );
  339. _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
  340. } else if ( state === STATE.ZOOM && ! scope.noZoom ) {
  341. _zoomEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  342. } else if ( state === STATE.PAN && ! scope.noPan ) {
  343. _panEnd.copy( getMouseOnScreen( event.pageX, event.pageY ) );
  344. }
  345. }
  346. function onMouseUp() {
  347. _state = STATE.NONE;
  348. scope.dispatchEvent( _endEvent );
  349. }
  350. function onMouseWheel( event ) {
  351. if ( scope.enabled === false ) return;
  352. if ( scope.noZoom === true ) return;
  353. event.preventDefault();
  354. switch ( event.deltaMode ) {
  355. case 2:
  356. // Zoom in pages
  357. _zoomStart.y -= event.deltaY * 0.025;
  358. break;
  359. case 1:
  360. // Zoom in lines
  361. _zoomStart.y -= event.deltaY * 0.01;
  362. break;
  363. default:
  364. // undefined, 0, assume pixels
  365. _zoomStart.y -= event.deltaY * 0.00025;
  366. break;
  367. }
  368. scope.dispatchEvent( _startEvent );
  369. scope.dispatchEvent( _endEvent );
  370. }
  371. function onTouchStart( event ) {
  372. trackPointer( event );
  373. switch ( _pointers.length ) {
  374. case 1:
  375. _state = STATE.TOUCH_ROTATE;
  376. _moveCurr.copy( getMouseOnCircle( _pointers[ 0 ].pageX, _pointers[ 0 ].pageY ) );
  377. _movePrev.copy( _moveCurr );
  378. break;
  379. default:
  380. // 2 or more
  381. _state = STATE.TOUCH_ZOOM_PAN;
  382. const dx = _pointers[ 0 ].pageX - _pointers[ 1 ].pageX;
  383. const dy = _pointers[ 0 ].pageY - _pointers[ 1 ].pageY;
  384. _touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
  385. const x = ( _pointers[ 0 ].pageX + _pointers[ 1 ].pageX ) / 2;
  386. const y = ( _pointers[ 0 ].pageY + _pointers[ 1 ].pageY ) / 2;
  387. _panStart.copy( getMouseOnScreen( x, y ) );
  388. _panEnd.copy( _panStart );
  389. break;
  390. }
  391. scope.dispatchEvent( _startEvent );
  392. }
  393. function onTouchMove( event ) {
  394. trackPointer( event );
  395. switch ( _pointers.length ) {
  396. case 1:
  397. _movePrev.copy( _moveCurr );
  398. _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
  399. break;
  400. default:
  401. // 2 or more
  402. const position = getSecondPointerPosition( event );
  403. const dx = event.pageX - position.x;
  404. const dy = event.pageY - position.y;
  405. _touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
  406. const x = ( event.pageX + position.x ) / 2;
  407. const y = ( event.pageY + position.y ) / 2;
  408. _panEnd.copy( getMouseOnScreen( x, y ) );
  409. break;
  410. }
  411. }
  412. function onTouchEnd( event ) {
  413. switch ( _pointers.length ) {
  414. case 0:
  415. _state = STATE.NONE;
  416. break;
  417. case 1:
  418. _state = STATE.TOUCH_ROTATE;
  419. _moveCurr.copy( getMouseOnCircle( event.pageX, event.pageY ) );
  420. _movePrev.copy( _moveCurr );
  421. break;
  422. case 2:
  423. _state = STATE.TOUCH_ZOOM_PAN;
  424. _moveCurr.copy( getMouseOnCircle( event.pageX - _movePrev.x, event.pageY - _movePrev.y ) );
  425. _movePrev.copy( _moveCurr );
  426. break;
  427. }
  428. scope.dispatchEvent( _endEvent );
  429. }
  430. function contextmenu( event ) {
  431. if ( scope.enabled === false ) return;
  432. event.preventDefault();
  433. }
  434. function addPointer( event ) {
  435. _pointers.push( event );
  436. }
  437. function removePointer( event ) {
  438. delete _pointerPositions[ event.pointerId ];
  439. for ( let i = 0; i < _pointers.length; i ++ ) {
  440. if ( _pointers[ i ].pointerId == event.pointerId ) {
  441. _pointers.splice( i, 1 );
  442. return;
  443. }
  444. }
  445. }
  446. function trackPointer( event ) {
  447. let position = _pointerPositions[ event.pointerId ];
  448. if ( position === undefined ) {
  449. position = new THREE.Vector2();
  450. _pointerPositions[ event.pointerId ] = position;
  451. }
  452. position.set( event.pageX, event.pageY );
  453. }
  454. function getSecondPointerPosition( event ) {
  455. const pointer = event.pointerId === _pointers[ 0 ].pointerId ? _pointers[ 1 ] : _pointers[ 0 ];
  456. return _pointerPositions[ pointer.pointerId ];
  457. }
  458. this.dispose = function () {
  459. scope.domElement.removeEventListener( 'contextmenu', contextmenu );
  460. scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
  461. scope.domElement.removeEventListener( 'pointercancel', onPointerCancel );
  462. scope.domElement.removeEventListener( 'wheel', onMouseWheel );
  463. scope.domElement.removeEventListener( 'pointermove', onPointerMove );
  464. scope.domElement.removeEventListener( 'pointerup', onPointerUp );
  465. window.removeEventListener( 'keydown', keydown );
  466. window.removeEventListener( 'keyup', keyup );
  467. };
  468. this.domElement.addEventListener( 'contextmenu', contextmenu );
  469. this.domElement.addEventListener( 'pointerdown', onPointerDown );
  470. this.domElement.addEventListener( 'pointercancel', onPointerCancel );
  471. this.domElement.addEventListener( 'wheel', onMouseWheel, {
  472. passive: false
  473. } );
  474. window.addEventListener( 'keydown', keydown );
  475. window.addEventListener( 'keyup', keyup );
  476. this.handleResize(); // force an update at start
  477. this.update();
  478. }
  479. }
  480. THREE.TrackballControls = TrackballControls;
  481. } )();