LogLuvLoader.js 20 KB

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  1. ( function () {
  2. class LogLuvLoader extends THREE.DataTextureLoader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.type = THREE.HalfFloatType;
  6. }
  7. parse( buffer ) {
  8. const ifds = UTIF.decode( buffer );
  9. UTIF.decodeImage( buffer, ifds[ 0 ] );
  10. const rgba = UTIF.toRGBA( ifds[ 0 ], this.type );
  11. return {
  12. width: ifds[ 0 ].width,
  13. height: ifds[ 0 ].height,
  14. data: rgba,
  15. format: THREE.RGBAFormat,
  16. type: this.type,
  17. flipY: true
  18. };
  19. }
  20. setDataType( value ) {
  21. this.type = value;
  22. return this;
  23. }
  24. } // from https://github.com/photopea/UTIF.js (MIT License)
  25. const UTIF = {};
  26. UTIF.decode = function ( buff, prm ) {
  27. if ( prm == null ) prm = {
  28. parseMN: true,
  29. debug: false
  30. }; // read MakerNote, debug
  31. var data = new Uint8Array( buff ),
  32. offset = 0;
  33. var id = UTIF._binBE.readASCII( data, offset, 2 );
  34. offset += 2;
  35. var bin = id == 'II' ? UTIF._binLE : UTIF._binBE;
  36. bin.readUshort( data, offset );
  37. offset += 2;
  38. var ifdo = bin.readUint( data, offset );
  39. var ifds = [];
  40. while ( true ) {
  41. var cnt = bin.readUshort( data, ifdo ),
  42. typ = bin.readUshort( data, ifdo + 4 );
  43. if ( cnt != 0 ) if ( typ < 1 || 13 < typ ) {
  44. console.log( 'error in TIFF' );
  45. break;
  46. }
  47. UTIF._readIFD( bin, data, ifdo, ifds, 0, prm );
  48. ifdo = bin.readUint( data, ifdo + 2 + cnt * 12 );
  49. if ( ifdo == 0 ) break;
  50. }
  51. return ifds;
  52. };
  53. UTIF.decodeImage = function ( buff, img, ifds ) {
  54. if ( img.data ) return;
  55. var data = new Uint8Array( buff );
  56. var id = UTIF._binBE.readASCII( data, 0, 2 );
  57. if ( img[ 't256' ] == null ) return; // No width => probably not an image
  58. img.isLE = id == 'II';
  59. img.width = img[ 't256' ][ 0 ]; //delete img["t256"];
  60. img.height = img[ 't257' ][ 0 ]; //delete img["t257"];
  61. var cmpr = img[ 't259' ] ? img[ 't259' ][ 0 ] : 1; //delete img["t259"];
  62. var fo = img[ 't266' ] ? img[ 't266' ][ 0 ] : 1; //delete img["t266"];
  63. if ( img[ 't284' ] && img[ 't284' ][ 0 ] == 2 ) console.log( 'PlanarConfiguration 2 should not be used!' );
  64. if ( cmpr == 7 && img[ 't258' ] && img[ 't258' ].length > 3 ) img[ 't258' ] = img[ 't258' ].slice( 0, 3 );
  65. var bipp; // bits per pixel
  66. if ( img[ 't258' ] ) bipp = Math.min( 32, img[ 't258' ][ 0 ] ) * img[ 't258' ].length; else bipp = img[ 't277' ] ? img[ 't277' ][ 0 ] : 1; // Some .NEF files have t258==14, even though they use 16 bits per pixel
  67. if ( cmpr == 1 && img[ 't279' ] != null && img[ 't278' ] && img[ 't262' ][ 0 ] == 32803 ) {
  68. bipp = Math.round( img[ 't279' ][ 0 ] * 8 / ( img.width * img[ 't278' ][ 0 ] ) );
  69. }
  70. var bipl = Math.ceil( img.width * bipp / 8 ) * 8;
  71. var soff = img[ 't273' ];
  72. if ( soff == null ) soff = img[ 't324' ];
  73. var bcnt = img[ 't279' ];
  74. if ( cmpr == 1 && soff.length == 1 ) bcnt = [ img.height * ( bipl >>> 3 ) ];
  75. if ( bcnt == null ) bcnt = img[ 't325' ]; //bcnt[0] = Math.min(bcnt[0], data.length); // Hasselblad, "RAW_HASSELBLAD_H3D39II.3FR"
  76. var bytes = new Uint8Array( img.height * ( bipl >>> 3 ) ),
  77. bilen = 0;
  78. if ( img[ 't322' ] != null ) {
  79. var tw = img[ 't322' ][ 0 ],
  80. th = img[ 't323' ][ 0 ];
  81. var tx = Math.floor( ( img.width + tw - 1 ) / tw );
  82. var ty = Math.floor( ( img.height + th - 1 ) / th );
  83. var tbuff = new Uint8Array( Math.ceil( tw * th * bipp / 8 ) | 0 );
  84. for ( var y = 0; y < ty; y ++ ) for ( var x = 0; x < tx; x ++ ) {
  85. var i = y * tx + x;
  86. for ( var j = 0; j < tbuff.length; j ++ ) tbuff[ j ] = 0;
  87. UTIF.decode._decompress( img, ifds, data, soff[ i ], bcnt[ i ], cmpr, tbuff, 0, fo ); // Might be required for 7 too. Need to check
  88. if ( cmpr == 6 ) bytes = tbuff; else UTIF._copyTile( tbuff, Math.ceil( tw * bipp / 8 ) | 0, th, bytes, Math.ceil( img.width * bipp / 8 ) | 0, img.height, Math.ceil( x * tw * bipp / 8 ) | 0, y * th );
  89. }
  90. bilen = bytes.length * 8;
  91. } else {
  92. var rps = img[ 't278' ] ? img[ 't278' ][ 0 ] : img.height;
  93. rps = Math.min( rps, img.height );
  94. for ( var i = 0; i < soff.length; i ++ ) {
  95. UTIF.decode._decompress( img, ifds, data, soff[ i ], bcnt[ i ], cmpr, bytes, Math.ceil( bilen / 8 ) | 0, fo );
  96. bilen += bipl * rps;
  97. }
  98. bilen = Math.min( bilen, bytes.length * 8 );
  99. }
  100. img.data = new Uint8Array( bytes.buffer, 0, Math.ceil( bilen / 8 ) | 0 );
  101. };
  102. UTIF.decode._decompress = function ( img, ifds, data, off, len, cmpr, tgt, toff ) {
  103. //console.log("compression", cmpr);
  104. //var time = Date.now();
  105. if ( cmpr == 34676 ) UTIF.decode._decodeLogLuv32( img, data, off, len, tgt, toff ); else console.log( 'Unsupported compression', cmpr ); //console.log(Date.now()-time);
  106. var bps = img[ 't258' ] ? Math.min( 32, img[ 't258' ][ 0 ] ) : 1;
  107. var noc = img[ 't277' ] ? img[ 't277' ][ 0 ] : 1,
  108. bpp = bps * noc >>> 3,
  109. h = img[ 't278' ] ? img[ 't278' ][ 0 ] : img.height,
  110. bpl = Math.ceil( bps * noc * img.width / 8 ); // convert to Little Endian /*
  111. if ( bps == 16 && ! img.isLE && img[ 't33422' ] == null ) // not DNG
  112. for ( var y = 0; y < h; y ++ ) {
  113. //console.log("fixing endianity");
  114. var roff = toff + y * bpl;
  115. for ( var x = 1; x < bpl; x += 2 ) {
  116. var t = tgt[ roff + x ];
  117. tgt[ roff + x ] = tgt[ roff + x - 1 ];
  118. tgt[ roff + x - 1 ] = t;
  119. }
  120. } //*/
  121. if ( img[ 't317' ] && img[ 't317' ][ 0 ] == 2 ) {
  122. for ( var y = 0; y < h; y ++ ) {
  123. var ntoff = toff + y * bpl;
  124. if ( bps == 16 ) for ( var j = bpp; j < bpl; j += 2 ) {
  125. var nv = ( tgt[ ntoff + j + 1 ] << 8 | tgt[ ntoff + j ] ) + ( tgt[ ntoff + j - bpp + 1 ] << 8 | tgt[ ntoff + j - bpp ] );
  126. tgt[ ntoff + j ] = nv & 255;
  127. tgt[ ntoff + j + 1 ] = nv >>> 8 & 255;
  128. } else if ( noc == 3 ) for ( var j = 3; j < bpl; j += 3 ) {
  129. tgt[ ntoff + j ] = tgt[ ntoff + j ] + tgt[ ntoff + j - 3 ] & 255;
  130. tgt[ ntoff + j + 1 ] = tgt[ ntoff + j + 1 ] + tgt[ ntoff + j - 2 ] & 255;
  131. tgt[ ntoff + j + 2 ] = tgt[ ntoff + j + 2 ] + tgt[ ntoff + j - 1 ] & 255;
  132. } else for ( var j = bpp; j < bpl; j ++ ) tgt[ ntoff + j ] = tgt[ ntoff + j ] + tgt[ ntoff + j - bpp ] & 255;
  133. }
  134. }
  135. };
  136. UTIF.decode._decodeLogLuv32 = function ( img, data, off, len, tgt, toff ) {
  137. var w = img.width,
  138. qw = w * 4;
  139. var io = 0,
  140. out = new Uint8Array( qw );
  141. while ( io < len ) {
  142. var oo = 0;
  143. while ( oo < qw ) {
  144. var c = data[ off + io ];
  145. io ++;
  146. if ( c < 128 ) {
  147. for ( var j = 0; j < c; j ++ ) out[ oo + j ] = data[ off + io + j ];
  148. oo += c;
  149. io += c;
  150. } else {
  151. c = c - 126;
  152. for ( var j = 0; j < c; j ++ ) out[ oo + j ] = data[ off + io ];
  153. oo += c;
  154. io ++;
  155. }
  156. }
  157. for ( var x = 0; x < w; x ++ ) {
  158. tgt[ toff + 0 ] = out[ x ];
  159. tgt[ toff + 1 ] = out[ x + w ];
  160. tgt[ toff + 2 ] = out[ x + w * 2 ];
  161. tgt[ toff + 4 ] = out[ x + w * 3 ];
  162. toff += 6;
  163. }
  164. }
  165. };
  166. UTIF.tags = {}; //UTIF.ttypes = { 256:3,257:3,258:3, 259:3, 262:3, 273:4, 274:3, 277:3,278:4,279:4, 282:5, 283:5, 284:3, 286:5,287:5, 296:3, 305:2, 306:2, 338:3, 513:4, 514:4, 34665:4 };
  167. // start at tag 250
  168. UTIF._types = function () {
  169. var main = new Array( 250 );
  170. main.fill( 0 );
  171. main = main.concat( [ 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 0, 0, 3, 0, 0, 0, 3, 0, 0, 2, 2, 2, 2, 4, 3, 0, 0, 3, 4, 4, 3, 3, 5, 5, 3, 2, 5, 5, 0, 0, 0, 0, 4, 4, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 3, 5, 5, 3, 0, 3, 3, 4, 4, 4, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ] );
  172. var rest = {
  173. 33432: 2,
  174. 33434: 5,
  175. 33437: 5,
  176. 34665: 4,
  177. 34850: 3,
  178. 34853: 4,
  179. 34855: 3,
  180. 34864: 3,
  181. 34866: 4,
  182. 36864: 7,
  183. 36867: 2,
  184. 36868: 2,
  185. 37121: 7,
  186. 37377: 10,
  187. 37378: 5,
  188. 37380: 10,
  189. 37381: 5,
  190. 37383: 3,
  191. 37384: 3,
  192. 37385: 3,
  193. 37386: 5,
  194. 37510: 7,
  195. 37520: 2,
  196. 37521: 2,
  197. 37522: 2,
  198. 40960: 7,
  199. 40961: 3,
  200. 40962: 4,
  201. 40963: 4,
  202. 40965: 4,
  203. 41486: 5,
  204. 41487: 5,
  205. 41488: 3,
  206. 41985: 3,
  207. 41986: 3,
  208. 41987: 3,
  209. 41988: 5,
  210. 41989: 3,
  211. 41990: 3,
  212. 41993: 3,
  213. 41994: 3,
  214. 41995: 7,
  215. 41996: 3,
  216. 42032: 2,
  217. 42033: 2,
  218. 42034: 5,
  219. 42036: 2,
  220. 42037: 2,
  221. 59932: 7
  222. };
  223. return {
  224. basic: {
  225. main: main,
  226. rest: rest
  227. },
  228. gps: {
  229. main: [ 1, 2, 5, 2, 5, 1, 5, 5, 0, 9 ],
  230. rest: {
  231. 18: 2,
  232. 29: 2
  233. }
  234. }
  235. };
  236. }();
  237. UTIF._readIFD = function ( bin, data, offset, ifds, depth, prm ) {
  238. var cnt = bin.readUshort( data, offset );
  239. offset += 2;
  240. var ifd = {};
  241. if ( prm.debug ) console.log( ' '.repeat( depth ), ifds.length - 1, '>>>----------------' );
  242. for ( var i = 0; i < cnt; i ++ ) {
  243. var tag = bin.readUshort( data, offset );
  244. offset += 2;
  245. var type = bin.readUshort( data, offset );
  246. offset += 2;
  247. var num = bin.readUint( data, offset );
  248. offset += 4;
  249. var voff = bin.readUint( data, offset );
  250. offset += 4;
  251. var arr = []; //ifd["t"+tag+"-"+UTIF.tags[tag]] = arr;
  252. if ( type == 1 || type == 7 ) {
  253. arr = new Uint8Array( data.buffer, num < 5 ? offset - 4 : voff, num );
  254. }
  255. if ( type == 2 ) {
  256. var o0 = num < 5 ? offset - 4 : voff,
  257. c = data[ o0 ],
  258. len = Math.max( 0, Math.min( num - 1, data.length - o0 ) );
  259. if ( c < 128 || len == 0 ) arr.push( bin.readASCII( data, o0, len ) ); else arr = new Uint8Array( data.buffer, o0, len );
  260. }
  261. if ( type == 3 ) {
  262. for ( var j = 0; j < num; j ++ ) arr.push( bin.readUshort( data, ( num < 3 ? offset - 4 : voff ) + 2 * j ) );
  263. }
  264. if ( type == 4 || type == 13 ) {
  265. for ( var j = 0; j < num; j ++ ) arr.push( bin.readUint( data, ( num < 2 ? offset - 4 : voff ) + 4 * j ) );
  266. }
  267. if ( type == 5 || type == 10 ) {
  268. var ri = type == 5 ? bin.readUint : bin.readInt;
  269. for ( var j = 0; j < num; j ++ ) arr.push( [ ri( data, voff + j * 8 ), ri( data, voff + j * 8 + 4 ) ] );
  270. }
  271. if ( type == 8 ) {
  272. for ( var j = 0; j < num; j ++ ) arr.push( bin.readShort( data, ( num < 3 ? offset - 4 : voff ) + 2 * j ) );
  273. }
  274. if ( type == 9 ) {
  275. for ( var j = 0; j < num; j ++ ) arr.push( bin.readInt( data, ( num < 2 ? offset - 4 : voff ) + 4 * j ) );
  276. }
  277. if ( type == 11 ) {
  278. for ( var j = 0; j < num; j ++ ) arr.push( bin.readFloat( data, voff + j * 4 ) );
  279. }
  280. if ( type == 12 ) {
  281. for ( var j = 0; j < num; j ++ ) arr.push( bin.readDouble( data, voff + j * 8 ) );
  282. }
  283. if ( num != 0 && arr.length == 0 ) {
  284. console.log( tag, 'unknown TIFF tag type: ', type, 'num:', num );
  285. if ( i == 0 ) return;
  286. continue;
  287. }
  288. if ( prm.debug ) console.log( ' '.repeat( depth ), tag, type, UTIF.tags[ tag ], arr );
  289. ifd[ 't' + tag ] = arr;
  290. if ( tag == 330 || tag == 34665 || tag == 34853 || tag == 50740 && bin.readUshort( data, bin.readUint( arr, 0 ) ) < 300 || tag == 61440 ) {
  291. var oarr = tag == 50740 ? [ bin.readUint( arr, 0 ) ] : arr;
  292. var subfd = [];
  293. for ( var j = 0; j < oarr.length; j ++ ) UTIF._readIFD( bin, data, oarr[ j ], subfd, depth + 1, prm );
  294. if ( tag == 330 ) ifd.subIFD = subfd;
  295. if ( tag == 34665 ) ifd.exifIFD = subfd[ 0 ];
  296. if ( tag == 34853 ) ifd.gpsiIFD = subfd[ 0 ]; //console.log("gps", subfd[0]); }
  297. if ( tag == 50740 ) ifd.dngPrvt = subfd[ 0 ];
  298. if ( tag == 61440 ) ifd.fujiIFD = subfd[ 0 ];
  299. }
  300. if ( tag == 37500 && prm.parseMN ) {
  301. var mn = arr; //console.log(bin.readASCII(mn,0,mn.length), mn);
  302. if ( bin.readASCII( mn, 0, 5 ) == 'Nikon' ) ifd.makerNote = UTIF[ 'decode' ]( mn.slice( 10 ).buffer )[ 0 ]; else if ( bin.readUshort( data, voff ) < 300 && bin.readUshort( data, voff + 4 ) <= 12 ) {
  303. var subsub = [];
  304. UTIF._readIFD( bin, data, voff, subsub, depth + 1, prm );
  305. ifd.makerNote = subsub[ 0 ];
  306. }
  307. }
  308. }
  309. ifds.push( ifd );
  310. if ( prm.debug ) console.log( ' '.repeat( depth ), '<<<---------------' );
  311. return offset;
  312. };
  313. UTIF.toRGBA = function ( out, type ) {
  314. const w = out.width,
  315. h = out.height,
  316. area = w * h,
  317. data = out.data;
  318. let img;
  319. switch ( type ) {
  320. case THREE.HalfFloatType:
  321. img = new Uint16Array( area * 4 );
  322. break;
  323. case THREE.FloatType:
  324. img = new Float32Array( area * 4 );
  325. break;
  326. default:
  327. console.error( 'THREE.LogLuvLoader: Unsupported texture data type:', type );
  328. }
  329. let intp = out[ 't262' ] ? out[ 't262' ][ 0 ] : 2;
  330. const bps = out[ 't258' ] ? Math.min( 32, out[ 't258' ][ 0 ] ) : 1;
  331. if ( out[ 't262' ] == null && bps == 1 ) intp = 0;
  332. if ( intp == 32845 ) {
  333. for ( let y = 0; y < h; y ++ ) {
  334. for ( let x = 0; x < w; x ++ ) {
  335. const si = ( y * w + x ) * 6,
  336. qi = ( y * w + x ) * 4;
  337. let L = data[ si + 1 ] << 8 | data[ si ];
  338. L = Math.pow( 2, ( L + 0.5 ) / 256 - 64 );
  339. const u = ( data[ si + 3 ] + 0.5 ) / 410;
  340. const v = ( data[ si + 5 ] + 0.5 ) / 410; // Luv to xyY
  341. const sX = 9 * u / ( 6 * u - 16 * v + 12 );
  342. const sY = 4 * v / ( 6 * u - 16 * v + 12 );
  343. const bY = L; // xyY to XYZ
  344. const X = sX * bY / sY,
  345. Y = bY,
  346. Z = ( 1 - sX - sY ) * bY / sY; // XYZ to linear RGB
  347. const r = 2.690 * X - 1.276 * Y - 0.414 * Z;
  348. const g = - 1.022 * X + 1.978 * Y + 0.044 * Z;
  349. const b = 0.061 * X - 0.224 * Y + 1.163 * Z;
  350. if ( type === THREE.HalfFloatType ) {
  351. img[ qi ] = THREE.DataUtils.toHalfFloat( Math.min( r, 65504 ) );
  352. img[ qi + 1 ] = THREE.DataUtils.toHalfFloat( Math.min( g, 65504 ) );
  353. img[ qi + 2 ] = THREE.DataUtils.toHalfFloat( Math.min( b, 65504 ) );
  354. img[ qi + 3 ] = THREE.DataUtils.toHalfFloat( 1 );
  355. } else {
  356. img[ qi ] = r;
  357. img[ qi + 1 ] = g;
  358. img[ qi + 2 ] = b;
  359. img[ qi + 3 ] = 1;
  360. }
  361. }
  362. }
  363. } else {
  364. console.log( 'Unsupported Photometric interpretation: ' + intp );
  365. }
  366. return img;
  367. };
  368. UTIF._binBE = {
  369. nextZero: function ( data, o ) {
  370. while ( data[ o ] != 0 ) o ++;
  371. return o;
  372. },
  373. readUshort: function ( buff, p ) {
  374. return buff[ p ] << 8 | buff[ p + 1 ];
  375. },
  376. readShort: function ( buff, p ) {
  377. var a = UTIF._binBE.ui8;
  378. a[ 0 ] = buff[ p + 1 ];
  379. a[ 1 ] = buff[ p + 0 ];
  380. return UTIF._binBE.i16[ 0 ];
  381. },
  382. readInt: function ( buff, p ) {
  383. var a = UTIF._binBE.ui8;
  384. a[ 0 ] = buff[ p + 3 ];
  385. a[ 1 ] = buff[ p + 2 ];
  386. a[ 2 ] = buff[ p + 1 ];
  387. a[ 3 ] = buff[ p + 0 ];
  388. return UTIF._binBE.i32[ 0 ];
  389. },
  390. readUint: function ( buff, p ) {
  391. var a = UTIF._binBE.ui8;
  392. a[ 0 ] = buff[ p + 3 ];
  393. a[ 1 ] = buff[ p + 2 ];
  394. a[ 2 ] = buff[ p + 1 ];
  395. a[ 3 ] = buff[ p + 0 ];
  396. return UTIF._binBE.ui32[ 0 ];
  397. },
  398. readASCII: function ( buff, p, l ) {
  399. var s = '';
  400. for ( var i = 0; i < l; i ++ ) s += String.fromCharCode( buff[ p + i ] );
  401. return s;
  402. },
  403. readFloat: function ( buff, p ) {
  404. var a = UTIF._binBE.ui8;
  405. for ( var i = 0; i < 4; i ++ ) a[ i ] = buff[ p + 3 - i ];
  406. return UTIF._binBE.fl32[ 0 ];
  407. },
  408. readDouble: function ( buff, p ) {
  409. var a = UTIF._binBE.ui8;
  410. for ( var i = 0; i < 8; i ++ ) a[ i ] = buff[ p + 7 - i ];
  411. return UTIF._binBE.fl64[ 0 ];
  412. },
  413. writeUshort: function ( buff, p, n ) {
  414. buff[ p ] = n >> 8 & 255;
  415. buff[ p + 1 ] = n & 255;
  416. },
  417. writeInt: function ( buff, p, n ) {
  418. var a = UTIF._binBE.ui8;
  419. UTIF._binBE.i32[ 0 ] = n;
  420. buff[ p + 3 ] = a[ 0 ];
  421. buff[ p + 2 ] = a[ 1 ];
  422. buff[ p + 1 ] = a[ 2 ];
  423. buff[ p + 0 ] = a[ 3 ];
  424. },
  425. writeUint: function ( buff, p, n ) {
  426. buff[ p ] = n >> 24 & 255;
  427. buff[ p + 1 ] = n >> 16 & 255;
  428. buff[ p + 2 ] = n >> 8 & 255;
  429. buff[ p + 3 ] = n >> 0 & 255;
  430. },
  431. writeASCII: function ( buff, p, s ) {
  432. for ( var i = 0; i < s.length; i ++ ) buff[ p + i ] = s.charCodeAt( i );
  433. },
  434. writeDouble: function ( buff, p, n ) {
  435. UTIF._binBE.fl64[ 0 ] = n;
  436. for ( var i = 0; i < 8; i ++ ) buff[ p + i ] = UTIF._binBE.ui8[ 7 - i ];
  437. }
  438. };
  439. UTIF._binBE.ui8 = new Uint8Array( 8 );
  440. UTIF._binBE.i16 = new Int16Array( UTIF._binBE.ui8.buffer );
  441. UTIF._binBE.i32 = new Int32Array( UTIF._binBE.ui8.buffer );
  442. UTIF._binBE.ui32 = new Uint32Array( UTIF._binBE.ui8.buffer );
  443. UTIF._binBE.fl32 = new Float32Array( UTIF._binBE.ui8.buffer );
  444. UTIF._binBE.fl64 = new Float64Array( UTIF._binBE.ui8.buffer );
  445. UTIF._binLE = {
  446. nextZero: UTIF._binBE.nextZero,
  447. readUshort: function ( buff, p ) {
  448. return buff[ p + 1 ] << 8 | buff[ p ];
  449. },
  450. readShort: function ( buff, p ) {
  451. var a = UTIF._binBE.ui8;
  452. a[ 0 ] = buff[ p + 0 ];
  453. a[ 1 ] = buff[ p + 1 ];
  454. return UTIF._binBE.i16[ 0 ];
  455. },
  456. readInt: function ( buff, p ) {
  457. var a = UTIF._binBE.ui8;
  458. a[ 0 ] = buff[ p + 0 ];
  459. a[ 1 ] = buff[ p + 1 ];
  460. a[ 2 ] = buff[ p + 2 ];
  461. a[ 3 ] = buff[ p + 3 ];
  462. return UTIF._binBE.i32[ 0 ];
  463. },
  464. readUint: function ( buff, p ) {
  465. var a = UTIF._binBE.ui8;
  466. a[ 0 ] = buff[ p + 0 ];
  467. a[ 1 ] = buff[ p + 1 ];
  468. a[ 2 ] = buff[ p + 2 ];
  469. a[ 3 ] = buff[ p + 3 ];
  470. return UTIF._binBE.ui32[ 0 ];
  471. },
  472. readASCII: UTIF._binBE.readASCII,
  473. readFloat: function ( buff, p ) {
  474. var a = UTIF._binBE.ui8;
  475. for ( var i = 0; i < 4; i ++ ) a[ i ] = buff[ p + i ];
  476. return UTIF._binBE.fl32[ 0 ];
  477. },
  478. readDouble: function ( buff, p ) {
  479. var a = UTIF._binBE.ui8;
  480. for ( var i = 0; i < 8; i ++ ) a[ i ] = buff[ p + i ];
  481. return UTIF._binBE.fl64[ 0 ];
  482. },
  483. writeUshort: function ( buff, p, n ) {
  484. buff[ p ] = n & 255;
  485. buff[ p + 1 ] = n >> 8 & 255;
  486. },
  487. writeInt: function ( buff, p, n ) {
  488. var a = UTIF._binBE.ui8;
  489. UTIF._binBE.i32[ 0 ] = n;
  490. buff[ p + 0 ] = a[ 0 ];
  491. buff[ p + 1 ] = a[ 1 ];
  492. buff[ p + 2 ] = a[ 2 ];
  493. buff[ p + 3 ] = a[ 3 ];
  494. },
  495. writeUint: function ( buff, p, n ) {
  496. buff[ p ] = n >>> 0 & 255;
  497. buff[ p + 1 ] = n >>> 8 & 255;
  498. buff[ p + 2 ] = n >>> 16 & 255;
  499. buff[ p + 3 ] = n >>> 24 & 255;
  500. },
  501. writeASCII: UTIF._binBE.writeASCII
  502. };
  503. UTIF._copyTile = function ( tb, tw, th, b, w, h, xoff, yoff ) {
  504. //log("copyTile", tw, th, w, h, xoff, yoff);
  505. var xlim = Math.min( tw, w - xoff );
  506. var ylim = Math.min( th, h - yoff );
  507. for ( var y = 0; y < ylim; y ++ ) {
  508. var tof = ( yoff + y ) * w + xoff;
  509. var sof = y * tw;
  510. for ( var x = 0; x < xlim; x ++ ) b[ tof + x ] = tb[ sof + x ];
  511. }
  512. };
  513. THREE.LogLuvLoader = LogLuvLoader;
  514. } )();