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BufferNode.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 anos atrás |
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CameraNode.js
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70b9ae878c
NodeMaterial: CubeTexture WebGPU and WebGL (#23743)
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3 anos atrás |
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CubeTextureNode.js
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1bf474b031
ReflectNode: Fix and improve (#24265)
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3 anos atrás |
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InstanceNode.js
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6e5147206c
Nodes: Add more exports to ShaderNode (#23901)
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3 anos atrás |
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MaterialNode.js
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e9a39569fe
WebGPU: Sprites and InterleavedBufferAttribute (#24117)
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3 anos atrás |
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MaterialReferenceNode.js
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82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
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3 anos atrás |
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ModelNode.js
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acda8183d0
WebGPU: Supports to IBL + PBR (#24038)
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3 anos atrás |
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ModelViewProjectionNode.js
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82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
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3 anos atrás |
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NormalNode.js
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93f49ed914
Rename NodeVary* to NodeVarying* (#24388)
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3 anos atrás |
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Object3DNode.js
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d35bfbc7e4
Node: add .construct() and some architectural changes (#24110)
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3 anos atrás |
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PointUVNode.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 anos atrás |
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PositionNode.js
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93f49ed914
Rename NodeVary* to NodeVarying* (#24388)
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3 anos atrás |
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ReferenceNode.js
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6e37b45ab0
Split InputNode into ConstNode and UniformNode (#23663)
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3 anos atrás |
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ReflectVectorNode.js
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1760846041
Lint example html (#24478)
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3 anos atrás |
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SkinningNode.js
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6e5147206c
Nodes: Add more exports to ShaderNode (#23901)
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3 anos atrás |
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StorageBufferNode.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 anos atrás |
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TextureNode.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 anos atrás |
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UVNode.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 anos atrás |
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UserDataNode.js
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e9a39569fe
WebGPU: Sprites and InterleavedBufferAttribute (#24117)
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3 anos atrás |