GLTFLoader.js 106 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsSheenExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsTransmissionExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsVolumeExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFMaterialsIorExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  32. } );
  33. this.register( function ( parser ) {
  34. return new GLTFMaterialsSpecularExtension( parser );
  35. } );
  36. this.register( function ( parser ) {
  37. return new GLTFMaterialsIridescenceExtension( parser );
  38. } );
  39. this.register( function ( parser ) {
  40. return new GLTFLightsExtension( parser );
  41. } );
  42. this.register( function ( parser ) {
  43. return new GLTFMeshoptCompression( parser );
  44. } );
  45. }
  46. load( url, onLoad, onProgress, onError ) {
  47. const scope = this;
  48. let resourcePath;
  49. if ( this.resourcePath !== '' ) {
  50. resourcePath = this.resourcePath;
  51. } else if ( this.path !== '' ) {
  52. resourcePath = this.path;
  53. } else {
  54. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  55. } // Tells the LoadingManager to track an extra item, which resolves after
  56. // the model is fully loaded. This means the count of items loaded will
  57. // be incorrect, but ensures manager.onLoad() does not fire early.
  58. this.manager.itemStart( url );
  59. const _onError = function ( e ) {
  60. if ( onError ) {
  61. onError( e );
  62. } else {
  63. console.error( e );
  64. }
  65. scope.manager.itemError( url );
  66. scope.manager.itemEnd( url );
  67. };
  68. const loader = new THREE.FileLoader( this.manager );
  69. loader.setPath( this.path );
  70. loader.setResponseType( 'arraybuffer' );
  71. loader.setRequestHeader( this.requestHeader );
  72. loader.setWithCredentials( this.withCredentials );
  73. loader.load( url, function ( data ) {
  74. try {
  75. scope.parse( data, resourcePath, function ( gltf ) {
  76. onLoad( gltf );
  77. scope.manager.itemEnd( url );
  78. }, _onError );
  79. } catch ( e ) {
  80. _onError( e );
  81. }
  82. }, onProgress, _onError );
  83. }
  84. setDRACOLoader( dracoLoader ) {
  85. this.dracoLoader = dracoLoader;
  86. return this;
  87. }
  88. setDDSLoader() {
  89. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  90. }
  91. setKTX2Loader( ktx2Loader ) {
  92. this.ktx2Loader = ktx2Loader;
  93. return this;
  94. }
  95. setMeshoptDecoder( meshoptDecoder ) {
  96. this.meshoptDecoder = meshoptDecoder;
  97. return this;
  98. }
  99. register( callback ) {
  100. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  101. this.pluginCallbacks.push( callback );
  102. }
  103. return this;
  104. }
  105. unregister( callback ) {
  106. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  107. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  108. }
  109. return this;
  110. }
  111. parse( data, path, onLoad, onError ) {
  112. let content;
  113. const extensions = {};
  114. const plugins = {};
  115. if ( typeof data === 'string' ) {
  116. content = data;
  117. } else {
  118. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  119. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  120. try {
  121. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  122. } catch ( error ) {
  123. if ( onError ) onError( error );
  124. return;
  125. }
  126. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  127. } else {
  128. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  129. }
  130. }
  131. const json = JSON.parse( content );
  132. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  133. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  134. return;
  135. }
  136. const parser = new GLTFParser( json, {
  137. path: path || this.resourcePath || '',
  138. crossOrigin: this.crossOrigin,
  139. requestHeader: this.requestHeader,
  140. manager: this.manager,
  141. ktx2Loader: this.ktx2Loader,
  142. meshoptDecoder: this.meshoptDecoder
  143. } );
  144. parser.fileLoader.setRequestHeader( this.requestHeader );
  145. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  146. const plugin = this.pluginCallbacks[ i ]( parser );
  147. plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
  148. // in addUnknownExtensionsToUserData().
  149. // Remove this workaround if we move all the existing
  150. // extension handlers to plugin system
  151. extensions[ plugin.name ] = true;
  152. }
  153. if ( json.extensionsUsed ) {
  154. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  155. const extensionName = json.extensionsUsed[ i ];
  156. const extensionsRequired = json.extensionsRequired || [];
  157. switch ( extensionName ) {
  158. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  159. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  160. break;
  161. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  162. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  163. break;
  164. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  165. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  166. break;
  167. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  168. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  169. break;
  170. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  171. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  172. break;
  173. default:
  174. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  175. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  176. }
  177. }
  178. }
  179. }
  180. parser.setExtensions( extensions );
  181. parser.setPlugins( plugins );
  182. parser.parse( onLoad, onError );
  183. }
  184. parseAsync( data, path ) {
  185. const scope = this;
  186. return new Promise( function ( resolve, reject ) {
  187. scope.parse( data, path, resolve, reject );
  188. } );
  189. }
  190. }
  191. /* GLTFREGISTRY */
  192. function GLTFRegistry() {
  193. let objects = {};
  194. return {
  195. get: function ( key ) {
  196. return objects[ key ];
  197. },
  198. add: function ( key, object ) {
  199. objects[ key ] = object;
  200. },
  201. remove: function ( key ) {
  202. delete objects[ key ];
  203. },
  204. removeAll: function () {
  205. objects = {};
  206. }
  207. };
  208. }
  209. /*********************************/
  210. /********** EXTENSIONS ***********/
  211. /*********************************/
  212. const EXTENSIONS = {
  213. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  214. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  215. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  216. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  217. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  218. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  219. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  220. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  221. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  222. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  223. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  224. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  225. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  226. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  227. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  228. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  229. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  230. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  231. };
  232. /**
  233. * Punctual Lights Extension
  234. *
  235. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  236. */
  237. class GLTFLightsExtension {
  238. constructor( parser ) {
  239. this.parser = parser;
  240. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
  241. this.cache = {
  242. refs: {},
  243. uses: {}
  244. };
  245. }
  246. _markDefs() {
  247. const parser = this.parser;
  248. const nodeDefs = this.parser.json.nodes || [];
  249. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  250. const nodeDef = nodeDefs[ nodeIndex ];
  251. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  252. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  253. }
  254. }
  255. }
  256. _loadLight( lightIndex ) {
  257. const parser = this.parser;
  258. const cacheKey = 'light:' + lightIndex;
  259. let dependency = parser.cache.get( cacheKey );
  260. if ( dependency ) return dependency;
  261. const json = parser.json;
  262. const extensions = json.extensions && json.extensions[ this.name ] || {};
  263. const lightDefs = extensions.lights || [];
  264. const lightDef = lightDefs[ lightIndex ];
  265. let lightNode;
  266. const color = new THREE.Color( 0xffffff );
  267. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  268. const range = lightDef.range !== undefined ? lightDef.range : 0;
  269. switch ( lightDef.type ) {
  270. case 'directional':
  271. lightNode = new THREE.DirectionalLight( color );
  272. lightNode.target.position.set( 0, 0, - 1 );
  273. lightNode.add( lightNode.target );
  274. break;
  275. case 'point':
  276. lightNode = new THREE.PointLight( color );
  277. lightNode.distance = range;
  278. break;
  279. case 'spot':
  280. lightNode = new THREE.SpotLight( color );
  281. lightNode.distance = range; // Handle spotlight properties.
  282. lightDef.spot = lightDef.spot || {};
  283. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  284. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  285. lightNode.angle = lightDef.spot.outerConeAngle;
  286. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  287. lightNode.target.position.set( 0, 0, - 1 );
  288. lightNode.add( lightNode.target );
  289. break;
  290. default:
  291. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  292. } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  293. // here, because node-level parsing will only override position if explicitly specified.
  294. lightNode.position.set( 0, 0, 0 );
  295. lightNode.decay = 2;
  296. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  297. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  298. dependency = Promise.resolve( lightNode );
  299. parser.cache.add( cacheKey, dependency );
  300. return dependency;
  301. }
  302. createNodeAttachment( nodeIndex ) {
  303. const self = this;
  304. const parser = this.parser;
  305. const json = parser.json;
  306. const nodeDef = json.nodes[ nodeIndex ];
  307. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  308. const lightIndex = lightDef.light;
  309. if ( lightIndex === undefined ) return null;
  310. return this._loadLight( lightIndex ).then( function ( light ) {
  311. return parser._getNodeRef( self.cache, lightIndex, light );
  312. } );
  313. }
  314. }
  315. /**
  316. * Unlit Materials Extension
  317. *
  318. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  319. */
  320. class GLTFMaterialsUnlitExtension {
  321. constructor() {
  322. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  323. }
  324. getMaterialType() {
  325. return THREE.MeshBasicMaterial;
  326. }
  327. extendParams( materialParams, materialDef, parser ) {
  328. const pending = [];
  329. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  330. materialParams.opacity = 1.0;
  331. const metallicRoughness = materialDef.pbrMetallicRoughness;
  332. if ( metallicRoughness ) {
  333. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  334. const array = metallicRoughness.baseColorFactor;
  335. materialParams.color.fromArray( array );
  336. materialParams.opacity = array[ 3 ];
  337. }
  338. if ( metallicRoughness.baseColorTexture !== undefined ) {
  339. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  340. }
  341. }
  342. return Promise.all( pending );
  343. }
  344. }
  345. /**
  346. * Materials Emissive Strength Extension
  347. *
  348. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  349. */
  350. class GLTFMaterialsEmissiveStrengthExtension {
  351. constructor( parser ) {
  352. this.parser = parser;
  353. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  354. }
  355. extendMaterialParams( materialIndex, materialParams ) {
  356. const parser = this.parser;
  357. const materialDef = parser.json.materials[ materialIndex ];
  358. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  359. return Promise.resolve();
  360. }
  361. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  362. if ( emissiveStrength !== undefined ) {
  363. materialParams.emissiveIntensity = emissiveStrength;
  364. }
  365. return Promise.resolve();
  366. }
  367. }
  368. /**
  369. * Clearcoat Materials Extension
  370. *
  371. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  372. */
  373. class GLTFMaterialsClearcoatExtension {
  374. constructor( parser ) {
  375. this.parser = parser;
  376. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  377. }
  378. getMaterialType( materialIndex ) {
  379. const parser = this.parser;
  380. const materialDef = parser.json.materials[ materialIndex ];
  381. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  382. return THREE.MeshPhysicalMaterial;
  383. }
  384. extendMaterialParams( materialIndex, materialParams ) {
  385. const parser = this.parser;
  386. const materialDef = parser.json.materials[ materialIndex ];
  387. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  388. return Promise.resolve();
  389. }
  390. const pending = [];
  391. const extension = materialDef.extensions[ this.name ];
  392. if ( extension.clearcoatFactor !== undefined ) {
  393. materialParams.clearcoat = extension.clearcoatFactor;
  394. }
  395. if ( extension.clearcoatTexture !== undefined ) {
  396. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  397. }
  398. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  399. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  400. }
  401. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  402. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  403. }
  404. if ( extension.clearcoatNormalTexture !== undefined ) {
  405. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  406. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  407. const scale = extension.clearcoatNormalTexture.scale;
  408. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, scale );
  409. }
  410. }
  411. return Promise.all( pending );
  412. }
  413. }
  414. /**
  415. * Iridescence Materials Extension
  416. *
  417. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  418. */
  419. class GLTFMaterialsIridescenceExtension {
  420. constructor( parser ) {
  421. this.parser = parser;
  422. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  423. }
  424. getMaterialType( materialIndex ) {
  425. const parser = this.parser;
  426. const materialDef = parser.json.materials[ materialIndex ];
  427. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  428. return THREE.MeshPhysicalMaterial;
  429. }
  430. extendMaterialParams( materialIndex, materialParams ) {
  431. const parser = this.parser;
  432. const materialDef = parser.json.materials[ materialIndex ];
  433. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  434. return Promise.resolve();
  435. }
  436. const pending = [];
  437. const extension = materialDef.extensions[ this.name ];
  438. if ( extension.iridescenceFactor !== undefined ) {
  439. materialParams.iridescence = extension.iridescenceFactor;
  440. }
  441. if ( extension.iridescenceTexture !== undefined ) {
  442. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  443. }
  444. if ( extension.iridescenceIor !== undefined ) {
  445. materialParams.iridescenceIOR = extension.iridescenceIor;
  446. }
  447. if ( materialParams.iridescenceThicknessRange === undefined ) {
  448. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  449. }
  450. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  451. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  452. }
  453. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  454. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  455. }
  456. if ( extension.iridescenceThicknessTexture !== undefined ) {
  457. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  458. }
  459. return Promise.all( pending );
  460. }
  461. }
  462. /**
  463. * Sheen Materials Extension
  464. *
  465. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  466. */
  467. class GLTFMaterialsSheenExtension {
  468. constructor( parser ) {
  469. this.parser = parser;
  470. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  471. }
  472. getMaterialType( materialIndex ) {
  473. const parser = this.parser;
  474. const materialDef = parser.json.materials[ materialIndex ];
  475. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  476. return THREE.MeshPhysicalMaterial;
  477. }
  478. extendMaterialParams( materialIndex, materialParams ) {
  479. const parser = this.parser;
  480. const materialDef = parser.json.materials[ materialIndex ];
  481. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  482. return Promise.resolve();
  483. }
  484. const pending = [];
  485. materialParams.sheenColor = new THREE.Color( 0, 0, 0 );
  486. materialParams.sheenRoughness = 0;
  487. materialParams.sheen = 1;
  488. const extension = materialDef.extensions[ this.name ];
  489. if ( extension.sheenColorFactor !== undefined ) {
  490. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  491. }
  492. if ( extension.sheenRoughnessFactor !== undefined ) {
  493. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  494. }
  495. if ( extension.sheenColorTexture !== undefined ) {
  496. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, THREE.sRGBEncoding ) );
  497. }
  498. if ( extension.sheenRoughnessTexture !== undefined ) {
  499. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  500. }
  501. return Promise.all( pending );
  502. }
  503. }
  504. /**
  505. * Transmission Materials Extension
  506. *
  507. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  508. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  509. */
  510. class GLTFMaterialsTransmissionExtension {
  511. constructor( parser ) {
  512. this.parser = parser;
  513. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  514. }
  515. getMaterialType( materialIndex ) {
  516. const parser = this.parser;
  517. const materialDef = parser.json.materials[ materialIndex ];
  518. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  519. return THREE.MeshPhysicalMaterial;
  520. }
  521. extendMaterialParams( materialIndex, materialParams ) {
  522. const parser = this.parser;
  523. const materialDef = parser.json.materials[ materialIndex ];
  524. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  525. return Promise.resolve();
  526. }
  527. const pending = [];
  528. const extension = materialDef.extensions[ this.name ];
  529. if ( extension.transmissionFactor !== undefined ) {
  530. materialParams.transmission = extension.transmissionFactor;
  531. }
  532. if ( extension.transmissionTexture !== undefined ) {
  533. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  534. }
  535. return Promise.all( pending );
  536. }
  537. }
  538. /**
  539. * Materials Volume Extension
  540. *
  541. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  542. */
  543. class GLTFMaterialsVolumeExtension {
  544. constructor( parser ) {
  545. this.parser = parser;
  546. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  547. }
  548. getMaterialType( materialIndex ) {
  549. const parser = this.parser;
  550. const materialDef = parser.json.materials[ materialIndex ];
  551. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  552. return THREE.MeshPhysicalMaterial;
  553. }
  554. extendMaterialParams( materialIndex, materialParams ) {
  555. const parser = this.parser;
  556. const materialDef = parser.json.materials[ materialIndex ];
  557. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  558. return Promise.resolve();
  559. }
  560. const pending = [];
  561. const extension = materialDef.extensions[ this.name ];
  562. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  563. if ( extension.thicknessTexture !== undefined ) {
  564. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  565. }
  566. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  567. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  568. materialParams.attenuationColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  569. return Promise.all( pending );
  570. }
  571. }
  572. /**
  573. * Materials ior Extension
  574. *
  575. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  576. */
  577. class GLTFMaterialsIorExtension {
  578. constructor( parser ) {
  579. this.parser = parser;
  580. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  581. }
  582. getMaterialType( materialIndex ) {
  583. const parser = this.parser;
  584. const materialDef = parser.json.materials[ materialIndex ];
  585. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  586. return THREE.MeshPhysicalMaterial;
  587. }
  588. extendMaterialParams( materialIndex, materialParams ) {
  589. const parser = this.parser;
  590. const materialDef = parser.json.materials[ materialIndex ];
  591. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  592. return Promise.resolve();
  593. }
  594. const extension = materialDef.extensions[ this.name ];
  595. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  596. return Promise.resolve();
  597. }
  598. }
  599. /**
  600. * Materials specular Extension
  601. *
  602. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  603. */
  604. class GLTFMaterialsSpecularExtension {
  605. constructor( parser ) {
  606. this.parser = parser;
  607. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  608. }
  609. getMaterialType( materialIndex ) {
  610. const parser = this.parser;
  611. const materialDef = parser.json.materials[ materialIndex ];
  612. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  613. return THREE.MeshPhysicalMaterial;
  614. }
  615. extendMaterialParams( materialIndex, materialParams ) {
  616. const parser = this.parser;
  617. const materialDef = parser.json.materials[ materialIndex ];
  618. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  619. return Promise.resolve();
  620. }
  621. const pending = [];
  622. const extension = materialDef.extensions[ this.name ];
  623. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  624. if ( extension.specularTexture !== undefined ) {
  625. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  626. }
  627. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  628. materialParams.specularColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  629. if ( extension.specularColorTexture !== undefined ) {
  630. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, THREE.sRGBEncoding ) );
  631. }
  632. return Promise.all( pending );
  633. }
  634. }
  635. /**
  636. * BasisU THREE.Texture Extension
  637. *
  638. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  639. */
  640. class GLTFTextureBasisUExtension {
  641. constructor( parser ) {
  642. this.parser = parser;
  643. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  644. }
  645. loadTexture( textureIndex ) {
  646. const parser = this.parser;
  647. const json = parser.json;
  648. const textureDef = json.textures[ textureIndex ];
  649. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  650. return null;
  651. }
  652. const extension = textureDef.extensions[ this.name ];
  653. const loader = parser.options.ktx2Loader;
  654. if ( ! loader ) {
  655. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  656. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  657. } else {
  658. // Assumes that the extension is optional and that a fallback texture is present
  659. return null;
  660. }
  661. }
  662. return parser.loadTextureImage( textureIndex, extension.source, loader );
  663. }
  664. }
  665. /**
  666. * WebP THREE.Texture Extension
  667. *
  668. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  669. */
  670. class GLTFTextureWebPExtension {
  671. constructor( parser ) {
  672. this.parser = parser;
  673. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  674. this.isSupported = null;
  675. }
  676. loadTexture( textureIndex ) {
  677. const name = this.name;
  678. const parser = this.parser;
  679. const json = parser.json;
  680. const textureDef = json.textures[ textureIndex ];
  681. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  682. return null;
  683. }
  684. const extension = textureDef.extensions[ name ];
  685. const source = json.images[ extension.source ];
  686. let loader = parser.textureLoader;
  687. if ( source.uri ) {
  688. const handler = parser.options.manager.getHandler( source.uri );
  689. if ( handler !== null ) loader = handler;
  690. }
  691. return this.detectSupport().then( function ( isSupported ) {
  692. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  693. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  694. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  695. } // Fall back to PNG or JPEG.
  696. return parser.loadTexture( textureIndex );
  697. } );
  698. }
  699. detectSupport() {
  700. if ( ! this.isSupported ) {
  701. this.isSupported = new Promise( function ( resolve ) {
  702. const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
  703. // WebP images, unfortunately.
  704. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  705. image.onload = image.onerror = function () {
  706. resolve( image.height === 1 );
  707. };
  708. } );
  709. }
  710. return this.isSupported;
  711. }
  712. }
  713. /**
  714. * meshopt BufferView Compression Extension
  715. *
  716. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  717. */
  718. class GLTFMeshoptCompression {
  719. constructor( parser ) {
  720. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  721. this.parser = parser;
  722. }
  723. loadBufferView( index ) {
  724. const json = this.parser.json;
  725. const bufferView = json.bufferViews[ index ];
  726. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  727. const extensionDef = bufferView.extensions[ this.name ];
  728. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  729. const decoder = this.parser.options.meshoptDecoder;
  730. if ( ! decoder || ! decoder.supported ) {
  731. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  732. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  733. } else {
  734. // Assumes that the extension is optional and that fallback buffer data is present
  735. return null;
  736. }
  737. }
  738. return buffer.then( function ( res ) {
  739. const byteOffset = extensionDef.byteOffset || 0;
  740. const byteLength = extensionDef.byteLength || 0;
  741. const count = extensionDef.count;
  742. const stride = extensionDef.byteStride;
  743. const source = new Uint8Array( res, byteOffset, byteLength );
  744. if ( decoder.decodeGltfBufferAsync ) {
  745. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  746. return res.buffer;
  747. } );
  748. } else {
  749. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  750. return decoder.ready.then( function () {
  751. const result = new ArrayBuffer( count * stride );
  752. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  753. return result;
  754. } );
  755. }
  756. } );
  757. } else {
  758. return null;
  759. }
  760. }
  761. }
  762. /* BINARY EXTENSION */
  763. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  764. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  765. const BINARY_EXTENSION_CHUNK_TYPES = {
  766. JSON: 0x4E4F534A,
  767. BIN: 0x004E4942
  768. };
  769. class GLTFBinaryExtension {
  770. constructor( data ) {
  771. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  772. this.content = null;
  773. this.body = null;
  774. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  775. this.header = {
  776. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  777. version: headerView.getUint32( 4, true ),
  778. length: headerView.getUint32( 8, true )
  779. };
  780. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  781. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  782. } else if ( this.header.version < 2.0 ) {
  783. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  784. }
  785. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  786. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  787. let chunkIndex = 0;
  788. while ( chunkIndex < chunkContentsLength ) {
  789. const chunkLength = chunkView.getUint32( chunkIndex, true );
  790. chunkIndex += 4;
  791. const chunkType = chunkView.getUint32( chunkIndex, true );
  792. chunkIndex += 4;
  793. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  794. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  795. this.content = THREE.LoaderUtils.decodeText( contentArray );
  796. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  797. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  798. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  799. } // Clients must ignore chunks with unknown types.
  800. chunkIndex += chunkLength;
  801. }
  802. if ( this.content === null ) {
  803. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  804. }
  805. }
  806. }
  807. /**
  808. * DRACO THREE.Mesh Compression Extension
  809. *
  810. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  811. */
  812. class GLTFDracoMeshCompressionExtension {
  813. constructor( json, dracoLoader ) {
  814. if ( ! dracoLoader ) {
  815. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  816. }
  817. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  818. this.json = json;
  819. this.dracoLoader = dracoLoader;
  820. this.dracoLoader.preload();
  821. }
  822. decodePrimitive( primitive, parser ) {
  823. const json = this.json;
  824. const dracoLoader = this.dracoLoader;
  825. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  826. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  827. const threeAttributeMap = {};
  828. const attributeNormalizedMap = {};
  829. const attributeTypeMap = {};
  830. for ( const attributeName in gltfAttributeMap ) {
  831. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  832. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  833. }
  834. for ( const attributeName in primitive.attributes ) {
  835. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  836. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  837. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  838. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  839. attributeTypeMap[ threeAttributeName ] = componentType.name;
  840. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  841. }
  842. }
  843. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  844. return new Promise( function ( resolve ) {
  845. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  846. for ( const attributeName in geometry.attributes ) {
  847. const attribute = geometry.attributes[ attributeName ];
  848. const normalized = attributeNormalizedMap[ attributeName ];
  849. if ( normalized !== undefined ) attribute.normalized = normalized;
  850. }
  851. resolve( geometry );
  852. }, threeAttributeMap, attributeTypeMap );
  853. } );
  854. } );
  855. }
  856. }
  857. /**
  858. * THREE.Texture Transform Extension
  859. *
  860. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  861. */
  862. class GLTFTextureTransformExtension {
  863. constructor() {
  864. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  865. }
  866. extendTexture( texture, transform ) {
  867. if ( transform.texCoord !== undefined ) {
  868. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  869. }
  870. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  871. // See https://github.com/mrdoob/three.js/issues/21819.
  872. return texture;
  873. }
  874. texture = texture.clone();
  875. if ( transform.offset !== undefined ) {
  876. texture.offset.fromArray( transform.offset );
  877. }
  878. if ( transform.rotation !== undefined ) {
  879. texture.rotation = transform.rotation;
  880. }
  881. if ( transform.scale !== undefined ) {
  882. texture.repeat.fromArray( transform.scale );
  883. }
  884. texture.needsUpdate = true;
  885. return texture;
  886. }
  887. }
  888. /**
  889. * Specular-Glossiness Extension
  890. *
  891. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  892. */
  893. /**
  894. * A sub class of StandardMaterial with some of the functionality
  895. * changed via the `onBeforeCompile` callback
  896. * @pailhead
  897. */
  898. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  899. constructor( params ) {
  900. super();
  901. this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
  902. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  903. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  904. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  905. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  906. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  907. const uniforms = {
  908. specular: {
  909. value: new THREE.Color().setHex( 0xffffff )
  910. },
  911. glossiness: {
  912. value: 1
  913. },
  914. specularMap: {
  915. value: null
  916. },
  917. glossinessMap: {
  918. value: null
  919. }
  920. };
  921. this._extraUniforms = uniforms;
  922. this.onBeforeCompile = function ( shader ) {
  923. for ( const uniformName in uniforms ) {
  924. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  925. }
  926. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  927. };
  928. Object.defineProperties( this, {
  929. specular: {
  930. get: function () {
  931. return uniforms.specular.value;
  932. },
  933. set: function ( v ) {
  934. uniforms.specular.value = v;
  935. }
  936. },
  937. specularMap: {
  938. get: function () {
  939. return uniforms.specularMap.value;
  940. },
  941. set: function ( v ) {
  942. uniforms.specularMap.value = v;
  943. if ( v ) {
  944. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  945. } else {
  946. delete this.defines.USE_SPECULARMAP;
  947. }
  948. }
  949. },
  950. glossiness: {
  951. get: function () {
  952. return uniforms.glossiness.value;
  953. },
  954. set: function ( v ) {
  955. uniforms.glossiness.value = v;
  956. }
  957. },
  958. glossinessMap: {
  959. get: function () {
  960. return uniforms.glossinessMap.value;
  961. },
  962. set: function ( v ) {
  963. uniforms.glossinessMap.value = v;
  964. if ( v ) {
  965. this.defines.USE_GLOSSINESSMAP = '';
  966. this.defines.USE_UV = '';
  967. } else {
  968. delete this.defines.USE_GLOSSINESSMAP;
  969. delete this.defines.USE_UV;
  970. }
  971. }
  972. }
  973. } );
  974. delete this.metalness;
  975. delete this.roughness;
  976. delete this.metalnessMap;
  977. delete this.roughnessMap;
  978. this.setValues( params );
  979. }
  980. copy( source ) {
  981. super.copy( source );
  982. this.specularMap = source.specularMap;
  983. this.specular.copy( source.specular );
  984. this.glossinessMap = source.glossinessMap;
  985. this.glossiness = source.glossiness;
  986. delete this.metalness;
  987. delete this.roughness;
  988. delete this.metalnessMap;
  989. delete this.roughnessMap;
  990. return this;
  991. }
  992. }
  993. class GLTFMaterialsPbrSpecularGlossinessExtension {
  994. constructor() {
  995. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  996. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity' ];
  997. }
  998. getMaterialType() {
  999. return GLTFMeshStandardSGMaterial;
  1000. }
  1001. extendParams( materialParams, materialDef, parser ) {
  1002. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1003. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1004. materialParams.opacity = 1.0;
  1005. const pending = [];
  1006. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1007. const array = pbrSpecularGlossiness.diffuseFactor;
  1008. materialParams.color.fromArray( array );
  1009. materialParams.opacity = array[ 3 ];
  1010. }
  1011. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1012. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, THREE.sRGBEncoding ) );
  1013. }
  1014. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  1015. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1016. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  1017. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1018. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1019. }
  1020. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1021. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1022. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1023. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, THREE.sRGBEncoding ) );
  1024. }
  1025. return Promise.all( pending );
  1026. }
  1027. createMaterial( materialParams ) {
  1028. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1029. material.fog = true;
  1030. material.color = materialParams.color;
  1031. material.map = materialParams.map === undefined ? null : materialParams.map;
  1032. material.lightMap = null;
  1033. material.lightMapIntensity = 1.0;
  1034. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1035. material.aoMapIntensity = 1.0;
  1036. material.emissive = materialParams.emissive;
  1037. material.emissiveIntensity = materialParams.emissiveIntensity === undefined ? 1.0 : materialParams.emissiveIntensity;
  1038. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1039. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1040. material.bumpScale = 1;
  1041. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1042. material.normalMapType = THREE.TangentSpaceNormalMap;
  1043. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1044. material.displacementMap = null;
  1045. material.displacementScale = 1;
  1046. material.displacementBias = 0;
  1047. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1048. material.specular = materialParams.specular;
  1049. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1050. material.glossiness = materialParams.glossiness;
  1051. material.alphaMap = null;
  1052. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1053. material.envMapIntensity = 1.0;
  1054. return material;
  1055. }
  1056. }
  1057. /**
  1058. * THREE.Mesh Quantization Extension
  1059. *
  1060. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1061. */
  1062. class GLTFMeshQuantizationExtension {
  1063. constructor() {
  1064. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1065. }
  1066. }
  1067. /*********************************/
  1068. /********** INTERPOLATION ********/
  1069. /*********************************/
  1070. // Spline Interpolation
  1071. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1072. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  1073. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1074. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1075. }
  1076. copySampleValue_( index ) {
  1077. // Copies a sample value to the result buffer. See description of glTF
  1078. // CUBICSPLINE values layout in interpolate_() function below.
  1079. const result = this.resultBuffer,
  1080. values = this.sampleValues,
  1081. valueSize = this.valueSize,
  1082. offset = index * valueSize * 3 + valueSize;
  1083. for ( let i = 0; i !== valueSize; i ++ ) {
  1084. result[ i ] = values[ offset + i ];
  1085. }
  1086. return result;
  1087. }
  1088. interpolate_( i1, t0, t, t1 ) {
  1089. const result = this.resultBuffer;
  1090. const values = this.sampleValues;
  1091. const stride = this.valueSize;
  1092. const stride2 = stride * 2;
  1093. const stride3 = stride * 3;
  1094. const td = t1 - t0;
  1095. const p = ( t - t0 ) / td;
  1096. const pp = p * p;
  1097. const ppp = pp * p;
  1098. const offset1 = i1 * stride3;
  1099. const offset0 = offset1 - stride3;
  1100. const s2 = - 2 * ppp + 3 * pp;
  1101. const s3 = ppp - pp;
  1102. const s0 = 1 - s2;
  1103. const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
  1104. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1105. for ( let i = 0; i !== stride; i ++ ) {
  1106. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1107. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1108. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1109. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1110. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1111. }
  1112. return result;
  1113. }
  1114. }
  1115. const _q = new THREE.Quaternion();
  1116. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1117. interpolate_( i1, t0, t, t1 ) {
  1118. const result = super.interpolate_( i1, t0, t, t1 );
  1119. _q.fromArray( result ).normalize().toArray( result );
  1120. return result;
  1121. }
  1122. }
  1123. /*********************************/
  1124. /********** INTERNALS ************/
  1125. /*********************************/
  1126. /* CONSTANTS */
  1127. const WEBGL_CONSTANTS = {
  1128. FLOAT: 5126,
  1129. //FLOAT_MAT2: 35674,
  1130. FLOAT_MAT3: 35675,
  1131. FLOAT_MAT4: 35676,
  1132. FLOAT_VEC2: 35664,
  1133. FLOAT_VEC3: 35665,
  1134. FLOAT_VEC4: 35666,
  1135. LINEAR: 9729,
  1136. REPEAT: 10497,
  1137. SAMPLER_2D: 35678,
  1138. POINTS: 0,
  1139. LINES: 1,
  1140. LINE_LOOP: 2,
  1141. LINE_STRIP: 3,
  1142. TRIANGLES: 4,
  1143. TRIANGLE_STRIP: 5,
  1144. TRIANGLE_FAN: 6,
  1145. UNSIGNED_BYTE: 5121,
  1146. UNSIGNED_SHORT: 5123
  1147. };
  1148. const WEBGL_COMPONENT_TYPES = {
  1149. 5120: Int8Array,
  1150. 5121: Uint8Array,
  1151. 5122: Int16Array,
  1152. 5123: Uint16Array,
  1153. 5125: Uint32Array,
  1154. 5126: Float32Array
  1155. };
  1156. const WEBGL_FILTERS = {
  1157. 9728: THREE.NearestFilter,
  1158. 9729: THREE.LinearFilter,
  1159. 9984: THREE.NearestMipmapNearestFilter,
  1160. 9985: THREE.LinearMipmapNearestFilter,
  1161. 9986: THREE.NearestMipmapLinearFilter,
  1162. 9987: THREE.LinearMipmapLinearFilter
  1163. };
  1164. const WEBGL_WRAPPINGS = {
  1165. 33071: THREE.ClampToEdgeWrapping,
  1166. 33648: THREE.MirroredRepeatWrapping,
  1167. 10497: THREE.RepeatWrapping
  1168. };
  1169. const WEBGL_TYPE_SIZES = {
  1170. 'SCALAR': 1,
  1171. 'VEC2': 2,
  1172. 'VEC3': 3,
  1173. 'VEC4': 4,
  1174. 'MAT2': 4,
  1175. 'MAT3': 9,
  1176. 'MAT4': 16
  1177. };
  1178. const ATTRIBUTES = {
  1179. POSITION: 'position',
  1180. NORMAL: 'normal',
  1181. TANGENT: 'tangent',
  1182. TEXCOORD_0: 'uv',
  1183. TEXCOORD_1: 'uv2',
  1184. COLOR_0: 'color',
  1185. WEIGHTS_0: 'skinWeight',
  1186. JOINTS_0: 'skinIndex'
  1187. };
  1188. const PATH_PROPERTIES = {
  1189. scale: 'scale',
  1190. translation: 'position',
  1191. rotation: 'quaternion',
  1192. weights: 'morphTargetInfluences'
  1193. };
  1194. const INTERPOLATION = {
  1195. CUBICSPLINE: undefined,
  1196. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1197. // keyframe track will be initialized with a default interpolation type, then modified.
  1198. LINEAR: THREE.InterpolateLinear,
  1199. STEP: THREE.InterpolateDiscrete
  1200. };
  1201. const ALPHA_MODES = {
  1202. OPAQUE: 'OPAQUE',
  1203. MASK: 'MASK',
  1204. BLEND: 'BLEND'
  1205. };
  1206. /**
  1207. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1208. */
  1209. function createDefaultMaterial( cache ) {
  1210. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1211. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1212. color: 0xFFFFFF,
  1213. emissive: 0x000000,
  1214. metalness: 1,
  1215. roughness: 1,
  1216. transparent: false,
  1217. depthTest: true,
  1218. side: THREE.FrontSide
  1219. } );
  1220. }
  1221. return cache[ 'DefaultMaterial' ];
  1222. }
  1223. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1224. // Add unknown glTF extensions to an object's userData.
  1225. for ( const name in objectDef.extensions ) {
  1226. if ( knownExtensions[ name ] === undefined ) {
  1227. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1228. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1229. }
  1230. }
  1231. }
  1232. /**
  1233. * @param {Object3D|Material|BufferGeometry} object
  1234. * @param {GLTF.definition} gltfDef
  1235. */
  1236. function assignExtrasToUserData( object, gltfDef ) {
  1237. if ( gltfDef.extras !== undefined ) {
  1238. if ( typeof gltfDef.extras === 'object' ) {
  1239. Object.assign( object.userData, gltfDef.extras );
  1240. } else {
  1241. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1242. }
  1243. }
  1244. }
  1245. /**
  1246. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1247. *
  1248. * @param {BufferGeometry} geometry
  1249. * @param {Array<GLTF.Target>} targets
  1250. * @param {GLTFParser} parser
  1251. * @return {Promise<BufferGeometry>}
  1252. */
  1253. function addMorphTargets( geometry, targets, parser ) {
  1254. let hasMorphPosition = false;
  1255. let hasMorphNormal = false;
  1256. let hasMorphColor = false;
  1257. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1258. const target = targets[ i ];
  1259. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1260. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1261. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1262. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1263. }
  1264. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1265. const pendingPositionAccessors = [];
  1266. const pendingNormalAccessors = [];
  1267. const pendingColorAccessors = [];
  1268. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1269. const target = targets[ i ];
  1270. if ( hasMorphPosition ) {
  1271. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1272. pendingPositionAccessors.push( pendingAccessor );
  1273. }
  1274. if ( hasMorphNormal ) {
  1275. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1276. pendingNormalAccessors.push( pendingAccessor );
  1277. }
  1278. if ( hasMorphColor ) {
  1279. const pendingAccessor = target.COLOR_0 !== undefined ? parser.getDependency( 'accessor', target.COLOR_0 ) : geometry.attributes.color;
  1280. pendingColorAccessors.push( pendingAccessor );
  1281. }
  1282. }
  1283. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ), Promise.all( pendingColorAccessors ) ] ).then( function ( accessors ) {
  1284. const morphPositions = accessors[ 0 ];
  1285. const morphNormals = accessors[ 1 ];
  1286. const morphColors = accessors[ 2 ];
  1287. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1288. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1289. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1290. geometry.morphTargetsRelative = true;
  1291. return geometry;
  1292. } );
  1293. }
  1294. /**
  1295. * @param {Mesh} mesh
  1296. * @param {GLTF.Mesh} meshDef
  1297. */
  1298. function updateMorphTargets( mesh, meshDef ) {
  1299. mesh.updateMorphTargets();
  1300. if ( meshDef.weights !== undefined ) {
  1301. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1302. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1303. }
  1304. } // .extras has user-defined data, so check that .extras.targetNames is an array.
  1305. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1306. const targetNames = meshDef.extras.targetNames;
  1307. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1308. mesh.morphTargetDictionary = {};
  1309. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1310. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1311. }
  1312. } else {
  1313. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1314. }
  1315. }
  1316. }
  1317. function createPrimitiveKey( primitiveDef ) {
  1318. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1319. let geometryKey;
  1320. if ( dracoExtension ) {
  1321. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1322. } else {
  1323. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1324. }
  1325. return geometryKey;
  1326. }
  1327. function createAttributesKey( attributes ) {
  1328. let attributesKey = '';
  1329. const keys = Object.keys( attributes ).sort();
  1330. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1331. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1332. }
  1333. return attributesKey;
  1334. }
  1335. function getNormalizedComponentScale( constructor ) {
  1336. // Reference:
  1337. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1338. switch ( constructor ) {
  1339. case Int8Array:
  1340. return 1 / 127;
  1341. case Uint8Array:
  1342. return 1 / 255;
  1343. case Int16Array:
  1344. return 1 / 32767;
  1345. case Uint16Array:
  1346. return 1 / 65535;
  1347. default:
  1348. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1349. }
  1350. }
  1351. function getImageURIMimeType( uri ) {
  1352. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1353. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1354. return 'image/png';
  1355. }
  1356. /* GLTF PARSER */
  1357. class GLTFParser {
  1358. constructor( json = {}, options = {} ) {
  1359. this.json = json;
  1360. this.extensions = {};
  1361. this.plugins = {};
  1362. this.options = options; // loader object cache
  1363. this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
  1364. this.associations = new Map(); // THREE.BufferGeometry caching
  1365. this.primitiveCache = {}; // THREE.Object3D instance caches
  1366. this.meshCache = {
  1367. refs: {},
  1368. uses: {}
  1369. };
  1370. this.cameraCache = {
  1371. refs: {},
  1372. uses: {}
  1373. };
  1374. this.lightCache = {
  1375. refs: {},
  1376. uses: {}
  1377. };
  1378. this.sourceCache = {};
  1379. this.textureCache = {}; // Track node names, to ensure no duplicates
  1380. this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1381. // expensive work of uploading a texture to the GPU off the main thread.
  1382. const isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1383. const isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1384. const firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1385. if ( typeof createImageBitmap === 'undefined' || isSafari || isFirefox && firefoxVersion < 98 ) {
  1386. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1387. } else {
  1388. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1389. }
  1390. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1391. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1392. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1393. this.fileLoader.setResponseType( 'arraybuffer' );
  1394. if ( this.options.crossOrigin === 'use-credentials' ) {
  1395. this.fileLoader.setWithCredentials( true );
  1396. }
  1397. }
  1398. setExtensions( extensions ) {
  1399. this.extensions = extensions;
  1400. }
  1401. setPlugins( plugins ) {
  1402. this.plugins = plugins;
  1403. }
  1404. parse( onLoad, onError ) {
  1405. const parser = this;
  1406. const json = this.json;
  1407. const extensions = this.extensions; // Clear the loader cache
  1408. this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
  1409. this._invokeAll( function ( ext ) {
  1410. return ext._markDefs && ext._markDefs();
  1411. } );
  1412. Promise.all( this._invokeAll( function ( ext ) {
  1413. return ext.beforeRoot && ext.beforeRoot();
  1414. } ) ).then( function () {
  1415. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1416. } ).then( function ( dependencies ) {
  1417. const result = {
  1418. scene: dependencies[ 0 ][ json.scene || 0 ],
  1419. scenes: dependencies[ 0 ],
  1420. animations: dependencies[ 1 ],
  1421. cameras: dependencies[ 2 ],
  1422. asset: json.asset,
  1423. parser: parser,
  1424. userData: {}
  1425. };
  1426. addUnknownExtensionsToUserData( extensions, result, json );
  1427. assignExtrasToUserData( result, json );
  1428. Promise.all( parser._invokeAll( function ( ext ) {
  1429. return ext.afterRoot && ext.afterRoot( result );
  1430. } ) ).then( function () {
  1431. onLoad( result );
  1432. } );
  1433. } ).catch( onError );
  1434. }
  1435. /**
  1436. * Marks the special nodes/meshes in json for efficient parse.
  1437. */
  1438. _markDefs() {
  1439. const nodeDefs = this.json.nodes || [];
  1440. const skinDefs = this.json.skins || [];
  1441. const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1442. // THREE.Object3D. Use the skins' joint references to mark bones.
  1443. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1444. const joints = skinDefs[ skinIndex ].joints;
  1445. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1446. nodeDefs[ joints[ i ] ].isBone = true;
  1447. }
  1448. } // Iterate over all nodes, marking references to shared resources,
  1449. // as well as skeleton joints.
  1450. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1451. const nodeDef = nodeDefs[ nodeIndex ];
  1452. if ( nodeDef.mesh !== undefined ) {
  1453. this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
  1454. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1455. // to mark THREE.SkinnedMesh if node has skin.
  1456. if ( nodeDef.skin !== undefined ) {
  1457. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1458. }
  1459. }
  1460. if ( nodeDef.camera !== undefined ) {
  1461. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1462. }
  1463. }
  1464. }
  1465. /**
  1466. * Counts references to shared node / THREE.Object3D resources. These resources
  1467. * can be reused, or "instantiated", at multiple nodes in the scene
  1468. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1469. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1470. * Textures) can be reused directly and are not marked here.
  1471. *
  1472. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1473. */
  1474. _addNodeRef( cache, index ) {
  1475. if ( index === undefined ) return;
  1476. if ( cache.refs[ index ] === undefined ) {
  1477. cache.refs[ index ] = cache.uses[ index ] = 0;
  1478. }
  1479. cache.refs[ index ] ++;
  1480. }
  1481. /** Returns a reference to a shared resource, cloning it if necessary. */
  1482. _getNodeRef( cache, index, object ) {
  1483. if ( cache.refs[ index ] <= 1 ) return object;
  1484. const ref = object.clone(); // Propagates mappings to the cloned object, prevents mappings on the
  1485. // original object from being lost.
  1486. const updateMappings = ( original, clone ) => {
  1487. const mappings = this.associations.get( original );
  1488. if ( mappings != null ) {
  1489. this.associations.set( clone, mappings );
  1490. }
  1491. for ( const [ i, child ] of original.children.entries() ) {
  1492. updateMappings( child, clone.children[ i ] );
  1493. }
  1494. };
  1495. updateMappings( object, ref );
  1496. ref.name += '_instance_' + cache.uses[ index ] ++;
  1497. return ref;
  1498. }
  1499. _invokeOne( func ) {
  1500. const extensions = Object.values( this.plugins );
  1501. extensions.push( this );
  1502. for ( let i = 0; i < extensions.length; i ++ ) {
  1503. const result = func( extensions[ i ] );
  1504. if ( result ) return result;
  1505. }
  1506. return null;
  1507. }
  1508. _invokeAll( func ) {
  1509. const extensions = Object.values( this.plugins );
  1510. extensions.unshift( this );
  1511. const pending = [];
  1512. for ( let i = 0; i < extensions.length; i ++ ) {
  1513. const result = func( extensions[ i ] );
  1514. if ( result ) pending.push( result );
  1515. }
  1516. return pending;
  1517. }
  1518. /**
  1519. * Requests the specified dependency asynchronously, with caching.
  1520. * @param {string} type
  1521. * @param {number} index
  1522. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1523. */
  1524. getDependency( type, index ) {
  1525. const cacheKey = type + ':' + index;
  1526. let dependency = this.cache.get( cacheKey );
  1527. if ( ! dependency ) {
  1528. switch ( type ) {
  1529. case 'scene':
  1530. dependency = this.loadScene( index );
  1531. break;
  1532. case 'node':
  1533. dependency = this.loadNode( index );
  1534. break;
  1535. case 'mesh':
  1536. dependency = this._invokeOne( function ( ext ) {
  1537. return ext.loadMesh && ext.loadMesh( index );
  1538. } );
  1539. break;
  1540. case 'accessor':
  1541. dependency = this.loadAccessor( index );
  1542. break;
  1543. case 'bufferView':
  1544. dependency = this._invokeOne( function ( ext ) {
  1545. return ext.loadBufferView && ext.loadBufferView( index );
  1546. } );
  1547. break;
  1548. case 'buffer':
  1549. dependency = this.loadBuffer( index );
  1550. break;
  1551. case 'material':
  1552. dependency = this._invokeOne( function ( ext ) {
  1553. return ext.loadMaterial && ext.loadMaterial( index );
  1554. } );
  1555. break;
  1556. case 'texture':
  1557. dependency = this._invokeOne( function ( ext ) {
  1558. return ext.loadTexture && ext.loadTexture( index );
  1559. } );
  1560. break;
  1561. case 'skin':
  1562. dependency = this.loadSkin( index );
  1563. break;
  1564. case 'animation':
  1565. dependency = this._invokeOne( function ( ext ) {
  1566. return ext.loadAnimation && ext.loadAnimation( index );
  1567. } );
  1568. break;
  1569. case 'camera':
  1570. dependency = this.loadCamera( index );
  1571. break;
  1572. default:
  1573. throw new Error( 'Unknown type: ' + type );
  1574. }
  1575. this.cache.add( cacheKey, dependency );
  1576. }
  1577. return dependency;
  1578. }
  1579. /**
  1580. * Requests all dependencies of the specified type asynchronously, with caching.
  1581. * @param {string} type
  1582. * @return {Promise<Array<Object>>}
  1583. */
  1584. getDependencies( type ) {
  1585. let dependencies = this.cache.get( type );
  1586. if ( ! dependencies ) {
  1587. const parser = this;
  1588. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1589. dependencies = Promise.all( defs.map( function ( def, index ) {
  1590. return parser.getDependency( type, index );
  1591. } ) );
  1592. this.cache.add( type, dependencies );
  1593. }
  1594. return dependencies;
  1595. }
  1596. /**
  1597. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1598. * @param {number} bufferIndex
  1599. * @return {Promise<ArrayBuffer>}
  1600. */
  1601. loadBuffer( bufferIndex ) {
  1602. const bufferDef = this.json.buffers[ bufferIndex ];
  1603. const loader = this.fileLoader;
  1604. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1605. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1606. } // If present, GLB container is required to be the first buffer.
  1607. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1608. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1609. }
  1610. const options = this.options;
  1611. return new Promise( function ( resolve, reject ) {
  1612. loader.load( THREE.LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1613. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1614. } );
  1615. } );
  1616. }
  1617. /**
  1618. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1619. * @param {number} bufferViewIndex
  1620. * @return {Promise<ArrayBuffer>}
  1621. */
  1622. loadBufferView( bufferViewIndex ) {
  1623. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1624. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1625. const byteLength = bufferViewDef.byteLength || 0;
  1626. const byteOffset = bufferViewDef.byteOffset || 0;
  1627. return buffer.slice( byteOffset, byteOffset + byteLength );
  1628. } );
  1629. }
  1630. /**
  1631. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1632. * @param {number} accessorIndex
  1633. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1634. */
  1635. loadAccessor( accessorIndex ) {
  1636. const parser = this;
  1637. const json = this.json;
  1638. const accessorDef = this.json.accessors[ accessorIndex ];
  1639. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1640. // Ignore empty accessors, which may be used to declare runtime
  1641. // information about attributes coming from another source (e.g. Draco
  1642. // compression extension).
  1643. return Promise.resolve( null );
  1644. }
  1645. const pendingBufferViews = [];
  1646. if ( accessorDef.bufferView !== undefined ) {
  1647. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1648. } else {
  1649. pendingBufferViews.push( null );
  1650. }
  1651. if ( accessorDef.sparse !== undefined ) {
  1652. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1653. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1654. }
  1655. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1656. const bufferView = bufferViews[ 0 ];
  1657. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1658. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1659. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1660. const itemBytes = elementBytes * itemSize;
  1661. const byteOffset = accessorDef.byteOffset || 0;
  1662. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1663. const normalized = accessorDef.normalized === true;
  1664. let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
  1665. if ( byteStride && byteStride !== itemBytes ) {
  1666. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1667. // This makes sure that IBA.count reflects accessor.count properly
  1668. const ibSlice = Math.floor( byteOffset / byteStride );
  1669. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1670. let ib = parser.cache.get( ibCacheKey );
  1671. if ( ! ib ) {
  1672. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
  1673. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1674. parser.cache.add( ibCacheKey, ib );
  1675. }
  1676. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1677. } else {
  1678. if ( bufferView === null ) {
  1679. array = new TypedArray( accessorDef.count * itemSize );
  1680. } else {
  1681. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1682. }
  1683. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1684. } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1685. if ( accessorDef.sparse !== undefined ) {
  1686. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1687. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1688. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1689. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1690. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1691. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1692. if ( bufferView !== null ) {
  1693. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1694. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1695. }
  1696. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1697. const index = sparseIndices[ i ];
  1698. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1699. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1700. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1701. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1702. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1703. }
  1704. }
  1705. return bufferAttribute;
  1706. } );
  1707. }
  1708. /**
  1709. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1710. * @param {number} textureIndex
  1711. * @return {Promise<THREE.Texture>}
  1712. */
  1713. loadTexture( textureIndex ) {
  1714. const json = this.json;
  1715. const options = this.options;
  1716. const textureDef = json.textures[ textureIndex ];
  1717. const sourceIndex = textureDef.source;
  1718. const sourceDef = json.images[ sourceIndex ];
  1719. let loader = this.textureLoader;
  1720. if ( sourceDef.uri ) {
  1721. const handler = options.manager.getHandler( sourceDef.uri );
  1722. if ( handler !== null ) loader = handler;
  1723. }
  1724. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1725. }
  1726. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1727. const parser = this;
  1728. const json = this.json;
  1729. const textureDef = json.textures[ textureIndex ];
  1730. const sourceDef = json.images[ sourceIndex ];
  1731. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1732. if ( this.textureCache[ cacheKey ] ) {
  1733. // See https://github.com/mrdoob/three.js/issues/21559.
  1734. return this.textureCache[ cacheKey ];
  1735. }
  1736. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1737. texture.flipY = false;
  1738. if ( textureDef.name ) texture.name = textureDef.name;
  1739. const samplers = json.samplers || {};
  1740. const sampler = samplers[ textureDef.sampler ] || {};
  1741. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1742. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1743. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1744. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1745. parser.associations.set( texture, {
  1746. textures: textureIndex
  1747. } );
  1748. return texture;
  1749. } ).catch( function () {
  1750. return null;
  1751. } );
  1752. this.textureCache[ cacheKey ] = promise;
  1753. return promise;
  1754. }
  1755. loadImageSource( sourceIndex, loader ) {
  1756. const parser = this;
  1757. const json = this.json;
  1758. const options = this.options;
  1759. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1760. return this.sourceCache[ sourceIndex ].then( texture => texture.clone() );
  1761. }
  1762. const sourceDef = json.images[ sourceIndex ];
  1763. const URL = self.URL || self.webkitURL;
  1764. let sourceURI = sourceDef.uri || '';
  1765. let isObjectURL = false;
  1766. if ( sourceDef.bufferView !== undefined ) {
  1767. // Load binary image data from bufferView, if provided.
  1768. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1769. isObjectURL = true;
  1770. const blob = new Blob( [ bufferView ], {
  1771. type: sourceDef.mimeType
  1772. } );
  1773. sourceURI = URL.createObjectURL( blob );
  1774. return sourceURI;
  1775. } );
  1776. } else if ( sourceDef.uri === undefined ) {
  1777. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1778. }
  1779. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1780. return new Promise( function ( resolve, reject ) {
  1781. let onLoad = resolve;
  1782. if ( loader.isImageBitmapLoader === true ) {
  1783. onLoad = function ( imageBitmap ) {
  1784. const texture = new THREE.Texture( imageBitmap );
  1785. texture.needsUpdate = true;
  1786. resolve( texture );
  1787. };
  1788. }
  1789. loader.load( THREE.LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1790. } );
  1791. } ).then( function ( texture ) {
  1792. // Clean up resources and configure THREE.Texture.
  1793. if ( isObjectURL === true ) {
  1794. URL.revokeObjectURL( sourceURI );
  1795. }
  1796. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1797. return texture;
  1798. } ).catch( function ( error ) {
  1799. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1800. throw error;
  1801. } );
  1802. this.sourceCache[ sourceIndex ] = promise;
  1803. return promise;
  1804. }
  1805. /**
  1806. * Asynchronously assigns a texture to the given material parameters.
  1807. * @param {Object} materialParams
  1808. * @param {string} mapName
  1809. * @param {Object} mapDef
  1810. * @return {Promise<Texture>}
  1811. */
  1812. assignTexture( materialParams, mapName, mapDef, encoding ) {
  1813. const parser = this;
  1814. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1815. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1816. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1817. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1818. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1819. }
  1820. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1821. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1822. if ( transform ) {
  1823. const gltfReference = parser.associations.get( texture );
  1824. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1825. parser.associations.set( texture, gltfReference );
  1826. }
  1827. }
  1828. if ( encoding !== undefined ) {
  1829. texture.encoding = encoding;
  1830. }
  1831. materialParams[ mapName ] = texture;
  1832. return texture;
  1833. } );
  1834. }
  1835. /**
  1836. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1837. * already has a material (generated from the glTF material options alone)
  1838. * but reuse of the same glTF material may require multiple threejs materials
  1839. * to accommodate different primitive types, defines, etc. New materials will
  1840. * be created if necessary, and reused from a cache.
  1841. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1842. */
  1843. assignFinalMaterial( mesh ) {
  1844. const geometry = mesh.geometry;
  1845. let material = mesh.material;
  1846. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1847. const useVertexColors = geometry.attributes.color !== undefined;
  1848. const useFlatShading = geometry.attributes.normal === undefined;
  1849. if ( mesh.isPoints ) {
  1850. const cacheKey = 'PointsMaterial:' + material.uuid;
  1851. let pointsMaterial = this.cache.get( cacheKey );
  1852. if ( ! pointsMaterial ) {
  1853. pointsMaterial = new THREE.PointsMaterial();
  1854. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1855. pointsMaterial.color.copy( material.color );
  1856. pointsMaterial.map = material.map;
  1857. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1858. this.cache.add( cacheKey, pointsMaterial );
  1859. }
  1860. material = pointsMaterial;
  1861. } else if ( mesh.isLine ) {
  1862. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1863. let lineMaterial = this.cache.get( cacheKey );
  1864. if ( ! lineMaterial ) {
  1865. lineMaterial = new THREE.LineBasicMaterial();
  1866. THREE.Material.prototype.copy.call( lineMaterial, material );
  1867. lineMaterial.color.copy( material.color );
  1868. this.cache.add( cacheKey, lineMaterial );
  1869. }
  1870. material = lineMaterial;
  1871. } // Clone the material if it will be modified
  1872. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1873. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1874. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1875. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1876. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1877. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1878. let cachedMaterial = this.cache.get( cacheKey );
  1879. if ( ! cachedMaterial ) {
  1880. cachedMaterial = material.clone();
  1881. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1882. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1883. if ( useDerivativeTangents ) {
  1884. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1885. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1886. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1887. }
  1888. this.cache.add( cacheKey, cachedMaterial );
  1889. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1890. }
  1891. material = cachedMaterial;
  1892. } // workarounds for mesh and geometry
  1893. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1894. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1895. }
  1896. mesh.material = material;
  1897. }
  1898. getMaterialType() {
  1899. return THREE.MeshStandardMaterial;
  1900. }
  1901. /**
  1902. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1903. * @param {number} materialIndex
  1904. * @return {Promise<Material>}
  1905. */
  1906. loadMaterial( materialIndex ) {
  1907. const parser = this;
  1908. const json = this.json;
  1909. const extensions = this.extensions;
  1910. const materialDef = json.materials[ materialIndex ];
  1911. let materialType;
  1912. const materialParams = {};
  1913. const materialExtensions = materialDef.extensions || {};
  1914. const pending = [];
  1915. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1916. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1917. materialType = sgExtension.getMaterialType();
  1918. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1919. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1920. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1921. materialType = kmuExtension.getMaterialType();
  1922. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1923. } else {
  1924. // Specification:
  1925. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1926. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1927. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1928. materialParams.opacity = 1.0;
  1929. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1930. const array = metallicRoughness.baseColorFactor;
  1931. materialParams.color.fromArray( array );
  1932. materialParams.opacity = array[ 3 ];
  1933. }
  1934. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1935. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  1936. }
  1937. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1938. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1939. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1940. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1941. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1942. }
  1943. materialType = this._invokeOne( function ( ext ) {
  1944. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1945. } );
  1946. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1947. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1948. } ) ) );
  1949. }
  1950. if ( materialDef.doubleSided === true ) {
  1951. materialParams.side = THREE.DoubleSide;
  1952. }
  1953. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1954. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1955. materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
  1956. materialParams.depthWrite = false;
  1957. } else {
  1958. materialParams.transparent = false;
  1959. if ( alphaMode === ALPHA_MODES.MASK ) {
  1960. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1961. }
  1962. }
  1963. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1964. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1965. materialParams.normalScale = new THREE.Vector2( 1, 1 );
  1966. if ( materialDef.normalTexture.scale !== undefined ) {
  1967. const scale = materialDef.normalTexture.scale;
  1968. materialParams.normalScale.set( scale, scale );
  1969. }
  1970. }
  1971. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1972. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1973. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1974. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1975. }
  1976. }
  1977. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1978. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1979. }
  1980. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1981. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, THREE.sRGBEncoding ) );
  1982. }
  1983. return Promise.all( pending ).then( function () {
  1984. let material;
  1985. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1986. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1987. } else {
  1988. material = new materialType( materialParams );
  1989. }
  1990. if ( materialDef.name ) material.name = materialDef.name;
  1991. assignExtrasToUserData( material, materialDef );
  1992. parser.associations.set( material, {
  1993. materials: materialIndex
  1994. } );
  1995. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1996. return material;
  1997. } );
  1998. }
  1999. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  2000. createUniqueName( originalName ) {
  2001. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  2002. let name = sanitizedName;
  2003. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2004. name = sanitizedName + '_' + i;
  2005. }
  2006. this.nodeNamesUsed[ name ] = true;
  2007. return name;
  2008. }
  2009. /**
  2010. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2011. *
  2012. * Creates BufferGeometries from primitives.
  2013. *
  2014. * @param {Array<GLTF.Primitive>} primitives
  2015. * @return {Promise<Array<BufferGeometry>>}
  2016. */
  2017. loadGeometries( primitives ) {
  2018. const parser = this;
  2019. const extensions = this.extensions;
  2020. const cache = this.primitiveCache;
  2021. function createDracoPrimitive( primitive ) {
  2022. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  2023. return addPrimitiveAttributes( geometry, primitive, parser );
  2024. } );
  2025. }
  2026. const pending = [];
  2027. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2028. const primitive = primitives[ i ];
  2029. const cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
  2030. const cached = cache[ cacheKey ];
  2031. if ( cached ) {
  2032. // Use the cached geometry if it exists
  2033. pending.push( cached.promise );
  2034. } else {
  2035. let geometryPromise;
  2036. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2037. // Use DRACO geometry if available
  2038. geometryPromise = createDracoPrimitive( primitive );
  2039. } else {
  2040. // Otherwise create a new geometry
  2041. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  2042. } // Cache this geometry
  2043. cache[ cacheKey ] = {
  2044. primitive: primitive,
  2045. promise: geometryPromise
  2046. };
  2047. pending.push( geometryPromise );
  2048. }
  2049. }
  2050. return Promise.all( pending );
  2051. }
  2052. /**
  2053. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2054. * @param {number} meshIndex
  2055. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2056. */
  2057. loadMesh( meshIndex ) {
  2058. const parser = this;
  2059. const json = this.json;
  2060. const extensions = this.extensions;
  2061. const meshDef = json.meshes[ meshIndex ];
  2062. const primitives = meshDef.primitives;
  2063. const pending = [];
  2064. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2065. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  2066. pending.push( material );
  2067. }
  2068. pending.push( parser.loadGeometries( primitives ) );
  2069. return Promise.all( pending ).then( function ( results ) {
  2070. const materials = results.slice( 0, results.length - 1 );
  2071. const geometries = results[ results.length - 1 ];
  2072. const meshes = [];
  2073. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2074. const geometry = geometries[ i ];
  2075. const primitive = primitives[ i ]; // 1. create THREE.Mesh
  2076. let mesh;
  2077. const material = materials[ i ];
  2078. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  2079. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2080. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  2081. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2082. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2083. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2084. mesh.normalizeSkinWeights();
  2085. }
  2086. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2087. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  2088. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2089. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  2090. }
  2091. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2092. mesh = new THREE.LineSegments( geometry, material );
  2093. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2094. mesh = new THREE.Line( geometry, material );
  2095. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2096. mesh = new THREE.LineLoop( geometry, material );
  2097. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2098. mesh = new THREE.Points( geometry, material );
  2099. } else {
  2100. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2101. }
  2102. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2103. updateMorphTargets( mesh, meshDef );
  2104. }
  2105. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  2106. assignExtrasToUserData( mesh, meshDef );
  2107. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2108. parser.assignFinalMaterial( mesh );
  2109. meshes.push( mesh );
  2110. }
  2111. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2112. parser.associations.set( meshes[ i ], {
  2113. meshes: meshIndex,
  2114. primitives: i
  2115. } );
  2116. }
  2117. if ( meshes.length === 1 ) {
  2118. return meshes[ 0 ];
  2119. }
  2120. const group = new THREE.Group();
  2121. parser.associations.set( group, {
  2122. meshes: meshIndex
  2123. } );
  2124. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2125. group.add( meshes[ i ] );
  2126. }
  2127. return group;
  2128. } );
  2129. }
  2130. /**
  2131. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2132. * @param {number} cameraIndex
  2133. * @return {Promise<THREE.Camera>}
  2134. */
  2135. loadCamera( cameraIndex ) {
  2136. let camera;
  2137. const cameraDef = this.json.cameras[ cameraIndex ];
  2138. const params = cameraDef[ cameraDef.type ];
  2139. if ( ! params ) {
  2140. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2141. return;
  2142. }
  2143. if ( cameraDef.type === 'perspective' ) {
  2144. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2145. } else if ( cameraDef.type === 'orthographic' ) {
  2146. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2147. }
  2148. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2149. assignExtrasToUserData( camera, cameraDef );
  2150. return Promise.resolve( camera );
  2151. }
  2152. /**
  2153. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2154. * @param {number} skinIndex
  2155. * @return {Promise<Object>}
  2156. */
  2157. loadSkin( skinIndex ) {
  2158. const skinDef = this.json.skins[ skinIndex ];
  2159. const skinEntry = {
  2160. joints: skinDef.joints
  2161. };
  2162. if ( skinDef.inverseBindMatrices === undefined ) {
  2163. return Promise.resolve( skinEntry );
  2164. }
  2165. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2166. skinEntry.inverseBindMatrices = accessor;
  2167. return skinEntry;
  2168. } );
  2169. }
  2170. /**
  2171. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2172. * @param {number} animationIndex
  2173. * @return {Promise<AnimationClip>}
  2174. */
  2175. loadAnimation( animationIndex ) {
  2176. const json = this.json;
  2177. const animationDef = json.animations[ animationIndex ];
  2178. const pendingNodes = [];
  2179. const pendingInputAccessors = [];
  2180. const pendingOutputAccessors = [];
  2181. const pendingSamplers = [];
  2182. const pendingTargets = [];
  2183. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2184. const channel = animationDef.channels[ i ];
  2185. const sampler = animationDef.samplers[ channel.sampler ];
  2186. const target = channel.target;
  2187. const name = target.node;
  2188. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2189. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2190. pendingNodes.push( this.getDependency( 'node', name ) );
  2191. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2192. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2193. pendingSamplers.push( sampler );
  2194. pendingTargets.push( target );
  2195. }
  2196. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2197. const nodes = dependencies[ 0 ];
  2198. const inputAccessors = dependencies[ 1 ];
  2199. const outputAccessors = dependencies[ 2 ];
  2200. const samplers = dependencies[ 3 ];
  2201. const targets = dependencies[ 4 ];
  2202. const tracks = [];
  2203. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2204. const node = nodes[ i ];
  2205. const inputAccessor = inputAccessors[ i ];
  2206. const outputAccessor = outputAccessors[ i ];
  2207. const sampler = samplers[ i ];
  2208. const target = targets[ i ];
  2209. if ( node === undefined ) continue;
  2210. node.updateMatrix();
  2211. let TypedKeyframeTrack;
  2212. switch ( PATH_PROPERTIES[ target.path ] ) {
  2213. case PATH_PROPERTIES.weights:
  2214. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2215. break;
  2216. case PATH_PROPERTIES.rotation:
  2217. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2218. break;
  2219. case PATH_PROPERTIES.position:
  2220. case PATH_PROPERTIES.scale:
  2221. default:
  2222. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2223. break;
  2224. }
  2225. const targetName = node.name ? node.name : node.uuid;
  2226. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2227. const targetNames = [];
  2228. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2229. node.traverse( function ( object ) {
  2230. if ( object.morphTargetInfluences ) {
  2231. targetNames.push( object.name ? object.name : object.uuid );
  2232. }
  2233. } );
  2234. } else {
  2235. targetNames.push( targetName );
  2236. }
  2237. let outputArray = outputAccessor.array;
  2238. if ( outputAccessor.normalized ) {
  2239. const scale = getNormalizedComponentScale( outputArray.constructor );
  2240. const scaled = new Float32Array( outputArray.length );
  2241. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2242. scaled[ j ] = outputArray[ j ] * scale;
  2243. }
  2244. outputArray = scaled;
  2245. }
  2246. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2247. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
  2248. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2249. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2250. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2251. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2252. // must be divided by three to get the interpolant's sampleSize argument.
  2253. const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2254. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2255. }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2256. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2257. }
  2258. tracks.push( track );
  2259. }
  2260. }
  2261. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2262. return new THREE.AnimationClip( name, undefined, tracks );
  2263. } );
  2264. }
  2265. createNodeMesh( nodeIndex ) {
  2266. const json = this.json;
  2267. const parser = this;
  2268. const nodeDef = json.nodes[ nodeIndex ];
  2269. if ( nodeDef.mesh === undefined ) return null;
  2270. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2271. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
  2272. if ( nodeDef.weights !== undefined ) {
  2273. node.traverse( function ( o ) {
  2274. if ( ! o.isMesh ) return;
  2275. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2276. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2277. }
  2278. } );
  2279. }
  2280. return node;
  2281. } );
  2282. }
  2283. /**
  2284. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2285. * @param {number} nodeIndex
  2286. * @return {Promise<Object3D>}
  2287. */
  2288. loadNode( nodeIndex ) {
  2289. const json = this.json;
  2290. const extensions = this.extensions;
  2291. const parser = this;
  2292. const nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
  2293. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2294. return function () {
  2295. const pending = [];
  2296. const meshPromise = parser._invokeOne( function ( ext ) {
  2297. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2298. } );
  2299. if ( meshPromise ) {
  2300. pending.push( meshPromise );
  2301. }
  2302. if ( nodeDef.camera !== undefined ) {
  2303. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2304. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2305. } ) );
  2306. }
  2307. parser._invokeAll( function ( ext ) {
  2308. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2309. } ).forEach( function ( promise ) {
  2310. pending.push( promise );
  2311. } );
  2312. return Promise.all( pending );
  2313. }().then( function ( objects ) {
  2314. let node; // .isBone isn't in glTF spec. See ._markDefs
  2315. if ( nodeDef.isBone === true ) {
  2316. node = new THREE.Bone();
  2317. } else if ( objects.length > 1 ) {
  2318. node = new THREE.Group();
  2319. } else if ( objects.length === 1 ) {
  2320. node = objects[ 0 ];
  2321. } else {
  2322. node = new THREE.Object3D();
  2323. }
  2324. if ( node !== objects[ 0 ] ) {
  2325. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2326. node.add( objects[ i ] );
  2327. }
  2328. }
  2329. if ( nodeDef.name ) {
  2330. node.userData.name = nodeDef.name;
  2331. node.name = nodeName;
  2332. }
  2333. assignExtrasToUserData( node, nodeDef );
  2334. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2335. if ( nodeDef.matrix !== undefined ) {
  2336. const matrix = new THREE.Matrix4();
  2337. matrix.fromArray( nodeDef.matrix );
  2338. node.applyMatrix4( matrix );
  2339. } else {
  2340. if ( nodeDef.translation !== undefined ) {
  2341. node.position.fromArray( nodeDef.translation );
  2342. }
  2343. if ( nodeDef.rotation !== undefined ) {
  2344. node.quaternion.fromArray( nodeDef.rotation );
  2345. }
  2346. if ( nodeDef.scale !== undefined ) {
  2347. node.scale.fromArray( nodeDef.scale );
  2348. }
  2349. }
  2350. if ( ! parser.associations.has( node ) ) {
  2351. parser.associations.set( node, {} );
  2352. }
  2353. parser.associations.get( node ).nodes = nodeIndex;
  2354. return node;
  2355. } );
  2356. }
  2357. /**
  2358. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2359. * @param {number} sceneIndex
  2360. * @return {Promise<Group>}
  2361. */
  2362. loadScene( sceneIndex ) {
  2363. const json = this.json;
  2364. const extensions = this.extensions;
  2365. const sceneDef = this.json.scenes[ sceneIndex ];
  2366. const parser = this; // THREE.Loader returns THREE.Group, not Scene.
  2367. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2368. const scene = new THREE.Group();
  2369. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2370. assignExtrasToUserData( scene, sceneDef );
  2371. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2372. const nodeIds = sceneDef.nodes || [];
  2373. const pending = [];
  2374. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2375. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2376. }
  2377. return Promise.all( pending ).then( function () {
  2378. // Removes dangling associations, associations that reference a node that
  2379. // didn't make it into the scene.
  2380. const reduceAssociations = node => {
  2381. const reducedAssociations = new Map();
  2382. for ( const [ key, value ] of parser.associations ) {
  2383. if ( key instanceof THREE.Material || key instanceof THREE.Texture ) {
  2384. reducedAssociations.set( key, value );
  2385. }
  2386. }
  2387. node.traverse( node => {
  2388. const mappings = parser.associations.get( node );
  2389. if ( mappings != null ) {
  2390. reducedAssociations.set( node, mappings );
  2391. }
  2392. } );
  2393. return reducedAssociations;
  2394. };
  2395. parser.associations = reduceAssociations( scene );
  2396. return scene;
  2397. } );
  2398. }
  2399. }
  2400. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2401. const nodeDef = json.nodes[ nodeId ];
  2402. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2403. if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
  2404. let skinEntry;
  2405. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2406. skinEntry = skin;
  2407. const pendingJoints = [];
  2408. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2409. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2410. }
  2411. return Promise.all( pendingJoints );
  2412. } ).then( function ( jointNodes ) {
  2413. node.traverse( function ( mesh ) {
  2414. if ( ! mesh.isMesh ) return;
  2415. const bones = [];
  2416. const boneInverses = [];
  2417. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2418. const jointNode = jointNodes[ j ];
  2419. if ( jointNode ) {
  2420. bones.push( jointNode );
  2421. const mat = new THREE.Matrix4();
  2422. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2423. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2424. }
  2425. boneInverses.push( mat );
  2426. } else {
  2427. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2428. }
  2429. }
  2430. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2431. } );
  2432. return node;
  2433. } );
  2434. } ).then( function ( node ) {
  2435. // build node hierachy
  2436. parentObject.add( node );
  2437. const pending = [];
  2438. if ( nodeDef.children ) {
  2439. const children = nodeDef.children;
  2440. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2441. const child = children[ i ];
  2442. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2443. }
  2444. }
  2445. return Promise.all( pending );
  2446. } );
  2447. }
  2448. /**
  2449. * @param {BufferGeometry} geometry
  2450. * @param {GLTF.Primitive} primitiveDef
  2451. * @param {GLTFParser} parser
  2452. */
  2453. function computeBounds( geometry, primitiveDef, parser ) {
  2454. const attributes = primitiveDef.attributes;
  2455. const box = new THREE.Box3();
  2456. if ( attributes.POSITION !== undefined ) {
  2457. const accessor = parser.json.accessors[ attributes.POSITION ];
  2458. const min = accessor.min;
  2459. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2460. if ( min !== undefined && max !== undefined ) {
  2461. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2462. if ( accessor.normalized ) {
  2463. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2464. box.min.multiplyScalar( boxScale );
  2465. box.max.multiplyScalar( boxScale );
  2466. }
  2467. } else {
  2468. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2469. return;
  2470. }
  2471. } else {
  2472. return;
  2473. }
  2474. const targets = primitiveDef.targets;
  2475. if ( targets !== undefined ) {
  2476. const maxDisplacement = new THREE.Vector3();
  2477. const vector = new THREE.Vector3();
  2478. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2479. const target = targets[ i ];
  2480. if ( target.POSITION !== undefined ) {
  2481. const accessor = parser.json.accessors[ target.POSITION ];
  2482. const min = accessor.min;
  2483. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2484. if ( min !== undefined && max !== undefined ) {
  2485. // we need to get max of absolute components because target weight is [-1,1]
  2486. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2487. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2488. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2489. if ( accessor.normalized ) {
  2490. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2491. vector.multiplyScalar( boxScale );
  2492. } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2493. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2494. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2495. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2496. maxDisplacement.max( vector );
  2497. } else {
  2498. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2499. }
  2500. }
  2501. } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2502. box.expandByVector( maxDisplacement );
  2503. }
  2504. geometry.boundingBox = box;
  2505. const sphere = new THREE.Sphere();
  2506. box.getCenter( sphere.center );
  2507. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2508. geometry.boundingSphere = sphere;
  2509. }
  2510. /**
  2511. * @param {BufferGeometry} geometry
  2512. * @param {GLTF.Primitive} primitiveDef
  2513. * @param {GLTFParser} parser
  2514. * @return {Promise<BufferGeometry>}
  2515. */
  2516. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2517. const attributes = primitiveDef.attributes;
  2518. const pending = [];
  2519. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2520. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2521. geometry.setAttribute( attributeName, accessor );
  2522. } );
  2523. }
  2524. for ( const gltfAttributeName in attributes ) {
  2525. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
  2526. if ( threeAttributeName in geometry.attributes ) continue;
  2527. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2528. }
  2529. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2530. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2531. geometry.setIndex( accessor );
  2532. } );
  2533. pending.push( accessor );
  2534. }
  2535. assignExtrasToUserData( geometry, primitiveDef );
  2536. computeBounds( geometry, primitiveDef, parser );
  2537. return Promise.all( pending ).then( function () {
  2538. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2539. } );
  2540. }
  2541. /**
  2542. * @param {BufferGeometry} geometry
  2543. * @param {Number} drawMode
  2544. * @return {BufferGeometry}
  2545. */
  2546. function toTrianglesDrawMode( geometry, drawMode ) {
  2547. let index = geometry.getIndex(); // generate index if not present
  2548. if ( index === null ) {
  2549. const indices = [];
  2550. const position = geometry.getAttribute( 'position' );
  2551. if ( position !== undefined ) {
  2552. for ( let i = 0; i < position.count; i ++ ) {
  2553. indices.push( i );
  2554. }
  2555. geometry.setIndex( indices );
  2556. index = geometry.getIndex();
  2557. } else {
  2558. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2559. return geometry;
  2560. }
  2561. } //
  2562. const numberOfTriangles = index.count - 2;
  2563. const newIndices = [];
  2564. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2565. // gl.TRIANGLE_FAN
  2566. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2567. newIndices.push( index.getX( 0 ) );
  2568. newIndices.push( index.getX( i ) );
  2569. newIndices.push( index.getX( i + 1 ) );
  2570. }
  2571. } else {
  2572. // gl.TRIANGLE_STRIP
  2573. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2574. if ( i % 2 === 0 ) {
  2575. newIndices.push( index.getX( i ) );
  2576. newIndices.push( index.getX( i + 1 ) );
  2577. newIndices.push( index.getX( i + 2 ) );
  2578. } else {
  2579. newIndices.push( index.getX( i + 2 ) );
  2580. newIndices.push( index.getX( i + 1 ) );
  2581. newIndices.push( index.getX( i ) );
  2582. }
  2583. }
  2584. }
  2585. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2586. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2587. } // build final geometry
  2588. const newGeometry = geometry.clone();
  2589. newGeometry.setIndex( newIndices );
  2590. return newGeometry;
  2591. }
  2592. THREE.GLTFLoader = GLTFLoader;
  2593. } )();