sunag a9c2a501d7 Nodes: Tangent and Bitangent (#24672) 2 years ago
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BitangentNode.js a9c2a501d7 Nodes: Tangent and Bitangent (#24672) 2 years ago
BufferNode.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) 3 years ago
CameraNode.js 70b9ae878c NodeMaterial: CubeTexture WebGPU and WebGL (#23743) 3 years ago
CubeTextureNode.js 1bf474b031 ReflectNode: Fix and improve (#24265) 3 years ago
InstanceNode.js 6e5147206c Nodes: Add more exports to ShaderNode (#23901) 3 years ago
MaterialNode.js e9a39569fe WebGPU: Sprites and InterleavedBufferAttribute (#24117) 3 years ago
MaterialReferenceNode.js 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) 3 years ago
ModelNode.js acda8183d0 WebGPU: Supports to IBL + PBR (#24038) 3 years ago
ModelViewProjectionNode.js 82c81329ed move new nodematerial system to ./jsm/nodes/ (#23560) 3 years ago
NormalNode.js a9c2a501d7 Nodes: Tangent and Bitangent (#24672) 2 years ago
Object3DNode.js d35bfbc7e4 Node: add .construct() and some architectural changes (#24110) 3 years ago
PointUVNode.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) 3 years ago
PositionNode.js 93f49ed914 Rename NodeVary* to NodeVarying* (#24388) 3 years ago
ReferenceNode.js 6e37b45ab0 Split InputNode into ConstNode and UniformNode (#23663) 3 years ago
ReflectVectorNode.js 1760846041 Lint example html (#24478) 3 years ago
SkinningNode.js a9c2a501d7 Nodes: Tangent and Bitangent (#24672) 2 years ago
StorageBufferNode.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) 3 years ago
TangentNode.js a9c2a501d7 Nodes: Tangent and Bitangent (#24672) 2 years ago
TextureNode.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) 3 years ago
UVNode.js 4a1a4ca881 Examples: Switch to this.is* = true. (#24092) 3 years ago
UserDataNode.js e9a39569fe WebGPU: Sprites and InterleavedBufferAttribute (#24117) 3 years ago