render-on-demand-w-gui.html 3.8 KB

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  1. <!-- Licensed under a BSD license. See license.html for license -->
  2. <!DOCTYPE html>
  3. <html>
  4. <head>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
  7. <title>Three.js - Rendering on Demand w/GUI</title>
  8. <style>
  9. html, body {
  10. height: 100%;
  11. margin: 0;
  12. }
  13. #c {
  14. width: 100%;
  15. height: 100%;
  16. display: block;
  17. }
  18. </style>
  19. </head>
  20. <body>
  21. <canvas id="c"></canvas>
  22. </body>
  23. <!-- Import maps polyfill -->
  24. <!-- Remove this when import maps will be widely supported -->
  25. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  26. <script type="importmap">
  27. {
  28. "imports": {
  29. "three": "../../build/three.module.js",
  30. "three/addons/": "../../examples/jsm/"
  31. }
  32. }
  33. </script>
  34. <script type="module">
  35. import * as THREE from 'three';
  36. import {OrbitControls} from 'three/addons/controls/OrbitControls.js';
  37. import {GUI} from 'three/addons/libs/lil-gui.module.min.js';
  38. function main() {
  39. const canvas = document.querySelector('#c');
  40. const renderer = new THREE.WebGLRenderer({canvas});
  41. const fov = 75;
  42. const aspect = 2; // the canvas default
  43. const near = 0.1;
  44. const far = 5;
  45. const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
  46. camera.position.z = 2;
  47. const controls = new OrbitControls(camera, canvas);
  48. controls.enableDamping = true;
  49. controls.target.set(0, 0, 0);
  50. controls.update();
  51. const gui = new GUI();
  52. const scene = new THREE.Scene();
  53. {
  54. const color = 0xFFFFFF;
  55. const intensity = 1;
  56. const light = new THREE.DirectionalLight(color, intensity);
  57. light.position.set(-1, 2, 4);
  58. scene.add(light);
  59. }
  60. const boxWidth = 1;
  61. const boxHeight = 1;
  62. const boxDepth = 1;
  63. const geometry = new THREE.BoxGeometry(boxWidth, boxHeight, boxDepth);
  64. class ColorGUIHelper {
  65. constructor(object, prop) {
  66. this.object = object;
  67. this.prop = prop;
  68. }
  69. get value() {
  70. return `#${this.object[this.prop].getHexString()}`;
  71. }
  72. set value(hexString) {
  73. this.object[this.prop].set(hexString);
  74. }
  75. }
  76. function makeInstance(geometry, color, x) {
  77. const material = new THREE.MeshPhongMaterial({color});
  78. const cube = new THREE.Mesh(geometry, material);
  79. scene.add(cube);
  80. cube.position.x = x;
  81. const folder = gui.addFolder(`Cube${x}`);
  82. folder.addColor(new ColorGUIHelper(material, 'color'), 'value')
  83. .name('color')
  84. .onChange(requestRenderIfNotRequested);
  85. folder.add(cube.scale, 'x', .1, 1.5)
  86. .name('scale x')
  87. .onChange(requestRenderIfNotRequested);
  88. folder.open();
  89. return cube;
  90. }
  91. makeInstance(geometry, 0x44aa88, 0);
  92. makeInstance(geometry, 0x8844aa, -2);
  93. makeInstance(geometry, 0xaa8844, 2);
  94. function resizeRendererToDisplaySize(renderer) {
  95. const canvas = renderer.domElement;
  96. const width = canvas.clientWidth;
  97. const height = canvas.clientHeight;
  98. const needResize = canvas.width !== width || canvas.height !== height;
  99. if (needResize) {
  100. renderer.setSize(width, height, false);
  101. }
  102. return needResize;
  103. }
  104. let renderRequested = false;
  105. function render() {
  106. renderRequested = undefined;
  107. if (resizeRendererToDisplaySize(renderer)) {
  108. const canvas = renderer.domElement;
  109. camera.aspect = canvas.clientWidth / canvas.clientHeight;
  110. camera.updateProjectionMatrix();
  111. }
  112. controls.update();
  113. renderer.render(scene, camera);
  114. }
  115. render();
  116. function requestRenderIfNotRequested() {
  117. if (!renderRequested) {
  118. renderRequested = true;
  119. requestAnimationFrame(render);
  120. }
  121. }
  122. controls.addEventListener('change', requestRenderIfNotRequested);
  123. window.addEventListener('resize', requestRenderIfNotRequested);
  124. }
  125. main();
  126. </script>
  127. </html>