TechnicolorShader.js 885 B

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  1. ( function () {
  2. /**
  3. * Technicolor Shader
  4. * Simulates the look of the two-strip technicolor process popular in early 20th century films.
  5. * More historical info here: http://www.widescreenmuseum.com/oldcolor/technicolor1.htm
  6. * Demo here: http://charliehoey.com/technicolor_shader/shader_test.html
  7. */
  8. const TechnicolorShader = {
  9. uniforms: {
  10. 'tDiffuse': {
  11. value: null
  12. }
  13. },
  14. vertexShader: /* glsl */`
  15. varying vec2 vUv;
  16. void main() {
  17. vUv = uv;
  18. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  19. }`,
  20. fragmentShader: /* glsl */`
  21. uniform sampler2D tDiffuse;
  22. varying vec2 vUv;
  23. void main() {
  24. vec4 tex = texture2D( tDiffuse, vec2( vUv.x, vUv.y ) );
  25. vec4 newTex = vec4(tex.r, (tex.g + tex.b) * .5, (tex.g + tex.b) * .5, 1.0);
  26. gl_FragColor = newTex;
  27. }`
  28. };
  29. THREE.TechnicolorShader = TechnicolorShader;
  30. } )();