webgl_loader_pcd.html 3.0 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - PCD</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="info">
  11. <a href="https://threejs.org" target="_blank" rel="noopener">three.js</a>
  12. <a href="https://pointclouds.org/documentation/tutorials/pcd_file_format.html" target="_blank" rel="noopener">PCD File format</a>
  13. <div>+/-: Increase/Decrease point size</div>
  14. <div>c: Change color</div>
  15. </div>
  16. <!-- Import maps polyfill -->
  17. <!-- Remove this when import maps will be widely supported -->
  18. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  19. <script type="importmap">
  20. {
  21. "imports": {
  22. "three": "../build/three.module.js",
  23. "three/addons/": "./jsm/"
  24. }
  25. }
  26. </script>
  27. <script type="module">
  28. import * as THREE from 'three';
  29. import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
  30. import { PCDLoader } from 'three/addons/loaders/PCDLoader.js';
  31. let camera, scene, renderer;
  32. init();
  33. render();
  34. function init() {
  35. renderer = new THREE.WebGLRenderer( { antialias: true } );
  36. renderer.setPixelRatio( window.devicePixelRatio );
  37. renderer.setSize( window.innerWidth, window.innerHeight );
  38. document.body.appendChild( renderer.domElement );
  39. scene = new THREE.Scene();
  40. camera = new THREE.PerspectiveCamera( 30, window.innerWidth / window.innerHeight, 0.01, 40 );
  41. camera.position.set( 0, 0, 1 );
  42. scene.add( camera );
  43. const controls = new OrbitControls( camera, renderer.domElement );
  44. controls.addEventListener( 'change', render ); // use if there is no animation loop
  45. controls.minDistance = 0.5;
  46. controls.maxDistance = 10;
  47. //scene.add( new THREE.AxesHelper( 1 ) );
  48. const loader = new PCDLoader();
  49. loader.load( './models/pcd/binary/Zaghetto.pcd', function ( points ) {
  50. points.geometry.center();
  51. points.geometry.rotateX( Math.PI );
  52. points.name = 'Zaghetto.pcd';
  53. scene.add( points );
  54. render();
  55. } );
  56. window.addEventListener( 'resize', onWindowResize );
  57. window.addEventListener( 'keypress', keyboard );
  58. }
  59. function onWindowResize() {
  60. camera.aspect = window.innerWidth / window.innerHeight;
  61. camera.updateProjectionMatrix();
  62. renderer.setSize( window.innerWidth, window.innerHeight );
  63. }
  64. function keyboard( ev ) {
  65. const points = scene.getObjectByName( 'Zaghetto.pcd' );
  66. switch ( ev.key || String.fromCharCode( ev.keyCode || ev.charCode ) ) {
  67. case '+':
  68. points.material.size *= 1.2;
  69. break;
  70. case '-':
  71. points.material.size /= 1.2;
  72. break;
  73. case 'c':
  74. points.material.color.setHex( Math.random() * 0xffffff );
  75. break;
  76. }
  77. render();
  78. }
  79. function render() {
  80. renderer.render( scene, camera );
  81. }
  82. </script>
  83. </body>
  84. </html>