webgl_panorama_equirectangular.html 4.9 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <title>three.js webgl - equirectangular panorama</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
  7. <link type="text/css" rel="stylesheet" href="main.css">
  8. </head>
  9. <body>
  10. <div id="container"></div>
  11. <div id="info">
  12. <a href="https://threejs.org" target="_blank" rel="noopener">three.js webgl</a> - equirectangular panorama demo. photo by <a href="http://www.flickr.com/photos/jonragnarsson/2294472375/" target="_blank" rel="noopener">Jón Ragnarsson</a>.<br />
  13. drag equirectangular texture into the page.
  14. </div>
  15. <!-- Import maps polyfill -->
  16. <!-- Remove this when import maps will be widely supported -->
  17. <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
  18. <script type="importmap">
  19. {
  20. "imports": {
  21. "three": "../build/three.module.js",
  22. "three/addons/": "./jsm/"
  23. }
  24. }
  25. </script>
  26. <script type="module">
  27. import * as THREE from 'three';
  28. let camera, scene, renderer;
  29. let isUserInteracting = false,
  30. onPointerDownMouseX = 0, onPointerDownMouseY = 0,
  31. lon = 0, onPointerDownLon = 0,
  32. lat = 0, onPointerDownLat = 0,
  33. phi = 0, theta = 0;
  34. init();
  35. animate();
  36. function init() {
  37. const container = document.getElementById( 'container' );
  38. camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 1, 1100 );
  39. scene = new THREE.Scene();
  40. const geometry = new THREE.SphereGeometry( 500, 60, 40 );
  41. // invert the geometry on the x-axis so that all of the faces point inward
  42. geometry.scale( - 1, 1, 1 );
  43. const texture = new THREE.TextureLoader().load( 'textures/2294472375_24a3b8ef46_o.jpg' );
  44. const material = new THREE.MeshBasicMaterial( { map: texture } );
  45. const mesh = new THREE.Mesh( geometry, material );
  46. scene.add( mesh );
  47. renderer = new THREE.WebGLRenderer();
  48. renderer.setPixelRatio( window.devicePixelRatio );
  49. renderer.setSize( window.innerWidth, window.innerHeight );
  50. container.appendChild( renderer.domElement );
  51. container.style.touchAction = 'none';
  52. container.addEventListener( 'pointerdown', onPointerDown );
  53. document.addEventListener( 'wheel', onDocumentMouseWheel );
  54. //
  55. document.addEventListener( 'dragover', function ( event ) {
  56. event.preventDefault();
  57. event.dataTransfer.dropEffect = 'copy';
  58. } );
  59. document.addEventListener( 'dragenter', function () {
  60. document.body.style.opacity = 0.5;
  61. } );
  62. document.addEventListener( 'dragleave', function () {
  63. document.body.style.opacity = 1;
  64. } );
  65. document.addEventListener( 'drop', function ( event ) {
  66. event.preventDefault();
  67. const reader = new FileReader();
  68. reader.addEventListener( 'load', function ( event ) {
  69. material.map.image.src = event.target.result;
  70. material.map.needsUpdate = true;
  71. } );
  72. reader.readAsDataURL( event.dataTransfer.files[ 0 ] );
  73. document.body.style.opacity = 1;
  74. } );
  75. //
  76. window.addEventListener( 'resize', onWindowResize );
  77. }
  78. function onWindowResize() {
  79. camera.aspect = window.innerWidth / window.innerHeight;
  80. camera.updateProjectionMatrix();
  81. renderer.setSize( window.innerWidth, window.innerHeight );
  82. }
  83. function onPointerDown( event ) {
  84. if ( event.isPrimary === false ) return;
  85. isUserInteracting = true;
  86. onPointerDownMouseX = event.clientX;
  87. onPointerDownMouseY = event.clientY;
  88. onPointerDownLon = lon;
  89. onPointerDownLat = lat;
  90. document.addEventListener( 'pointermove', onPointerMove );
  91. document.addEventListener( 'pointerup', onPointerUp );
  92. }
  93. function onPointerMove( event ) {
  94. if ( event.isPrimary === false ) return;
  95. lon = ( onPointerDownMouseX - event.clientX ) * 0.1 + onPointerDownLon;
  96. lat = ( event.clientY - onPointerDownMouseY ) * 0.1 + onPointerDownLat;
  97. }
  98. function onPointerUp() {
  99. if ( event.isPrimary === false ) return;
  100. isUserInteracting = false;
  101. document.removeEventListener( 'pointermove', onPointerMove );
  102. document.removeEventListener( 'pointerup', onPointerUp );
  103. }
  104. function onDocumentMouseWheel( event ) {
  105. const fov = camera.fov + event.deltaY * 0.05;
  106. camera.fov = THREE.MathUtils.clamp( fov, 10, 75 );
  107. camera.updateProjectionMatrix();
  108. }
  109. function animate() {
  110. requestAnimationFrame( animate );
  111. update();
  112. }
  113. function update() {
  114. if ( isUserInteracting === false ) {
  115. lon += 0.1;
  116. }
  117. lat = Math.max( - 85, Math.min( 85, lat ) );
  118. phi = THREE.MathUtils.degToRad( 90 - lat );
  119. theta = THREE.MathUtils.degToRad( lon );
  120. const x = 500 * Math.sin( phi ) * Math.cos( theta );
  121. const y = 500 * Math.cos( phi );
  122. const z = 500 * Math.sin( phi ) * Math.sin( theta );
  123. camera.lookAt( x, y, z );
  124. renderer.render( scene, camera );
  125. }
  126. </script>
  127. </body>
  128. </html>