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- [page:Object3D] →
- <h1>[name]</h1>
- <p class="desc">Scenes allow you to set up what and where is to be rendered by three.js. This is where you place objects, lights and cameras.</p>
- <h2>Constructor</h2>
- <h3>[name]()</h3>
- <p>
- Create a new scene object.
- </p>
- <h2>Properties</h2>
- <h3>[property:Object background]</h3>
- <p>
- Defines the background of the scene. Default is `null`. Valid inputs are:
- <ul>
- <li>A [page:Color] for defining a uniform colored background.</li>
- <li>A [page:Texture] for defining a (flat) textured background.</li>
- <li>Texture cubes ([page:CubeTexture]) or equirectangular textures for defining a skybox.</li>
- </ul>
- Note: Any camera related configurations like `zoom` or `view` are ignored.
- </p>
- <h3>[property:Float backgroundBlurriness]</h3>
- <p>
- Sets the blurriness of the background. Only influences environment maps assigned to [page:Scene.background]. Valid input is a float between *0* and *1*. Default is *0*.
- </p>
- <h3>[property:Float backgroundIntensity]</h3>
- <p>
- Attenuates the color of the background. Only applies to background textures. Default is *1*.
- </p>
- <h3>[property:Texture environment]</h3>
- <p>
- Sets the environment map for all physical materials in the scene.
- However, it's not possible to overwrite an existing texture assigned to [page:MeshStandardMaterial.envMap]. Default is `null`.
- </p>
- <h3>[property:Fog fog]</h3>
- <p>A [page:Fog fog] instance defining the type of fog that affects everything rendered in the scene. Default is `null`.</p>
- <h3>[property:Boolean isScene]</h3>
- <p>
- Read-only flag to check if a given object is of type [name].
- </p>
- <h3>[property:Material overrideMaterial]</h3>
- <p>Forces everything in the scene to be rendered with the defined material. Default is `null`.</p>
- <h2>Methods</h2>
- <h3>[method:Object toJSON]( [param:Object meta] )</h3>
- <p>
- meta -- object containing metadata such as textures or images for the scene.<br />
- Convert the scene to three.js [link:https://github.com/mrdoob/three.js/wiki/JSON-Object-Scene-format-4 JSON Object/Scene format].
- </p>
- <h2>Source</h2>
- <p>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </p>
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