GLTFLoader.js 98 KB

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  1. import {
  2. AnimationClip,
  3. Bone,
  4. Box3,
  5. BufferAttribute,
  6. BufferGeometry,
  7. ClampToEdgeWrapping,
  8. Color,
  9. DirectionalLight,
  10. DoubleSide,
  11. FileLoader,
  12. FrontSide,
  13. Group,
  14. ImageBitmapLoader,
  15. InstancedMesh,
  16. InterleavedBuffer,
  17. InterleavedBufferAttribute,
  18. Interpolant,
  19. InterpolateDiscrete,
  20. InterpolateLinear,
  21. Line,
  22. LineBasicMaterial,
  23. LineLoop,
  24. LineSegments,
  25. LinearFilter,
  26. LinearMipmapLinearFilter,
  27. LinearMipmapNearestFilter,
  28. Loader,
  29. LoaderUtils,
  30. Material,
  31. MathUtils,
  32. Matrix4,
  33. Mesh,
  34. MeshBasicMaterial,
  35. MeshPhysicalMaterial,
  36. MeshStandardMaterial,
  37. MirroredRepeatWrapping,
  38. NearestFilter,
  39. NearestMipmapLinearFilter,
  40. NearestMipmapNearestFilter,
  41. NumberKeyframeTrack,
  42. Object3D,
  43. OrthographicCamera,
  44. PerspectiveCamera,
  45. PointLight,
  46. Points,
  47. PointsMaterial,
  48. PropertyBinding,
  49. Quaternion,
  50. QuaternionKeyframeTrack,
  51. RepeatWrapping,
  52. Skeleton,
  53. SkinnedMesh,
  54. Sphere,
  55. SpotLight,
  56. Texture,
  57. TextureLoader,
  58. TriangleFanDrawMode,
  59. TriangleStripDrawMode,
  60. Vector2,
  61. Vector3,
  62. VectorKeyframeTrack,
  63. sRGBEncoding
  64. } from 'three';
  65. import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js';
  66. class GLTFLoader extends Loader {
  67. constructor( manager ) {
  68. super( manager );
  69. this.dracoLoader = null;
  70. this.ktx2Loader = null;
  71. this.meshoptDecoder = null;
  72. this.pluginCallbacks = [];
  73. this.register( function ( parser ) {
  74. return new GLTFMaterialsClearcoatExtension( parser );
  75. } );
  76. this.register( function ( parser ) {
  77. return new GLTFTextureBasisUExtension( parser );
  78. } );
  79. this.register( function ( parser ) {
  80. return new GLTFTextureWebPExtension( parser );
  81. } );
  82. this.register( function ( parser ) {
  83. return new GLTFMaterialsSheenExtension( parser );
  84. } );
  85. this.register( function ( parser ) {
  86. return new GLTFMaterialsTransmissionExtension( parser );
  87. } );
  88. this.register( function ( parser ) {
  89. return new GLTFMaterialsVolumeExtension( parser );
  90. } );
  91. this.register( function ( parser ) {
  92. return new GLTFMaterialsIorExtension( parser );
  93. } );
  94. this.register( function ( parser ) {
  95. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  96. } );
  97. this.register( function ( parser ) {
  98. return new GLTFMaterialsSpecularExtension( parser );
  99. } );
  100. this.register( function ( parser ) {
  101. return new GLTFMaterialsIridescenceExtension( parser );
  102. } );
  103. this.register( function ( parser ) {
  104. return new GLTFLightsExtension( parser );
  105. } );
  106. this.register( function ( parser ) {
  107. return new GLTFMeshoptCompression( parser );
  108. } );
  109. this.register( function ( parser ) {
  110. return new GLTFMeshGpuInstancing( parser );
  111. } );
  112. }
  113. load( url, onLoad, onProgress, onError ) {
  114. const scope = this;
  115. let resourcePath;
  116. if ( this.resourcePath !== '' ) {
  117. resourcePath = this.resourcePath;
  118. } else if ( this.path !== '' ) {
  119. resourcePath = this.path;
  120. } else {
  121. resourcePath = LoaderUtils.extractUrlBase( url );
  122. }
  123. // Tells the LoadingManager to track an extra item, which resolves after
  124. // the model is fully loaded. This means the count of items loaded will
  125. // be incorrect, but ensures manager.onLoad() does not fire early.
  126. this.manager.itemStart( url );
  127. const _onError = function ( e ) {
  128. if ( onError ) {
  129. onError( e );
  130. } else {
  131. console.error( e );
  132. }
  133. scope.manager.itemError( url );
  134. scope.manager.itemEnd( url );
  135. };
  136. const loader = new FileLoader( this.manager );
  137. loader.setPath( this.path );
  138. loader.setResponseType( 'arraybuffer' );
  139. loader.setRequestHeader( this.requestHeader );
  140. loader.setWithCredentials( this.withCredentials );
  141. loader.load( url, function ( data ) {
  142. try {
  143. scope.parse( data, resourcePath, function ( gltf ) {
  144. onLoad( gltf );
  145. scope.manager.itemEnd( url );
  146. }, _onError );
  147. } catch ( e ) {
  148. _onError( e );
  149. }
  150. }, onProgress, _onError );
  151. }
  152. setDRACOLoader( dracoLoader ) {
  153. this.dracoLoader = dracoLoader;
  154. return this;
  155. }
  156. setDDSLoader() {
  157. throw new Error(
  158. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  159. );
  160. }
  161. setKTX2Loader( ktx2Loader ) {
  162. this.ktx2Loader = ktx2Loader;
  163. return this;
  164. }
  165. setMeshoptDecoder( meshoptDecoder ) {
  166. this.meshoptDecoder = meshoptDecoder;
  167. return this;
  168. }
  169. register( callback ) {
  170. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  171. this.pluginCallbacks.push( callback );
  172. }
  173. return this;
  174. }
  175. unregister( callback ) {
  176. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  177. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  178. }
  179. return this;
  180. }
  181. parse( data, path, onLoad, onError ) {
  182. let json;
  183. const extensions = {};
  184. const plugins = {};
  185. const textDecoder = new TextDecoder();
  186. if ( typeof data === 'string' ) {
  187. json = JSON.parse( data );
  188. } else if ( data instanceof ArrayBuffer ) {
  189. const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) );
  190. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  191. try {
  192. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  193. } catch ( error ) {
  194. if ( onError ) onError( error );
  195. return;
  196. }
  197. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  198. } else {
  199. json = JSON.parse( textDecoder.decode( data ) );
  200. }
  201. } else {
  202. json = data;
  203. }
  204. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  205. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  206. return;
  207. }
  208. const parser = new GLTFParser( json, {
  209. path: path || this.resourcePath || '',
  210. crossOrigin: this.crossOrigin,
  211. requestHeader: this.requestHeader,
  212. manager: this.manager,
  213. ktx2Loader: this.ktx2Loader,
  214. meshoptDecoder: this.meshoptDecoder
  215. } );
  216. parser.fileLoader.setRequestHeader( this.requestHeader );
  217. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  218. const plugin = this.pluginCallbacks[ i ]( parser );
  219. plugins[ plugin.name ] = plugin;
  220. // Workaround to avoid determining as unknown extension
  221. // in addUnknownExtensionsToUserData().
  222. // Remove this workaround if we move all the existing
  223. // extension handlers to plugin system
  224. extensions[ plugin.name ] = true;
  225. }
  226. if ( json.extensionsUsed ) {
  227. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  228. const extensionName = json.extensionsUsed[ i ];
  229. const extensionsRequired = json.extensionsRequired || [];
  230. switch ( extensionName ) {
  231. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  232. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  233. break;
  234. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  235. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  236. break;
  237. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  238. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  239. break;
  240. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  241. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  242. break;
  243. default:
  244. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  245. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  246. }
  247. }
  248. }
  249. }
  250. parser.setExtensions( extensions );
  251. parser.setPlugins( plugins );
  252. parser.parse( onLoad, onError );
  253. }
  254. parseAsync( data, path ) {
  255. const scope = this;
  256. return new Promise( function ( resolve, reject ) {
  257. scope.parse( data, path, resolve, reject );
  258. } );
  259. }
  260. }
  261. /* GLTFREGISTRY */
  262. function GLTFRegistry() {
  263. let objects = {};
  264. return {
  265. get: function ( key ) {
  266. return objects[ key ];
  267. },
  268. add: function ( key, object ) {
  269. objects[ key ] = object;
  270. },
  271. remove: function ( key ) {
  272. delete objects[ key ];
  273. },
  274. removeAll: function () {
  275. objects = {};
  276. }
  277. };
  278. }
  279. /*********************************/
  280. /********** EXTENSIONS ***********/
  281. /*********************************/
  282. const EXTENSIONS = {
  283. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  284. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  285. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  286. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  287. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  288. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  289. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  290. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  291. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  292. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  293. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  294. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  295. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  296. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  297. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  298. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  299. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  300. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  301. };
  302. /**
  303. * Punctual Lights Extension
  304. *
  305. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  306. */
  307. class GLTFLightsExtension {
  308. constructor( parser ) {
  309. this.parser = parser;
  310. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  311. // Object3D instance caches
  312. this.cache = { refs: {}, uses: {} };
  313. }
  314. _markDefs() {
  315. const parser = this.parser;
  316. const nodeDefs = this.parser.json.nodes || [];
  317. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  318. const nodeDef = nodeDefs[ nodeIndex ];
  319. if ( nodeDef.extensions
  320. && nodeDef.extensions[ this.name ]
  321. && nodeDef.extensions[ this.name ].light !== undefined ) {
  322. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  323. }
  324. }
  325. }
  326. _loadLight( lightIndex ) {
  327. const parser = this.parser;
  328. const cacheKey = 'light:' + lightIndex;
  329. let dependency = parser.cache.get( cacheKey );
  330. if ( dependency ) return dependency;
  331. const json = parser.json;
  332. const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  333. const lightDefs = extensions.lights || [];
  334. const lightDef = lightDefs[ lightIndex ];
  335. let lightNode;
  336. const color = new Color( 0xffffff );
  337. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  338. const range = lightDef.range !== undefined ? lightDef.range : 0;
  339. switch ( lightDef.type ) {
  340. case 'directional':
  341. lightNode = new DirectionalLight( color );
  342. lightNode.target.position.set( 0, 0, - 1 );
  343. lightNode.add( lightNode.target );
  344. break;
  345. case 'point':
  346. lightNode = new PointLight( color );
  347. lightNode.distance = range;
  348. break;
  349. case 'spot':
  350. lightNode = new SpotLight( color );
  351. lightNode.distance = range;
  352. // Handle spotlight properties.
  353. lightDef.spot = lightDef.spot || {};
  354. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  355. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  356. lightNode.angle = lightDef.spot.outerConeAngle;
  357. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  358. lightNode.target.position.set( 0, 0, - 1 );
  359. lightNode.add( lightNode.target );
  360. break;
  361. default:
  362. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  363. }
  364. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  365. // here, because node-level parsing will only override position if explicitly specified.
  366. lightNode.position.set( 0, 0, 0 );
  367. lightNode.decay = 2;
  368. assignExtrasToUserData( lightNode, lightDef );
  369. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  370. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  371. dependency = Promise.resolve( lightNode );
  372. parser.cache.add( cacheKey, dependency );
  373. return dependency;
  374. }
  375. getDependency( type, index ) {
  376. if ( type !== 'light' ) return;
  377. return this._loadLight( index );
  378. }
  379. createNodeAttachment( nodeIndex ) {
  380. const self = this;
  381. const parser = this.parser;
  382. const json = parser.json;
  383. const nodeDef = json.nodes[ nodeIndex ];
  384. const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  385. const lightIndex = lightDef.light;
  386. if ( lightIndex === undefined ) return null;
  387. return this._loadLight( lightIndex ).then( function ( light ) {
  388. return parser._getNodeRef( self.cache, lightIndex, light );
  389. } );
  390. }
  391. }
  392. /**
  393. * Unlit Materials Extension
  394. *
  395. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  396. */
  397. class GLTFMaterialsUnlitExtension {
  398. constructor() {
  399. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  400. }
  401. getMaterialType() {
  402. return MeshBasicMaterial;
  403. }
  404. extendParams( materialParams, materialDef, parser ) {
  405. const pending = [];
  406. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  407. materialParams.opacity = 1.0;
  408. const metallicRoughness = materialDef.pbrMetallicRoughness;
  409. if ( metallicRoughness ) {
  410. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  411. const array = metallicRoughness.baseColorFactor;
  412. materialParams.color.fromArray( array );
  413. materialParams.opacity = array[ 3 ];
  414. }
  415. if ( metallicRoughness.baseColorTexture !== undefined ) {
  416. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
  417. }
  418. }
  419. return Promise.all( pending );
  420. }
  421. }
  422. /**
  423. * Materials Emissive Strength Extension
  424. *
  425. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  426. */
  427. class GLTFMaterialsEmissiveStrengthExtension {
  428. constructor( parser ) {
  429. this.parser = parser;
  430. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  431. }
  432. extendMaterialParams( materialIndex, materialParams ) {
  433. const parser = this.parser;
  434. const materialDef = parser.json.materials[ materialIndex ];
  435. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  436. return Promise.resolve();
  437. }
  438. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  439. if ( emissiveStrength !== undefined ) {
  440. materialParams.emissiveIntensity = emissiveStrength;
  441. }
  442. return Promise.resolve();
  443. }
  444. }
  445. /**
  446. * Clearcoat Materials Extension
  447. *
  448. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  449. */
  450. class GLTFMaterialsClearcoatExtension {
  451. constructor( parser ) {
  452. this.parser = parser;
  453. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  454. }
  455. getMaterialType( materialIndex ) {
  456. const parser = this.parser;
  457. const materialDef = parser.json.materials[ materialIndex ];
  458. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  459. return MeshPhysicalMaterial;
  460. }
  461. extendMaterialParams( materialIndex, materialParams ) {
  462. const parser = this.parser;
  463. const materialDef = parser.json.materials[ materialIndex ];
  464. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  465. return Promise.resolve();
  466. }
  467. const pending = [];
  468. const extension = materialDef.extensions[ this.name ];
  469. if ( extension.clearcoatFactor !== undefined ) {
  470. materialParams.clearcoat = extension.clearcoatFactor;
  471. }
  472. if ( extension.clearcoatTexture !== undefined ) {
  473. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  474. }
  475. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  476. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  477. }
  478. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  479. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  480. }
  481. if ( extension.clearcoatNormalTexture !== undefined ) {
  482. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  483. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  484. const scale = extension.clearcoatNormalTexture.scale;
  485. materialParams.clearcoatNormalScale = new Vector2( scale, scale );
  486. }
  487. }
  488. return Promise.all( pending );
  489. }
  490. }
  491. /**
  492. * Iridescence Materials Extension
  493. *
  494. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  495. */
  496. class GLTFMaterialsIridescenceExtension {
  497. constructor( parser ) {
  498. this.parser = parser;
  499. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  500. }
  501. getMaterialType( materialIndex ) {
  502. const parser = this.parser;
  503. const materialDef = parser.json.materials[ materialIndex ];
  504. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  505. return MeshPhysicalMaterial;
  506. }
  507. extendMaterialParams( materialIndex, materialParams ) {
  508. const parser = this.parser;
  509. const materialDef = parser.json.materials[ materialIndex ];
  510. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  511. return Promise.resolve();
  512. }
  513. const pending = [];
  514. const extension = materialDef.extensions[ this.name ];
  515. if ( extension.iridescenceFactor !== undefined ) {
  516. materialParams.iridescence = extension.iridescenceFactor;
  517. }
  518. if ( extension.iridescenceTexture !== undefined ) {
  519. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  520. }
  521. if ( extension.iridescenceIor !== undefined ) {
  522. materialParams.iridescenceIOR = extension.iridescenceIor;
  523. }
  524. if ( materialParams.iridescenceThicknessRange === undefined ) {
  525. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  526. }
  527. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  528. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  529. }
  530. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  531. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  532. }
  533. if ( extension.iridescenceThicknessTexture !== undefined ) {
  534. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  535. }
  536. return Promise.all( pending );
  537. }
  538. }
  539. /**
  540. * Sheen Materials Extension
  541. *
  542. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  543. */
  544. class GLTFMaterialsSheenExtension {
  545. constructor( parser ) {
  546. this.parser = parser;
  547. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  548. }
  549. getMaterialType( materialIndex ) {
  550. const parser = this.parser;
  551. const materialDef = parser.json.materials[ materialIndex ];
  552. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  553. return MeshPhysicalMaterial;
  554. }
  555. extendMaterialParams( materialIndex, materialParams ) {
  556. const parser = this.parser;
  557. const materialDef = parser.json.materials[ materialIndex ];
  558. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  559. return Promise.resolve();
  560. }
  561. const pending = [];
  562. materialParams.sheenColor = new Color( 0, 0, 0 );
  563. materialParams.sheenRoughness = 0;
  564. materialParams.sheen = 1;
  565. const extension = materialDef.extensions[ this.name ];
  566. if ( extension.sheenColorFactor !== undefined ) {
  567. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  568. }
  569. if ( extension.sheenRoughnessFactor !== undefined ) {
  570. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  571. }
  572. if ( extension.sheenColorTexture !== undefined ) {
  573. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, sRGBEncoding ) );
  574. }
  575. if ( extension.sheenRoughnessTexture !== undefined ) {
  576. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  577. }
  578. return Promise.all( pending );
  579. }
  580. }
  581. /**
  582. * Transmission Materials Extension
  583. *
  584. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  585. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  586. */
  587. class GLTFMaterialsTransmissionExtension {
  588. constructor( parser ) {
  589. this.parser = parser;
  590. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  591. }
  592. getMaterialType( materialIndex ) {
  593. const parser = this.parser;
  594. const materialDef = parser.json.materials[ materialIndex ];
  595. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  596. return MeshPhysicalMaterial;
  597. }
  598. extendMaterialParams( materialIndex, materialParams ) {
  599. const parser = this.parser;
  600. const materialDef = parser.json.materials[ materialIndex ];
  601. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  602. return Promise.resolve();
  603. }
  604. const pending = [];
  605. const extension = materialDef.extensions[ this.name ];
  606. if ( extension.transmissionFactor !== undefined ) {
  607. materialParams.transmission = extension.transmissionFactor;
  608. }
  609. if ( extension.transmissionTexture !== undefined ) {
  610. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  611. }
  612. return Promise.all( pending );
  613. }
  614. }
  615. /**
  616. * Materials Volume Extension
  617. *
  618. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  619. */
  620. class GLTFMaterialsVolumeExtension {
  621. constructor( parser ) {
  622. this.parser = parser;
  623. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  624. }
  625. getMaterialType( materialIndex ) {
  626. const parser = this.parser;
  627. const materialDef = parser.json.materials[ materialIndex ];
  628. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  629. return MeshPhysicalMaterial;
  630. }
  631. extendMaterialParams( materialIndex, materialParams ) {
  632. const parser = this.parser;
  633. const materialDef = parser.json.materials[ materialIndex ];
  634. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  635. return Promise.resolve();
  636. }
  637. const pending = [];
  638. const extension = materialDef.extensions[ this.name ];
  639. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  640. if ( extension.thicknessTexture !== undefined ) {
  641. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  642. }
  643. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  644. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  645. materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  646. return Promise.all( pending );
  647. }
  648. }
  649. /**
  650. * Materials ior Extension
  651. *
  652. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  653. */
  654. class GLTFMaterialsIorExtension {
  655. constructor( parser ) {
  656. this.parser = parser;
  657. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  658. }
  659. getMaterialType( materialIndex ) {
  660. const parser = this.parser;
  661. const materialDef = parser.json.materials[ materialIndex ];
  662. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  663. return MeshPhysicalMaterial;
  664. }
  665. extendMaterialParams( materialIndex, materialParams ) {
  666. const parser = this.parser;
  667. const materialDef = parser.json.materials[ materialIndex ];
  668. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  669. return Promise.resolve();
  670. }
  671. const extension = materialDef.extensions[ this.name ];
  672. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  673. return Promise.resolve();
  674. }
  675. }
  676. /**
  677. * Materials specular Extension
  678. *
  679. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  680. */
  681. class GLTFMaterialsSpecularExtension {
  682. constructor( parser ) {
  683. this.parser = parser;
  684. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  685. }
  686. getMaterialType( materialIndex ) {
  687. const parser = this.parser;
  688. const materialDef = parser.json.materials[ materialIndex ];
  689. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  690. return MeshPhysicalMaterial;
  691. }
  692. extendMaterialParams( materialIndex, materialParams ) {
  693. const parser = this.parser;
  694. const materialDef = parser.json.materials[ materialIndex ];
  695. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  696. return Promise.resolve();
  697. }
  698. const pending = [];
  699. const extension = materialDef.extensions[ this.name ];
  700. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  701. if ( extension.specularTexture !== undefined ) {
  702. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  703. }
  704. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  705. materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  706. if ( extension.specularColorTexture !== undefined ) {
  707. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, sRGBEncoding ) );
  708. }
  709. return Promise.all( pending );
  710. }
  711. }
  712. /**
  713. * BasisU Texture Extension
  714. *
  715. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  716. */
  717. class GLTFTextureBasisUExtension {
  718. constructor( parser ) {
  719. this.parser = parser;
  720. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  721. }
  722. loadTexture( textureIndex ) {
  723. const parser = this.parser;
  724. const json = parser.json;
  725. const textureDef = json.textures[ textureIndex ];
  726. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  727. return null;
  728. }
  729. const extension = textureDef.extensions[ this.name ];
  730. const loader = parser.options.ktx2Loader;
  731. if ( ! loader ) {
  732. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  733. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  734. } else {
  735. // Assumes that the extension is optional and that a fallback texture is present
  736. return null;
  737. }
  738. }
  739. return parser.loadTextureImage( textureIndex, extension.source, loader );
  740. }
  741. }
  742. /**
  743. * WebP Texture Extension
  744. *
  745. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  746. */
  747. class GLTFTextureWebPExtension {
  748. constructor( parser ) {
  749. this.parser = parser;
  750. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  751. this.isSupported = null;
  752. }
  753. loadTexture( textureIndex ) {
  754. const name = this.name;
  755. const parser = this.parser;
  756. const json = parser.json;
  757. const textureDef = json.textures[ textureIndex ];
  758. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  759. return null;
  760. }
  761. const extension = textureDef.extensions[ name ];
  762. const source = json.images[ extension.source ];
  763. let loader = parser.textureLoader;
  764. if ( source.uri ) {
  765. const handler = parser.options.manager.getHandler( source.uri );
  766. if ( handler !== null ) loader = handler;
  767. }
  768. return this.detectSupport().then( function ( isSupported ) {
  769. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  770. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  771. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  772. }
  773. // Fall back to PNG or JPEG.
  774. return parser.loadTexture( textureIndex );
  775. } );
  776. }
  777. detectSupport() {
  778. if ( ! this.isSupported ) {
  779. this.isSupported = new Promise( function ( resolve ) {
  780. const image = new Image();
  781. // Lossy test image. Support for lossy images doesn't guarantee support for all
  782. // WebP images, unfortunately.
  783. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  784. image.onload = image.onerror = function () {
  785. resolve( image.height === 1 );
  786. };
  787. } );
  788. }
  789. return this.isSupported;
  790. }
  791. }
  792. /**
  793. * meshopt BufferView Compression Extension
  794. *
  795. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  796. */
  797. class GLTFMeshoptCompression {
  798. constructor( parser ) {
  799. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  800. this.parser = parser;
  801. }
  802. loadBufferView( index ) {
  803. const json = this.parser.json;
  804. const bufferView = json.bufferViews[ index ];
  805. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  806. const extensionDef = bufferView.extensions[ this.name ];
  807. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  808. const decoder = this.parser.options.meshoptDecoder;
  809. if ( ! decoder || ! decoder.supported ) {
  810. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  811. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  812. } else {
  813. // Assumes that the extension is optional and that fallback buffer data is present
  814. return null;
  815. }
  816. }
  817. return buffer.then( function ( res ) {
  818. const byteOffset = extensionDef.byteOffset || 0;
  819. const byteLength = extensionDef.byteLength || 0;
  820. const count = extensionDef.count;
  821. const stride = extensionDef.byteStride;
  822. const source = new Uint8Array( res, byteOffset, byteLength );
  823. if ( decoder.decodeGltfBufferAsync ) {
  824. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  825. return res.buffer;
  826. } );
  827. } else {
  828. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  829. return decoder.ready.then( function () {
  830. const result = new ArrayBuffer( count * stride );
  831. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  832. return result;
  833. } );
  834. }
  835. } );
  836. } else {
  837. return null;
  838. }
  839. }
  840. }
  841. /**
  842. * GPU Instancing Extension
  843. *
  844. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  845. *
  846. */
  847. class GLTFMeshGpuInstancing {
  848. constructor( parser ) {
  849. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  850. this.parser = parser;
  851. }
  852. createNodeMesh( nodeIndex ) {
  853. const json = this.parser.json;
  854. const nodeDef = json.nodes[ nodeIndex ];
  855. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
  856. nodeDef.mesh === undefined ) {
  857. return null;
  858. }
  859. const meshDef = json.meshes[ nodeDef.mesh ];
  860. // No Points or Lines + Instancing support yet
  861. for ( const primitive of meshDef.primitives ) {
  862. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
  863. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
  864. primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
  865. primitive.mode !== undefined ) {
  866. return null;
  867. }
  868. }
  869. const extensionDef = nodeDef.extensions[ this.name ];
  870. const attributesDef = extensionDef.attributes;
  871. // @TODO: Can we support InstancedMesh + SkinnedMesh?
  872. const pending = [];
  873. const attributes = {};
  874. for ( const key in attributesDef ) {
  875. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  876. attributes[ key ] = accessor;
  877. return attributes[ key ];
  878. } ) );
  879. }
  880. if ( pending.length < 1 ) {
  881. return null;
  882. }
  883. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  884. return Promise.all( pending ).then( results => {
  885. const nodeObject = results.pop();
  886. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  887. const count = results[ 0 ].count; // All attribute counts should be same
  888. const instancedMeshes = [];
  889. for ( const mesh of meshes ) {
  890. // Temporal variables
  891. const m = new Matrix4();
  892. const p = new Vector3();
  893. const q = new Quaternion();
  894. const s = new Vector3( 1, 1, 1 );
  895. const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
  896. for ( let i = 0; i < count; i ++ ) {
  897. if ( attributes.TRANSLATION ) {
  898. p.fromBufferAttribute( attributes.TRANSLATION, i );
  899. }
  900. if ( attributes.ROTATION ) {
  901. q.fromBufferAttribute( attributes.ROTATION, i );
  902. }
  903. if ( attributes.SCALE ) {
  904. s.fromBufferAttribute( attributes.SCALE, i );
  905. }
  906. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  907. }
  908. // Add instance attributes to the geometry, excluding TRS.
  909. for ( const attributeName in attributes ) {
  910. if ( attributeName !== 'TRANSLATION' &&
  911. attributeName !== 'ROTATION' &&
  912. attributeName !== 'SCALE' ) {
  913. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  914. }
  915. }
  916. // Just in case
  917. Object3D.prototype.copy.call( instancedMesh, mesh );
  918. // https://github.com/mrdoob/three.js/issues/18334
  919. instancedMesh.frustumCulled = false;
  920. this.parser.assignFinalMaterial( instancedMesh );
  921. instancedMeshes.push( instancedMesh );
  922. }
  923. if ( nodeObject.isGroup ) {
  924. nodeObject.clear();
  925. nodeObject.add( ... instancedMeshes );
  926. return nodeObject;
  927. }
  928. return instancedMeshes[ 0 ];
  929. } );
  930. }
  931. }
  932. /* BINARY EXTENSION */
  933. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  934. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  935. const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  936. class GLTFBinaryExtension {
  937. constructor( data ) {
  938. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  939. this.content = null;
  940. this.body = null;
  941. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  942. const textDecoder = new TextDecoder();
  943. this.header = {
  944. magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ),
  945. version: headerView.getUint32( 4, true ),
  946. length: headerView.getUint32( 8, true )
  947. };
  948. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  949. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  950. } else if ( this.header.version < 2.0 ) {
  951. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  952. }
  953. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  954. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  955. let chunkIndex = 0;
  956. while ( chunkIndex < chunkContentsLength ) {
  957. const chunkLength = chunkView.getUint32( chunkIndex, true );
  958. chunkIndex += 4;
  959. const chunkType = chunkView.getUint32( chunkIndex, true );
  960. chunkIndex += 4;
  961. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  962. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  963. this.content = textDecoder.decode( contentArray );
  964. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  965. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  966. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  967. }
  968. // Clients must ignore chunks with unknown types.
  969. chunkIndex += chunkLength;
  970. }
  971. if ( this.content === null ) {
  972. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  973. }
  974. }
  975. }
  976. /**
  977. * DRACO Mesh Compression Extension
  978. *
  979. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  980. */
  981. class GLTFDracoMeshCompressionExtension {
  982. constructor( json, dracoLoader ) {
  983. if ( ! dracoLoader ) {
  984. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  985. }
  986. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  987. this.json = json;
  988. this.dracoLoader = dracoLoader;
  989. this.dracoLoader.preload();
  990. }
  991. decodePrimitive( primitive, parser ) {
  992. const json = this.json;
  993. const dracoLoader = this.dracoLoader;
  994. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  995. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  996. const threeAttributeMap = {};
  997. const attributeNormalizedMap = {};
  998. const attributeTypeMap = {};
  999. for ( const attributeName in gltfAttributeMap ) {
  1000. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1001. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  1002. }
  1003. for ( const attributeName in primitive.attributes ) {
  1004. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  1005. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  1006. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  1007. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1008. attributeTypeMap[ threeAttributeName ] = componentType.name;
  1009. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  1010. }
  1011. }
  1012. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  1013. return new Promise( function ( resolve ) {
  1014. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  1015. for ( const attributeName in geometry.attributes ) {
  1016. const attribute = geometry.attributes[ attributeName ];
  1017. const normalized = attributeNormalizedMap[ attributeName ];
  1018. if ( normalized !== undefined ) attribute.normalized = normalized;
  1019. }
  1020. resolve( geometry );
  1021. }, threeAttributeMap, attributeTypeMap );
  1022. } );
  1023. } );
  1024. }
  1025. }
  1026. /**
  1027. * Texture Transform Extension
  1028. *
  1029. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  1030. */
  1031. class GLTFTextureTransformExtension {
  1032. constructor() {
  1033. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  1034. }
  1035. extendTexture( texture, transform ) {
  1036. if ( transform.texCoord !== undefined ) {
  1037. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  1038. }
  1039. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  1040. // See https://github.com/mrdoob/three.js/issues/21819.
  1041. return texture;
  1042. }
  1043. texture = texture.clone();
  1044. if ( transform.offset !== undefined ) {
  1045. texture.offset.fromArray( transform.offset );
  1046. }
  1047. if ( transform.rotation !== undefined ) {
  1048. texture.rotation = transform.rotation;
  1049. }
  1050. if ( transform.scale !== undefined ) {
  1051. texture.repeat.fromArray( transform.scale );
  1052. }
  1053. texture.needsUpdate = true;
  1054. return texture;
  1055. }
  1056. }
  1057. /**
  1058. * Mesh Quantization Extension
  1059. *
  1060. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1061. */
  1062. class GLTFMeshQuantizationExtension {
  1063. constructor() {
  1064. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1065. }
  1066. }
  1067. /*********************************/
  1068. /********** INTERPOLATION ********/
  1069. /*********************************/
  1070. // Spline Interpolation
  1071. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1072. class GLTFCubicSplineInterpolant extends Interpolant {
  1073. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1074. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1075. }
  1076. copySampleValue_( index ) {
  1077. // Copies a sample value to the result buffer. See description of glTF
  1078. // CUBICSPLINE values layout in interpolate_() function below.
  1079. const result = this.resultBuffer,
  1080. values = this.sampleValues,
  1081. valueSize = this.valueSize,
  1082. offset = index * valueSize * 3 + valueSize;
  1083. for ( let i = 0; i !== valueSize; i ++ ) {
  1084. result[ i ] = values[ offset + i ];
  1085. }
  1086. return result;
  1087. }
  1088. interpolate_( i1, t0, t, t1 ) {
  1089. const result = this.resultBuffer;
  1090. const values = this.sampleValues;
  1091. const stride = this.valueSize;
  1092. const stride2 = stride * 2;
  1093. const stride3 = stride * 3;
  1094. const td = t1 - t0;
  1095. const p = ( t - t0 ) / td;
  1096. const pp = p * p;
  1097. const ppp = pp * p;
  1098. const offset1 = i1 * stride3;
  1099. const offset0 = offset1 - stride3;
  1100. const s2 = - 2 * ppp + 3 * pp;
  1101. const s3 = ppp - pp;
  1102. const s0 = 1 - s2;
  1103. const s1 = s3 - pp + p;
  1104. // Layout of keyframe output values for CUBICSPLINE animations:
  1105. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1106. for ( let i = 0; i !== stride; i ++ ) {
  1107. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1108. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1109. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1110. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1111. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1112. }
  1113. return result;
  1114. }
  1115. }
  1116. const _q = new Quaternion();
  1117. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1118. interpolate_( i1, t0, t, t1 ) {
  1119. const result = super.interpolate_( i1, t0, t, t1 );
  1120. _q.fromArray( result ).normalize().toArray( result );
  1121. return result;
  1122. }
  1123. }
  1124. /*********************************/
  1125. /********** INTERNALS ************/
  1126. /*********************************/
  1127. /* CONSTANTS */
  1128. const WEBGL_CONSTANTS = {
  1129. FLOAT: 5126,
  1130. //FLOAT_MAT2: 35674,
  1131. FLOAT_MAT3: 35675,
  1132. FLOAT_MAT4: 35676,
  1133. FLOAT_VEC2: 35664,
  1134. FLOAT_VEC3: 35665,
  1135. FLOAT_VEC4: 35666,
  1136. LINEAR: 9729,
  1137. REPEAT: 10497,
  1138. SAMPLER_2D: 35678,
  1139. POINTS: 0,
  1140. LINES: 1,
  1141. LINE_LOOP: 2,
  1142. LINE_STRIP: 3,
  1143. TRIANGLES: 4,
  1144. TRIANGLE_STRIP: 5,
  1145. TRIANGLE_FAN: 6,
  1146. UNSIGNED_BYTE: 5121,
  1147. UNSIGNED_SHORT: 5123
  1148. };
  1149. const WEBGL_COMPONENT_TYPES = {
  1150. 5120: Int8Array,
  1151. 5121: Uint8Array,
  1152. 5122: Int16Array,
  1153. 5123: Uint16Array,
  1154. 5125: Uint32Array,
  1155. 5126: Float32Array
  1156. };
  1157. const WEBGL_FILTERS = {
  1158. 9728: NearestFilter,
  1159. 9729: LinearFilter,
  1160. 9984: NearestMipmapNearestFilter,
  1161. 9985: LinearMipmapNearestFilter,
  1162. 9986: NearestMipmapLinearFilter,
  1163. 9987: LinearMipmapLinearFilter
  1164. };
  1165. const WEBGL_WRAPPINGS = {
  1166. 33071: ClampToEdgeWrapping,
  1167. 33648: MirroredRepeatWrapping,
  1168. 10497: RepeatWrapping
  1169. };
  1170. const WEBGL_TYPE_SIZES = {
  1171. 'SCALAR': 1,
  1172. 'VEC2': 2,
  1173. 'VEC3': 3,
  1174. 'VEC4': 4,
  1175. 'MAT2': 4,
  1176. 'MAT3': 9,
  1177. 'MAT4': 16
  1178. };
  1179. const ATTRIBUTES = {
  1180. POSITION: 'position',
  1181. NORMAL: 'normal',
  1182. TANGENT: 'tangent',
  1183. TEXCOORD_0: 'uv',
  1184. TEXCOORD_1: 'uv2',
  1185. COLOR_0: 'color',
  1186. WEIGHTS_0: 'skinWeight',
  1187. JOINTS_0: 'skinIndex',
  1188. };
  1189. const PATH_PROPERTIES = {
  1190. scale: 'scale',
  1191. translation: 'position',
  1192. rotation: 'quaternion',
  1193. weights: 'morphTargetInfluences'
  1194. };
  1195. const INTERPOLATION = {
  1196. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1197. // keyframe track will be initialized with a default interpolation type, then modified.
  1198. LINEAR: InterpolateLinear,
  1199. STEP: InterpolateDiscrete
  1200. };
  1201. const ALPHA_MODES = {
  1202. OPAQUE: 'OPAQUE',
  1203. MASK: 'MASK',
  1204. BLEND: 'BLEND'
  1205. };
  1206. /**
  1207. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1208. */
  1209. function createDefaultMaterial( cache ) {
  1210. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1211. cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
  1212. color: 0xFFFFFF,
  1213. emissive: 0x000000,
  1214. metalness: 1,
  1215. roughness: 1,
  1216. transparent: false,
  1217. depthTest: true,
  1218. side: FrontSide
  1219. } );
  1220. }
  1221. return cache[ 'DefaultMaterial' ];
  1222. }
  1223. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1224. // Add unknown glTF extensions to an object's userData.
  1225. for ( const name in objectDef.extensions ) {
  1226. if ( knownExtensions[ name ] === undefined ) {
  1227. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1228. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1229. }
  1230. }
  1231. }
  1232. /**
  1233. * @param {Object3D|Material|BufferGeometry} object
  1234. * @param {GLTF.definition} gltfDef
  1235. */
  1236. function assignExtrasToUserData( object, gltfDef ) {
  1237. if ( gltfDef.extras !== undefined ) {
  1238. if ( typeof gltfDef.extras === 'object' ) {
  1239. Object.assign( object.userData, gltfDef.extras );
  1240. } else {
  1241. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1242. }
  1243. }
  1244. }
  1245. /**
  1246. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1247. *
  1248. * @param {BufferGeometry} geometry
  1249. * @param {Array<GLTF.Target>} targets
  1250. * @param {GLTFParser} parser
  1251. * @return {Promise<BufferGeometry>}
  1252. */
  1253. function addMorphTargets( geometry, targets, parser ) {
  1254. let hasMorphPosition = false;
  1255. let hasMorphNormal = false;
  1256. let hasMorphColor = false;
  1257. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1258. const target = targets[ i ];
  1259. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1260. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1261. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1262. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1263. }
  1264. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1265. const pendingPositionAccessors = [];
  1266. const pendingNormalAccessors = [];
  1267. const pendingColorAccessors = [];
  1268. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1269. const target = targets[ i ];
  1270. if ( hasMorphPosition ) {
  1271. const pendingAccessor = target.POSITION !== undefined
  1272. ? parser.getDependency( 'accessor', target.POSITION )
  1273. : geometry.attributes.position;
  1274. pendingPositionAccessors.push( pendingAccessor );
  1275. }
  1276. if ( hasMorphNormal ) {
  1277. const pendingAccessor = target.NORMAL !== undefined
  1278. ? parser.getDependency( 'accessor', target.NORMAL )
  1279. : geometry.attributes.normal;
  1280. pendingNormalAccessors.push( pendingAccessor );
  1281. }
  1282. if ( hasMorphColor ) {
  1283. const pendingAccessor = target.COLOR_0 !== undefined
  1284. ? parser.getDependency( 'accessor', target.COLOR_0 )
  1285. : geometry.attributes.color;
  1286. pendingColorAccessors.push( pendingAccessor );
  1287. }
  1288. }
  1289. return Promise.all( [
  1290. Promise.all( pendingPositionAccessors ),
  1291. Promise.all( pendingNormalAccessors ),
  1292. Promise.all( pendingColorAccessors )
  1293. ] ).then( function ( accessors ) {
  1294. const morphPositions = accessors[ 0 ];
  1295. const morphNormals = accessors[ 1 ];
  1296. const morphColors = accessors[ 2 ];
  1297. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1298. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1299. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1300. geometry.morphTargetsRelative = true;
  1301. return geometry;
  1302. } );
  1303. }
  1304. /**
  1305. * @param {Mesh} mesh
  1306. * @param {GLTF.Mesh} meshDef
  1307. */
  1308. function updateMorphTargets( mesh, meshDef ) {
  1309. mesh.updateMorphTargets();
  1310. if ( meshDef.weights !== undefined ) {
  1311. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1312. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1313. }
  1314. }
  1315. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1316. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1317. const targetNames = meshDef.extras.targetNames;
  1318. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1319. mesh.morphTargetDictionary = {};
  1320. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1321. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1322. }
  1323. } else {
  1324. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1325. }
  1326. }
  1327. }
  1328. function createPrimitiveKey( primitiveDef ) {
  1329. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1330. let geometryKey;
  1331. if ( dracoExtension ) {
  1332. geometryKey = 'draco:' + dracoExtension.bufferView
  1333. + ':' + dracoExtension.indices
  1334. + ':' + createAttributesKey( dracoExtension.attributes );
  1335. } else {
  1336. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1337. }
  1338. return geometryKey;
  1339. }
  1340. function createAttributesKey( attributes ) {
  1341. let attributesKey = '';
  1342. const keys = Object.keys( attributes ).sort();
  1343. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1344. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1345. }
  1346. return attributesKey;
  1347. }
  1348. function getNormalizedComponentScale( constructor ) {
  1349. // Reference:
  1350. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1351. switch ( constructor ) {
  1352. case Int8Array:
  1353. return 1 / 127;
  1354. case Uint8Array:
  1355. return 1 / 255;
  1356. case Int16Array:
  1357. return 1 / 32767;
  1358. case Uint16Array:
  1359. return 1 / 65535;
  1360. default:
  1361. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1362. }
  1363. }
  1364. function getImageURIMimeType( uri ) {
  1365. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1366. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1367. return 'image/png';
  1368. }
  1369. const _identityMatrix = new Matrix4();
  1370. /* GLTF PARSER */
  1371. class GLTFParser {
  1372. constructor( json = {}, options = {} ) {
  1373. this.json = json;
  1374. this.extensions = {};
  1375. this.plugins = {};
  1376. this.options = options;
  1377. // loader object cache
  1378. this.cache = new GLTFRegistry();
  1379. // associations between Three.js objects and glTF elements
  1380. this.associations = new Map();
  1381. // BufferGeometry caching
  1382. this.primitiveCache = {};
  1383. // Object3D instance caches
  1384. this.meshCache = { refs: {}, uses: {} };
  1385. this.cameraCache = { refs: {}, uses: {} };
  1386. this.lightCache = { refs: {}, uses: {} };
  1387. this.sourceCache = {};
  1388. this.textureCache = {};
  1389. // Track node names, to ensure no duplicates
  1390. this.nodeNamesUsed = {};
  1391. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1392. // expensive work of uploading a texture to the GPU off the main thread.
  1393. let isSafari = false;
  1394. let isFirefox = false;
  1395. let firefoxVersion = - 1;
  1396. if ( typeof navigator !== 'undefined' ) {
  1397. isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1398. isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1399. firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1400. }
  1401. if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) {
  1402. this.textureLoader = new TextureLoader( this.options.manager );
  1403. } else {
  1404. this.textureLoader = new ImageBitmapLoader( this.options.manager );
  1405. }
  1406. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1407. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1408. this.fileLoader = new FileLoader( this.options.manager );
  1409. this.fileLoader.setResponseType( 'arraybuffer' );
  1410. if ( this.options.crossOrigin === 'use-credentials' ) {
  1411. this.fileLoader.setWithCredentials( true );
  1412. }
  1413. }
  1414. setExtensions( extensions ) {
  1415. this.extensions = extensions;
  1416. }
  1417. setPlugins( plugins ) {
  1418. this.plugins = plugins;
  1419. }
  1420. parse( onLoad, onError ) {
  1421. const parser = this;
  1422. const json = this.json;
  1423. const extensions = this.extensions;
  1424. // Clear the loader cache
  1425. this.cache.removeAll();
  1426. // Mark the special nodes/meshes in json for efficient parse
  1427. this._invokeAll( function ( ext ) {
  1428. return ext._markDefs && ext._markDefs();
  1429. } );
  1430. Promise.all( this._invokeAll( function ( ext ) {
  1431. return ext.beforeRoot && ext.beforeRoot();
  1432. } ) ).then( function () {
  1433. return Promise.all( [
  1434. parser.getDependencies( 'scene' ),
  1435. parser.getDependencies( 'animation' ),
  1436. parser.getDependencies( 'camera' ),
  1437. ] );
  1438. } ).then( function ( dependencies ) {
  1439. const result = {
  1440. scene: dependencies[ 0 ][ json.scene || 0 ],
  1441. scenes: dependencies[ 0 ],
  1442. animations: dependencies[ 1 ],
  1443. cameras: dependencies[ 2 ],
  1444. asset: json.asset,
  1445. parser: parser,
  1446. userData: {}
  1447. };
  1448. addUnknownExtensionsToUserData( extensions, result, json );
  1449. assignExtrasToUserData( result, json );
  1450. Promise.all( parser._invokeAll( function ( ext ) {
  1451. return ext.afterRoot && ext.afterRoot( result );
  1452. } ) ).then( function () {
  1453. onLoad( result );
  1454. } );
  1455. } ).catch( onError );
  1456. }
  1457. /**
  1458. * Marks the special nodes/meshes in json for efficient parse.
  1459. */
  1460. _markDefs() {
  1461. const nodeDefs = this.json.nodes || [];
  1462. const skinDefs = this.json.skins || [];
  1463. const meshDefs = this.json.meshes || [];
  1464. // Nothing in the node definition indicates whether it is a Bone or an
  1465. // Object3D. Use the skins' joint references to mark bones.
  1466. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1467. const joints = skinDefs[ skinIndex ].joints;
  1468. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1469. nodeDefs[ joints[ i ] ].isBone = true;
  1470. }
  1471. }
  1472. // Iterate over all nodes, marking references to shared resources,
  1473. // as well as skeleton joints.
  1474. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1475. const nodeDef = nodeDefs[ nodeIndex ];
  1476. if ( nodeDef.mesh !== undefined ) {
  1477. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1478. // Nothing in the mesh definition indicates whether it is
  1479. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1480. // to mark SkinnedMesh if node has skin.
  1481. if ( nodeDef.skin !== undefined ) {
  1482. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1483. }
  1484. }
  1485. if ( nodeDef.camera !== undefined ) {
  1486. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1487. }
  1488. }
  1489. }
  1490. /**
  1491. * Counts references to shared node / Object3D resources. These resources
  1492. * can be reused, or "instantiated", at multiple nodes in the scene
  1493. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1494. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1495. * Textures) can be reused directly and are not marked here.
  1496. *
  1497. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1498. */
  1499. _addNodeRef( cache, index ) {
  1500. if ( index === undefined ) return;
  1501. if ( cache.refs[ index ] === undefined ) {
  1502. cache.refs[ index ] = cache.uses[ index ] = 0;
  1503. }
  1504. cache.refs[ index ] ++;
  1505. }
  1506. /** Returns a reference to a shared resource, cloning it if necessary. */
  1507. _getNodeRef( cache, index, object ) {
  1508. if ( cache.refs[ index ] <= 1 ) return object;
  1509. const ref = object.clone();
  1510. // Propagates mappings to the cloned object, prevents mappings on the
  1511. // original object from being lost.
  1512. const updateMappings = ( original, clone ) => {
  1513. const mappings = this.associations.get( original );
  1514. if ( mappings != null ) {
  1515. this.associations.set( clone, mappings );
  1516. }
  1517. for ( const [ i, child ] of original.children.entries() ) {
  1518. updateMappings( child, clone.children[ i ] );
  1519. }
  1520. };
  1521. updateMappings( object, ref );
  1522. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1523. return ref;
  1524. }
  1525. _invokeOne( func ) {
  1526. const extensions = Object.values( this.plugins );
  1527. extensions.push( this );
  1528. for ( let i = 0; i < extensions.length; i ++ ) {
  1529. const result = func( extensions[ i ] );
  1530. if ( result ) return result;
  1531. }
  1532. return null;
  1533. }
  1534. _invokeAll( func ) {
  1535. const extensions = Object.values( this.plugins );
  1536. extensions.unshift( this );
  1537. const pending = [];
  1538. for ( let i = 0; i < extensions.length; i ++ ) {
  1539. const result = func( extensions[ i ] );
  1540. if ( result ) pending.push( result );
  1541. }
  1542. return pending;
  1543. }
  1544. /**
  1545. * Requests the specified dependency asynchronously, with caching.
  1546. * @param {string} type
  1547. * @param {number} index
  1548. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1549. */
  1550. getDependency( type, index ) {
  1551. const cacheKey = type + ':' + index;
  1552. let dependency = this.cache.get( cacheKey );
  1553. if ( ! dependency ) {
  1554. switch ( type ) {
  1555. case 'scene':
  1556. dependency = this.loadScene( index );
  1557. break;
  1558. case 'node':
  1559. dependency = this._invokeOne( function ( ext ) {
  1560. return ext.loadNode && ext.loadNode( index );
  1561. } );
  1562. break;
  1563. case 'mesh':
  1564. dependency = this._invokeOne( function ( ext ) {
  1565. return ext.loadMesh && ext.loadMesh( index );
  1566. } );
  1567. break;
  1568. case 'accessor':
  1569. dependency = this.loadAccessor( index );
  1570. break;
  1571. case 'bufferView':
  1572. dependency = this._invokeOne( function ( ext ) {
  1573. return ext.loadBufferView && ext.loadBufferView( index );
  1574. } );
  1575. break;
  1576. case 'buffer':
  1577. dependency = this.loadBuffer( index );
  1578. break;
  1579. case 'material':
  1580. dependency = this._invokeOne( function ( ext ) {
  1581. return ext.loadMaterial && ext.loadMaterial( index );
  1582. } );
  1583. break;
  1584. case 'texture':
  1585. dependency = this._invokeOne( function ( ext ) {
  1586. return ext.loadTexture && ext.loadTexture( index );
  1587. } );
  1588. break;
  1589. case 'skin':
  1590. dependency = this.loadSkin( index );
  1591. break;
  1592. case 'animation':
  1593. dependency = this._invokeOne( function ( ext ) {
  1594. return ext.loadAnimation && ext.loadAnimation( index );
  1595. } );
  1596. break;
  1597. case 'camera':
  1598. dependency = this.loadCamera( index );
  1599. break;
  1600. default:
  1601. dependency = this._invokeOne( function ( ext ) {
  1602. return ext != this && ext.getDependency && ext.getDependency( type, index );
  1603. } );
  1604. if ( ! dependency ) {
  1605. throw new Error( 'Unknown type: ' + type );
  1606. }
  1607. break;
  1608. }
  1609. this.cache.add( cacheKey, dependency );
  1610. }
  1611. return dependency;
  1612. }
  1613. /**
  1614. * Requests all dependencies of the specified type asynchronously, with caching.
  1615. * @param {string} type
  1616. * @return {Promise<Array<Object>>}
  1617. */
  1618. getDependencies( type ) {
  1619. let dependencies = this.cache.get( type );
  1620. if ( ! dependencies ) {
  1621. const parser = this;
  1622. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1623. dependencies = Promise.all( defs.map( function ( def, index ) {
  1624. return parser.getDependency( type, index );
  1625. } ) );
  1626. this.cache.add( type, dependencies );
  1627. }
  1628. return dependencies;
  1629. }
  1630. /**
  1631. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1632. * @param {number} bufferIndex
  1633. * @return {Promise<ArrayBuffer>}
  1634. */
  1635. loadBuffer( bufferIndex ) {
  1636. const bufferDef = this.json.buffers[ bufferIndex ];
  1637. const loader = this.fileLoader;
  1638. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1639. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1640. }
  1641. // If present, GLB container is required to be the first buffer.
  1642. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1643. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1644. }
  1645. const options = this.options;
  1646. return new Promise( function ( resolve, reject ) {
  1647. loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1648. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1649. } );
  1650. } );
  1651. }
  1652. /**
  1653. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1654. * @param {number} bufferViewIndex
  1655. * @return {Promise<ArrayBuffer>}
  1656. */
  1657. loadBufferView( bufferViewIndex ) {
  1658. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1659. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1660. const byteLength = bufferViewDef.byteLength || 0;
  1661. const byteOffset = bufferViewDef.byteOffset || 0;
  1662. return buffer.slice( byteOffset, byteOffset + byteLength );
  1663. } );
  1664. }
  1665. /**
  1666. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1667. * @param {number} accessorIndex
  1668. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1669. */
  1670. loadAccessor( accessorIndex ) {
  1671. const parser = this;
  1672. const json = this.json;
  1673. const accessorDef = this.json.accessors[ accessorIndex ];
  1674. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1675. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1676. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1677. const normalized = accessorDef.normalized === true;
  1678. const array = new TypedArray( accessorDef.count * itemSize );
  1679. return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) );
  1680. }
  1681. const pendingBufferViews = [];
  1682. if ( accessorDef.bufferView !== undefined ) {
  1683. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1684. } else {
  1685. pendingBufferViews.push( null );
  1686. }
  1687. if ( accessorDef.sparse !== undefined ) {
  1688. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1689. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1690. }
  1691. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1692. const bufferView = bufferViews[ 0 ];
  1693. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1694. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1695. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1696. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1697. const itemBytes = elementBytes * itemSize;
  1698. const byteOffset = accessorDef.byteOffset || 0;
  1699. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1700. const normalized = accessorDef.normalized === true;
  1701. let array, bufferAttribute;
  1702. // The buffer is not interleaved if the stride is the item size in bytes.
  1703. if ( byteStride && byteStride !== itemBytes ) {
  1704. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1705. // This makes sure that IBA.count reflects accessor.count properly
  1706. const ibSlice = Math.floor( byteOffset / byteStride );
  1707. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1708. let ib = parser.cache.get( ibCacheKey );
  1709. if ( ! ib ) {
  1710. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1711. // Integer parameters to IB/IBA are in array elements, not bytes.
  1712. ib = new InterleavedBuffer( array, byteStride / elementBytes );
  1713. parser.cache.add( ibCacheKey, ib );
  1714. }
  1715. bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1716. } else {
  1717. if ( bufferView === null ) {
  1718. array = new TypedArray( accessorDef.count * itemSize );
  1719. } else {
  1720. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1721. }
  1722. bufferAttribute = new BufferAttribute( array, itemSize, normalized );
  1723. }
  1724. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1725. if ( accessorDef.sparse !== undefined ) {
  1726. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1727. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1728. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1729. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1730. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1731. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1732. if ( bufferView !== null ) {
  1733. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1734. bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1735. }
  1736. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1737. const index = sparseIndices[ i ];
  1738. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1739. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1740. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1741. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1742. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1743. }
  1744. }
  1745. return bufferAttribute;
  1746. } );
  1747. }
  1748. /**
  1749. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1750. * @param {number} textureIndex
  1751. * @return {Promise<THREE.Texture|null>}
  1752. */
  1753. loadTexture( textureIndex ) {
  1754. const json = this.json;
  1755. const options = this.options;
  1756. const textureDef = json.textures[ textureIndex ];
  1757. const sourceIndex = textureDef.source;
  1758. const sourceDef = json.images[ sourceIndex ];
  1759. let loader = this.textureLoader;
  1760. if ( sourceDef.uri ) {
  1761. const handler = options.manager.getHandler( sourceDef.uri );
  1762. if ( handler !== null ) loader = handler;
  1763. }
  1764. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1765. }
  1766. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1767. const parser = this;
  1768. const json = this.json;
  1769. const textureDef = json.textures[ textureIndex ];
  1770. const sourceDef = json.images[ sourceIndex ];
  1771. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1772. if ( this.textureCache[ cacheKey ] ) {
  1773. // See https://github.com/mrdoob/three.js/issues/21559.
  1774. return this.textureCache[ cacheKey ];
  1775. }
  1776. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1777. texture.flipY = false;
  1778. texture.name = textureDef.name || sourceDef.name || '';
  1779. const samplers = json.samplers || {};
  1780. const sampler = samplers[ textureDef.sampler ] || {};
  1781. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
  1782. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
  1783. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
  1784. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
  1785. parser.associations.set( texture, { textures: textureIndex } );
  1786. return texture;
  1787. } ).catch( function () {
  1788. return null;
  1789. } );
  1790. this.textureCache[ cacheKey ] = promise;
  1791. return promise;
  1792. }
  1793. loadImageSource( sourceIndex, loader ) {
  1794. const parser = this;
  1795. const json = this.json;
  1796. const options = this.options;
  1797. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1798. return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
  1799. }
  1800. const sourceDef = json.images[ sourceIndex ];
  1801. const URL = self.URL || self.webkitURL;
  1802. let sourceURI = sourceDef.uri || '';
  1803. let isObjectURL = false;
  1804. if ( sourceDef.bufferView !== undefined ) {
  1805. // Load binary image data from bufferView, if provided.
  1806. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1807. isObjectURL = true;
  1808. const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
  1809. sourceURI = URL.createObjectURL( blob );
  1810. return sourceURI;
  1811. } );
  1812. } else if ( sourceDef.uri === undefined ) {
  1813. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1814. }
  1815. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1816. return new Promise( function ( resolve, reject ) {
  1817. let onLoad = resolve;
  1818. if ( loader.isImageBitmapLoader === true ) {
  1819. onLoad = function ( imageBitmap ) {
  1820. const texture = new Texture( imageBitmap );
  1821. texture.needsUpdate = true;
  1822. resolve( texture );
  1823. };
  1824. }
  1825. loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1826. } );
  1827. } ).then( function ( texture ) {
  1828. // Clean up resources and configure Texture.
  1829. if ( isObjectURL === true ) {
  1830. URL.revokeObjectURL( sourceURI );
  1831. }
  1832. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1833. return texture;
  1834. } ).catch( function ( error ) {
  1835. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1836. throw error;
  1837. } );
  1838. this.sourceCache[ sourceIndex ] = promise;
  1839. return promise;
  1840. }
  1841. /**
  1842. * Asynchronously assigns a texture to the given material parameters.
  1843. * @param {Object} materialParams
  1844. * @param {string} mapName
  1845. * @param {Object} mapDef
  1846. * @return {Promise<Texture>}
  1847. */
  1848. assignTexture( materialParams, mapName, mapDef, encoding ) {
  1849. const parser = this;
  1850. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1851. if ( ! texture ) return null;
  1852. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1853. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1854. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1855. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1856. }
  1857. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1858. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1859. if ( transform ) {
  1860. const gltfReference = parser.associations.get( texture );
  1861. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1862. parser.associations.set( texture, gltfReference );
  1863. }
  1864. }
  1865. if ( encoding !== undefined ) {
  1866. texture.encoding = encoding;
  1867. }
  1868. materialParams[ mapName ] = texture;
  1869. return texture;
  1870. } );
  1871. }
  1872. /**
  1873. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1874. * already has a material (generated from the glTF material options alone)
  1875. * but reuse of the same glTF material may require multiple threejs materials
  1876. * to accommodate different primitive types, defines, etc. New materials will
  1877. * be created if necessary, and reused from a cache.
  1878. * @param {Object3D} mesh Mesh, Line, or Points instance.
  1879. */
  1880. assignFinalMaterial( mesh ) {
  1881. const geometry = mesh.geometry;
  1882. let material = mesh.material;
  1883. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1884. const useVertexColors = geometry.attributes.color !== undefined;
  1885. const useFlatShading = geometry.attributes.normal === undefined;
  1886. if ( mesh.isPoints ) {
  1887. const cacheKey = 'PointsMaterial:' + material.uuid;
  1888. let pointsMaterial = this.cache.get( cacheKey );
  1889. if ( ! pointsMaterial ) {
  1890. pointsMaterial = new PointsMaterial();
  1891. Material.prototype.copy.call( pointsMaterial, material );
  1892. pointsMaterial.color.copy( material.color );
  1893. pointsMaterial.map = material.map;
  1894. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1895. this.cache.add( cacheKey, pointsMaterial );
  1896. }
  1897. material = pointsMaterial;
  1898. } else if ( mesh.isLine ) {
  1899. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1900. let lineMaterial = this.cache.get( cacheKey );
  1901. if ( ! lineMaterial ) {
  1902. lineMaterial = new LineBasicMaterial();
  1903. Material.prototype.copy.call( lineMaterial, material );
  1904. lineMaterial.color.copy( material.color );
  1905. this.cache.add( cacheKey, lineMaterial );
  1906. }
  1907. material = lineMaterial;
  1908. }
  1909. // Clone the material if it will be modified
  1910. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1911. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1912. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1913. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1914. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1915. let cachedMaterial = this.cache.get( cacheKey );
  1916. if ( ! cachedMaterial ) {
  1917. cachedMaterial = material.clone();
  1918. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1919. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1920. if ( useDerivativeTangents ) {
  1921. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1922. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1923. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1924. }
  1925. this.cache.add( cacheKey, cachedMaterial );
  1926. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1927. }
  1928. material = cachedMaterial;
  1929. }
  1930. // workarounds for mesh and geometry
  1931. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1932. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1933. }
  1934. mesh.material = material;
  1935. }
  1936. getMaterialType( /* materialIndex */ ) {
  1937. return MeshStandardMaterial;
  1938. }
  1939. /**
  1940. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1941. * @param {number} materialIndex
  1942. * @return {Promise<Material>}
  1943. */
  1944. loadMaterial( materialIndex ) {
  1945. const parser = this;
  1946. const json = this.json;
  1947. const extensions = this.extensions;
  1948. const materialDef = json.materials[ materialIndex ];
  1949. let materialType;
  1950. const materialParams = {};
  1951. const materialExtensions = materialDef.extensions || {};
  1952. const pending = [];
  1953. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1954. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1955. materialType = kmuExtension.getMaterialType();
  1956. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1957. } else {
  1958. // Specification:
  1959. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1960. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1961. materialParams.color = new Color( 1.0, 1.0, 1.0 );
  1962. materialParams.opacity = 1.0;
  1963. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1964. const array = metallicRoughness.baseColorFactor;
  1965. materialParams.color.fromArray( array );
  1966. materialParams.opacity = array[ 3 ];
  1967. }
  1968. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1969. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, sRGBEncoding ) );
  1970. }
  1971. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1972. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1973. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1974. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1975. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1976. }
  1977. materialType = this._invokeOne( function ( ext ) {
  1978. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1979. } );
  1980. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1981. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1982. } ) ) );
  1983. }
  1984. if ( materialDef.doubleSided === true ) {
  1985. materialParams.side = DoubleSide;
  1986. }
  1987. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1988. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1989. materialParams.transparent = true;
  1990. // See: https://github.com/mrdoob/three.js/issues/17706
  1991. materialParams.depthWrite = false;
  1992. } else {
  1993. materialParams.transparent = false;
  1994. if ( alphaMode === ALPHA_MODES.MASK ) {
  1995. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1996. }
  1997. }
  1998. if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
  1999. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2000. materialParams.normalScale = new Vector2( 1, 1 );
  2001. if ( materialDef.normalTexture.scale !== undefined ) {
  2002. const scale = materialDef.normalTexture.scale;
  2003. materialParams.normalScale.set( scale, scale );
  2004. }
  2005. }
  2006. if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2007. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2008. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2009. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2010. }
  2011. }
  2012. if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
  2013. materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
  2014. }
  2015. if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
  2016. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, sRGBEncoding ) );
  2017. }
  2018. return Promise.all( pending ).then( function () {
  2019. const material = new materialType( materialParams );
  2020. if ( materialDef.name ) material.name = materialDef.name;
  2021. assignExtrasToUserData( material, materialDef );
  2022. parser.associations.set( material, { materials: materialIndex } );
  2023. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2024. return material;
  2025. } );
  2026. }
  2027. /** When Object3D instances are targeted by animation, they need unique names. */
  2028. createUniqueName( originalName ) {
  2029. const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
  2030. let name = sanitizedName;
  2031. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2032. name = sanitizedName + '_' + i;
  2033. }
  2034. this.nodeNamesUsed[ name ] = true;
  2035. return name;
  2036. }
  2037. /**
  2038. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2039. *
  2040. * Creates BufferGeometries from primitives.
  2041. *
  2042. * @param {Array<GLTF.Primitive>} primitives
  2043. * @return {Promise<Array<BufferGeometry>>}
  2044. */
  2045. loadGeometries( primitives ) {
  2046. const parser = this;
  2047. const extensions = this.extensions;
  2048. const cache = this.primitiveCache;
  2049. function createDracoPrimitive( primitive ) {
  2050. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  2051. .decodePrimitive( primitive, parser )
  2052. .then( function ( geometry ) {
  2053. return addPrimitiveAttributes( geometry, primitive, parser );
  2054. } );
  2055. }
  2056. const pending = [];
  2057. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2058. const primitive = primitives[ i ];
  2059. const cacheKey = createPrimitiveKey( primitive );
  2060. // See if we've already created this geometry
  2061. const cached = cache[ cacheKey ];
  2062. if ( cached ) {
  2063. // Use the cached geometry if it exists
  2064. pending.push( cached.promise );
  2065. } else {
  2066. let geometryPromise;
  2067. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2068. // Use DRACO geometry if available
  2069. geometryPromise = createDracoPrimitive( primitive );
  2070. } else {
  2071. // Otherwise create a new geometry
  2072. geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
  2073. }
  2074. // Cache this geometry
  2075. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  2076. pending.push( geometryPromise );
  2077. }
  2078. }
  2079. return Promise.all( pending );
  2080. }
  2081. /**
  2082. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2083. * @param {number} meshIndex
  2084. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2085. */
  2086. loadMesh( meshIndex ) {
  2087. const parser = this;
  2088. const json = this.json;
  2089. const extensions = this.extensions;
  2090. const meshDef = json.meshes[ meshIndex ];
  2091. const primitives = meshDef.primitives;
  2092. const pending = [];
  2093. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2094. const material = primitives[ i ].material === undefined
  2095. ? createDefaultMaterial( this.cache )
  2096. : this.getDependency( 'material', primitives[ i ].material );
  2097. pending.push( material );
  2098. }
  2099. pending.push( parser.loadGeometries( primitives ) );
  2100. return Promise.all( pending ).then( function ( results ) {
  2101. const materials = results.slice( 0, results.length - 1 );
  2102. const geometries = results[ results.length - 1 ];
  2103. const meshes = [];
  2104. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2105. const geometry = geometries[ i ];
  2106. const primitive = primitives[ i ];
  2107. // 1. create Mesh
  2108. let mesh;
  2109. const material = materials[ i ];
  2110. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  2111. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  2112. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2113. primitive.mode === undefined ) {
  2114. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2115. mesh = meshDef.isSkinnedMesh === true
  2116. ? new SkinnedMesh( geometry, material )
  2117. : new Mesh( geometry, material );
  2118. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2119. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2120. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2121. mesh.normalizeSkinWeights();
  2122. }
  2123. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2124. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
  2125. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2126. mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
  2127. }
  2128. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2129. mesh = new LineSegments( geometry, material );
  2130. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2131. mesh = new Line( geometry, material );
  2132. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2133. mesh = new LineLoop( geometry, material );
  2134. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2135. mesh = new Points( geometry, material );
  2136. } else {
  2137. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2138. }
  2139. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2140. updateMorphTargets( mesh, meshDef );
  2141. }
  2142. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2143. assignExtrasToUserData( mesh, meshDef );
  2144. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2145. parser.assignFinalMaterial( mesh );
  2146. meshes.push( mesh );
  2147. }
  2148. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2149. parser.associations.set( meshes[ i ], {
  2150. meshes: meshIndex,
  2151. primitives: i
  2152. } );
  2153. }
  2154. if ( meshes.length === 1 ) {
  2155. return meshes[ 0 ];
  2156. }
  2157. const group = new Group();
  2158. parser.associations.set( group, { meshes: meshIndex } );
  2159. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2160. group.add( meshes[ i ] );
  2161. }
  2162. return group;
  2163. } );
  2164. }
  2165. /**
  2166. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2167. * @param {number} cameraIndex
  2168. * @return {Promise<THREE.Camera>}
  2169. */
  2170. loadCamera( cameraIndex ) {
  2171. let camera;
  2172. const cameraDef = this.json.cameras[ cameraIndex ];
  2173. const params = cameraDef[ cameraDef.type ];
  2174. if ( ! params ) {
  2175. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2176. return;
  2177. }
  2178. if ( cameraDef.type === 'perspective' ) {
  2179. camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2180. } else if ( cameraDef.type === 'orthographic' ) {
  2181. camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2182. }
  2183. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2184. assignExtrasToUserData( camera, cameraDef );
  2185. return Promise.resolve( camera );
  2186. }
  2187. /**
  2188. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2189. * @param {number} skinIndex
  2190. * @return {Promise<Skeleton>}
  2191. */
  2192. loadSkin( skinIndex ) {
  2193. const skinDef = this.json.skins[ skinIndex ];
  2194. const pending = [];
  2195. for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) {
  2196. pending.push( this.getDependency( 'node', skinDef.joints[ i ] ) );
  2197. }
  2198. if ( skinDef.inverseBindMatrices !== undefined ) {
  2199. pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) );
  2200. } else {
  2201. pending.push( null );
  2202. }
  2203. return Promise.all( pending ).then( function ( results ) {
  2204. const inverseBindMatrices = results.pop();
  2205. const jointNodes = results;
  2206. const bones = [];
  2207. const boneInverses = [];
  2208. for ( let i = 0, il = jointNodes.length; i < il; i ++ ) {
  2209. const jointNode = jointNodes[ i ];
  2210. if ( jointNode ) {
  2211. bones.push( jointNode );
  2212. const mat = new Matrix4();
  2213. if ( inverseBindMatrices !== null ) {
  2214. mat.fromArray( inverseBindMatrices.array, i * 16 );
  2215. }
  2216. boneInverses.push( mat );
  2217. } else {
  2218. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] );
  2219. }
  2220. }
  2221. return new Skeleton( bones, boneInverses );
  2222. } );
  2223. }
  2224. /**
  2225. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2226. * @param {number} animationIndex
  2227. * @return {Promise<AnimationClip>}
  2228. */
  2229. loadAnimation( animationIndex ) {
  2230. const json = this.json;
  2231. const animationDef = json.animations[ animationIndex ];
  2232. const pendingNodes = [];
  2233. const pendingInputAccessors = [];
  2234. const pendingOutputAccessors = [];
  2235. const pendingSamplers = [];
  2236. const pendingTargets = [];
  2237. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2238. const channel = animationDef.channels[ i ];
  2239. const sampler = animationDef.samplers[ channel.sampler ];
  2240. const target = channel.target;
  2241. const name = target.node;
  2242. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2243. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2244. pendingNodes.push( this.getDependency( 'node', name ) );
  2245. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2246. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2247. pendingSamplers.push( sampler );
  2248. pendingTargets.push( target );
  2249. }
  2250. return Promise.all( [
  2251. Promise.all( pendingNodes ),
  2252. Promise.all( pendingInputAccessors ),
  2253. Promise.all( pendingOutputAccessors ),
  2254. Promise.all( pendingSamplers ),
  2255. Promise.all( pendingTargets )
  2256. ] ).then( function ( dependencies ) {
  2257. const nodes = dependencies[ 0 ];
  2258. const inputAccessors = dependencies[ 1 ];
  2259. const outputAccessors = dependencies[ 2 ];
  2260. const samplers = dependencies[ 3 ];
  2261. const targets = dependencies[ 4 ];
  2262. const tracks = [];
  2263. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2264. const node = nodes[ i ];
  2265. const inputAccessor = inputAccessors[ i ];
  2266. const outputAccessor = outputAccessors[ i ];
  2267. const sampler = samplers[ i ];
  2268. const target = targets[ i ];
  2269. if ( node === undefined ) continue;
  2270. node.updateMatrix();
  2271. let TypedKeyframeTrack;
  2272. switch ( PATH_PROPERTIES[ target.path ] ) {
  2273. case PATH_PROPERTIES.weights:
  2274. TypedKeyframeTrack = NumberKeyframeTrack;
  2275. break;
  2276. case PATH_PROPERTIES.rotation:
  2277. TypedKeyframeTrack = QuaternionKeyframeTrack;
  2278. break;
  2279. case PATH_PROPERTIES.position:
  2280. case PATH_PROPERTIES.scale:
  2281. default:
  2282. TypedKeyframeTrack = VectorKeyframeTrack;
  2283. break;
  2284. }
  2285. const targetName = node.name ? node.name : node.uuid;
  2286. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
  2287. const targetNames = [];
  2288. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2289. node.traverse( function ( object ) {
  2290. if ( object.morphTargetInfluences ) {
  2291. targetNames.push( object.name ? object.name : object.uuid );
  2292. }
  2293. } );
  2294. } else {
  2295. targetNames.push( targetName );
  2296. }
  2297. let outputArray = outputAccessor.array;
  2298. if ( outputAccessor.normalized ) {
  2299. const scale = getNormalizedComponentScale( outputArray.constructor );
  2300. const scaled = new Float32Array( outputArray.length );
  2301. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2302. scaled[ j ] = outputArray[ j ] * scale;
  2303. }
  2304. outputArray = scaled;
  2305. }
  2306. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2307. const track = new TypedKeyframeTrack(
  2308. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2309. inputAccessor.array,
  2310. outputArray,
  2311. interpolation
  2312. );
  2313. // Override interpolation with custom factory method.
  2314. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2315. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2316. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2317. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2318. // must be divided by three to get the interpolant's sampleSize argument.
  2319. const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2320. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2321. };
  2322. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2323. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2324. }
  2325. tracks.push( track );
  2326. }
  2327. }
  2328. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2329. return new AnimationClip( name, undefined, tracks );
  2330. } );
  2331. }
  2332. createNodeMesh( nodeIndex ) {
  2333. const json = this.json;
  2334. const parser = this;
  2335. const nodeDef = json.nodes[ nodeIndex ];
  2336. if ( nodeDef.mesh === undefined ) return null;
  2337. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2338. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2339. // if weights are provided on the node, override weights on the mesh.
  2340. if ( nodeDef.weights !== undefined ) {
  2341. node.traverse( function ( o ) {
  2342. if ( ! o.isMesh ) return;
  2343. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2344. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2345. }
  2346. } );
  2347. }
  2348. return node;
  2349. } );
  2350. }
  2351. /**
  2352. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2353. * @param {number} nodeIndex
  2354. * @return {Promise<Object3D>}
  2355. */
  2356. loadNode( nodeIndex ) {
  2357. const json = this.json;
  2358. const extensions = this.extensions;
  2359. const parser = this;
  2360. const nodeDef = json.nodes[ nodeIndex ];
  2361. // reserve node's name before its dependencies, so the root has the intended name.
  2362. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2363. return ( function () {
  2364. const objectPending = [];
  2365. const meshPromise = parser._invokeOne( function ( ext ) {
  2366. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2367. } );
  2368. if ( meshPromise ) {
  2369. objectPending.push( meshPromise );
  2370. }
  2371. if ( nodeDef.camera !== undefined ) {
  2372. objectPending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2373. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2374. } ) );
  2375. }
  2376. parser._invokeAll( function ( ext ) {
  2377. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2378. } ).forEach( function ( promise ) {
  2379. objectPending.push( promise );
  2380. } );
  2381. const childPending = [];
  2382. const childrenDef = nodeDef.children || [];
  2383. for ( let i = 0, il = childrenDef.length; i < il; i ++ ) {
  2384. childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) );
  2385. }
  2386. const skeletonPending = nodeDef.skin === undefined
  2387. ? Promise.resolve( null )
  2388. : parser.getDependency( 'skin', nodeDef.skin );
  2389. return Promise.all( [
  2390. Promise.all( objectPending ),
  2391. Promise.all( childPending ),
  2392. skeletonPending
  2393. ] );
  2394. }() ).then( function ( results ) {
  2395. const objects = results[ 0 ];
  2396. const children = results[ 1 ];
  2397. const skeleton = results[ 2 ];
  2398. let node;
  2399. // .isBone isn't in glTF spec. See ._markDefs
  2400. if ( nodeDef.isBone === true ) {
  2401. node = new Bone();
  2402. } else if ( objects.length > 1 ) {
  2403. node = new Group();
  2404. } else if ( objects.length === 1 ) {
  2405. node = objects[ 0 ];
  2406. } else {
  2407. node = new Object3D();
  2408. }
  2409. if ( node !== objects[ 0 ] ) {
  2410. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2411. node.add( objects[ i ] );
  2412. }
  2413. }
  2414. if ( nodeDef.name ) {
  2415. node.userData.name = nodeDef.name;
  2416. node.name = nodeName;
  2417. }
  2418. assignExtrasToUserData( node, nodeDef );
  2419. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2420. if ( nodeDef.matrix !== undefined ) {
  2421. const matrix = new Matrix4();
  2422. matrix.fromArray( nodeDef.matrix );
  2423. node.applyMatrix4( matrix );
  2424. } else {
  2425. if ( nodeDef.translation !== undefined ) {
  2426. node.position.fromArray( nodeDef.translation );
  2427. }
  2428. if ( nodeDef.rotation !== undefined ) {
  2429. node.quaternion.fromArray( nodeDef.rotation );
  2430. }
  2431. if ( nodeDef.scale !== undefined ) {
  2432. node.scale.fromArray( nodeDef.scale );
  2433. }
  2434. }
  2435. if ( ! parser.associations.has( node ) ) {
  2436. parser.associations.set( node, {} );
  2437. }
  2438. parser.associations.get( node ).nodes = nodeIndex;
  2439. if ( skeleton !== null ) {
  2440. // This full traverse should be fine because
  2441. // child glTF nodes have not been added to this node yet.
  2442. node.traverse( function ( mesh ) {
  2443. if ( ! mesh.isSkinnedMesh ) return;
  2444. mesh.bind( skeleton, _identityMatrix );
  2445. } );
  2446. }
  2447. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2448. node.add( children[ i ] );
  2449. }
  2450. return node;
  2451. } );
  2452. }
  2453. /**
  2454. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2455. * @param {number} sceneIndex
  2456. * @return {Promise<Group>}
  2457. */
  2458. loadScene( sceneIndex ) {
  2459. const extensions = this.extensions;
  2460. const sceneDef = this.json.scenes[ sceneIndex ];
  2461. const parser = this;
  2462. // Loader returns Group, not Scene.
  2463. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2464. const scene = new Group();
  2465. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2466. assignExtrasToUserData( scene, sceneDef );
  2467. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2468. const nodeIds = sceneDef.nodes || [];
  2469. const pending = [];
  2470. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2471. pending.push( parser.getDependency( 'node', nodeIds[ i ] ) );
  2472. }
  2473. return Promise.all( pending ).then( function ( nodes ) {
  2474. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2475. scene.add( nodes[ i ] );
  2476. }
  2477. // Removes dangling associations, associations that reference a node that
  2478. // didn't make it into the scene.
  2479. const reduceAssociations = ( node ) => {
  2480. const reducedAssociations = new Map();
  2481. for ( const [ key, value ] of parser.associations ) {
  2482. if ( key instanceof Material || key instanceof Texture ) {
  2483. reducedAssociations.set( key, value );
  2484. }
  2485. }
  2486. node.traverse( ( node ) => {
  2487. const mappings = parser.associations.get( node );
  2488. if ( mappings != null ) {
  2489. reducedAssociations.set( node, mappings );
  2490. }
  2491. } );
  2492. return reducedAssociations;
  2493. };
  2494. parser.associations = reduceAssociations( scene );
  2495. return scene;
  2496. } );
  2497. }
  2498. }
  2499. /**
  2500. * @param {BufferGeometry} geometry
  2501. * @param {GLTF.Primitive} primitiveDef
  2502. * @param {GLTFParser} parser
  2503. */
  2504. function computeBounds( geometry, primitiveDef, parser ) {
  2505. const attributes = primitiveDef.attributes;
  2506. const box = new Box3();
  2507. if ( attributes.POSITION !== undefined ) {
  2508. const accessor = parser.json.accessors[ attributes.POSITION ];
  2509. const min = accessor.min;
  2510. const max = accessor.max;
  2511. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2512. if ( min !== undefined && max !== undefined ) {
  2513. box.set(
  2514. new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  2515. new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
  2516. );
  2517. if ( accessor.normalized ) {
  2518. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2519. box.min.multiplyScalar( boxScale );
  2520. box.max.multiplyScalar( boxScale );
  2521. }
  2522. } else {
  2523. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2524. return;
  2525. }
  2526. } else {
  2527. return;
  2528. }
  2529. const targets = primitiveDef.targets;
  2530. if ( targets !== undefined ) {
  2531. const maxDisplacement = new Vector3();
  2532. const vector = new Vector3();
  2533. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2534. const target = targets[ i ];
  2535. if ( target.POSITION !== undefined ) {
  2536. const accessor = parser.json.accessors[ target.POSITION ];
  2537. const min = accessor.min;
  2538. const max = accessor.max;
  2539. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2540. if ( min !== undefined && max !== undefined ) {
  2541. // we need to get max of absolute components because target weight is [-1,1]
  2542. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2543. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2544. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2545. if ( accessor.normalized ) {
  2546. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2547. vector.multiplyScalar( boxScale );
  2548. }
  2549. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2550. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2551. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2552. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2553. maxDisplacement.max( vector );
  2554. } else {
  2555. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2556. }
  2557. }
  2558. }
  2559. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2560. box.expandByVector( maxDisplacement );
  2561. }
  2562. geometry.boundingBox = box;
  2563. const sphere = new Sphere();
  2564. box.getCenter( sphere.center );
  2565. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2566. geometry.boundingSphere = sphere;
  2567. }
  2568. /**
  2569. * @param {BufferGeometry} geometry
  2570. * @param {GLTF.Primitive} primitiveDef
  2571. * @param {GLTFParser} parser
  2572. * @return {Promise<BufferGeometry>}
  2573. */
  2574. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2575. const attributes = primitiveDef.attributes;
  2576. const pending = [];
  2577. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2578. return parser.getDependency( 'accessor', accessorIndex )
  2579. .then( function ( accessor ) {
  2580. geometry.setAttribute( attributeName, accessor );
  2581. } );
  2582. }
  2583. for ( const gltfAttributeName in attributes ) {
  2584. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2585. // Skip attributes already provided by e.g. Draco extension.
  2586. if ( threeAttributeName in geometry.attributes ) continue;
  2587. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2588. }
  2589. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2590. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2591. geometry.setIndex( accessor );
  2592. } );
  2593. pending.push( accessor );
  2594. }
  2595. assignExtrasToUserData( geometry, primitiveDef );
  2596. computeBounds( geometry, primitiveDef, parser );
  2597. return Promise.all( pending ).then( function () {
  2598. return primitiveDef.targets !== undefined
  2599. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  2600. : geometry;
  2601. } );
  2602. }
  2603. export { GLTFLoader };