Michael Herzog 049026e558 Examples: Remove remaining linter issues. (#25195) %!s(int64=2) %!d(string=hai) anos
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BRDF_BlinnPhong.js 0bec83fee6 NodeMaterial & WebGPU: Revision of Lighting Model System (#25170) %!s(int64=2) %!d(string=hai) anos
BRDF_GGX.js a07ffa43b9 Nodes: Optional arguments to clamp( n, 0, 1 ) and rename saturate() to clamp() (#24663) %!s(int64=2) %!d(string=hai) anos
BRDF_Lambert.js 6e5147206c Nodes: Add more exports to ShaderNode (#23901) %!s(int64=3) %!d(string=hai) anos
DFGApprox.js 049026e558 Examples: Remove remaining linter issues. (#25195) %!s(int64=2) %!d(string=hai) anos
D_GGX.js 6e5147206c Nodes: Add more exports to ShaderNode (#23901) %!s(int64=3) %!d(string=hai) anos
F_Schlick.js 2d9daef03c ShaderNode: Improve syntax (Fluent interface) (#25074) %!s(int64=2) %!d(string=hai) anos
V_GGX_SmithCorrelated.js 6e5147206c Nodes: Add more exports to ShaderNode (#23901) %!s(int64=3) %!d(string=hai) anos